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Nisto
07-09-2010, 11:49 PM
.

cgn58
07-10-2010, 12:54 AM
REQUEST: Does anyone the Half Life OSTS in lossless(Half-Life 1, 2, Episode 1, and Episode 2)?

22:28Man
07-10-2010, 12:16 PM
Looks like my Shenmue ones are down too, so I'll get those back up as well.

Did you manage to re-up the Shenmue Orchestral score? Any chance of a re-up??

Thanks.

pietastesgood
07-10-2010, 04:30 PM
Hi,

Does anyone have these two albums?

Clive Barker's Jericho: http://vgmdb.net/album/9443
This one came with the Canadian special edition, so if you're Canadian and you own Jericho, please take a look for this one. ;)

The Music of EA Box Set: http://vgmdb.net/album/12094
Industry promo only, so it's probably obscure. But if anyone does have it or can get it, that would be beyond awesomeness.

RadChild
07-10-2010, 06:23 PM
Hi,

Does anyone have these two albums?

Clive Barker's Jericho: http://vgmdb.net/album/9443
This one came with the Canadian special edition, so if you're Canadian and you own Jericho, please take a look for this one. ;)

+1 for this one! I only have 192kbps rip of this so I'll be very grateful to the uploader!

Raziel08
07-10-2010, 07:25 PM
the jericho soundtrack comes with the xbox360 special edition only i think. so it should be quite rare.

Antraxx
07-10-2010, 10:43 PM
Did you manage to re-up the Shenmue Orchestral score? Any chance of a re-up??

Thanks.

They're coming but I have to honor some other re-ups that were requested first.

Like I said: next re-up (prolly later today) will be the N64 Trilogy.

I might get DoA2 Hardcore and K.I. Gold soundtracks up after that.

After those I can get Shenmue up again.

Lorem__Ipsum
07-10-2010, 10:57 PM

Perfect Collection Ys IV The Dawn of Ys Vol. 1 [KICA-1139]
Ryo Yonemitsu
1994
FLAC tracks, CUE sheet, LOG file
Download link (http://www.mediafire.com/?sharekey=b31b98074185d305e7c82ed4b8f0c380e5e0fea0 66ec98f979b5ba589d1986ba)
The password is bright blue blazer (http://www.google.com/).
For those having trouble extracting files with UTF-8 characters: 7-Zip (http://www.7-zip.org/)
For those having trouble playing files with UTF-8 characters: Foobar2000 (http://www.foobar2000.org/download)


Perfect Collection Ys IV The Dawn of Ys Vol. 2 [KICA-1140]
Ryo Yonemitsu
1994
FLAC tracks, CUE sheet, LOG file
Download link (http://www.mediafire.com/?sharekey=b31b98074185d305e7c82ed4b8f0c380e5e0fea0 66ec98f9a601da0f25e869f4)
The password is bright blue blazer (http://www.google.com/).
For those having trouble extracting files with UTF-8 characters: 7-Zip (http://www.7-zip.org/)
For those having trouble playing files with UTF-8 characters: Foobar2000 (http://www.foobar2000.org/download)


Perfect Collection Ys IV The Dawn of Ys Vol. 3 [KICA-1144]
Ryo Yonemitsu
1994
FLAC tracks, CUE sheet, LOG file
Download link (http://www.mediafire.com/?sharekey=b31b98074185d305e7c82ed4b8f0c380e5e0fea0 66ec98f9e91dc00c2f906379)
The password is bright blue blazer (http://www.google.com/).
For those having trouble extracting files with UTF-8 characters: 7-Zip (http://www.7-zip.org/)
For those having trouble playing files with UTF-8 characters: Foobar2000 (http://www.foobar2000.org/download)

pietastesgood
07-11-2010, 12:15 AM
the jericho soundtrack comes with the xbox360 special edition only i think. so it should be quite rare.

The Xbox360 Special Edition only? Damn, that narrows it down even more. Special Edition, Xbox360, Canada. But in any case, if anyone has this, that would be simply brilliant!


BTW, I forgot to ask for this one.

Prince of Persia 2008: http://vgmdb.net/album/13600

This one is really rare too, only came with the Japanese limited edition (wtf?)

Vermillion1985
07-11-2010, 04:54 AM
Half-Life Soundtrack

APE(Image)/CUE/LOG(100%)

http://img27.imageshack.us/img27/1318/dlngage.gif



Hotfile.com (http://hotfile.com/dl/53908949/3b65018/Half-Life_APE_IMAGECUE1998Kelly_Bailey.rar.html)



<hr color=lime size=1>

Half-Life 2: Original Soundtrack



FLAC(Tracks)/CUE/LOG(100%)

http://img27.imageshack.us/img27/1318/dlngage.gif



Hotfile.com (http://hotfile.com/dl/53909734/a9aab89/Half-Life_2_-_Original_Soundtrack_FLAC_TRACKSCUE2004Kelly_Baile y.rar.html)



<hr color=lime size=1>

Half-Life 2: Episode Two Soundtrack



APE(Image)/CUE/LOG(100%)

http://img27.imageshack.us/img27/1318/dlngage.gif



Hotfile.com (http://hotfile.com/dl/53910823/067f1ad/Half-Life_2_Episode_Two_-_Soundtrack_APE_IMAGECUE2007Kelly_Bailey.rar.html)



<hr color=lime size=1>
http://img28.imageshack.us/img28/4292/25014559.gif

<hr color=red size=1>

pietastesgood
07-11-2010, 05:08 AM
Thanks for the Half Lives Vermillion. I have a few questions, is the HL1 soundtrack you posted the actual soundtrack or the various artists album?

Also, is your HL2 Episode 2 soundtrack lossy sourced like the others? Could you provide a spectral shot?

MovA
07-11-2010, 05:29 AM
This is a long shot but does anyone have this or know where I can get it:

Thousand Arms Original Soundtracks
http://vgmdb.net/album/1025

THE LEGAIA Original Soundtrack
http://vgmdb.net/album/2409

Vermillion1985
07-11-2010, 05:38 AM
pietastesgood this is actual soundtrack


About HL2 Ep 2: I didn't do the spectral shot - so I do not exclude that's lossy-sources rip.

pietastesgood
07-11-2010, 05:47 AM
Okay, thank you for the infos. :)

YukariZX
07-11-2010, 05:51 AM
This is a long shot but does anyone have this or know where I can get it:

Thousand Arms Original Soundtracks
http://vgmdb.net/album/1025

THE LEGAIA Original Soundtrack
http://vgmdb.net/album/2409

not such a long shot at all. hellacia posted legaia like forever ago (http://forums.ffshrine.org/showpost.php?p=1432510&postcount=5322).

I seriously commend sirusjr for updating that thing despite no one checking it, lmfao. As for thousand arms, it doesn't seem to be here, so maybe you'll get lucky and someone will fill that request :P i don't know how rare it is or anything, actually I've never heard of it, but it's an Atlus game and the soundtrack is on the king records label so someone's bound to have it.

babarose
07-11-2010, 06:19 AM
I need some help, how can I split FLAC images into tracks? I'm working on Mac.

And big thanks to RadChild for the amazing Silent Hill Collection!

RadChild
07-11-2010, 06:57 AM
I need some help, how can I split FLAC images into tracks? I'm working on Mac.

And big thanks to RadChild for the amazing Silent Hill Collection!

Hey, sorry for assuming you were on windows. :/ From what I could find from a discussion on a forum, this should work best:

http://tmkk.hp.infoseek.co.jp/xld/index_e.html

Edit: Just to be clear on the subject, thanks to YukariZX I've finally read Hellacia's post about EAC ripping and since my drive doesn't support audio caching, it'll be disabled in the logs.

Chrisworld
07-11-2010, 09:12 AM
I need some help, how can I split FLAC images into tracks? I'm working on Mac.

And big thanks to RadChild for the amazing Silent Hill Collection!

If you are on a Mac dealing with FLACs or other various types of media, MAX is a must have.

http://sbooth.org/Max/

100% freeware, no catches. Takes care of my FLAC files with ease. I convert them to AIFF then to Apple Lossless in iTunes.

Lorem__Ipsum
07-11-2010, 09:39 AM
Just to be clear on the subject, thanks to YukariZX I've finally read Hellacia's post about EAC ripping and since my drive doesn't support audio caching, it'll be disabled in the logs.

Are you saying you will set "defeat audio cache" to "No" in EAC? If we're to really be clear on the subject, caching audio isn't anything drives support. When drives cache audio, it isn't a good thing, so I'm not so sure "support" is a good choice of words, and it may be a little misleading. Your drive just doesn't cache enough data to cause problems, and so it's more like it does support "cacheless" audio extraction.

clayman
07-11-2010, 10:03 AM
...
The Music of EA Box Set: http://vgmdb.net/album/12094
Industry promo only, so it's probably obscure. But if anyone does have it or can get it, that would be beyond awesomeness.

Why does EA not release such a thing the official way??? :( This would rock so hard it probably would shove Earth off its orbit. (Guess I've just answered my own question.)

Antraxx
07-11-2010, 12:56 PM
Ok, next reup is up...


The Nintendo 64 Trilogy (INCLUDES):

- Mario 64 OSV
- Star Fox 64 OSV
- Mario Kart 64 OSV
- HQ Scans

You can get it here (http://forums.ffshrine.org/showpost.php?p=1317742&postcount=495) (already indexed)

Enjoy.

(next reup is DOA2 Hardcore and KI Gold soundtracks)

Antraxx
07-11-2010, 01:52 PM
Ok, DOA2 Hardcore and Killer Instinct Gold osts up...

HERE (http://forums.ffshrine.org/showpost.php?p=1309446&postcount=318)

Raziel08
07-11-2010, 04:46 PM
<font size=24><font color=goldenrod>Grand Theft Auto IV - The Music</font size></font color>



1. Michael Hunter - Soviet Connection [The Theme From Grand Theft Auto IV] (2:50)
2. Mobb Deep Feat. Havoc & Prodigy From H.N.I.C. Part 2 Sessions - Dirty New Yorker (2:52)
3. The Rapture - No Sex For Ben (4:02)
4. Munga - No Fraid A (3:35)
5. Busta Rhymes - Where's My Money (2:44)
6. C.J. - I Want You (3:24)
7. Joe Walsh - Rocky Mountain Way (5:09)
8. Bob Marley & The Wailers And Damian Marley - Stand Up Jamrock (5:39)
9. Seryoga - Liberty City: The Invasion (3:50)
10. Greenskeepers - Vagabond (2:58)
11. Electrik Funk - On A Journey (5:34)
12. Qadir - Nickname (2:18)
13. David Axelrod - Holy Thursday (5:26)
14. NaS - War Is Necessary (2:27)
15. Fela Kuti - Zombie (12:23)
16. Global Communication - 5:23 (5:23)

Length: 70:43min
Size: 484,5mb
Format: FLAC (level8)
Pass: byRaZieL

Download (Thread 77513)



<font size=24><font color=goldenrod>Looney Tunes: Sheep Raider (Lossless, Remastered)</font size></font color>




1. Eric Caspar - Choose Your Room (1:15)
2. Eric Caspar - First Level Theme (1:46)
3. Eric Caspar - Second Level Theme (1:05)
4. Eric Caspar - Autumn Theme (1:25)
5. Eric Caspar - Castle Theme (1:28)
6. Eric Caspar - Haunted Theme (1:20)
7. Eric Caspar - Random Level Theme 1 (1:19)
8. Eric Caspar - Ice Level Theme (1:21)
9. Eric Caspar - Train Theme (1:16)
10. Eric Caspar - Random Level Theme 2 (1:25)
11. Eric Caspar - Swamp Theme (1:31)
12. Eric Caspar - Trip In Time Theme (1:19)
13. Eric Caspar - Space Theme (1:16)

Genre: Jazz, Funk, DnB
Length: 17:46min
Size: 128mb
Format: FLAC (level8)
Origin: Selfrip, PSX-Game Original Disc
Notes: Converted with DBPoweramp: Ultra Secure Mode, All 3 Tests Passed, CRC Check successful, No Errors. Spectral Test passed.
Pass: byRaZieL

Download (Thread 77092)




<font size=24><font color=goldenrod>Painkiller - Original Soundtrack</font size></font color>




1. Maciej Czartynski - The Painkiller (1:58)
2. Maciej Czartynski - Morph In (3:06)
3. Maciej Czartynski - Banshee (2:49)
4. Maciej Czartynski - Playing Tarot (3:27)
5. Maciej Czartynski - Lokhi (2:29)
6. Maciej Czartynski - sWitch (2:46)
7. Maciej Czartynski - Corpus Dei (3:38)
8. Maciej Czartynski - Voosh (2:54)
9. Maciej Czartynski - Bear Me The Light (2:48)
10. Maciej Czartynski - Me Versus The Underworld (2:05)
11. Maciej Czartynski - Kill My Boss (3:20)
12. Maciej Czartynski - Fire In the Hole (2:56)
13. Maciej Czartynski - Power It Up (2:54)
14. Maciej Czartynski - X E Qt R (2:31)
15. Maciej Czartynski - Electrodriving (2:16)
16. Maciej Czartynski - Credits (Bonus) (3:17)


Genre: Heavy Metal (Doom Metal, Sludge Metal)
Length: 45:25min
Size: 318mb
Format: FLAC (level8)
Origin: Selfrip
Notes: Converted with DBPoweramp: Ultra Secure Mode, All 3 Tests Passed, CRC Check successful, No Errors.
Pass: byRaZieL

Download (Thread 77175)



Here comes another rare one.
<font size=24><font color=goldenrod>T'ai Fu - Wrath of the Tiger</font size></font color>



1. Michael Giacchino - Main Menu, Credits (2:43)
2. Michael Giacchino - Map Screen (1:52)
3. Michael Giacchino - Bamboo Hill, Tiger Ruins (3:31)
4. Michael Giacchino - Panda Temple, Bamboo Forest (3:02)
5. Michael Giacchino - Leopard Jungle, Leopard Fortress (3:07)
6. Michael Giacchino - Leopard Lookout (2:44)
7. Michael Giacchino - Temple Bridges, (3:23)
8. Michael Giacchino - Mantis Caves, Mantis Lair (3:33)
9. Michael Giacchino - Crossroads (1:52)
10. Michael Giacchino - Monkey Treetops, Monkey Skybox (3:07)
11. Michael Giacchino - Crane Harbor, Pirates Junk (2:58)
12. Michael Giacchino - Great Wall (3:00)
13. Michael Giacchino - Tiger Mountains, Mountain Pass (3:30)
14. Michael Giacchino - Shadow Gauntlet (3:01)
15. Michael Giacchino - Forbidden Palace (3:13)

Genre: Eastern Beats (Asiatic, Martial Arts, Monk Chant)
Length: 44:42min
Size: 289,9mb
Format: FLAC (level8)
Origin: Selfrip, Original PSX Disc
Notes: Converted with DBPoweramp: Ultra Secure Mode, All 3 Tests Passed, CRC Check successful, No Errors. Spectral Tests Passed.
Pass: byRaZieL

Download (Thread 77424)

RadChild
07-11-2010, 05:08 PM
Are you saying you will set "defeat audio cache" to "No" in EAC? If we're to really be clear on the subject, caching audio isn't anything drives support. When drives cache audio, it isn't a good thing, so I'm not so sure "support" is a good choice of words, and it may be a little misleading. Your drive just doesn't cache enough data to cause problems, and so it's more like it does support "cacheless" audio extraction.

Hm...sorry for the confusion. What I meant is that since my drive doesn't cache data, the tick on "Driver caches audio data" option will be empty since it's not needed.

Edit: Thanks Raziel08 for the Painkiller OST!

Raziel08
07-11-2010, 05:23 PM
@ radchild
no problem

GrandTheftWatto
07-11-2010, 05:46 PM
Noriyuki Iwadare

Lunar: Silver Star Harmony Musical Selections
(Included with Premium Edition of PSP game)

FLAC | SFV


Download Part 1 (http://hotfile.com/dl/54183621/531ee40/GM-LSSHPSP.part1.rar.html)
Download Part 2 (http://hotfile.com/dl/54185894/1b920fd/GM-LSSHPSP.part2.rar.html)
PSW: happyhappy






Koji Kondo

Nintendo Power: Smashing...Live!
Live Orchestra Music

FLAC | SFV


Download Part 1 (http://hotfile.com/dl/54188065/c34b6a6/GM-NPSLOM.part1.rar.html)
Download Part 2 (http://hotfile.com/dl/54189558/00a8dc5/GM-NPSLOM.part2.rar.html)
PSW: happyhappy

skarai
07-11-2010, 06:33 PM
[ The Orange Box Original Soundtrack[
Thanks! Thanks! Thanks!

Snkhero
07-11-2010, 07:26 PM
new links to Tekken 3 Arcade Soundtrack 001EX
http://forums.ffshrine.org/showpost.php?p=1317467&postcount=485

Raziel08
07-11-2010, 07:34 PM
new links to Tekken 3 Arcade Soundtrack 001EX
http://forums.ffshrine.org/showpost.php?p=1317467&postcount=485

thank you very much!

