emuxer
08-27-2011, 07:58 PM
*IMPORTANT* Since the title cannot be changed and to encourage others to upload their rips from real sources, MP3's, OGG's, WMA's and others will also be allowed as long as they comply with the rules below. Try to encode at good bitrates. Lossless will still be the main option.

Because of the mess at "The Lossless Video Game Soundtrack Thread (Thread 64743)" that started a couple of weeks ago, I decided to start this one to keep that one with official releases only and to preserve the sound of games that are very likely not to have official releases or have been skipped from those. Of course, to achieve this, there will be some rules:

Post the source that you used to make your recording. These can be, but not limited to: Game Console, Original Cartridge, Copied Cartridge, Original CD/DVD, Copied CD/DVD (preferably 1:1 copies), CD Audio, "Hardfile" (XA, ADX, MOD, etc, except for sequences) Absolutely NO TRANSCODES, NO EMULATORS (unless it is extremely necessary to fill in for a missing sound or an SE-less version and others but not for a complete rip, if you do this, please be honest and mark the files as such along with the best recording you can get from the REAL game if possible; this rule does not include rips with sound from official collections or stand-alone consoles). If you are re-uploading and you weren't the "ripper", please be honest and say so.


If you are new to Lossless encoding, read the small guide at "The Lossless Video Game Soundtrack Thread (Thread 64743)"

Next is a starters guide to make better recordings from your games:
Always check the sound input level, a low level will deliver white noise, a high input level will deliver cracking noises, you'll see in the graph of the recording program when the recorded sound is to low or to high, if you alter the volume after the recording, the noises will remain there. Try always to loop twice and fade with a bell envelope (check the help file of your recording program). That will give your recording a professional touch. If you need to use Noise Reduction, try not to use 100%, this can create severe annoying noises similar to those that old MP3's at 128kbps give. Make several tries without deleting the master recording until you get a good noise reduction. If you need to use a CD copy, make sure it is a 1:1 copy, bad copies can have corrupted files or have CD Audio with artifacts ("popping") Avoid the use of the following to make the recordings: Atari 2600 and Famicom/NES pirate clones Genesis/MD models/clones other than Model 1 (the one with the headphone jack) Backwards compatible hardware. (only a few are good, some examples are MD Model 1 for SMS, SMS/Mark III for SG-1000, MSX1/2/2+, Original PS 2 for PS 1, Atari 7800 for 2600.) (The Super Game Boy is also good for original GB games. However, some games also use the SPC chip of the SFC.) MIDI files, PS SEQ files and other sequence files need emulators in order to play them without the real hardware because they only contain information on how the sound engine must run, these are not to be considered as allowed hardfile rips. Trackers are different since they have sound samples and the instructions to play them.

For Lossless rips from emulated files check this thread (Thread 94775)

KGN-004
08-27-2011, 09:50 PM
No emulator transcodes? So you mean no transcodes of nsf, gbs, spc, e.t.c. done with emulators on our computer? Well that's dumb. This thread is pointless then, since the "mess" you are referring to at the lossless ost thread was mostly about people posting that type of thing (most of those posts are arcade, gameboy, snes, nes, megadrive, etc music transcodes done with rip files and emulators). The suggestion was to make a separate thread for that sort of thing. And so you make a rip thread with a rule prohibiting it? I don't see how that's going to help clean up the lossless ost thread.

The Ultimate Koopa
08-27-2011, 10:26 PM
Exactly, I thought that was the point. This is almost just a copy of the "Video Game Soundtracks" one, if you can use CDs as your source.
GBS, SPC, USF, GSF, VGM, 2SF, etc, are all "Video Game Rips". As we were saying, this was the main reason for a topic like this to be made. It's like Nintendo telling developers that are making a 3DS game that there must be "NO 3D whatsoever".

Also, sometimes emulated rips like these can actually sound better than the actual game. SPCs for example can be made to sound higher quality than the original SNES.

