igor.kovalsky
03-01-2018, 11:50 AM
Check out Jesper Kyd's "Additional soundtracks" (additions to the official releases with much more music) and a lot of Jesper Kyd's staff
==> here! <== (Thread 182964)

and not Jesper Kyd's various soundtracks and compilations
=> here! <= (Thread 185581)

__________________________________________________

Here is my
Unreleased Game Music Youtube Channel (https://www.youtube.com/channel/UCrn2KAOgK_VQIOca_00Aebg),
where I posting all this staff. Your likes or subscriptions will be much appreciated, it is your help to make the channel more known and to make
more people find, listen and download all this unreleased music!
Lots of thanks for your help =)


Do not hesitate to leave a comment, if you liked my work. Will appreciate it a lot!


Wolfenstein: The New Order Full Unreleased Soundtrack Concept Album (Mick Gordon)



The official OST album of the "Wolfenstein: The New Order" wasn't satisfying at all, it contained only a small part of this game's music, and didn't contain lots of great pieces. The gamerip on the other hand is quite unlistenable. The music in this game is heavily interactive, lots and lots of samples in the gamerip are very short (10-20 seconds), because they are pieces of music, that the game builts interactively during the gameplay. Because of this larger part of this game's music was available to be fully listened only in the game itself. So I decided to make a full soundtrack of The New Order game, that would contain all the tracks from it, mixed properly, like if these were actually released.

But, some tracks in this game were played only during the cutscenes, and the cutscenes in this game are prerendered video files. So, each cutscene have a single audiotrack for it, that contains the cutscene's music and SFX alltogather, unseparatable, so large part of the music from this game available only with all these SFX sounds (at least without the characters speaking). So, during all this work I came with another idea for this soundtrack, that could use the issue described above for the better.

Since some parts of the "Wolfenstein: The New Order" soundtrack were inspired by Pink Floyd's music (imo), I decided to make this OST in a form of a concept album (as Pink Floyd often did with their works). This approach gave me an opportunity to play with different ways of connecting different tracks with each other, making some kind of a solid audiotrack (approach, often used in lots of concept albums out there), and most importantly I managed to incorporate almost all these cutscenes music with SFX into this, so it would still have the sound effects (which are basically unseparatable from the music), but would sound organically and be even benefitial to the complete picture as a whole.

In the end I made up 3 discs of this game's soundtrack, which contain most of the music from the game. Some of the tracks were not included to it, because I had to not make this thing too long (and still I failed with it lol), and I excluded the most uninteresting music pieces and the most repetative tracks. All 3 discs are 1 hour 15-20 minutes long.

You can check out this work of mine without downloading it to have a complete picture of what I did, here:
"Wolfenstein: The New Order Full Unreleased Soundtrack Concept Album" on Youtube: https://www.youtube.com/watch?v=vv55Lw8rZ-U&list=PLiVSF2AAhkqfqK490PKB9H522XYTZCRQC&index=1

Togather with this I also made a compilation of all the game's music pieces separately, where each track is a separate file without any transitions and all that stuff. This compilation contains all the music from the game, unlike the "concept album" thing, with different variations of some tracks and all the pieces that were not included to the "album". You can also check out all of this stuff on my Youtube channel, if you like (here the link to the playlist: https://www.youtube.com/watch?v=z5zkuT5ky5c&list=PLiVSF2AAhkqdkDB2JpQzzMCDwsLQWeTid ), but I guess it is better to show some particular examples of tracks, I mixed, that represent this work the best:

Airplain Crush (https://www.youtube.com/watch?v=d4Ccc5CjPI4)
Mother of all Headaches (https://www.youtube.com/watch?v=VETqyy9kOCY)
Breakthrough (https://www.youtube.com/watch?v=EHgXVkQdx3Y)
Nautica Lobby Fight (https://www.youtube.com/watch?v=Z3HE49gWJOQ)
Bridge Combat (https://www.youtube.com/watch?v=Boia3iQP1Aw)
Back to Work (https://www.youtube.com/watch?v=eXsMyfQdZTM)
Compound Halls (Main Theme variation) (https://www.youtube.com/watch?v=7g1YN8uHiYo)
Ransacked (Full Version) (https://www.youtube.com/watch?v=qBCYmH0J_kk)

After finishing the whole thing I also decided to make covers and booklets for the album I mixed, and I included a compilation of Neumond Classics to the whole thing as a 4th disc. You can check out how this whole thing looks below.