VOOT
07-11-2010, 07:52 PM
<font size=24><font color=goldenrod>Grand Theft Auto IV - The Music</font size></font color>

(http://img375.imageshack.us/i/folderdr.jpg/)

1. Michael Hunter - Soviet Connection [The Theme From Grand Theft Auto IV] (2:50)
2. Mobb Deep Feat. Havoc & Prodigy From H.N.I.C. Part 2 Sessions - Dirty New Yorker (2:52)
3. The Rapture - No Sex For Ben (4:02)
4. Munga - No Fraid A (3:35)
5. Busta Rhymes - Where's My Money (2:44)
6. C.J. - I Want You (3:24)
7. Joe Walsh - Rocky Mountain Way (5:09)
8. Bob Marley & The Wailers And Damian Marley - Stand Up Jamrock (5:39)
9. Seryoga - Liberty City: The Invasion (3:50)
10. Greenskeepers - Vagabond (2:58)
11. Electrik Funk - On A Journey (5:34)
12. Qadir - Nickname (2:18)
13. David Axelrod - Holy Thursday (5:26)
14. NaS - War Is Necessary (2:27)
15. Fela Kuti - Zombie (12:23)
16. Global Communication - 5:23 (5:23)

Length: 70:43min
Size: 484,5mb
Format: FLAC (level8)
Pass: byRaZieL

Thread 77513




Thank you!!

MovA
07-11-2010, 08:03 PM
not such a long shot at all. hellacia posted legaia like forever ago (http://forums.ffshrine.org/showpost.php?p=1432510&postcount=5322).

I seriously commend sirusjr for updating that thing despite no one checking it, lmfao. As for thousand arms, it doesn't seem to be here, so maybe you'll get lucky and someone will fill that request :P i don't know how rare it is or anything, actually I've never heard of it, but it's an Atlus game and the soundtrack is on the king records label so someone's bound to have it.

oh wow I totally missed that legaia soundtrack on the list! thanks!

Thousand Arms is a rpg/dating sim. I bought it when it came out in 1998. I have been looking for some time for it because of the "nostalgic" content of it. I tried ripping the music from the game cd, but that didn't work out to well.

Raziel08
07-11-2010, 09:15 PM
could anyone re-upload the bayonetta ost?

EDIT: never mind found it somewhere else

RadChild
07-11-2010, 10:05 PM
Carmageddon Soundtrack
FLAC IMAGE / CUE / LOG
Label: Stainless
Format: CD, Multi-media, Soundtrack
Country: US
Released: 22 July 1997
Genre: Electronic, Rock
Style: Metal, Industrial

Link: hxxp://hotfile.com/dl/54424638/9eeeb70/COST.rar.html

If the link is down I'll send you another via PM.

TrueLugia121
07-12-2010, 01:04 AM
anyone interested in any of these?


Summoning of Spirits: An Arrangement of Music from Tales of Phantasia and Tales of Symphonia:

(http://img375.imageshack.us/i/cdcovers.jpg/)

Homepage: http://tales.ocremix.org/

Link for FLAC Direct Download: http://tales.ocremix.org/download.html


About: Summoning of Spirits is an OverClocked ReMix Album featuring free fan arrangements from the soundtrack to Namco's Tales of Phantasia for the Nintendo Super Famicom and Tales of Symphonia for the Nintendo GameCube.

From disco to symphonic rock, it features over fifty musical arrangements from over thirty five artists, each interpreting the works of composers Motoi Sakuraba, Shinji Tamura, Ryota Furuya, Takashi Arai, and Akio Shimizu in their own unique style.


The Legend of Zelda Essence of Lime:

(http://img337.imageshack.us/i/gustmanfrontforestband.png/)


Homepage: http://essenceoflime.revasser.net/about.html

Link for FLAC Download: http://www.archive.org/details/essenceoflime_highquality_full


About: Essence of Lime is a remix album covering the soundtrack to The Legend of Zelda: Oracle of Ages. The project was originally a one-man endeavor that evolved into a community project. Having been introduced to the Zelda series through Oracle of Ages, I noticed the lack of Oracle remixes and decided to take on a solo remix project in early 2008. I planned to remix Oracle of Ages' entire soundtrack by myself, assuming there would not be enough interest to organize a full-fledged project. After receiving several unexpected offers to help out, I opened the project as an unofficial community album with headquarters at OverClocked ReMix. I am deeply grateful to everyone who helped me tackle the project despite its unofficial status; this would have never been finished without them.

With 42 tracks by 17 remixers, the album contains over two hours of music. Seasons fans, you'll have to forgive the fact that tracks from Oracle of Seasons have only been included if they appeared in both Oracles. I hope you'll be satisfied to hear that we haven't forgotten Seasons, and we have some exciting things planned for it in the future. For now, I present a complete album for Oracle of Ages. Enjoy it, or else.

- Hylian Lemon, project director

EDIT: according to djpretzel (a.k.a Site manager for OverClocked Remix, David W. Lloyd) this does not clarify as an Official OverClocked Remix Project.

Antraxx
07-12-2010, 07:54 AM
EDIT: according to djpretzel (a.k.a Site manager for OverClocked Remix, David W. Lloyd) this does not clarify as an Official OverClocked Remix Project.

Hmm... wonder why that is...

But yeah I love the Oracle games (Seasons is better IMO). Thanks.

ripplestar
07-12-2010, 09:03 AM
Yep, the flac is lifted directly from the DVD Audio, linear PCM and all. Unfortunately, I kept getting disk read errors on track 16, so I eventually had to rip an iso of the disk, mount that, and use DVD Audio Ripper on that. I've already pre-ordered Velvetroom in Wel City Tokyo, the second live show, and that ships the 23rd of this month, so I'll add it to here when I have it.

The site says I need some kind of membership to download files that are 1 GB or bigger.

Can you tell me what's on the setlist?

Executable
07-12-2010, 03:26 PM
Requesting those,please :)

http://vgmdb.net/db/assets/covers-medium/1/0/8/5/1085-1191167486.jpghttp://vgmdb.net/db/assets/covers-medium/7/2/5/2/7252-1204478928.jpg

http://vgmdb.net/db/assets/covers-medium/5/9/3/1/5931-1197462238.jpghttp://vgmdb.net/db/assets/covers-medium/4/2/5/4/4254-1191167697.jpg



http://vgmdb.net/db/assets/covers-medium/1/6/3/5/8/16358-1258486698.jpghttp://vgmdb.net/db/assets/covers-medium/9/2/9/8/9298-1215040228.jpg

Already 5 Days passed.Noone has those ? :(

I wanna pumb this up please :)
If anyone has this ?

Raziel08
07-12-2010, 06:11 PM
Carmageddon Soundtrack
FLAC / LOG
Label: Stainless
Format: CD, Multi-media, Soundtrack
Country: US
Released: 22 July 1997
Genre: Electronic, Rock
Style: Metal, Industrial

Link: hxxp://hotfile.com/dl/54276415/37f43b1/CO.rar.html

If the link is down I'll send you another via PM.

thx radchild! finally i got the fear factory instrumental tracks in lossless.
just curious: track 1 is missing, was it the data track on the cd?

Arceles
07-12-2010, 06:24 PM
anyone interested in any of these?


Summoning of Spirits: An Arrangement of Music from Tales of Phantasia and Tales of Symphonia:

(http://img375.imageshack.us/i/cdcovers.jpg/)

Homepage: http://tales.ocremix.org/

Link for FLAC Direct Download: http://tales.ocremix.org/download.html


About: Summoning of Spirits is an OverClocked ReMix Album featuring free fan arrangements from the soundtrack to Namco's Tales of Phantasia for the Nintendo Super Famicom and Tales of Symphonia for the Nintendo GameCube.

From disco to symphonic rock, it features over fifty musical arrangements from over thirty five artists, each interpreting the works of composers Motoi Sakuraba, Shinji Tamura, Ryota Furuya, Takashi Arai, and Akio Shimizu in their own unique style.


The Tales of Phantasia one has impressive fan made remixes...

RadChild
07-12-2010, 06:51 PM
thx radchild! finally i got the fear factory instrumental tracks in lossless.
just curious: track 1 is missing, was it the data track on the cd?

It seems I've messed up the album. I'll upload the original files the way I got them. I'll exchange the link when it's done uploading.

Edit: Updated!

MASTERXZ
07-12-2010, 09:02 PM
waooo great Killer Instinct Gold lolol thanks a lost for the upload a verry good ost...

mimee
07-12-2010, 10:37 PM
Mmm im surprised i havent' seen the FLAC soundtracks of Tomb Raider :( its so hard to get those..
Anyone by any chance got Tomb Raider 3 FLAC?

VenomSymbiote
07-13-2010, 03:16 AM
I have another request I'd like fulfilled...

Could anyone please reupload the Soul Calibur II OST? Most of the links I've found are dead, as per the norm for me (Ha, ha...)

Sirusjr
07-13-2010, 04:24 AM
Index has been updated. Thanks to all the posters contributing. Please check the Index before requesting something.

cgn58
07-13-2010, 04:53 AM
Here's a request, again: Remastered Tracks Rockman Zero Physis

Audity31
07-13-2010, 08:03 AM
Hmm... wonder why that is...

But yeah I love the Oracle games (Seasons is better IMO). Thanks.

I think it just went under his radar. I think it's a good thing, anyway; it's good to hear sounds and styles (etc.) that are not 100% under the wing of the entire OCR tribe/history. I only heard a few songs awhile back and I liked all of them. (Though I'd actually have to listen to the rest--to legitimately be able to restate my judgment toward the start of this paragraph.)

Wineandbread
07-13-2010, 05:50 PM
Hi there


Gyakuten Saiban Reversal Bonus Disc

FLAC | TRACKS | LOG | CUE


http://hotfile.com/dl/54607781/34a6cee/SB90T.rar.html
mirror: http://depositfiles.com/en/files/oaevezje9



Gyakuten Saiban Yomigaeru Gyakuten Original Soundtrack

FLAC | TRACKS | LOG | CUE | SCANS


http://depositfiles.com/en/files/ipf4mh7h8


Gyakuten Saiban 3 Original Soundtrack

FLAC | TRACKS | LOG | CUE


http://depositfiles.com/en/files/nnlptyjyq



Gyakuten Saiban 4 Original Soundtrack

FLAC | TRACKS


http://hotfile.com/dl/54476964/5380432/S4187.rar.html
mirror: http://depositfiles.com/en/files/9qmp1z21g



Gyakuten Saiban Jazz Album ~Gyakuten Meets Jazz Soul~

FLAC | TRACKS


http://hotfile.com/dl/54197323/6a30adb/GJS186.rar.html
mirror: http://depositfiles.com/en/files/xntgoif5k



Gyakuten Saiban Orchestra Album ~GYAKUTEN MEETS ORCHESTRA~

FLAC | TRACKS


http://hotfile.com/dl/54237260/81d35b8/O10178.rar.html
mirror: http://depositfiles.com/en/files/r30kyqwom



Gyakuten Saiban Special Courtroom 2008 Orchestra Concert ~Gyakuten Meets Orchestra~

FLAC | TRACKS


http://hotfile.com/dl/54275673/16b7bc9/OSC8197.rar.html
mirror: http://depositfiles.com/en/files/gswwg9ubk

archives pw: meh

I'm sorry about the special albums on the bottom for not having logs/cues, but that's how I found them. I gave them a quick look in Audition and they appear fine to me.

Arceles
07-13-2010, 06:00 PM
Here's a request, again: Remastered Tracks Rockman Zero Physis

+1

Executable
07-13-2010, 06:48 PM


Any chance for a re-up SNKHero ? :ashine:

Raziel08
07-13-2010, 06:57 PM
@wineandbread thx, dude!

nadasaki
07-13-2010, 08:00 PM
Any chance for a re-up SNKHero ? :ashine:

seconded!

Zetto
07-13-2010, 09:30 PM
seconded!

tripled

zeomare
07-13-2010, 09:59 PM
Here's a request, again: Remastered Tracks Rockman Zero Physis

hi i would like this one as well

thanks chris

Raziel08
07-14-2010, 01:39 AM
does anyone own the "tom clancy h.a.w.x." ost by tom salta?

pietastesgood
07-14-2010, 01:45 AM
Ubisoft Digital release only. :( If anyone does have this in lossless that'd be swell.


does anyone own the "tom clancy h.a.w.x." ost by tom salta?

Kevin04
07-14-2010, 02:03 AM
New links for Pok�mon: Gotta catch the sound! Original Soundtrack - again, new rip with english log and tracks.

D!zzy
07-14-2010, 05:57 AM
Kurt Hartland, Jim Hedges
Soul Reaver Promotional Soundtrack
FLAC (IMAGE)|CUE|LOG|SCANS|232 MB|10 TRACKS
http://vgmdb.net/album/2116

Download:
http://depositfiles.com/ru/files/a12acojgl or http://hotfile.com/dl/54702023/b2caee2/srps(flac).rar.html or http://uploading.com/files/f8bd4389/srps%2528flac%2529.rar/ or http://www.sharingmatrix.com/file/12697571/srps(flac).rar or http://www.2shared.com/file/EDSeT4sl/srps_flac_.html

Password: X5fc0wY

Would like to replace it with another rip. And there's one more CD with LoK music, Legacy Of Kain (http://vgmdb.net/album/5776). Searching it for a long time!

Ripper unknown.


Ari Pulkkinen
Trine Original Soundtrack
FLAC|SCANS|379 MB|20 TRACKS
http://vgmdb.net/album/14619

Download:
Part 1: http://rapidshare.com/files/406830943/tos_flac_.part1.rar or http://depositfiles.com/ru/files/s6cf02xbp or http://hotfile.com/dl/54691057/56c3378/tos%28flac%29.part1.rar.html or http://uploading.com/files/5336b795/tos%2528flac%2529.part1.rar/ or http://www.sharingmatrix.com/file/12690001/tos%28flac%29.part1.rar or http://www.2shared.com/file/kjZHEoQN/tos_flac_part1.html
Part 2: http://rapidshare.com/files/406831136/tos_flac_.part2.rar or http://depositfiles.com/ru/files/9rrxit8h9 or http://hotfile.com/dl/54691323/7db6404/tos(flac).part2.rar.html or http://uploading.com/files/ce945mcc/tos%2528flac%2529.part2.rar/ or http://www.sharingmatrix.com/file/12690181/tos(flac).part2.rar or http://www.2shared.com/file/sDpAJr4y/tos_flac_part2.html

Password: X5fc0wY

All archives posted before have 18 tracks. This one have 20, plus additional scans!

Thanks to ramez88.

Enjoy! ;)

mr. newbie
07-14-2010, 07:51 AM
Sanodg works
Flac/Log/Cue
http://vgmdb.net/db/covers-full.php?id=67936
http://www.multiupload.com/MKIF3NCB57

"Originally and graciously uploaded by Bakke on bemaniso.ws"

I got this from what cd and it was uploaded there by zetto

Enjoy!!

Antraxx
07-14-2010, 08:15 AM
Could someone reup:

- Final Fantasy 1 and 2 original soundtrack (DS)
http://vgmdb.net/album/19

and does anyone have Final Fantasy III (DS)?
http://vgmdb.net/album/608

skarai
07-14-2010, 11:27 AM
If someone has a request, you can just put in the signature instead. Just a suggestion.

Snkhero
07-14-2010, 11:56 AM
tripled

sure i can upload that take some time....

nadasaki
07-14-2010, 12:38 PM
Kurt Hartland, Jim Hedges
Soul Reaver Promotional Soundtrack
FLAC (IMAGE)|CUE|LOG|SCANS|232 MB|10 TRACKS
http://vgmdb.net/album/2116

Download:
http://depositfiles.com/ru/files/a12acojgl or http://hotfile.com/dl/54702023/b2caee2/srps(flac).rar.html or http://uploading.com/files/f8bd4389/srps%2528flac%2529.rar/ or http://www.sharingmatrix.com/file/12697571/srps(flac).rar or http://www.2shared.com/file/EDSeT4sl/srps_flac_.html

Password: X5fc0wY

Would like to replace it with another rip. And there's one more CD with LoK music, Legacy Of Kain (http://vgmdb.net/album/5776). Searching it for a long time!

Ripper unknown.

what's wrong with it?

D!zzy
07-14-2010, 06:01 PM
what's wrong with it?
Good rip, but .log-file says that correction offset for PLEXTOR DVDR PX-708A is "0", while it should be "+30". And separate tracks are more welcome.

Snkhero
07-14-2010, 08:57 PM
new links to The King of Fighters 95 OST
http://forums.ffshrine.org/showpost.php?p=1431653&postcount=5305

Lorem__Ipsum
07-14-2010, 09:13 PM
Good rip, but .log-file says that correction offset for PLEXTOR DVDR PX-708A is "0", while it must be "+30".

