77 minutes, 277 MB (FLAC) / 97 MB (MP3-V0)
This album includes all 23 songs played by the boredom-slashing Lucky Lobby Ball; music spanning almost the entire The Legend of Zelda series!
As any Tri Force Heroes player knows, these MIDI-like sequences start out slow, but get faster… and faster… and faster…
These songs were recorded via Line-In and touched up to near-perfect quality. They took some technical trickery, including minor audio hacks. Many more details are in the included readme.txt file. All files are timed to CDDA standards and fit nicely onto 1 audio CD.
Download Links: FLAC (https://mega.nz/#!H9Qg2BwI!-TW_M4h06qwBhnuvc3dn9d8BAPg8Mn9YToG0c-0x8gA) / MP3-V0 (https://mega.nz/#!q5gRRIbZ!nRmum1c-iKZhIhpqGOFhxCf2aDm51N0e33WaWAZmDEo)
Once again I hope you enjoy this release. With this, all the music from Tri Force Heroes is now available.
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What, am I missing something?
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. . .
Oh, that’s right! I almost forgot the Bonus Album!
77 minutes, 344 MB (FLAC) / 87 MB (MP3-V0)
All of the Lucky Lobby Ball songs… in 8-bit "Timeless Tunic" form. 😀
Download Links: FLAC (https://mega.nz/#!LtQXVKyB!RcOwWsR2_XZEIq_ABlsJ0NtNBgoZQmMTKYx4znB0coM) / MP3-V0 (https://mega.nz/#!Sg4yBY7J!J9zGIruJodmMRHW2SHZ4RCEyMhHmiPvceEvp2Hwik7A)
Now we’re done for real. Enjoy!
Ah, thanks… I suppose people can use that if they want. 🙂
I was making a new picture featuring the lobby from the game, but it was taking a long time and I just wanted to post the music.
Edit : just wondering, is there a way to fix the noise background ?
I appreciate that! The Links are wearing the Timeless Tunic in that picture, so I wanted to use it only for "Timeless Tunes". But maybe I won’t bother to make a new picture.
Interesting, i’ll take a listen as soon as possible.
Edit : just wondering, is there a way to fix the noise background ?
There is usually a way. Which noise are you talking about?
I edited the game’s ROM to remove the Castle music, and most of the sound effects. After recording, sometimes there is a bit of "fuzz" in the sound, but if it’s very minor then it can be removed with a noise reduction filter. So these recordings are about 99.9% noise-free. 😉
Thank you.
There is usually a way. Which noise are you talking about?
I edited the game’s ROM to remove the Castle music, and most of the sound effects. After recording, sometimes there is a bit of "fuzz" in the sound, but if it’s very minor then it can be removed with a noise reduction filter. So these recordings are about 99.9% noise-free. 😉
I don’t know how to remove Zelda:OOT3D sound effects ?
How to modify bcsar file ?
How to modify bcsar file ?
I just used a hex editor (there are lots of free ones on the internet). You can extract all the sound effects with this program (https://gbatemp.net/threads/3ds-cwav-dumper.361437/), and their file names will be hex numbers, like "0x0B128E0.bcwav" for example. That number is the sound’s location in the BCSAR file. So I open the BCSAR in a hex editor, go to that location, scroll down a little bit until I see the "DATA" section of the sound, then replace all the data after that line with 00’s.
If you need a better example, I can do one with screenshots.
If you need a better example, I can do one with screenshots.
I see, thank you!