Unfortunately, the audio quality of the material, extracted from the game files, is not very good, but it is all we have, togather with the official released album. It's filled with tons of clicks and hisses, that extremely distruct from listening to it, so I made my best to clear it from all this annoying shit. Though it made the tracks much more nice to listen, still the audio quality stays not very good. Also, lots of the game's music play during cutscenes, and we have these tracks only togather with all the rest of the cutscenes sounds. But the format of the compilation, that I decided to use here, allowed me to incorporate these SFX filled tracks to the whole picture quite well, I hope.

Gamerips, used for mixing this compilation:
VladlenCry's rip for the gameplay music (http://forums.ffshrine.org/member.php?u=830947)
Alpha23 rip with all the gameplay and cutscenes music (Thread 119745)
Thank you very much!

The concept album compilation:

Composed By: Mick Gordon
Year Released: 2014
Format: MP3 320 kbps
Size: 1 GB
[B]Runtime: 3h 55m (+30 min of Neumond Classics)
Tracks: 84 (+11 Neumond Classics tracks)

Tracklist, album arts and download link:

Tracklist:





Some of the album arts:








You can check out all the arts fully here: https://www.tumblr.com/blog/unreleasedgamemusic

The main idea of the theoretical physical look of this album is two 2CD transparent jewel cases: first 2CD jewel case with the concept album cover arts and booklet and discs 1 and 2 of the concept album, second 2CD jewel case with Neumond recordings covers and booklet, disc 3 of the concept album and a disc with the Neumond tracks. There are two versions of the boxes arts in the downloadable archive: folder with pictures of how the arts should look like, if they would be printed and stamped properly, and folder of pics, adjusted for printing in case you're crazy as me and would like to print all of this on paper and discs (in 300 dpi). Obviously, there are no watermarks on the pics in the downloadable archive.

Download link to the concept album in MP3 format: https://dl.orangedox.com/oTrMHzqe4c4iBaMNMb
(it contains the 3 discs solid audiotracks files as well as all the tracks form these discs separated from one another)




The separated tracks compilation:

Composed By: Mick Gordon
Year Released: 2014
Format: MP3 320 kbps
Size: 792 MB
[B]Runtime: 5h 30m
Tracks: 112

Download link:
https://dl.orangedox.com/A2LKMbq40UjCe9Zpvs



Solid album discs tracks and all the separate tracks in OGG:

This archive contains only the 3 discs solid audiotracks of the concept album thing and all the separate tracks from the second compilation. It does not contain the separated tracks of the concept album discs, only fully separated tracks of the second compilation. Also it does not contain the album arts, only OGG audio files.

Download link:
https://dl.orangedox.com/YaaVHmpO6upGoo8q9e




Also, check out my "Wolfenstein 2: The New Colossus Unreleased Soundtrack mixes!
On Youtube: https://www.youtube.com/watch?v=MXShjk6mOA4&list=PLiVSF2AAhkqcD4ITDyP6UF5ESV0KUGTCi
Post on ffShrine: Thread 222175

pabstbr
03-01-2018, 07:31 PM
Wow man, many congrats for imagining this and seeing it through!
:bearclap:

I once tried to cut and paste together some tracks from a game that had a similar music content of "snippets" that are procedurally linked during game play, but threw up my hands! It was too frustrating for me! So I have great respect for your perserverance!

If you ever are looking for a new challenge to take on the game was "Blue Estate", it's on Steam. It's a bit NSFW in some respects but I see "Kane and Lynch" in your Youtube playlist so it shouldn't bother you, just a warning for all readers since I'm dropping a link.

http://store.steampowered.com/app/305380/Blue_Estate_The_Game/

But I'm just throwing this out there, no need to consider this an explicit request or response necessary.