I don't think people understand how meaningless it is when the drive offset is incorrect, because people don't understand what it is that's really happening when a drive's offset is used. Too many people use all these settings without really knowing what any of them mean. For those of you that are refusing to download lossless rips of soundtracks you want because the drive used the incorrect offset, or looking for a drive that ripped it with the correct offset, there's been no point to what you're doing unless you checked to see that the drive overread into lead-in and lead-out. If you want literally perfectly accurate rips, you have to only download rips that overread into lead-in and lead-out, with the correct offset. Otherwise, you can use a program like CUETools to fix the offset and achieve exactly the same audio that you would've had if the offset would have been set correctly. Here, I'll explain.

A drive's offset is measured in samples, and simply means that the track's audio will be aligned correctly. Take, for example, a track that has 1200 samples of silence before any actual sound data starts (2/75 of a second, which is microscopic), and 300 samples of silence at the end, which is even less noticeable. If your drive's offset isn't set correctly, like the Plextor's in this case, then you will just have an incorrect amount of samples at the beginning and end of the track, by a difference of 30 samples. In this case, you would have 30 extra samples of audio data at the beginning, and 30 less samples at the end (read: it will be offset by 30). This sounds useless when we're talking about silence, but some tracks flow together. But even then, it would mean that if you're listening to a single track out of a CD, it would start 0.0006 seconds late from the previous track, and end 0.0006 early. You literally cannot hear that difference.

But I understand that it's not about what you can hear, and simply about having an accuraterip. The biggest thing people don't understand about offsets, though, is that even if the drive was set correctly, you're not getting an accuraterip. Unless the ripper told the drive to overread into lead-in and lead-out, your offset is still removing an amount of samples from the beginning of the first track and the end of the last track equal to its offset. Haven't you ever noticed the option "Fill up missing offset samples with silence"? For example, if your drive's offset is 30, even if you set it correctly, you will lose those samples of audio data because they will be replaced with null samples (silence). This means that even if you set your drive's offset correctly, you aren't going to have an accurate rip, because your drive isn't reading the samples you offset it by. And don't even consider unchecking that option, because then it just won't include the samples at all (you won't even have silence there, and your track will be an incorrect length). This also means that only the first and last tracks of an audio CD are affected by missing offset samples, and all the tracks in between are fine in terms of preserving all audio data.

So again, unless you're searching for drives that overread into lead-in and lead-out, you're wasting your time being all fickle about drive offsets because you obviously don't know what they're doing, and you can fix them yourselves and have just as accurate a rip as if you'd set the drive's offset in the rip yourself.

YukariZX
07-14-2010, 09:32 PM
we should seriously make the reading of that post mandatory. outstanding information. I've actually been doing this with rips I've downloaded, but i always thought i was just settling for something less than what I would have gotten if the offset would have been set correctly. In some strange way it's kind of nice to know that the quality was never going to be ONE HUNDRED PERCENT ACCURATE to begin with XD lmao. sadly i feel a little guilty of this

Too many people use all these settings without really knowing what any of them mean.
but it's hard to know what all this stupid shit means :(

Too bad many people will probably tl;dr that post, but hey.

tehƧP@ƦKly�ANK� -Ⅲ�
07-14-2010, 10:03 PM
Here, I'll explain.

Beautiful! I'm saving this to a .txt file! Information, especially in detail, is hard to come by these days!!

Thanks for the input!!

iCrono
07-14-2010, 10:04 PM
@Wineandbread, thx a lot for the Gyakuten Saiban OSTs!!!

Lorem__Ipsum
07-14-2010, 10:14 PM
Information, especially in detail, is hard to come by these days!!

It's actually available now more than ever, as people are always uncovering new things, writing more articles about them, and fixing mistakes in past articles and information. It just takes some searching around on the internet. Try Hydrogenaudio. It's a good place for information about lossless backups, EAC, and the like. Here (http://wiki.hydrogenaudio.org/index.php?title=AccurateRip) is a page that explains much of what I explained in a little more technical terms, as well as some information about Accuraterip's checksum calculation. Reading about the checksum can reveal to you why Accuraterip will tell you a track ripped with 20 different drives with 20 different offsets, none of which overread the offset, will be "accurately ripped" in every case, even though every one of them will be physically different due to the differing offsets.

tehƧP@ƦKly�ANK� -Ⅲ�
07-14-2010, 10:21 PM
It's actually available now more than ever, as people are always uncovering new things, writing more articles about them, and fixing mistakes in past articles and information. It just takes some searching around on the internet. Try Hydrogenaudio. It's a good place for information about lossless backups, EAC, and the like. Here (http://wiki.hydrogenaudio.org/index.php?title=AccurateRip) is a page that explains much of what I explained in a little more technical terms, as well as some information about Accuraterip's checksum calculation. Reading about the checksum can reveal to you why Accuraterip will tell you a track ripped with 20 different drives with 20 different offsets, none of which overread the offset, will be "accurately ripped" in every case, even though every one of them will be physically different due to the differing offsets.

Props!
yeah, i had a diffcult time trying to find some accurate information, most of what I found were opinions and debates on forums.
i'll look up hydrogenaudio though! thanks again!

Chrisworld
07-14-2010, 10:57 PM
I don't think people understand how meaningless it is when the drive offset is incorrect, because people don't understand what it is that's really happening when a drive's offset is used. Too many people use all these settings without really knowing what any of them mean. For those of you that are refusing to download lossless rips of soundtracks you want because the drive used the incorrect offset, or looking for a drive that ripped it with the correct offset, there's been no point to what you're doing unless you checked to see that the drive overread into lead-in and lead-out. If you want literally perfectly accurate rips, you have to only download rips that overread into lead-in and lead-out, with the correct offset. Otherwise, you can use a program like CUETools to fix the offset and achieve exactly the same audio that you would've had if the offset would have been set correctly. Here, I'll explain.

A drive's offset is measured in samples, and simply means that the track's audio will be aligned correctly. Take, for example, a track that has 1200 samples of silence before any actual sound data starts (2/75 of a second, which is microscopic), and 300 samples of silence at the end, which is even less noticeable. If your drive's offset isn't set correctly, like the Plextor's in this case, then you will just have an incorrect amount of samples at the beginning and end of the track, by a difference of 30 samples. In this case, you would have 30 extra samples of audio data at the beginning, and 30 less samples at the end (read: it will be offset by 30). This sounds useless when we're talking about silence, but some tracks flow together. But even then, it would mean that if you're listening to a single track out of a CD, it would start 0.0006 seconds late from the previous track, and end 0.0006 early. You literally cannot hear that difference.

But I understand that it's not about what you can hear, and simply about having an accuraterip. The biggest thing people don't understand about offsets, though, is that even if the drive was set correctly, you're not getting an accuraterip. Unless the ripper told the drive to overread into lead-in and lead-out, your offset is still removing an amount of samples from the beginning of the first track and the end of the last track equal to its offset. Haven't you ever noticed the option "Fill up missing offset samples with silence"? For example, if your drive's offset is 30, even if you set it correctly, you will lose those samples of audio data because they will be replaced with null samples (silence). This means that even if you set your drive's offset correctly, you aren't going to have an accurate rip, because your drive isn't reading the samples you offset it by. And don't even consider unchecking that option, because then it just won't include the samples at all (you won't even have silence there, and your track will be an incorrect length). This also means that only the first and last tracks of an audio CD are affected by missing offset samples, and all the tracks in between are fine in terms of preserving all audio data.

So again, unless you're searching for drives that overread into lead-in and lead-out, you're wasting your time being all fickle about drive offsets because you obviously don't know what they're doing, and you can fix them yourselves and have just as accurate a rip as if you'd set the drive's offset in the rip yourself.

Right

I convert any FLAC's to AIFF than into Apple Lossless. I'm sure any corrupt types of errors are long gone now. And besides, they sound great in lossless, sharp, better than mp3 and I enjoy them. I'm sure I speak for 99.9% of the people looking to simply enjoy music. I do not care if a drive is "offset" .. NO hardware and software or hardware software combinations are perfect. Life is imperfect...so this is acceptable. Worrying about silly drive offsets is wasting time you could be using to enjoy the music.

BTW.. any word on the EverQuest II FLAC soundtrack? Anyone?

YukariZX
07-14-2010, 11:30 PM
I convert any FLAC's to AIFF than into Apple Lossless. I'm sure any corrupt types of errors are long gone now.

...wtf are you talking about? converting from one file type to another doesn't magically fix "corrupt errors". If it did we'd all know about that and we'd all just convert everything a couple times and then call it a day. LMFAO totally reminds me of what i just quoted before, I think I'll quote it again.


Too many people use all these settings without really knowing what any of them mean.

and this time, it's QFT.

Zetto
07-15-2010, 12:13 AM
I don't think people understand how meaningless it is when the drive offset is incorrect, because people don't understand what it is that's really happening when a drive's offset is used. Too many people use all these settings without really knowing what any of them mean. For those of you that are refusing to download lossless rips of soundtracks you want because the drive used the incorrect offset, or looking for a drive that ripped it with the correct offset, there's been no point to what you're doing unless you checked to see that the drive overread into lead-in and lead-out. If you want literally perfectly accurate rips, you have to only download rips that overread into lead-in and lead-out, with the correct offset. Otherwise, you can use a program like CUETools to fix the offset and achieve exactly the same audio that you would've had if the offset would have been set correctly. Here, I'll explain.

A drive's offset is measured in samples, and simply means that the track's audio will be aligned correctly. Take, for example, a track that has 1200 samples of silence before any actual sound data starts (2/75 of a second, which is microscopic), and 300 samples of silence at the end, which is even less noticeable. If your drive's offset isn't set correctly, like the Plextor's in this case, then you will just have an incorrect amount of samples at the beginning and end of the track, by a difference of 30 samples. In this case, you would have 30 extra samples of audio data at the beginning, and 30 less samples at the end (read: it will be offset by 30). This sounds useless when we're talking about silence, but some tracks flow together. But even then, it would mean that if you're listening to a single track out of a CD, it would start 0.0006 seconds late from the previous track, and end 0.0006 early. You literally cannot hear that difference.

But I understand that it's not about what you can hear, and simply about having an accuraterip. The biggest thing people don't understand about offsets, though, is that even if the drive was set correctly, you're not getting an accuraterip. Unless the ripper told the drive to overread into lead-in and lead-out, your offset is still removing an amount of samples from the beginning of the first track and the end of the last track equal to its offset. Haven't you ever noticed the option "Fill up missing offset samples with silence"? For example, if your drive's offset is 30, even if you set it correctly, you will lose those samples of audio data because they will be replaced with null samples (silence). This means that even if you set your drive's offset correctly, you aren't going to have an accurate rip, because your drive isn't reading the samples you offset it by. And don't even consider unchecking that option, because then it just won't include the samples at all (you won't even have silence there, and your track will be an incorrect length). This also means that only the first and last tracks of an audio CD are affected by missing offset samples, and all the tracks in between are fine in terms of preserving all audio data.

So again, unless you're searching for drives that overread into lead-in and lead-out, you're wasting your time being all fickle about drive offsets because you obviously don't know what they're doing, and you can fix them yourselves and have just as accurate a rip as if you'd set the drive's offset in the rip yourself.

Nice post, Lorem.

But maybe you should have said and people should consider that in 99% of cases the lost data (without overreading) is null-data (silence) anyway. In these cases a rip with from a drive with overreading is the same as a rip from a drive without overreading were ""Fill up missing offset samples with silence" is used.

Lorem__Ipsum
07-15-2010, 12:39 AM
99% of the time is an exaggeration, because it varies across both CDs and drive offsets, but you're right, there are a lot of cases where you will still get all the non-silent data at the beginning and end of the CD because the amount of silent samples is equal to or greater than the drive's offset. I exaggerated in my post as well, and was wrong to make a general "all cases" statement about not getting accurate rips without overreading, but one reason I did that was because I see people turning down rips with incorrect offsets even when the drive's offset was only something like +6. In fact, I find it a little funny that you're pointing this out to me, because I believe you did that exact thing here regarding a "HL-DT-STRW/DVD GCC-4320B" drive whose offset was +6 :



Combined read/write offset correction : 0
:/

but thanks anyway!

If you knew those 6 samples probably contained null data anyway, why make such a big deal and turn down the rip ("thanks anyway")? Practically every single HL-DT-ST drive can't overread anyway, so didn't you know that about that Medievil rip?

That's part of the reason I exaggerated in my post, to point out the fallacy in turning down rips with incorrect offsets when there's a huge chance that nothing damaged about the rip anyway.

Antraxx
07-15-2010, 01:53 AM
I've heard over-reading can damage your drive.

If that's the case, it's definitely not worth it for me to care about 30 milliseconds of silence.

Chrisworld
07-15-2010, 02:26 AM
...wtf are you talking about? converting from one file type to another doesn't magically fix "corrupt errors". If it did we'd all know about that and we'd all just convert everything a couple times and then call it a day. LMFAO totally reminds me of what i just quoted before, I think I'll quote it again.



and this time, it's QFT.

Dude.

First of all I use iTunes. AIFF and WAV do not like being tagged, and FLAC doesn't work in iTunes. So I convert to Apple Lossless. No biggie, no quality loss. Lossless is lossless. But several times when I would run into problems with a corrupt AIFF or WAV converting it into another WAV or AIFF and most importantly Apple Lossless, it would fix the error. Usually not an error in audio as that is permanent but an error preventing the file from playing, showing the correct duration..what have you.

So don't quote something to make me look stupid when I have the experience of my method actually working.

Learn not to make enemies next time. But thats too late for me, you've already made one with me.

Goodbye.

Executable
07-15-2010, 04:27 AM
new links to The King of Fighters 95 OST
http://forums.ffshrine.org/showpost.php?p=1431653&postcount=5305

Thanks for the fast re-up SNKHero.

:neg:

YukariZX
07-15-2010, 08:06 AM
retarded fucking post

Dude, i really hate it when people start flame wars in here and i try not to be part of them, but your post is just really bugging me on multiple levels. first of all, not only did I already know you use itunes because you said you convert to Apple lossless, but i know you're on a mac without you even telling me because you convert from flac to AIFF. no pc user would convert to AIFF, just like i'm sure many mac users won't convert to WAV, so don't come over here like i don't know what the fuck you're talking about asshole.

second of all, you quoted a post that gave a bunch of information about lossless rips, and then in your post, AS A RESPONSE TO THAT, you talked about converting file types and somehow ending up with no "corrupt types of errors", which is really fucking VAGUE thank you. So, SINCE YOU SAID THAT IN A QUOTE TO LOREM'S POST, i took it to be part of the same conversation, where we had all already been talking about lossless rips. if you're gonna turn around and say "oh yeah lossless is lossless hurr hurr," then you were very misleading in your post.

Third, you entire post is retarded anyway, and really didn't belong as a response to lorem's information because not only did it have nothing to do with it, but it wasn't even correct. you're talking about getting an error from tags in AIFF or WAV files? remove the fucking tags then. it has nothing to do with the fact that you converted a file, so again, don't talk to me like i don't know what i'm talking about. YOU are the one without a damn clue. if the AIFF or WAV was corrupt, trust me, you wouldn't even be able to convert it to another format. you would have to do some kind of hardcore restoration, so you're not even using the right word when you say "corrupt".

lastly, if all i have to do is tell you that you don't know what you're talking about to make an enemy out of you, you're extremely immature and probably shouldn't be browsing message boards. suck it up and maybe realize "oh yeah, i really didn't know what the hell I was talking about". I didn't set out to make an enemy out of you, i was just pointing out that your post was pretty much retarded. And, as it turns out, it seems to be a pattern with you.

Zetto
07-15-2010, 09:59 AM
99% of the time is an exaggeration, because it varies across both CDs and drive offsets, but you're right, there are a lot of cases where you will still get all the non-silent data at the beginning and end of the CD because the amount of silent samples is equal to or greater than the drive's offset. I exaggerated in my post as well, and was wrong to make a general "all cases" statement about not getting accurate rips without overreading, but one reason I did that was because I see people turning down rips with incorrect offsets even when the drive's offset was only something like +6. In fact, I find it a little funny that you're pointing this out to me, because I believe you did that exact thing here regarding a "HL-DT-STRW/DVD GCC-4320B" drive whose offset was +6 :



If you knew those 6 samples probably contained null data anyway, why make such a big deal and turn down the rip ("thanks anyway")? Practically every single HL-DT-ST drive can't overread anyway, so didn't you know that about that Medievil rip?

That's part of the reason I exaggerated in my post, to point out the fallacy in turning down rips with incorrect offsets when there's a huge chance that nothing damaged about the rip anyway.

I didn't turn it down. I snatched it, of course. I was fully aware of overreading/offset/AccurateRip-correction at the time of that post, too. It's just a matter of preference. I like to keep rips in their original ripped form whenever possible. With an offset correction of +/- 0 I need to do it myself afterwards with CUETools. Not a big deal but I'd rather see offset correction during the initial rip.