In short... the other thread is really for "official soundtracks", right? So, if the rip isn't from an official soundtrack, then where the hell else are they from? For example, if there's a Super Mario 64 rip, it's either from the OST, or the USF set... this is literally pointless.
"Lossless Video Game Soundtracks" should be for official soundtracks.
"Lossless Video Game Music Rips" should be for rips (GBS, SPC, USF, etc)

For example, how in freaking God's name do you expect people to upload a full FLAC rip of games without using "emulated sound formats"?
Try ripping a SFX-less version of, I dunno, Mario Golf 64, or Yoshi's Story. Some games have a Sound Test, but then, how do you know if you're getting the best quality? (50 Hz vs 60 Hz, NTSC vs PAL, and junk like that, can make a difference, can they not?)

Here's a few posts by the above poster:

They're allowed. You just have to clearly mark it as a game rip.


Yeah, well his and alc123's opinion regarding game rip transcodes is retarded. They are good and useful.

You can't burn an nsf, usf, e.t.c. to a CD and play it.


Yeah. Most of what I've contributed to this thread are nsf, gbs, and spc transcodes. :P And Jessie and peoples haven't said anything about it not being allowed in this topic. And Sirus, the OP, says it's fine as long as it's marked as a game rip.

The very thing that there must be "ABSOLUTELY NO" versions of, is the very reason this topic was made.

Imagine having a topic about Console Mario games, but people want to talk about Super Mario 3D Land, but it's "off-topic", and then creating a Handheld Mario topic, for handheld Mario games, but saying "ABSOLUTELY NO SUPER MARIO 3D LAND DISCUSSION". Or heck, a stag party, where no males are allowed... not even the guy getting married.

So here's a simple question.

Where do you put FLACs transcoded from USFs, SPCs, GBS, etc?

emuxer
08-28-2011, 12:44 AM
Exactly, I thought that was the point. This is almost just a copy of the "Video Game Soundtracks" one, if you can use CDs as your source.
It's not the same using a Game CD than an official CD OST. Most music from CD or DVD games are not even released in Audio Only formats.


GBS, SPC, USF, GSF, VGM, 2SF, etc, are all "Video Game Rips". Also, sometimes emulated rips like these can actually sound better than the actual game. SPCs for example can be made to sound higher quality than the original SNES.
Yes, they are game rips, but when you want to hear, let's say, Jimmy Hendrix, would you like to hear a recording using synthezisers or from people who can imitate the instruments? Wouldn't you prefer Jimmy Hendrix?
Sure they can sound better than originals because of tweaking and other stuff, but sometimes tribute bands can play better than the original bands, so I guess we can consider all those Beatles tribute bands part of the original Beatles.


In short... the other thread is really for "official soundtracks", right? So, if the rip isn't from an official soundtrack, then where the hell else are they from? For example, if there's a Super Mario 64 rip, it's either from the OST, or the USF set... this is literally pointless.
"Lossless Video Game Soundtracks" should be for official soundtracks.
"Lossless Video Game Music Rips" should be for rips (GBS, SPC, USF, etc)
Official Soundtracks are those CD, DVD or digital releases made by the authors of the game and/or the music and are produced in mass quantities. Rips are those recordings from games anyone can make using their PC's and other non or semi-professional equipment at their homes for non-profit use. Doujin or Indie are made by music enthusiasts as a tribute with arranges of their own or have original music for self-published games, those don't belong here either.


For example, how in freaking God's name do you expect people to upload a full FLAC rip of games without using "emulated sound formats"?
I did put in the rules that if that's extremely necessary, you can add those files saying that those are emulator rips, I've amended this rule (Check above)


The very thing that there must be "ABSOLUTELY NO" versions of, is the very reason this topic was made.
Not only did I make this topic to free the other thread from rips, I also made it to preserve the music generated by electronic games, a lot of companies are making this with commercial releases but they skip games by many reasons such as copyrights or unavailable hardware or software.


Or heck, a stag party, where no males are allowed... not even the guy getting married.
If I let emulated rips at this thread, I guess you can make a stag party where you can invite straight girls as simple spectators and even the wife.


Where do you put FLACs transcoded from USFs, SPCs, GBS, etc?
Is it really reasonable to download several GB's of FLAC files to play them in your computer when you can download the several times smaller emulator sound or ROM files to play the same music in your computer? If you still want them, check the new thread I made for you.