Again many kudos on the final outcome with all the finishing touches, including art!

igor.kovalsky
03-02-2018, 08:44 AM
Glad you liked it! Enjoy!

Oooph, my main challenge is to somehow finish at least what I started doing already, not speaking about what I want to do afterwards xD

NCFirebolt21
03-02-2018, 09:26 AM
Thanks for your efforts! just started playing W-TNO recently and it's brilliant :)

Capomaster
03-03-2018, 12:28 AM
I was waiting for this! Thank you so much!

reppa35
03-03-2018, 05:51 AM
Thanks

dvoid
03-03-2018, 09:30 AM
Thanks! Brilliant Work

Cowabun
03-22-2018, 03:19 AM
Superb work! Will you do Wolfenstein: The Old Blood soundtrack in same maner?

hazardic
03-22-2018, 06:54 PM
wow just noticed - a titanic job!
i've noticed tracks from concept album compilation somehow have different times than separated tracks compilation - any reason for this and why? seems i don't get it

igor.kovalsky
03-23-2018, 03:24 PM
wow just noticed - a titanic job!
i've noticed tracks from concept album compilation somehow have different times than separated tracks compilation - any reason for this and why? seems i don't get it

Enjoy ^^
1 hour 20 minutes is the max time length a single standart audio CD can contain. And because I made this the way to represent how this album could look like, if it would be officially released as a physical release, I had to shorten some tracks, so that each complete disc won't be longer then 1 hour 20 minutes. So yes, the compilation of separate tracks contain not only some tracks, not included in the 3CD version, but also some of the tracks there are longer. Basically, separate tracks compilation is a full soundtrack of the game, when the 3 CD version is not, but containing the most interesting music.

MasterMonk360
03-23-2018, 04:41 PM
I'm happy to see the other tracks in Wolfenstein: TNO get some love. I downloaded a raw rip-esque version of the soundtrack which had the songs chopped into bite-sized pieces so to see someone go above and beyond to compile it together and make it look official is wonderful.

Good job.

igor.kovalsky
03-23-2018, 07:59 PM
I'm happy to see the other tracks in Wolfenstein: TNO get some love. I downloaded a raw rip-esque version of the soundtrack which had the songs chopped into bite-sized pieces so to see someone go above and beyond to compile it together and make it look official is wonderful.

Good job.

Thank you! Glad you liked it :)

hazardic
03-23-2018, 08:24 PM
Basically, separate tracks compilation is a full soundtrack of the game, when the 3 CD version is not
oh now i see. thanks for clarification! and thank you for your great work cause obviously all game music in one place is always hard to find. like the new W:TNC - there are so many ambient music before the fight i love here, but for now there is no way to get it

Kitezh
03-24-2018, 09:18 AM
Thanks for the unreleased stuff!

massivejohn
10-22-2018, 09:44 PM
Will check it out -- thanks for the effort you put into this!

DEKKERcz
10-20-2019, 01:10 PM
Awesome upload! Thank you

defender_ctr
10-23-2019, 07:14 PM
igor.kovalsky, how is it that I haven't found your content before this??? Wow, just wow... what you do is amazing, seriously. I subscribed to your YouTube channel as well.

This trend of breaking up videogame music into smaller audio chunks is starting to become very popular in games. While it creates an awesome custom experience in the game, it makes extracting a soundtrack all but impossible.

Personally, I'm a huge Remedy Entertainment fan. The soundtrack for Alan Wake is an all-time favorite of mine. When Remedy released the game Quantum Break I was very excited. The in-game music was amazing as well (at least in my opinion). The officially released soundtrack was good but it just didn't capture the feel I got from the game. I thought I'd just find a way to extract the game files and get the music that way. Long story short, I did, but was disappionted to find it was only small chunks of music that played based on what was happening on-screen. Either way, for those interested in how this works there are a bunch of videos on it especially for Quantum Break, one example here: https://www.youtube.com/watch?v=5c57WAMTS_U

Either way, I have no idea how you do it, but the time it takes to do so must be insane and for that I appreciate it a lot! Keep up the hard work. I will be listening to your work for a long time to come.