Some HL-DT-STs that can overread:

HL-DT-ST CED-8080B
HL-DT-ST DRN-8040B
HL-DT-ST GCE-8320B
HL-DT-ST GCE-8481B
HL-DT-ST GCE-8520B
HL-DT-ST GSA-H54N
HL-DT-ST GSA-H55N

Others:

ACTIMA A40T
AOPEN CD-956E/AKH
AOPEN CRW4850
LITE-ON LH-20A1P
LITE-ON LTR-52327S
LITE-ON SOHW-1653S
MATSHITA SR-8584
PHILIPS PCRW804K
PIONEER DR-A04S
PIONEER DVR-105
PIONEER DVR-106D
PIONEER DVR-107D
PIONEER DVR-108
PIONEER DVR-110D
PIONEER DVR-111D
SAMSUNG SH-152A
SAMSUNG SM-308B
TEAC CD540E
WAITEC WT624
YAMAHA CRW2100
YAMAHA CRW2100S
YAMAHA CRW2200E
YAMAHA CRW3200E
YAMAHA CRW8424
YAMAHA CRW8424S

Basically every PLEXTOR drive except this one:
PLEXTOR PX-230A

Zetto
07-15-2010, 10:09 AM
BTW, one addition:

If you have a drive with an offset correction of +x (positive), all you need is Lead-OUT overreading (after the last track).

If you have a drive with an offset correction of -x (negative), all you need is Lead-IN overreading (before the first track).

Lorem__Ipsum
07-15-2010, 10:48 AM
That's true, but EAC will only report to you that the option to "Overread into Lead-In and Lead-Out" is checked, because it's stupid and only has one option for both, so many users just checking the rip from what's immediately in the log can't really use that information without looking up the drive specifications with a page such as this (http://www.daefeatures.co.uk/search.php). Also, it's ridiculous how many drives have the useless ability to overread only lead-in when their offset is positive. I know of only 6 drives that can actually overread lead-in whose offsets are negative:

AOPEN CD-956E/AKH
PHILIPS PCRW804
PHILIPS PCRW804K
TEAC CD540E
PLEXTOR 1210TS (overread both)
PLEXTOR PX-W1210TS (overread both)

Basically any other drive that overreads lead-in only is screwed because it has a positive offset. I've always found that to be pretty stupid.

alc123
07-15-2010, 12:54 PM
I don't think people understand how meaningless it is when the drive offset is incorrect, because people don't understand what it is that's really happening when a drive's offset is used. Too many people use all these settings without really knowing what any of them mean. For those of you that are refusing to download lossless rips of soundtracks you want because the drive used the incorrect offset, or looking for a drive that ripped it with the correct offset, there's been no point to what you're doing unless you checked to see that the drive overread into lead-in and lead-out. If you want literally perfectly accurate rips, you have to only download rips that overread into lead-in and lead-out, with the correct offset. Otherwise, you can use a program like CUETools to fix the offset and achieve exactly the same audio that you would've had if the offset would have been set correctly. Here, I'll explain.

A drive's offset is measured in samples, and simply means that the track's audio will be aligned correctly. Take, for example, a track that has 1200 samples of silence before any actual sound data starts (2/75 of a second, which is microscopic), and 300 samples of silence at the end, which is even less noticeable. If your drive's offset isn't set correctly, like the Plextor's in this case, then you will just have an incorrect amount of samples at the beginning and end of the track, by a difference of 30 samples. In this case, you would have 30 extra samples of audio data at the beginning, and 30 less samples at the end (read: it will be offset by 30). This sounds useless when we're talking about silence, but some tracks flow together. But even then, it would mean that if you're listening to a single track out of a CD, it would start 0.0006 seconds late from the previous track, and end 0.0006 early. You literally cannot hear that difference.

But I understand that it's not about what you can hear, and simply about having an accuraterip. The biggest thing people don't understand about offsets, though, is that even if the drive was set correctly, you're not getting an accuraterip. Unless the ripper told the drive to overread into lead-in and lead-out, your offset is still removing an amount of samples from the beginning of the first track and the end of the last track equal to its offset. Haven't you ever noticed the option "Fill up missing offset samples with silence"? For example, if your drive's offset is 30, even if you set it correctly, you will lose those samples of audio data because they will be replaced with null samples (silence). This means that even if you set your drive's offset correctly, you aren't going to have an accurate rip, because your drive isn't reading the samples you offset it by. And don't even consider unchecking that option, because then it just won't include the samples at all (you won't even have silence there, and your track will be an incorrect length). This also means that only the first and last tracks of an audio CD are affected by missing offset samples, and all the tracks in between are fine in terms of preserving all audio data.

So again, unless you're searching for drives that overread into lead-in and lead-out, you're wasting your time being all fickle about drive offsets because you obviously don't know what they're doing, and you can fix them yourselves and have just as accurate a rip as if you'd set the drive's offset in the rip yourself.Excellent post. Answers a question that's been in the back of my mind for ages.


Learn not to make enemies next time. But thats too late for me, you've already made one with me.

Goodbye.This is fucking hilarious.

Wineandbread
07-15-2010, 06:42 PM
Lossless drama ooooOOOOooooOOOO

mimee
07-15-2010, 09:29 PM
Any Tomb Raider albums in Flac ? I cant find them nowhere v_v thanks


YukariZX
07-15-2010, 09:58 PM
Really cool information Lorem and Zetto, thanks you guys. btw, regarding the whole "you only need certain types of overread depending on offset" thing, I don't think that's useful information at all because of what lorem mentioned, that EAC has one option for both overreads. i actually own a drive that does only lead-in, and its offset is positive (rofl lorem), and when I checked the overread box in EAC, i had an error at the end of the cd because EAC told it to do both, meaning the overread was literally pointless because my drive didn't need it anyway (it had a positive offset, so it didn't need to read lead-in, only lead-out, which it couldn't do). AFAIK there's no way to do only one, so it's kind of a moot point that a lot of drives only need one type of offset.


This is fucking hilarious.

agreed man :laugh:


Lossless drama ooooOOOOooooOOOO

i wouldn't even call it lossless drama... it was just DRAMA, lol. people don't say things right, others misunderstand them, and then the people mispeaking get all butthurt.

nadasaki
07-15-2010, 11:18 PM
new links to The King of Fighters 95 OST
http://forums.ffshrine.org/showpost.php?p=1431653&postcount=5305

ahh, i thought it was this one -The King of Fighters '95 Arrange Sound Trax (http://vgmdb.net/album/1564) which is superior to the neo-geo version IMO... I played my KOF'95 on PSX which had the arranged version so these tunes aren't doing it for me :P
thanks for the upload anywayz :B

Zetto
07-16-2010, 12:22 AM
AFAIK there's no way to do only one, so it's kind of a moot point that a lot of drives only need one type of offset.

I just wanted to clarify in a general manner that drives need to only support one type of overreading to rip faithfully.

The Problem with EAC is that when you look at the log you can't say which type of overreading the drive supports. For that you need to look at places like:


DAE Drive Features Database (www.daefeatures.co.uk)
Hydrogenaudio Forums (www.hydrogenaudio.org)
CD Freaks.com (www.cdfreaks.com)
CDRLabs.com (www.cdrlabs.com)

YukariZX
07-16-2010, 01:13 AM
uhhh, I know.


EAC will only report to you that the option to "Overread into Lead-In and Lead-Out" is checked, because it's stupid and only has one option for both, so many users just checking the rip from what's immediately in the log can't really use that information without looking up the drive specifications with a page such as this (http://www.daefeatures.co.uk/search.php).

Sirusjr
07-16-2010, 02:28 AM
TALES OF VESPERIA links have been updated. Please grab it if you are interested so i dont have to re-up again soon.

Snkhero
07-16-2010, 08:57 AM
ahh, i thought it was this one -The King of Fighters '95 Arrange Sound Trax (http://vgmdb.net/album/1564) which is superior to the neo-geo version IMO... I played my KOF'95 on PSX which had the arranged version so these tunes aren't doing it for me :P
thanks for the upload anywayz :B

psx version have arrange soundtrack.. really ?? how i can miss that i have that PAL version ^^

Zetto
07-16-2010, 12:05 PM
TALES OF VESPERIA links have been updated. Please grab it if you are interested so i dont have to re-up again soon.

Doh, seems like I was too late.

-.-

ARRRRRRRRRRR

http://freesmileys.smiliesuche.de/kopf-gegen-wand/kopf-gegen-wand-smilies-0001.gif http://www.radioforen.de/images/smilies/wall.gif http://www.gipfeltreffen.at/images/smilies/smi_mit%20kopf%20gegen%20die%20wand.gif

Soul Nomad is down too.

VyseLegend
07-16-2010, 02:04 PM
I really wonder what some of you guys do for a living.

Sirusjr
07-16-2010, 02:41 PM
Doh, seems like I was too late.

-.-

ARRRRRRRRRRR

http://freesmileys.smiliesuche.de/kopf-gegen-wand/kopf-gegen-wand-smilies-0001.gif http://www.radioforen.de/images/smilies/wall.gif http://www.gipfeltreffen.at/images/smilies/smi_mit%20kopf%20gegen%20die%20wand.gif

Soul Nomad is down too.
The TOV links I posted fresh are on the first page of this thread and should be good as they are only a day or two old.

Zetto
07-16-2010, 03:18 PM
Yup thats where I looked. Sadly, they're already down :(

Nisto
07-16-2010, 03:30 PM
.

Sirusjr
07-16-2010, 03:33 PM
Yup thats where I looked. Sadly, they're already down :(

Try clearing your browser's cache. It may not recognize my changing the links. The easiest way to do this is a hard refresh (Shift+F5).

Zetto
07-16-2010, 04:28 PM
WTF. I swear by god, my mother and who not, that I verified MULTIPLE times with jD as well as in the browser and the links where dead: "copyright infriction or deleted by uploader" blabla.

Now it works for me too.

:) :) :)

thanks Sirus

EDIT: ................................ guess why they were dead? I don't even want to tell you, you know why.

OH MY GOD!

EDIT2:

Try clearing your browser's cache. It may not recognize my changing the links. The easiest way to do this is a hard refresh (Shift+F5).
I simply didn't reload the page. That's it. Yes, unbelievably simple, unbelievably stupid. Maybe I need a break.

Myrkul
07-16-2010, 05:29 PM
Any Tomb Raider albums in Flac ? I cant find them nowhere v_v thanks



All of them are fan-made soundtracks, and were only released digitally.
Also, vgmdb can't consider them as official releases.
I doubt you'll find any of them in Lossless.

Vegeta
07-17-2010, 12:06 AM
Maybe its just me, but I can't get onto what.cd even with a proxy site :(

MovA
07-17-2010, 05:35 AM
Maybe its just me, but I can't get onto what.cd even with a proxy site :(

I've hear a lot of mixed reviews about that site. Seems like a lossless heaven.

Lorem__Ipsum
07-17-2010, 06:09 AM
I have mixed feelings of it myself even. As far as game music goes, it's no lossless heaven at all. They've had some albums pop up there I haven't seen anywhere else that were personally ripped by members, and it's really cool to see that stuff when you first start out, but after a while it gets really old having a bunch of stuff in a form you'd rather change taking up space on your computer just so you can seed it and avoid being kicked off the site, even though no one's going to download it. Thankfully, it's easy to pass their retarded little interview.

A lot of private trackers like to throw around the word "sharing", and they have absolutely no idea what that word means. For example, straight from What.cd's rules:

This is a torrent site which promotes sharing amongst the community. If you are not willing to give back to the community what you take from it, this site is not for you. In other words, we expect you to have an acceptable share ratio.
If I order a box of pizza, turn to my friend and say "Here, have a slice," that would be sharing. When I order a pizza, turn to my friend and say "I'll give you a slice of this if you give me something in return," that's not sharing, that's trading. Idiotic tracker communities seem to confuse these two. Basically, once you expect someone to give you something because you gave them something, you are no longer sharing. And expecting somebody to give back to a community who really doesn't want what you have after the first 3 downloads gets a little annoying (translation: seed this torrent so you can "give back" to a bunch of people who aren't going to download it, which doesn't work). And expecting every member to have something to add to a site with over 850,000 torrents is laughable. Still, it can be worth it for a quick grab of some things you've been trying to find for a long time if you really want them.

By the way, I don't mean to make it sound like I don't believe in uploading music if you've downloaded it: I absolutely, 100% believe in it, and I understand that it's necessary for torrent communities to even work. A lot of torrent trackers take it to an extreme though, and What.cd is hardly an exception.

Also, I've never had trouble browsing the site, so I don't think it's anything on What.cd's end. Actually, I just checked now, and it's fine, everything's loading very quickly.

YukariZX
07-17-2010, 06:47 AM
Basically, once you expect someone to give you something because you gave them something, you are no longer sharing.

once again, i have to say it: terrific post. I lol'd at this, it's too true. a little bit semantics, but i still like it.

Yeah unfortunately trackers require people to upload... it can't just magically be downloaded lol. while I sometimes agree with you and will say that the ratios on some trackers are ridiculous, I also understand that it's to give people incentive to keep seeding things. again, if they don't seed it, no one can download it. so I understand why it is that torrent communities like what.cd expect you to always be seeding a certain amount of stuff, and why they enforce a minimum ratio. Otherwise, people might just not upload anything, because they think no one's going to want to download it.

Lorem__Ipsum
07-17-2010, 07:34 AM
Otherwise, people might just not upload anything, because they think no one's going to want to download it.

I understand this mentality, but it's flawed, and not -quite- what I was talking about. This mentality is the reason we have requests. If you're afraid someone isn't going to want to download something you offer, check to see what people want before offering anything. Plus, even without requests it's kind of flawed; I'll bet I could upload any ridiculously obscure and bizarre CD that no one's ever heard of at What.cd and still get at least a single taker, just because he's interested in what the hell it is, or he's the one other person that knows about it and has been looking for it.

What I'm talking about is downloading things somebody else already uploaded and then expecting to give it back to even further takers. Eventually no one else wants it, and this becomes true even quicker the more obscure it is, like game music. And even if another taker comes along, you're sharing the uploading across however many other seeds (or even peers) there are. I've always felt that ratio is sort of an irrelevant stat... sort of like IQ. IQ doesn't indicate how smart you are, just like ratio doesn't indicate how much you share (if they keep on insisting on using that word). Having a high share ratio is sort of like belonging to Mensa; the only people that care at all are the people who have already done it.

Anyway, private trackers and their politics is an interesting topic and whatnot, but I didn't really mean to spark up some debate about their rules. I was mostly just pointing out that they really don't know what the hell sharing is (and, yes, that I feel the ratio thing is out of hand).

mimee
07-17-2010, 08:55 AM
All of them are fan-made soundtracks, and were only released digitally.
Also, vgmdb can't consider them as official releases.
I doubt you'll find any of them in Lossless.

Arg no wonder the tracks in that site are all "track1" "track2" etc etc... Sucks but what else.

thanks for clearing that up :) no wonder theres no sign of them online. I'll keep those and be happy haha.

tulala
07-17-2010, 01:26 PM
mimee, do you possible have the "A tribute to lara Croft (http://vgmdb.net/album/10333)" ?

ellohell
07-17-2010, 09:20 PM
here are scans for : Wild Arms [ARCJ-60]

300dpi: http://www.hotshare.net/en/file/236117-8893258f03.html [17.93mb]
600dpi: http://www.hotshare.net/en/file/236119-9566346f39.html [68.91mb]

PW: ffshrine-kato


the links for the album just in case:

Wild Arms [composed by Michiko Naruke] - Original Game Soundtrack [ARCJ-60] [FLAC/cue/log/m3u]

info: http://vgmdb.net/album/1069

links:
part1: http://server2.shareyourfiles.net/rlhmDd/
part2: http://server2.shareyourfiles.net/tvS3Q8/

enjoy!

Can someone pm him that his link to WA in both posts are dead? It's pretty retarded needing 10 posts to be able to pm.

Lorem__Ipsum
07-17-2010, 10:26 PM
You only need 5 posts to PM, unless they've changed since a couple weeks ago.

Gradius2
07-18-2010, 12:53 AM
You only need 5 posts to PM, unless they've changed since a couple weeks ago.

He's almost there btw.

RadChild
07-18-2010, 05:30 AM
@Lorem__Ipsum:

And I thought I've seen restrictive rules. lol I was going to try to get access when the site first appeared, but somehow the 'interview' part bugged me so I never bothered about it. Good riddance I say. I'm fine with rules like the ones hdbits has though. :)

mimee
07-18-2010, 08:37 AM
mimee, do you possible have the "A tribute to lara Croft (http://vgmdb.net/album/10333)" ?

Hey tulala,
Sadly I dont have that one your requesting :(, all I got is the soundtracks these guys at this site made available for download extreme quality 320kbps high lossy only thing is; no track got a name but hey what else ;p its the best you can get. I got them but i have to check if the tracks have any noise or any cracking noise etc etc. I might have to do my own rip and make it perfect cause people are failing hard with Tomb Raider Rips.

http://www.tombraiderchronicles.com/soundtrack/index.html

Executable
07-18-2010, 01:44 PM


Thanks for re-up of KOF 95 :)

Any chance of re-upping this one too ?