The Ultimate Koopa
08-28-2011, 01:31 AM
As someone else said, you can't burn emulated formats to a CD.

emuxer
08-28-2011, 02:42 AM
As someone else said, you can't burn emulated formats to a CD. There's always MP3 and since is only for casual listening rather than preservation, MP3's are more suitable IMO. I was sure you'll love the other thread. Thanks for being the first one.

---------- Post added at 08:42 PM ---------- Previous post was at 08:01 PM ----------

By the way, by transcode I meant lossy to lossless, remember certain Technos OST uploaded a couple of weeks ago?

EmteCoke
09-02-2011, 05:49 AM
Here you go Redbook Audio of Thread 95007

Arigeitsu159
09-02-2011, 09:00 PM
I'll make a request since this thread hasn't had much action yet. Is there anything for Diddy Kong Racing?

The Ultimate Koopa
09-02-2011, 09:40 PM
That's not on a CD (unless I've got this wrong), you'll either want the official soundtrack or the emulated rip thread.

Neo_Chip
09-09-2011, 01:54 PM
I'd like to see this thread make actual progress, emuxer ever thought of contributing rips yourself? Being the thread-starter and relying on other people to place rips sure doesn't set the example, otherwise its just goin to end up like that "Mario Thread", dead.

emuxer
09-10-2011, 03:29 AM
I'd like to see this thread make actual progress, emuxer ever thought of contributing rips yourself? Being the thread-starter and relying on other people to place rips sure doesn't set the example, otherwise its just goin to end up like that "Mario Thread", dead.
Actually I did, I don't know if these are still up:
Sonic CD Japanese version complete
PART 1 (http://www.multiupload.com/2P6X0XY91V) PART 2 (http://www.multiupload.com/MT4FUS3PPC) PART (http://www.multiupload.com/ELD3RPKC07)3 PART 4 (http://www.multiupload.com/DVEFMC5RDC) PART 5 (http://www.multiupload.com/NI63S34N2N) PART 6 (http://www.multiupload.com/AYJ1XNC3N3) PART 7 (http://www.multiupload.com/JWY4IJ4QX1)

Sonic 3D-Blast Saturn Version
PART 1 (http://www.multiupload.com/QQDN67WC0J) PART 2 (http://www.multiupload.com/5N2A2JRMP0) PART 3 (http://www.multiupload.com/ICW1CU6NGP) PART 4 (http://www.multiupload.com/8QIN437FPU) PART 5 (http://www.multiupload.com/F67ZU50KYI)
I've been a little busy lately and haven't been able to sleep well, that's why I haven't been able to post anything, I also wanted to see if this finally took off. I'll try to upload some SMS rips I made a couple of years ago, I also have recorded music from my Atari 2600, but I'm not sure if I should upload them in lossless, I had to use a lot of NR and some ended up having some distortion.

Bar
09-10-2011, 09:06 AM
Alright, I'll help keep this thread alive a bit.


Composed by R�mi Gazel & VA

This is my most recent Rayman 1 gamerip. It's probably the most complete one you can get. Unlike other gamerips, which have 50/51 tracks, this one has 73, including the extra music from the Playstation version.
It also has accurate naming, partly based on the game itself and partly on the filenames of the tracks on the disc.