Vermillion1985
07-18-2010, 02:37 PM
Might and Magic VIII - Day of the Destroyer [CD-Extra Rip][FLAC TRACKS+CUE][2000][Paul Romero]






Re-uploaded! (http://www.multiupload.com/R3EFP2QFV8)



<hr color=lime size=1>
http://img28.imageshack.us/img28/4292/25014559.gif

<hr color=red size=1>

langemike
07-18-2010, 03:39 PM
Koji Kondo

Nintendo Power: Smashing...Live!
Live Orchestra Music


Thanks for this one

Raziel08
07-18-2010, 03:49 PM
okay, upping "crash bandicoot 3: warped" soundtrack.

Fjnanfag
07-18-2010, 05:46 PM
Does anyone still have the 6 WAV files from the Assassin's Creed website which were downloadable for free with the password "Target"? These were the songs:
City of Jerusalem
Spirit of Damascus
Acre Underworld
Access The Animus
Masyaf In Danger
Meditation Begins

It seems Ubisoft no longer hosts the files so is anyone else that still has them willing to upload them here?

Despair
07-18-2010, 06:32 PM
Anybody got Hunter The Reckoning in lossless?
http://vgmdb.net/album/2651

Also, I'd like to request a re-up of:
Eternal Darkness: Sanity's Requiem
Need For Speed: Most Wanted
The Legend of Zelda Ocarina of Time Vol 2 The Lost Tracks

If it's not too much of a problem, that is.

Well, I'm never going to find these anywhere else, so the best thing I can do is keep requesting and hope somebody who has them passes by =/

tehƧP@ƦKly�ANK� -Ⅲ�
07-18-2010, 06:58 PM
Try clearing your browser's cache. It may not recognize my changing the links. The easiest way to do this is a hard refresh (Shift+F5).

cool beans! i didn't know there was a hard refresh! you're so resourceful! :D

Sirusjr
07-18-2010, 07:15 PM
INDEX HAS BEEN UPDATED :D
Thanks for all the recent posters, especially those who re-up stuff. Please check the index before requesting a re-up.

GET9
07-18-2010, 08:30 PM
I would like to request new links or re-uploads for Tekken Tag Tournament Original [Arcade]Soundtrack and Panzer Dragoon Soundtrack. The links are dead from the ones posted in the index. Thanks in advance.

yasunori kato
07-18-2010, 10:12 PM
ReUp: Wild Arms - Original Game Soundtrack [ARCJ-60] [FLAC/cue/log/m3u/scans]

info: http://vgmdb.net/album/1069

link: http://www.hotshare.net/en/file/276808-1412071122.html

PW: ffshrine-kato

enjoy once again!

Snkhero
07-18-2010, 10:40 PM
Thanks for re-up of KOF 95 :)

Any chance of re-upping this one too ?

sure i can do it but takes now sometime....

Raziel08
07-18-2010, 10:54 PM
<font size=24><font color=goldenrod>Crash Bandicoot 3: Warped (FLAC)</font size></font color>

(http://img828.imageshack.us/i/folder.jpg/)

1. Mutato Muzika - Title Theme (1:30)
2. Mutato Muzika - Warp Room (2:47)
3. Mutato Muzika - Knight (3:37)
4. Mutato Muzika - Knight (Bonus) (2:08)
5. Mutato Muzika - Underwater (3:34)
6. Mutato Muzika - Chinese Wall (3:34)
7. Mutato Muzika - Prehistoric (3:36)
8. Mutato Muzika - Prehistoric (Bonus) (2:08)
9. Mutato Muzika - Prehistoric (Special) (3:13)
10. Mutato Muzika - Waves (3:40)
11. Mutato Muzika - Arabian (3:40)
12. Mutato Muzika - Arabian (Bonus) (2:08)
13. Mutato Muzika - Arabian (Special) (3:13)
14. Mutato Muzika - Ride (3:18)
15. Mutato Muzika - Pyramid (3:36)
16. Mutato Muzika - Pyramid (Bonus) (2:08)
17. Mutato Muzika - Pyramid (Special) (3:13)
18. Mutato Muzika - Plane (Bye Bye Blimps) (3:37)
19. Mutato Muzika - Future (3:35)
20. Mutato Muzika - Future (Bonus) (2:08)
21. Mutato Muzika - Future (Special) (3:13)
22. Mutato Muzika - Plane (Mad Bombers) (3:30)
23. Mutato Muzika - Rings of Power (3:41)
24. Mutato Muzika - Boss 1 - Tiny Tiger (3:05)
25. Mutato Muzika - Boss 2 - Dingodile (3:42)
26. Mutato Muzika - Boss 3 - N-Tropy (3:40)
27. Mutato Muzika - Boss 4 - N-Gin (3:42)
28. Mutato Muzika - Boss 5 - Dr Neo Cortex (3:46)

Length: 88:52min
Size: 487,5mb
Format: FLAC (level8)
Origin: PSX Disc ripped
Pass: byRaZieL

LINK (http://forums.ffshrine.org/showthread.php?p=1509963)

yasunori kato
07-18-2010, 11:48 PM
..just noticed a dead link from the Age of Empires Collector's Edition which I just happen to have found at a 'second hand' store.... so here is a fresh rip [Flac/cue/log/m3u] :

info: http://vgmdb.net/album/1697

Link: http://www.hotshare.net/en/file/276822-7209754824.html

PW: ffshrine-kato

enjoy?

ZAGRABASTAL
07-19-2010, 12:24 AM
Varia Suite - Metroid Metal (WMA Lossless)

http://www.mediafire.com/?jmwmemdzb5d
http://www.mediafire.com/?u0twmm4vnmt
Password: ninj4

Re-up of it still topically. Somebody please help.

mimee
07-19-2010, 06:31 AM
Guys anyone got

Unreal Tournament III The Soundtrack
http://vgmdb.net/album/5381

I went back but the links are dead long long dead. v_v would be nice -


Thanks :)

ayumo
07-19-2010, 07:46 AM
where to download??

joypad
07-19-2010, 11:19 AM



what's with the occult symbolism? it's metal, an all seeing eye and an upside down pyramid with avian reptiles. that's whack. the pyramid throws me off though, not sure what that's supposed to mean. i know samus fight alien reptiles which can be passed as innocent sci fi but still the design of the cover is weird. its not normal. no metroid art work has ever been like that.

xuu
07-19-2010, 11:22 AM
^ Good observation

Lorem__Ipsum
07-19-2010, 11:33 AM
Of course it's not like official Metroid artwork; it's not an official Nintendo release. It's a fan release, so they can do just about whatever they want in terms of artwork, even something that doesn't really go with the rest of the series. Its main purpose is probably just to look cool while still loosely referring to elements of the series. I wouldn't try to make anything big out of the difference in art styles. There's nothing to it. It's just fans trying to be *metal*.

joypad
07-19-2010, 11:43 AM
Of course it's not like official Metroid artwork; it's not an official Nintendo release. It's a fan release, so they can do just about whatever they want in terms of artwork, even something that doesn't really go with the rest of the series. Its main purpose is probably just to look cool while still loosely referring to elements of the series. I wouldn't try to make anything big out of the difference in art styles. There's nothing to it. It's just fans trying to be *metal*.

i totally agree with you but when you look into what symbols means and how it used in every day pop music and movie culture it leaves you thinking. it's easy to dismiss this atleast by the general public as nothing but to those that use these symbols it means something to them. i'm just not sure what an upside down pyramid represents. there are lots of good / clean metal bands that dont use demonologic and occultism symbolism within their image / art work, so the design of the cover left me thinking.

nadasaki
07-19-2010, 11:46 AM
^did aliens abduct your sister by any chance, hm?

Lorem__Ipsum
07-19-2010, 01:32 PM
Look, you were saying things like "its not normal" and "no metroid art work has ever been like that", and I was just letting you know that it's because it isn't really "Metroid artwork" in the sense that Metroid's creators had nothing to do with it. There's really no reason to get all worked up over it as a representation of Metroid, because it's really not. People use symbols to be cool (in much the same way they refer to other people as the "general public"), and to refer to something that may be loosely related to their product or their personal tastes. It doesn't have to have a grand meaning, it can just be something they like, for whatever reason. If you want to try to figure that reason out, good luck.

alc123
07-19-2010, 01:47 PM
when you look into what symbols means and how it used in every day pop music and movie culture it leaves you thinking. it's easy to dismiss this atleast by the general public as nothing but to those that use these symbols it means something to them.You are reading way, way too much into this.

There is no secret hidden message from the Illuminati. It's just a record cover. Honest.

Raziel08
07-19-2010, 03:36 PM
regarding that link debate. maybe we should work with the "dlc container" system. that way we dont need to post links directly. links stay online for more than a year.

joypad
07-19-2010, 04:00 PM
You are reading way, way too much into this.

There is no secret hidden message from the Illuminati. It's just a record cover. Honest.

sure. it was just an observation. healthy discussion. :)

Ceej
07-19-2010, 04:06 PM
The eye is attached to a silhouette version of Mother Brain and the claws are in the shape of Ridleys. THAT is what it means :P

nadasaki
07-19-2010, 04:07 PM
You are reading way, way too much into this.

There is no secret hidden message from the Illuminati. It's just a record cover. Honest.
how can you say that with 100% certainty? :) there's a whole fuss about american dollar having a pyramid with an eye on top of it symbolising illuminati and what not. Metroid is just THAT AWESOME. [/troll]

Zetto
07-19-2010, 06:49 PM
..just noticed a dead link from the Age of Empires Collector's Edition which I just happen to have found at a 'second hand' store.... so here is a fresh rip [Flac/cue/log/m3u] :

info: http://vgmdb.net/album/1697

Link: http://www.hotshare.net/en/file/276822-7209754824.html

PW: ffshrine-kato

enjoy?

enjoy! thanks.

alc123
07-19-2010, 08:11 PM
How about we all listen to it instead, hmm?

http://www.multiupload.com/2BBUD3XQRM
Varia Suite in FLAC.

(For the pedants: no log/cue)

Arutoa
07-19-2010, 09:31 PM
what's with the occult symbolism? it's metal, an all seeing eye and an upside down pyramid with avian reptiles. that's whack. the pyramid throws me off though, not sure what that's supposed to mean. i know samus fight alien reptiles which can be passed as innocent sci fi but still the design of the cover is weird. its not normal. no metroid art work has ever been like that.

I always thought it was just supposed to be Mother Brain and her body-shell and arms with symbolism.

Anyway...

I got this from a torrent. No log or cue.
Ever After ~Music from Tsukihime Reproduction~ (http://www.multiupload.com/3E72HMG53S)

It's the two-disc edition. It's absolutely wonderful music.

It's in Apple Lossless, since I use iTunes.

Alpha23
07-19-2010, 10:32 PM
Since I think this wasn't shared here yet:




Gothic II - Limited Gold Edition
Musik CD
Kai Rosenkranz, 2004

11 audio tracks (*.tak), 1 data track (*.iso)
00:18:08

http://www.megaupload.com/?d=QKW2KJZ3
Securely ripped with EAC (audio) and ISO Buster (data). As you can see here, there are no track names available: http://vgmdb.net/album/3229.

Enjoy! =)

pietastesgood
07-19-2010, 10:37 PM
Thank you for Gothic, Alpha! =)

Snkhero
07-19-2010, 10:53 PM
new links to The King of Fighters '96
http://forums.ffshrine.org/showpost.php?p=1437928&postcount=5571

Alpha23
07-20-2010, 12:24 AM
And another soundtrack from my collection:




Secret Weapons of Normandy
Lucasarts Original Soundtrack Recording (LLLCD 1013)
http://vgmdb.net/album/2066

Michael Giacchino, 2003
30 tracks
01:22:41
including cue sheet + log + data

http://www.megaupload.com/?d=A0J1OVZP - disc 1
http://www.megaupload.com/?d=A9BWTHV8 - disc 2 + data
Enjoy! =)

Raziel08
07-20-2010, 02:02 AM
Since I think this wasn't shared here yet:




Gothic II - Limited Gold Edition
Musik CD
Kai Rosenkranz, 2004

12 tracks
00:18:08

http://www.megaupload.com/?d=K6YBORTJEnjoy! =)

Thx for this but: Could you at least give us the tracklist for this? All tracks are just numbered. Why is track 1 missing? Was it the data track on cd?
You wrote 12 tracks i could only find 11.

Track 9 has sound cracks in 0:12min. Is this due to my program or was the cd pressed like that?

Executable
07-20-2010, 04:57 AM
new links to The King of Fighters '96
http://forums.ffshrine.org/showpost.php?p=1437928&postcount=5571

Thanks for the fast re-up again

:thumbsup:

PS : Do you know where i can get 97 + 98 in Lossless ?

vitamilk
07-20-2010, 07:54 AM
Request:

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.1
http://vgmdb.net/album/1367

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.2
http://vgmdb.net/album/1368

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.3
http://vgmdb.net/album/1369

Biohazard 2 Drama Album ~Ada the Spy is Alive~
http://vgmdb.net/album/3111

Biohazard 2 Drama Album ~The young runaway, Sherry~
http://vgmdb.net/album/3112

These are the BioHazard(Resident Evil) sound Drama series, the reason I have this request beacuse I downloaded "Bio Hazard ~Makoba Village Tragedy~ Sound Drama" to hear in recent and it's good! But this also the only BH drama I found in this thread. Of course I know that a lot of people here don't understand Japanese, but even you don't understand any of it. You still feeling the atmosphere of it. The script arrangment of the drama is flawless, especially the mood and SE effort! Even the crappy movie can't compared any with them! So please someone find them and upload it. Please!

D!zzy
07-20-2010, 09:11 AM
Arion Salazar, Jeehun Hwang
Interstate '76 Original Game Soundtrack
FLAC|CUE|LOG 100%|SCANS|256 MB|32 TRACKS
http://vgmdb.net/album/2268

Download:
Links are dead

Martin O'Donnell, Michael Salvatori
Myth: The Fallen Lords Soundtrack
FLAC|CUE|LOG 100%|111 MB|19 TRACKS
http://vgmdb.net/album/2282

Download:
http://www.multiupload.nl/4Q35UXERU0

Thanks to donzoro.


George Alistair Sanger, David Sanger
The 7th Guest - The Music
FLAC|CUE|LOG 100%|SCANS|139 MB|7 TRACKS
http://vgmdb.net/album/9397

Download:
Links are dead

Yeah, it's not full soundtrack (http://vgmdb.net/album/1695), but all famous themes are here!

Ripped by MonkeyJamboree.

Enjoy! ;)

mimee
07-20-2010, 09:28 AM
Anyone got Max Payne 1 and Max Payne 2 Soundtracks FLAC?

thanks :)

Alpha23
07-20-2010, 09:57 AM
Anyone got Max Payne 1 and Max Payne 2 Soundtracks FLAC?

thanks :)If they are not listed on vgmdb.net, they probably don't exist. Don't request something that just comes to your mind...

joypad
07-20-2010, 10:16 AM
Thx for this but: Could you at least give us the tracklist for this? All tracks are just numbered. Why is track 1 missing? Was it the data track on cd?
You wrote 12 tracks i could only find 11.

Track 9 has sound cracks in 0:12min. Is this due to my program or was the cd pressed like that?

this is why ripping only with EAC [not itunes or some monkey program] is important. a log would let us know if those clicks were due to a scratch on the cd or not. try extracting it again with another app to see if it was an unzip error or not.

Antraxx
07-20-2010, 10:20 AM
If they are not listed on vgmdb.net, they probably don't exist. Don't request something that just comes to your mind...

People should request what they want, because even if VGMDB doesn't list it, someone might astonish you anyway. So long as it has to do with lossless videogame music, it isn't already in the index, and the request isn't spammed over and over due to impatience.

Gamerips, for instance, are definitely welcome, especially if there's no other alternative.

What people shouldn't do, of course, is request something that's already active in the index.

Snkhero
07-20-2010, 11:55 AM
PS : Do you know where i can get 97 + 98 in Lossless ?

i have thouse in lossless versions if you dont means 98 ultimate match version i dont have it..

tulala
07-20-2010, 12:35 PM
If they are not listed on vgmdb.net, they probably don't exist. Don't request something that just comes to your mind...

I got things that are not listed on vgmdb.

Myrkul
07-20-2010, 01:08 PM
I got things that are not listed on vgmdb.
Like ?
Either you could submit these "albums" that are not in vgmdb.
Or you could just give me a few informations, and i'll do it myself.
(title or catalog number.. etc..)
Unless it's a doujin or anime, i'll take care of it.


About Max Payne, there's no official release for the series.
Just a single by "Poets of the Fall", that can be associated with Max Payne 2.

Executable
07-20-2010, 01:19 PM
Request:
Bio Hazard Drama Album ~the fate of raccoon city~ Vol.1
http://vgmdb.net/album/1367
Bio Hazard Drama Album ~the fate of raccoon city~ Vol.2
http://vgmdb.net/album/1368
Bio Hazard Drama Album ~the fate of raccoon city~ Vol.3
http://vgmdb.net/album/1369
Biohazard 2 Drama Album ~Ada the Spy is Alive~
http://vgmdb.net/album/3111
Biohazard 2 Drama Album ~The young runaway, Sherry~
http://vgmdb.net/album/3112


+1


i have thouse in lossless versions if you dont means 98 ultimate match version i dont have it..

http://vgmdb.net/album/1569
http://vgmdb.net/album/1571

Would be really cool :)

igrik
07-20-2010, 01:47 PM
Request:

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.1
http://vgmdb.net/album/1367

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.2
http://vgmdb.net/album/1368

Bio Hazard Drama Album ~the fate of raccoon city~ Vol.3
http://vgmdb.net/album/1369

Biohazard 2 Drama Album ~Ada the Spy is Alive~
http://vgmdb.net/album/3111

Biohazard 2 Drama Album ~The young runaway, Sherry~
http://vgmdb.net/album/3112


+1

Request:
http://vgmdb.net/album/15718

Zetto
07-20-2010, 02:34 PM
recently downloaded:

lunatic-time-traveller-3-ost.part1
lunatic-time-traveller-3-ost.part2
lunatic-time-traveller-3-ost.part3

think it was from here. haven't noted the password. can anyone help?

ZAGRABASTAL
07-20-2010, 03:03 PM
How about we all listen to it instead, hmm?

http://www.multiupload.com/2BBUD3XQRM
Varia Suite in FLAC.

(For the pedants: no log/cue)

We are not pedants, pedants not we - i say thankee sai!
http://i46.tinypic.com/9r5aph.gif

Zetto
07-20-2010, 03:47 PM
Thx for this but: Could you at least give us the tracklist for this? All tracks are just numbered. Why is track 1 missing? Was it the data track on cd?
You wrote 12 tracks i could only find 11.

Track 9 has sound cracks in 0:12min. Is this due to my program or was the cd pressed like that?

This is a spectral of the part Raziel was speaking of (track 9 ~0:12):



There are two official versions of the score:

http://vgmdb.net/album/3228
http://vgmdb.net/album/3229

So the rip is made from the latter I assume where first one-second long track was left out.

As you can see Raziel, there are no official track names.

Raziel08
07-20-2010, 05:20 PM
This is a spectral of the part Raziel was speaking of (track 9 ~0:12)....


yeah, thats the part i was speaking about. the errors continue every few seconds for that track. the others seem fine though.

in noticed the reason why the track names are missing a few minutes after i posted, myself.^^ i dont wanted to sound cocky about this, but it makes me upset when people are posting something that incomplete. i am a little narrowminded about this. in this case no blame to the uloader. however, the log says the offset is wrong for his drive.

by the way, zetto. the files u mentioned above are from my crash 3 gamerip.
the pass is "byRaZieL." you may want to check out my remastered version of it. im uploading it the next few days.

sorry i had to find a misleading name for the rar files, otherwise they would get deleted to soon and to many people could find them on google.

Zetto
07-20-2010, 05:40 PM
aaah right, that was it. thanks. no prob about the filenames, fine with me.

mimee
07-20-2010, 07:48 PM
If they are not listed on vgmdb.net, they probably don't exist. Don't request something that just comes to your mind...

Oh wow :p my bad RUDE boy - I didnt know it was SIN to request something that isnt in that site here... I saw a Max payne FLAC back in the pages but the link is 'dead' so I was hoping whoever posted that back then would re-upload the album. I do have both games but in lossy format.

And for your info people DO rips straight out of games and could be shared in FLAC format.

Alpha23
07-20-2010, 09:59 PM
Oh wow :p my bad RUDE boy - I didnt know it was SIN to request something that isnt in that site here... I saw a Max payne FLAC back in the pages but the link is 'dead' so I was hoping whoever posted that back then would re-upload the album. I do have both games but in lossy format.

And for your info people DO rips straight out of games and could be shared in FLAC format.Ok, I know what you mean. These FLAC releases are only lossless if the source is lossless, too. Thus, a FLAC version of a Max Payne Rip is losslessly compressed lossy. Like compressing an MP3 source as FLAC. There was once some hint to Adobe Audition about the spectral analysis, where you could see the differences between MP3 and lossless.
Regarding game rips, you could just follow a really simple rule: If a game is older than let's say 2007, is not a PS2 game and has no audio tracks, it probably has lossy music. This sounds generalized but I've ripped the music of over a thousand games now and the only games with full-spectral music so far where several PS2 games, Dark Sector (2009, PC version) and Terminator: Salvation (2010, PC version). I can't find any information about the PS2 ADPCM codec but it suffices my definition of 'lossless'. And with 'full spectrum' I don't mean the spectrum of other ADPCM formats (Xbox, IMA, Microsoft etc.) where the higher frequencies are represented too much.
BTW, if someome is interested, here's an incomplete list of games with Redbook Audio: http://www.mobygames.com/attribute/sheet/attributeId,96/

@all: I'll do a re-rip of my Gothic II disc to hopefully correct the mistakes of the last rip. I'm not that experienced in CD ripping, sorry.

mimee
07-20-2010, 10:51 PM
Ok, I know what you mean. These FLAC releases are only lossless if the source is lossless, too. Thus, a FLAC version of a Max Payne Rip is losslessly compressed lossy. Like compressing an MP3 source as FLAC. There was once some hint to Adobe Audition about the spectral analysis, where you could see the differences between MP3 and lossless.
Regarding game rips, you could just follow a really simple rule: If a game is older than let's say 2007, is not a PS2 game and has no audio tracks, it probably has lossy music. This sounds generalized but I've ripped the music of over a thousand games now and the only games with full-spectral music so far where several PS2 games, Dark Sector (2009, PC version) and Terminator: Salvation (2010, PC version). I can't find any information about the PS2 ADPCM codec but it suffices my definition of 'lossless'. And with 'full spectrum' I don't mean the spectrum of other ADPCM formats (Xbox, IMA, Microsoft etc.) where the higher frequencies are represented too much.
BTW, if someome is interested, here's an incomplete list of games with Redbook Audio: http://www.mobygames.com/attribute/sheet/attributeId,96/p,3/

@all: I'll do a re-rip of my Gothic II disc to hopefully correct the mistakes of the last rip. I'm not that experienced in CD ripping, sorry.


Ah all right - by the way thanks for the amount of info you just posted - you learn a thing or two every day :) I actually found that graph with the Blocks and the lossless being blockless- pretty cool stuff.

I was wondering though - normally game music files and cut-scenes in games are stored in .dat files or any other storage kinda supported format. What if people rip these music files in Wav and convert to FLAC. Wouldnt that be a lossless game rip 100% good quality?

or you meant most game's music files are normally mp3 thus making any flac attempt useless?

Alpha23
07-20-2010, 11:00 PM
What if people rip these music files in Wav and convert to FLAC. Wouldnt that be a lossless game rip 100% good quality?
Does a WAV decompression make an MP3-compressed file lossless again? I think you can answer that question yourself. ;) Games use all kinds of music format, depending on the engine. Most newer PC games use OGG Vorbis or MP3, sometimes older codecs like IMA ADPCM (don't ask me why anyone voted for such an ancient format...). Game consoles mostly have other formats but Xbox 360 or Wii are capable of playing back WMA or MP3, too. The Wii can even play Impulse Tracker Modules (an old Amiga format) - I NEVER guessed that this is possible or would even be considered. ;)
So you could summarize it to: Almost all games use lossy music. The thing with FLAC conversions normally grounds in the fact that each (lossy) re-compression changes the stream. That means that if an edit of a game track (mostly looping and fading) is losslessly re-compressed, you automatically change the stream further, i.e. lose quality. Of course you'll probably only hear that it if you own some $10,000 stereo equipment and very well-trained ears. Basically it's either for purists (probably not-to-be-found in this forum...) or archivers (like me).
I know all these issues don't belong here, so maybe we should switch to the IRD instead (see link in my signature)...
Sometimes I think I should write my knowlege down somewhere, so that people can inform themselves from time to time. ;)

yasunori kato
07-20-2010, 11:13 PM
ReUp as requested by Scha:


Final Fantasy XI Original Soundtrack Premium Box [SQEX-10088~94] [FLAC/Log/Cue]

info: http://vgmdb.net/album/4061


disc1: http://www.hotshare.net/en/file/277262-1533554e5a.html

disc2: http://www.hotshare.net/en/file/277401-50795826d2.html

disc3: http://www.hotshare.net/en/file/277435-7960426709.html

disc4: http://www.hotshare.net/en/file/277496-22417208a3.html

disc5: http://www.hotshare.net/en/file/277534-18810798f5.html

disc6: http://www.hotshare.net/en/file/277646-81132516c4.html

disc7: http://www.hotshare.net/en/file/277666-941236383e.html

pw=ffshrine-kato


note: this came from demonoid, therefore I left it untouched [ThnX to the Original Uploader]

enjoy!

The Scoreguy
07-21-2010, 12:33 AM
Can someone please upload the Left 4 Dead and Left 4 Dead 2 OSTs?

alc123
07-21-2010, 01:18 AM
I can't find any information about the PS2 ADPCM codec but it suffices my definition of 'lossless'.It's been a while since I last really looked at ADPCM (DSP lectures at uni eight years ago!) but from what I remember, while it doesn't use a psychoacoustic model or anything like that, it still approximates sample values. Typically it's 4:1 compression from 16-bit to 4-bit, right? Can't imagine the PS2's implementation being radically different, but I'd be interested to hear from someone who knew the subject properly. I don't think I'd call it lossless, either way.

Lorem__Ipsum
07-21-2010, 02:16 AM
Correct. ADPCM stores 16-bit values in only 4 bits, causing an inaccurate difference of samples (meaning the original audio data cannot be recovered if the file were to be decoded). Basically, 4 bits is just not enough to accurately store CD audio data wholly. ADPCM is not lossless.

Edit for further information: On the subject of the PS2 using ADPCM, it will not represent a lossless copy of the music recorded for the game either. Sound is usually recorded at 1408 kbps, even if that much data is never present in a single block (hence why we have lossless compression algorithms, to help us save space when it isn't being used, and even when it is with a good algorithm). ADPCM, being crammed down to 1/4 of a standard recorded WAV, will only play at 352 kbps, and will always play at 352 kbps, meaning it's not lossless. Basically, if you have a compressed sound wave that is always playing at a certain rate, then it's not lossless. Constant rates occur when you have brute-force compression, such as an MP3. For example, 192 kbps files play constantly at that rate (hence the term CBR, for constant bit rate). A lossless file will honor a wave's original form, and will play at varying rates depending upon sound movement, volume, etc.

Chrisworld
07-21-2010, 08:47 AM
Can someone please upload the Left 4 Dead and Left 4 Dead 2 OSTs?

Do you play on PC or 360?

LiquidAcid
07-21-2010, 09:42 AM
I honestly think that some of you misunderstand the term lossless audio compression.

We have a signal X and functions f (the encoding function) and g (the decoding function). Let Y = f(X), the encoded/compressed signal. We call Y a lossless compression if g(Y) = X (you get your data back 1:1 ) and the amount of bits to store Y is less than the amount of bits you need to store X. (That's of course simplified a lot)

This whole discussion if the 'source' X is already lossless/lossy is nonsense. Nearly all source we look at here are inherently lossy: There is loss when mastering from the mastertapes to compact disc, loss when doing analogue recording, loss when doing analogue to digital conversion, loss due to using a microphone to record live samples and so on...

Lorem__Ipsum
07-21-2010, 10:14 AM
While you're technically right, that's sort of a battle of semantics. What you're talking about is a much different and inevitable effect of recording audio and mastering it to a CD, and it's really kind of a moot point. Basically, people refer to a "lossy source" as something that was explicitly compressed, often psychoacoustically. A source like that is quite different from something that wasn't explicitly compressed, and whose only loss has been incurred by what you've mentioned - the recording, conversion, mastering, etc. It's true, "lossy" and "lossless" can be misnomers when talking about the representation of a CD rip, but they're used to differentiate between sources that have been compressed and sources that haven't - and, in the case of the sources, the terms "lossy" and "lossless" are actually correct.

Now, regarding the compression of any given WAV file, something is only lossless if, like you said, you can get your data back in its original form when it's decoded. Even a standard WAV file that was ripped from a CD mastered from a lossily compressed source and then encoded with a lossless audio compressor is lossless, regardless of the fact that its source CD's audio was lossily compressed. You still got a 1:1 copy of the WAV you ripped and compressed, so you did not lose any audio data in the process of the compression, and it is lossless copy of that WAV. Now, people will still argue that it's not lossless because some source somewhere down the line was compressed, but that would be technically incorrect as far as our particular WAV goes.

All we can do is try and preserve what's been given to us; it certainly doesn't need to get any worse.

D!zzy
07-21-2010, 10:19 AM
Mateo Pascual
Praetorians Original Soundtrack
FLAC (IMAGE)|CUE|LOG|SCANS|238 MB|20 TRACKS
http://vgmdb.net/album/2271

Download:
Part 1: http://rapidshare.com/files/408150312/pos_flac_.part1.rar or http://depositfiles.com/ru/files/74t85447q or http://hotfile.com/dl/56517353/b8b59c1/pos(flac).part1.rar.html or http://uploading.com/files/ef128fe4/pos%2528flac%2529.part1.rar/ or http://www.2shared.com/file/RaVdXFs8/pos_flac_part1.html
Part 2: http://rapidshare.com/files/408150053/pos_flac_.part2.rar or http://hotfile.com/dl/56517218/2ca1116/pos(flac).part2.rar.html or http://uploading.com/files/2edd6878/pos%2528flac%2529.part2.rar/ or http://www.sharingmatrix.com/file/13941315/pos(flac).part2.rar or http://www.2shared.com/file/yB1OxX7v/pos_flac_part2.html

Password: X5fc0wY

Ripped by ktktktkt.


Michael Pummell
The Settlers: Heritage of Kings Gold Edition Soundtrack
FLAC|CUE|LOG 100%|280 MB|29 TRACKS
http://vgmdb.net/album/3218

Download:
Part 1: http://rapidshare.com/files/408147214/tshokges_flac_.part1.rar or http://hotfile.com/dl/56513724/3bed563/tshokges(flac).part1.rar.html or http://uploading.com/files/1a5d1ed1/tshokges%2528flac%2529.part1.rar/ or http://www.sharingmatrix.com/file/13938663/tshokges(flac).part1.rar or http://www.2shared.com/file/ie-qKZf5/tshokges_flac_part1.html
Part 2: http://rapidshare.com/files/408148420/tshokges_flac_.part2.rar or http://hotfile.com/dl/56515321/e1c97c9/tshokges(flac).part2.rar.html or http://uploading.com/files/cd2cbmdb/tshokges%2528flac%2529.part2.rar/ or http://www.sharingmatrix.com/file/13940273/tshokges(flac).part2.rar or http://www.2shared.com/file/oSRV9EDV/tshokges_flac_part2.html

Password: X5fc0wY

Ripped by AcidBeast. Just a reupload.

Enjoy! ;)

Anonanon
07-21-2010, 04:34 PM
I honestly think that some of you misunderstand the term lossless audio compression.

Everybody's take on lossless audio has always been a 1:1 replica of the CD audio content, and that hasn't changed.

Nobody said they wanted a duplication of composers' secret stash of master recordings tapes. It's about what's on the audio CDs and making sure it translates perfectly into files flawlessly without anomalies or compression.

LiquidAcid
07-21-2010, 05:13 PM
Everybody's take on lossless audio has always been a 1:1 replica of the CD audio content, and that hasn't changed.
Wrong, since there are some people here that consider a 1:1 replica of e.g. the Silent Hill Homecoming (or was it Shattered Memories?) soundtrack not lossless. Their reason is that the source material (the disc content) was already mastered from lossy material.

The Scoreguy
07-21-2010, 05:21 PM
Do you play on PC or 360?

Xbox 360. Why?

Alpha23
07-21-2010, 07:22 PM
Even a standard WAV file that was ripped from a CD mastered from a lossily compressed source and then encoded with a lossless audio compressor is lossless, regardless of the fact that its source CD's audio was lossily compressed. You still got a 1:1 copy of the WAV you ripped and compressed, so you did not lose any audio data in the process of the compression, and it is lossless copy of that WAV. Now, people will still argue that it's not lossless because some source somewhere down the line was compressed, but that would be technically incorrect as far as our particular WAV goes.So shall we better talk about "compressed" and "uncompressed"? Because if we define it like that, ALL game rips would be lossless when released in a losslessly compressed format. Which can lead to much misunderstanding. Of course the RIP is lossless if you take the game's files as a source, but the audio material maybe not. For me it's the frequency spectrum that has to be complete - every black spot on the sprectral analysis (i.e. every missing frequency) is a loss of information, therefore the signal is lossy. That's why I initially thought that PS2 ADPCM is lossless. Sorry about confusing the hell out of people here. ;)
P.S.: If anyone could explain to me how the difference in bit storage (4,8,16,32) shows in the audio signal and moreover how the signal changes from 16 down to 4 bit, I'd be very happy!

George
07-21-2010, 07:49 PM
Guys, seriously, the spectrum analyzer thing has gone too far.
I have to share a few secrets with all of you, so you don't waste anymore time with that.
Now keep in mind that, sometimes, even if you get the original CD, the quality might not be good because that's how they put it in the disc (such as Guwange ESP Ra.De. Original Sound Track - it sounds as a transcode, and i can even hear artifacts, check it out if you can). Also, forget about "lossless quality" if you make game rips. I have been doing rips for almost 4 years, and learned it the hard way. The audio in the game is already compressed, and sometimes it has terrible quality, so it pointless wanting true quality with game rips :(
Anyway, my point is that if you have an enough trained ear, you can make the difference in most audio files, but (if you're skeptic like me) you could do this just with Winamp.
If you use Winamp 5.33, you can check the quality of the mp3 or flac files by just looking at the spectrum analyser in the player.
Check it out

This is the lossless file:
(http://img818.imageshack.us/i/84816341.jpg/) Uploaded with ImageShack.us (http://imageshack.us)

This is the encoded version in mp3 V2:
(http://img30.imageshack.us/i/51899576.jpg/) Uploaded with ImageShack.us (http://imageshack.us)

Now pay close attention to the bars; you will see that with every LAME encoded mp3, the last bar is always missing, and when it is in flac (whenever there are high frequencies like in that part of the song) it always fills the entire bars of the spectrum.
Now before i go on, i want some of you to check if that works, so i can go on explaining a few things learned by experience.
Note that the spectrum is like that only in version 5.33, as in newer versions it is displayed differently.

Raziel08
07-21-2010, 08:47 PM
thats one way to do it. the last two bars are missing coz they represent the 20khz and 22khz frequencies, which the mp3 codec cut out. psycho-acoustic theory says most people cant hear them anyway.

Alpha23
07-21-2010, 08:56 PM
Guys, seriously, the spectrum analyzer thing has gone too far.
I have to share a few secrets with all of you, so you don't waste anymore time with that.
Now keep in mind that, sometimes, even if you get the original CD, the quality might not be good because that's how they put it in the disc (such as Guwange ESP Ra.De. Original Sound Track - it sounds as a transcode, and i can even hear artifacts, check it out if you can). Also, forget about "lossless quality" if you make game rips. I have been doing rips for almost 4 years, and learned it the hard way. The audio in the game is already compressed, and sometimes it has terrible quality, so it pointless wanting true quality with game rips :(
Anyway, my point is that if you have an enough trained ear, you can make the difference in most audio files, but (if you're skeptic like me) you could do this just with Winamp.
If you use Winamp 5.33, you can check the quality of the mp3 or flac files by just looking at the spectrum analyser in the player.
Check it out

This is the lossless file:
(http://img818.imageshack.us/i/84816341.jpg/) Uploaded with ImageShack.us (http://imageshack.us)

This is the encoded version in mp3 V2:
(http://img30.imageshack.us/i/51899576.jpg/) Uploaded with ImageShack.us (http://imageshack.us)

Now pay close attention to the bars; you will see that with every LAME encoded mp3, the last bar is always missing, and when it is in flac (whenever there are high frequencies like in that part of the song) it always fills the entire bars of the spectrum.
Now before i go on, i want some of you to check if that works, so i can go on explaining a few things learned by experience.
Note that the spectrum is like that only in version 5.33, as in newer versions it is displayed differently.
Wow, this post really makes me think I'm in the wrong place here... Do you have the slightest idea about audio formats? Seriously, you sound like you want to impress people with your oh-so-founded knowledge but have you ever looked at a file via spectral analysis? I doubt it because if you did, you wouldn't post such nonsense. Take high quality VBR MP3 or even MP3 pro and your magic won't work anymore.

alc123
07-21-2010, 09:04 PM
how the signal changes from 16 down to 4 bitIn the simplest terms, PCM (WAV) stores each sample as a numerical value, ADPCM stores the difference between each sample point instead. In order to do this in 4 bits some tricks and estimations are used.


Wrong, since there are some people here that consider a 1:1 replica of e.g. the Silent Hill Homecoming (or was it Shattered Memories?) soundtrack not lossless. Their reason is that the source material (the disc content) was already mastered from lossy material.Isn't that the one where the CD was actually mastered from MP3s, though? That's kind of a special case, a bit like one of the DS Akumajou Dracula games' OST where they obviously just recorded from the headphone port of a DS. Rather than split semantic hairs, I'd just say the source was shit and be done with the discussion.

Alpha23
07-21-2010, 09:08 PM
Rather than split semantic hairs, I'd just say the source was shit and be done with the discussion.Same with the Dreamcast audio tracks of Quake III: Arena. Too bad, too bad... ;)

Lorem__Ipsum
07-21-2010, 09:22 PM
Yeah, the usefulness of the term should be what's really being discussed here, not whether or not we're using it correctly. Yes, we should talk about whether or not something whose source was compressed lossily when we rip from a CD and still have a product that has been affected by lossy compression. But people don't want to go through all that wording, so they just say that if you have a rip that was taken from a CD mastered with a lossy source, then the rip is lossy. The term lossy in these situations indicates that the audio was compressed somewhere earlier down the line (that is, not by the person who ripped the CD).

Again, I think it's all semantics. We all get it when we rip something losslessly from a CD but still call it lossy because it's compressed. Terms get sort of bastardized over time, such as the term "hacker", which originally just meant a programmer. I don't think anyone's going to argue that we shouldn't really call people that hack into your computer hackers, so I similarly don't see the point of trying to stop people from calling something lossy when it was mastered from a lossy source. Let the term evolve, and let the term be. This just isn't important.

Alpha23
07-21-2010, 09:47 PM
We all get it when we rip something losslessly from a CD but still call it lossy because it's compressed.Who in the name does that? Where's the data loss when the file can be restored 1:1? Then you could also call any data compression lossy - and that's just not what it is because it only compresses the data. Ok, I see the problem here: one shouldn't use the term "compressed", without the little word "lossy" or "lossless". It's a bit confusing to call MP3 a "compression" without aknowledging that the original data (in bits) is completely lost.
BTW, you could call all lossless WAVE formats except TAK and WV data-lossy because they delete all sections unknown to the program (inclusing markers!!!) - TAK and WV do save these! Especially with FLAC that's a huge issue for me. I just can't use it to (losslessly) compress audio edits with markers.

Lorem__Ipsum
07-21-2010, 10:34 PM
You're taking the term way to much at its face value and failing to realize that "lossless" refers to audio data, not general data. Like I mentioned earlier (more than once, I believe), the audio data loss is in a previous source. The audio quality is significantly lossy, as in, not just natural loss from recording, mastering, etc, because it has been compressed. I don't think it's the rip itself that's being called lossy. If we wanted to talk about the quality of the rip being lossy, we'd use the word "transcode" to say specifically that it actually wasn't compressed from the CD source, but then it was compressed lossily after coming from the CD and then turned into a lossless audio file.

I understand that terms mean one thing and we could all expect people to go off some strict technical dictionary definition of something if we wanted everyone to be perfectly right all the time, but it just doesn't matter that much. However, if you want to start up a coalition to get the entire lossless community to start saying "lossily compressed at some point" rather than "lossy", give it a shot.

George
07-21-2010, 11:07 PM
Wow, this post really makes me think I'm in the wrong place here... Do you have the slightest idea about audio formats? Seriously, you sound like you want to impress people with your oh-so-founded knowledge but have you ever looked at a file via spectral analysis? I doubt it because if you did, you wouldn't post such nonsense. Take high quality VBR MP3 or even MP3 pro and your magic won't work anymore.

Wow, seriously, i thought to give some help here, and for your information i had knowledge of audio formats for quite some time. I thought to spare a few time for checking the spectrum in the editor and i wasnt trying to impress anyone.
I have been using this "magic" for many years to check the quality of mp3 files, and trust me or not, it has worked. Im not saying that this is the best method in exsistence, but whatever, fuck this.


thats one way to do it. the last two bars are missing coz they represent the 20khz and 22khz frequencies, which the mp3 codec cut out. psycho-acoustic theory says most people cant hear them anyway.

Yep excactly :D
As I mentioned above, its the best method for checking the quality of mp3 files.
But its the same with flac. I have been getting high quality mp3 and flac for some time from the net and I have never needed to check with an editor the spectrum. It works, and i thought to give some help, but some people think that im just trying to get attention.
PS - Only a bar is missing, but i just coudnt catch in picture :D

Alpha23
07-21-2010, 11:09 PM
However, if you want to start up a coalition to get the entire lossless community to start saying "lossily compressed at some point" rather than "lossy", give it a shot.Lol, I quit. ;)

Alpha23
07-21-2010, 11:18 PM
Wow, seriously, i thought to give some help here, cause i had knowledge of audio formats for quite some time, and i thought to spare a few time for checking the spectrum in the editor.
I have been using this "magic" for many years to check the quality of mp3 files, and trust me or not, it has worked. Im not saying that this is the best method in exsistence, but whatever, fuck this.Will work for highly compressed MP3, ok. But it's not secure because other formats also save the higher frequencies (OGG for example). Winamp really isn't the way to get information about audio files and I don't understand what it's got to do with some special knowledge to know that MP3 cuts of high frequencies. That's something you don't need to lengthen that much with screens and text. Just looks a bit exaggerated. If you use that method to check MP3s that's your decision - but please don't recommend it to other users because it's highly insecure. I bet you won't see the difference between 240 kbps CBR and 240 kbps ABR solely based on the tiny spectrogram. Maybe the 240 kbps CBR file has better quality, which you can verify only with a spectral analysis like Adobe Audition offers.
So people, again:

USE ADOBE AUDITION TO CHECK THE QUALITY OF AUDIO DATA!

Thanks!

George
07-21-2010, 11:26 PM
Will work for highly compressed MP3, ok. But it's not secure because other formats also save the higher frequencies (OGG for example). Winamp really isn't the way to get information about audio files and I don't understand what it's got to do with some special knowledge to know that MP3 cuts of high frequencies. That's something you don't need to lengthen that much with screens and text. Just looks a bit exaggerated. If you use that method to check MP3s that's your decision - but please don't recommend it to other users because it's highly insecure. I bet you won't see the difference between 240 kbps CBR and 240 kbps ABR solely based on the tiny spectrogram. Maybe the 240 kbps CBR file has better quality, which you can verify only with a spectral analysis like Adobe Audition offers.


Ok ok, Im not trying to say that you can understand the type of quality of VBR here. If you put it that way, IT IS VERY INSICURE.
I was talking about transcode mostly, if a FLAC file is transcoded, it is easy to see it with that method. The OGG format is a completly different story! You are right about that, i know, but with ogg (at least for myself) is easy to check with the ear if it is compresed (at least in medium quality), and is even easier to notice that with FHG mp3. Im saying that, if you get lossless from a secure source, there is no need to go through spectral analysys, thats all.

Alpha23
07-21-2010, 11:33 PM
I was talking about transcode mostly, if a FLAC file is transcoded, it is easy to see it with that method. [...] Im saying that, if you get lossless from a secure source, there is no need to go through spectral analysys, thats all.Ok, maybe I didn't get your intention. ;) Yes, it's a quick way to identify a MP3-transcoded FLAC file. But not a OGG-transcoded one. ;) After all, if I want to check the quality of a FLAC file, I'll always have to look at it by spectral analysis because if I don't see any frequency-cutoff in Winamp, that doesn't mean that it's not transcoded.

Nisto
07-21-2010, 11:37 PM
.

George
07-21-2010, 11:43 PM
Ok, maybe I didn't get your intention. ;) Yes, it's a quick way to identify a MP3-transcoded FLAC file. But not a OGG-transcoded one. ;) After all, if I want to check the quality of a FLAC file, I'll always have to look at it by spectral analysis because if I don't see any frequency-cutoff in Winamp, that doesn't mean that it's not transcoded.

Absolutly right, but im just saying that if you get the flac from a good source or person (here in this thread for example ;) ) you just need that, there is no point in going through that hassle. Im not trying to force my method (mine works for me, yours for you :P ), im just trying to say that it saves time.

YukariZX
07-21-2010, 11:46 PM
uhhh, EAC has a spectral analyzer that i've used to catch quite a few lossy sources with, so if you're using EAC to rip your cds i don't know why you'd need yet another program just to check the spectrum.


This whole discussion if the 'source' X is already lossless/lossy is nonsense.

if you really think that, you don't know as much as you like to make it look, lmfao. as argued already in this thread, if you have something that was compressed in a way that degraded its audio quality, it is lossy. who gives a fuck about whether or not the rip is lossless, that much is a given. we all know it's lossless because we're using EAC and verifying it in 8 different ways with spectrals, accuraterip and whatever else. we care about whether or not the audio has been compressed in a way that stripped audio from it. if this has happened, the AUDIO is lossy. why do you think this thread you're posting in even exists? just some OCD way to rip things? no, we like the quality of lossless audio, of course. Otherwise we'd encode everything as mp3. If something is lossy, it's worth letting everyone know.

oh, and your little technical argument about "there's loss in this and that" is just pointless bro, and you're just trying to make a point that we don't really care about. stop trying to look smart.

Alpha23
07-21-2010, 11:47 PM
Absolutly right, but im just saying that if you get the flac from a good source or person (here in this thread for example ;) ) you just need that, there is no point in going through that hassle. Im not trying to force my method (mine works for me, yours for you :P ), im just trying to say that it saves time.So I guess we've come to terms, right? =)

LiquidAcid
07-21-2010, 11:48 PM
every black spot on the sprectral analysis (i.e. every missing frequency) is a loss of information, therefore the signal is lossy.
Doesn't make sense. You can only speak of a loss when you have a reference, so you can actually compare. You don't have that here, so there is no loss since you have no source which you can compare your signal against.
And a black spot in the graphical FFT representation just tells you that the frequency just isn't there. So what?! Maybe it wasn't even there when the whole thing was recorded, so your logic is going to backfire.

All this spectrum analysis relies on detecting certain pattern in the visual rep, and it's something that can give you a hint (if done right). It doesn't proof anything, keep that in mind.



If anyone could explain to me how the difference in bit storage (4,8,16,32) shows in the audio signal and moreover how the signal changes from 16 down to 4 bit, I'd be very happy!
Read something about pulse code modulation, e.g. the Wikipedia articles. Or something about DSP / digital signal processing in general.

George
07-21-2010, 11:49 PM
So I guess we've come to terms, right? =)

I guess yes :P
I hope someone finds that useful.

Nisto
07-22-2010, 12:08 AM
.

Alpha23
07-22-2010, 12:16 AM
Or, you could use a free software which is also a lot smaller and doesn't require plug-ins to read additional formats; Spek (http://code.google.com/p/spek/downloads/list). Just a little tip ;)

You can't change preset colors in the software (making it a little harder to spot transcodes), yet, but it's on its way!Thanks for the tip. Problem here is that there's no zoom/scroll or ANY function other than saving the spectrum. Just to show the differences,
here's Spectrum's view:
(http://img802.imageshack.us/i/afieryarrivalonaureliao.png/)
- second channel completely missing
- gritty resolution
- no distinction of quiet and missing frequencies (!!!)

and that's Audition's view:
(http://img291.imageshack.us/i/afieryarrivalonaureliaa.png/)
- zoomable
- fine-grained resolution
- clear distinction between quiet and missing frequencies

As for Spek's view, I couldn't even distinguish between OGG and MP3 VBR. It really has a high lerning effect to look at Audition's spectral analysis using different formats.


And a black spot in the graphical FFT representation just tells you that the frequency just isn't there. So what?! Maybe it wasn't even there when the whole thing was recorded, so your logic is going to backfire.That just made me laugh really hard. Use Audition and check out every audio CD you have if you want to. Then come back and post again. ;) To lift the secret: Black spots in the spectral analysis ONLY occur when the material is lossily compressed. You can distinguish very clearly between areas that are just low in frequency representation and those that are completely missing. Just take a look at the above screen, e.g. the area at 00:27, 17,000Hz - those black spots are from the compression and could NEVER come from the recording. Maybe it suffices to backfire at you again. ;)

Nisto
07-22-2010, 12:19 AM
.

YukariZX
07-22-2010, 12:21 AM
dude, don't listen to Liquidacid, lol.


Sure, you could use EAC, but not only do you have to browse 3 or 4 menus, decompress whatever fileformat back to wave, but you can also only open one file at a time in the Sound Processor (at least as far as I can see :p), it's a little tedious if you want to check several files.

touch�, my friend, you have a good point here. Didn't think of it like that. granted, i'm usually only browsing one file at a time, but you have listed some good reasons to use another program. i should probably check some other programs out.

Alpha23
07-22-2010, 12:30 AM
Last post for tonight from me. Just a little screen:

(http://img408.imageshack.us/i/wavogg.png/)

Upper sample is lossless (in my definition), the lower one is lossy (OGG -q10, best quality). I hope this shows the advantages of a good spectral analysis. If anyone can tell me another program that shows the difference this good, tell me. Here's the source sample, losslessly compressed (or whatever you want to call it in this case ;) ): http://www.filefront.com/17134558/comparison_wav_ogg.flac/
Have a good night.

Gradius2
07-22-2010, 01:39 AM
I use the last Sound Forge for those analysis, to me is better since I have "bionic eyes"... thank you!

alc123
07-22-2010, 03:26 AM
Actually, LiquidAcid is correct. Not all sounds (realistically, not all synthesised sounds) have a high-frequency presence. Since we're all so fond of Audition (I still use CoolEdit, same thing):

(http://img715.imageshack.us/i/62614220.jpg/)

That's a 440Hz tone, just as a very basic example. Obviously most real sounds have harmonics, but you have to be careful with anything that's digitally generated - or altered.

LavosPhoenix
07-22-2010, 05:22 AM
It's not really that hard. You just keep doing what you've always done, specify if the audio is a 1:1 copy from the source (disk, tape, vinyl, etc) (and what about album covers? They should be in png, considering you are already losing some data while scanning, and then throwing away even more for a format that doesn't need to exist in today's world), and if the source was mastered with what appears to be a lossless or lossy transfer.

Anyway, any news on Super Mario Galaxy 2?

mimee
07-22-2010, 07:47 AM
It's not really that hard. You just keep doing what you've always done, specify if the audio is a 1:1 copy from the source (disk, tape, vinyl, etc) (and what about album covers? They should be in png, considering you are already losing some data while scanning, and then throwing away even more for a format that doesn't need to exist in today's world), and if the source was mastered with what appears to be a lossless or lossy transfer.

Anyway, any news on Super Mario Galaxy 2?


This guy posted Mario Galaxy 2 -FLAC already>


look here *Varion's Album*:
http://forums.ffshrine.org/showpost.php?p=1510572&postcount=1

yasunori kato
07-22-2010, 12:33 PM
ReUpped:

Contra Spirits [KICA-7604] [FLAC/log/cue/m3u/Scans]

info: http://vgmdb.net/album/696

link:
http://www.hotshare.net/en/file/278228-561077655c.html

PW: ffshrine-kato

enjoy......

D!zzy
07-22-2010, 01:23 PM
Fresh stuff! :)

Both CDs ripped by roxas. I just edited .cue-files because of kanji.


Yoko Shimomura
LAST RANKER Limited Soundtrack - Piano Trio Arrange -
FLAC (IMAGE)|CUE|LOG|SCANS|122 MB|5 TRACKS
http://vgmdb.net/album/18840

Download:
http://rapidshare.com/files/408376511/lrls-pta-_flac_.rar or http://depositfiles.com/ru/files/y8zwgnz7w or http://hotfile.com/dl/56759586/e8d34f3/lrls-pta-(flac).rar.html or http://uploading.com/files/6a5dm6dc/lrls-pta-%2528flac%2529.rar/ or http://www.2shared.com/file/eND5s1Vu/lrls-pta-_flac_.html

Password: X5fc0wY

Masashi Hamauzu
Piano Collections FINAL FANTASY XIII
FLAC (IMAGE)|CUE|LOG|SCANS|193 MB|10 TRACKS
http://vgmdb.net/album/19572

Download:
http://rapidshare.com/files/408374493/pcff13_flac_.rar or http://depositfiles.com/ru/files/aleplucej or http://hotfile.com/dl/56755557/8f9e5e3/pcff13(flac).rar.html or http://uploading.com/files/fdbf13b8/pcff13%2528flac%2529.rar/ or http://www.2shared.com/file/SSCvh12r/pcff13_flac_.html

Password: X5fc0wY

Enjoy! ;)

LiquidAcid
07-22-2010, 02:25 PM
@Alpha23: What alc123 said. I know how such a 'spectral analysis' is generated (fast discrete fourier transform) and I also know why the representation of a signal in the frequency domain is better for (lossy) compression techniques.

Your 'clear distinction between quiet and missing frequencies' probably comes from the fact that _recorded_ signals have a noise floor due to the analogue techniques involved. In a pure synthesized sample setup this doesn't have to be the case, so this noise falls away and with that your distinction between quiet and missing.

Zetto
07-22-2010, 06:00 PM
@YukariZX: I think it's time for an apology towards LiquidAcid.

There are always different views about things, where discussion is appropriate, as long as it is done in an objective and not abusive manner.

Maybe we should stop ranting and focus again on what's important in this thread. The Music and Sharing of the same.

LiquidAcid
07-22-2010, 06:07 PM
@Zetto: Not really necesarry, he/she's on my ignore list so I can't see what he/she writes anyway :)

yasunori kato
07-22-2010, 06:48 PM
Reupped:

Konami - Dracula ~Music Collection~ [VX010-J1] [FLAC/cue/log/m3u]
info: http://vgmdb.net/album/5034

Link: http://www.hotshare.net/en/file/278410-85623875bd.html

PW=ffshrine-kato

konami!...i mean.... Enjoy!

41647269616e
07-22-2010, 07:36 PM
Yoko Shimomura
LAST RANKER Limited Soundtrack - Piano Trio Arrange -
FLAC (IMAGE)|CUE|LOG|SCANS|122 MB|5 TRACKS
http://vgmdb.net/album/18840


Thanks for that!

mimee
07-22-2010, 07:38 PM
@YukariZX:
Maybe we should stop ranting and focus again on what's important in this thread. The Music and Sharing of the same.


I agree.. past pages its been like 'lets see which nerd outsmarts the other nerd" over and over.. Doesnt matter IF someone doesnt know the frequency in 1 byte of an ACT235 File on a spectrum of E = mc2. *hope you get the joke* no need to be rude to other comments or points of views.

Conclusion: get your flac and be happy - you guys over working your head with this :p

George
07-23-2010, 12:02 AM
I agree.. past pages its been like 'lets see which nerd outsmarts the other nerd" over and over.. Doesnt matter IF someone doesnt know the frequency in 1 byte of an ACT235 File on a spectrum of E = mc2. *hope you get the joke* no need to be rude to other comments or points of views.

Conclusion: get your flac and be happy - you guys over working your head with this :p

Most beautiful comment in this thread :D

The Scoreguy
07-23-2010, 12:33 AM
Left 4 Dead OST or Left 4 Dead 2 OST anyone?

Zetto
07-23-2010, 12:36 AM
Fable II Original Soundtrack
Russell Shaw & Danny Elfman




FLAC / LOG (100%) / CUE
Accurately ripped (confidence 5)


Tracklist:

01. Fable Theme (1:43)
02. Old Town (3:02)
03. Bowerstone Cemetery (3:59)
04. Bowerlake (6:23)
05. Wraithmarsh (4:09)
06. Fairfax Castle (2:26)
07. Westcliff (3:45)
08. Oakfield (3:38)
09. Bowerstone Market (4:28)
10. Shadow of Evil (4:27)
11. Howling Halls (4:29)
12. Marcus Memorial (2:46)





Download (hxxp://hotfile.com/dl/56854093/5509267/fiiost.zip.html)

password: zetto-san



The one currently up is a range WavPack rip with embedded cue. So I uploaded a proper split track rip.

EDIT: maybe "split track rip" is a bit confusing. of course this was ripped to separate tracks from the beginning.

Sirusjr
07-23-2010, 03:56 AM
Fresh stuff! :)

Both CDs ripped by roxas. I just edited .cue-files because of kanji.

[center]Yoko Shimomura
LAST RANKER Limited Soundtrack - Piano Trio Arrange -
FLAC (IMAGE)|CUE|LOG|SCANS|122 MB|5 TRACKS
http://vgmdb.net/album/18840

Download:
http://rapidshare.com/files/408376511/lrls-pta-_flac_.rar or http://depositfiles.com/ru/files/y8zwgnz7w or http://hotfile.com/dl/56759586/e8d34f3/lrls-pta-(flac).rar.html or http://uploading.com/files/6a5dm6dc/lrls-pta-%2528flac%2529.rar/ or http://www.2shared.com/file/eND5s1Vu/lrls-pta-_flac_.html

Password: X5fc0wY

Thanks much!
One thing, the cue file here needs a MINOR change to work properly. The quotation marks around the last two words of the first track name confuse the software. So if you open it up and remove them it works properly.

Feider
07-23-2010, 06:34 AM
Thanks for the share, D!zzy! :D

joypad
07-23-2010, 09:01 AM
Left 4 Dead OST or Left 4 Dead 2 OST anyone?

left 4 dead had music?

LavosPhoenix
07-23-2010, 10:45 AM
mimee: Thanks very much, I just figured it would have been posted here.

yasunori kato
07-23-2010, 11:58 AM
Reupped:

Konami MSX Super Best Antiques [KICA-7909~10] [info: http://vgmdb.net/album/7335]
Links: disc 1: http://www.hotshare.net/en/file/278560-4390063678.html
disc 2: http://www.hotshare.net/en/file/278710-404627225e.html

Enjoy OnTopic!

keirondrk
07-23-2010, 01:02 PM
If you dont care about LOG + CUE,check my Links in the SIG.

Hi there checking out your links for the biohazard flac soundtrack remix album.. been looking for that everywhere.. but when I click the link to get links for files "November 2009" txt file I go through the having to do the surveys before it activates the download but it never gets anywhere.. spent nearly a hour going around doing surveys before I gave up :)

any help possible thanks ?

think I've just found your links on one of your other pages :)
thanks.. SOLVED

wachedeuzo
07-23-2010, 01:20 PM
My next upload : http://vgmdb.net/album/19572

My order was shipped today. :)

yasunori kato
07-23-2010, 02:17 PM
Reupped:

Metal Gear/Metal Gear 2- Solid Snake Music Collection [VX105-J1] [info: http://vgmdb.net/album/5993]
Link: http://www.hotshare.net/en/file/279174-529691381d.html

PW:ffshrine-kato

SSGotenksUFO
07-23-2010, 02:54 PM
Reupped:

Metal Gear/Metal Gear 2- Solid Snake Music Collection [VX105-J1] [info: http://vgmdb.net/album/5993]
Link: http://www.hotshare.net/en/file/279174-529691381d.html

PW:ffshrine-kato

Thanks a lot for this. :)

The Scoreguy
07-23-2010, 02:54 PM
left 4 dead had music?

http://left4dead.wikia.com/wiki/Left_4_Dead_Soundtrack

Sirusjr
07-23-2010, 03:22 PM
My next upload : http://vgmdb.net/album/19572

My order was shipped today. :)

My next lossless post:
http://vgmdb.net/album/19567
Ordered last night!

yasunori kato
07-23-2010, 04:31 PM
ReUp:

Metal Gear >> Solid Snake Music Compilation of Hideo Kojima - Red Disc [KICA-7929] [FLAC/cue/log/m3u/scans]

[info: http://vgmdb.net/album/749]

Link: http://www.hotshare.net/en/file/279271-323653538f.html

pw:ffshrine-kato

enjoy!

tulala
07-23-2010, 06:08 PM
Yeah sirusjr, the new yoko shimomura ! Hope it's good.

Sirusjr
07-23-2010, 06:19 PM
Yeah sirusjr, the new yoko shimomura ! Hope it's good.

Well the game-rip is awesome and the themes in the Piano Trio album are awesome so it seems at least it will be better than xenoblade in which Shimomura only composed a few tracks. Plus it is very classical oriented and if the guy who arranged the piano trios also worked on the soundtrack its going to be awesome.

GET9
07-23-2010, 07:14 PM
2nd try, does anyone have the Tekken Tag, Panzer Dragoon and Titan Quest OST's?
The links are dead. Please and thanks :)

Arutoa
07-23-2010, 09:22 PM
I may or may not be uploading "PERSONA MUSIC LIVE BAND" soon. My birthday is soon and I'm getting it imported. It depends on if I'm able to use the computer with a working disc drive.

yasunori kato
07-23-2010, 10:47 PM
Reup:

NEO-GEO - DJ Station [PCCB-00244] [FLAC/cue/log/m3u/scans]

Link: http://www.hotshare.net/en/file/279361-56398140a9.html

pw:ffshrine-kato

enjoy!

The Scoreguy
07-24-2010, 02:23 AM
Does anyone have the complete Gears of War II OST? It'd be very much appreciated.

LeonardoGolden
07-24-2010, 02:42 AM
Guys, still requesting a proper rip of SMG2.



I'd get the one posted but I really don't like that the gaps weren't appended to the previous track.

yasunori kato
07-24-2010, 02:49 AM
hello again,

Reupped these rare/obscure albums [FLAC/cue/log/m3u/scans]:

Kanzen Kouryaku Kyokugen / Pleasure Hearts [Primitive Sound - PSCD-1001]
info: http://vgmdb.net/album/17784

http://www.hotshare.net/en/file/279435-74402212d5.html


Shuumatsu no Sugoshi Kata (for MSX) Original Sound Track [Primitive Sound PSCD-1002]
info: http://vgmdb.net/album/8536

http://www.hotshare.net/en/file/279504-262825767e.html


PW: ffshrine-kato


enjoy!

Lorem__Ipsum
07-24-2010, 10:18 AM

Akumajo Dracula Gallery of Labyrinth Original Soundtrack [LC-1541~2]
Michiru Yamane, Yuzo Koshiro
2007
FLAC tracks, CUE sheet, LOG file
Download link (http://www.mediafire.com/?sharekey=329dde000d815952c7c0eef7f657f3963f239c32 1d2ddb693e58a3f5b8f5c0140fe10da0242231531e2a46ef95 d0f54f)
The password is bright blue blazer (http://www.google.com/).
For those having trouble extracting files with UTF-8 characters: 7-Zip (http://www.7-zip.org/)
For those having trouble playing files with UTF-8 characters: Foobar2000 (http://www.foobar2000.org/download)

Marceau
07-24-2010, 12:12 PM
Hi guyes !

Does anyone could reupload in lossless this one :

Immortal 3 (Amiga Soundtracks)



Thanks a lot !

alc123
07-24-2010, 01:56 PM
If you've got a Waffles account you can find it there. The Immortal series are in my bookmarks at the moment...

bobbynogs
07-24-2010, 02:53 PM
Absolutely brilliant collection, thank you.

LiquidAcid
07-24-2010, 06:40 PM
I intend to rip Grandia Original Soundtracks II (http://vgmdb.net/album/127) in the next few days.

I also bought some rare album in the last weeks, so if there's some interest I could slowly rip these:
GUN HAZARD Original Sound Track (http://vgmdb.net/album/2681)
Soukaigi Original Soundtrack (http://vgmdb.net/album/56)
parasite eve Original Soundtrack (http://vgmdb.net/album/59)

tulala
07-24-2010, 07:20 PM
A proper rip of Soukaigi would be awesome :)

Lorem__Ipsum
07-24-2010, 08:34 PM

Perfect Selection Dracula ~NEW CLASSIC~ [KICA-1103]
Jun Irie
1992
FLAC tracks, CUE sheet, LOG file
Download link (http://www.mediafire.com/?sharekey=d5bd400ac845055777292866abee60ce5c13819a 8199531a30d826f56a31d2ac497edca9bb38b5322c2109db4c 1a78d9)
The password is bright blue blazer (http://www.google.com/).
For those having trouble extracting files with UTF-8 characters: 7-Zip (http://www.7-zip.org/)
For those having trouble playing files with UTF-8 characters: Foobar2000 (http://www.foobar2000.org/download)

Nisto
07-24-2010, 09:10 PM
.

Yggdrasil_404
07-24-2010, 09:12 PM
Requesting: GHOST TRICK Original Sound Track / VGMdb link (http://vgmdb.net/album/18731)

Also, thanks for uploading the albums from the Last Ranker.

Zetto
07-24-2010, 10:37 PM
I intend to rip Grandia Original Soundtracks II (http://vgmdb.net/album/127) in the next few days.

I also bought some rare album in the last weeks, so if there's some interest I could slowly rip these:
GUN HAZARD Original Sound Track (http://vgmdb.net/album/2681)
Soukaigi Original Soundtrack (http://vgmdb.net/album/56)
parasite eve Original Soundtrack (http://vgmdb.net/album/59)

As far as I am concerned: There's always interest in these nice rips you do, Liquid. Merci Beaucoup.

"Liquid". reminds me of mgs1.

EDIT: oh yeah, since nobody did it and I feel the need someone should do: thanks kato for your great re-ups recently!

And thanks Lorem for the Dracula New Classic share.

LiquidAcid
07-24-2010, 10:46 PM
"Liquid". reminds me of mgs1.
Not related. Source is a funny discussion in chemistry class some years ago (when I was still in school).

@Yggdrasil_404: Reupping roxas' rip of GT, could take a while.

Akashi San
07-24-2010, 10:54 PM
Can anyone re-up Espgaluda and Ibara soundtracks? http://vgmdb.net/album/171
http://vgmdb.net/album/18896

Edit: I found them myself. Thanks!

LiquidAcid
07-25-2010, 12:26 AM
Requesting: GHOST TRICK Original Sound Track / VGMdb link (http://vgmdb.net/album/18731)

Part 1 (http://anonym.to/?http://www.filefactory.com/file/b2b46af/n/gtost.7z.001)
Part 2 (http://anonym.to/?http://www.filefactory.com/file/b52eed9/n/gtost.7z.002)

Passphrase: 444c242c6c41d8a9a8cf6df0ff4d07a4