TRACKLIST

01 - Ubisoft Presents
02 - World Map
03 - First Steps
04 - Deep Forest
05 - Lost in the Woods
06 - The Magician's Challenge
07 - Betilla the Fairy
08 - Bzzit Attacks
09 - Flight of the Mosquito
10 - Hold on tight!
11 - Rainfall
12 - Suspense ~ The Flood
13 - Moskito's Rage
14 - Bongo Bridge
15 - The Band Awakens
16 - Harmony
17 - Storm in Band Land
18 - The Red Drummers
19 - Mysterious Gongs
20 - Meditating Monks
21 - Fear of Heights
22 - Blazing Brass
23 - The Saxophone's Song
24 - Peaceful Peaks
25 - Night on Blue Mountain
26 - Rocking up the Mountains
27 - Watch your step!
28 - Suspense ~ Cutting the Ropes
29 - Flooded Mountains
30 - Ruler of the Mountains
31 - The Inky Sea
32 - Picture Perfect
33 - Painted Pentathlon
34 - Space Mama's Play
35 - Quiet!
36 - Washing Machine from Space
37 - Entering the Cavern
38 - Deep in the Caves
39 - Alone in the Dark
40 - Lurking in the Darkness
41 - Party at Joe's
42 - Never Wake a Sleeping Scorpion
43 - Candy Party
44 - Creepy Clowns
45 - The Cake is a Lie
46 - Cloak of Darkness
47 - Once More
48 - End of the Line
49 - Yeah!
50 - Oh no!
51 - Movie ~ Presents
52 - Movie ~ Title Screen
53 - Movie ~ Intro
54 - Movie ~ Outro
55 - Extra ~ Drums of the Enemy
56 - Extra ~ Learning with Rayman
57 - PS1 ~ Rayman's Theme
58 - PS1 ~ Level Loading
59 - PS1 ~ Yeah!
60 - PS1 ~ Betilla's Voice
61 - PS1 ~ Victory
62 - PS1 ~ Jungle Beat 1
63 - PS1 ~ Jungle Beat 2
64 - PS1 ~ Bongo Hills
65 - PS1 ~ Mountain Beat 1
66 - PS1 ~ Mountain Beat 2
67 - PS1 ~ Mr Stone's Chase
68 - PS1 ~ The Musician's Song
69 - PS1 ~ Picture City Beat
70 - PS1 ~ Cave Bongos 1
71 - PS1 ~ Cave Bongos 2
72 - PS1 ~ Bad Rayman's Chase 1
73 - PS1 ~ Bad Rayman's Chase 2

DOWNLOAD (http://hosting.raymanpc.com/raytunes/music/Rayman%201%20-%20FLAC.zip)
Original topic with MP3 download here (Thread 95314)



Composed by Eric Chevalier, 1999

This is my most recent Rayman 2 gamerip. It's probably the most complete one you can get. It has every little track from Rayman 2 for PC, Dreamcast, Playstation, 3DS and iOS. I even included even all of the Playstation 2-exclusive tracks from Rayman Revolution (which is Rayman 2 with a few additions).

TRACKLIST

001 - Prologue ~ Anguish and Pain
002 - Prologue ~ A Ray of Hope
003 - The Woods of Light ~ First Dawn
004 - The Woods of Light
005 - The Woods of Light ~ Reprise
006 - King of the Teensies
007 - The Hall of Doors
008 - The Teensie Circle
009 - The Teensie Circle ~ Reprise 1
010 - The Teensie Circle ~ Reprise 2
011 - The Minisaurus Plains
012 - The Minisaurus Plains ~ Reprise
013 - The Fairy Glade
014 - The Fairy Glade ~ Reprise
015 - Pirates ~ Part 1
016 - Pirates ~ Part 1 ~ Reprise
017 - Infiltrating the Fortress
018 - Infiltrating the Fortress ~ Reprise
019 - Pirate Machinery
020 - Pirate Machinery ~ Reprise
021 - Ly the Fairy
022 - Paratroopers
023 - Paratroopers ~ Reprise
024 - The Marshlands
025 - The Marshlands ~ Reprise 1
026 - The Marshlands ~ Reprise 2
027 - The Marshes of Awakening
028 - Skiing across the Marshes
029 - The Walk of Life
030 - The Walk of Life ~ Reprise
031 - Meanwhile, in the Prison Ship
032 - The Bayou ~ The Warship
033 - The Bayou ~ Dark Swamp
034 - The Bayou ~ The Pirate Base
035 - The Bayou ~ The Pirate Base ~ Reprise
036 - The Sanctuary of Water and Ice
037 - The Sanctuary of Water and Ice ~ Reprise 1
038 - The Sanctuary of Water and Ice ~ Reprise 2
039 - Pirates ~ Part 2
040 - Pirates ~ Part 2 ~ Reprise
041 - The Celestial Slide
042 - The Celestial Slide ~ Reprise
043 - Guardian of the Mask
044 - Guardian of the Mask ~ Reprise
045 - The Four Masks
046 - Polokus ~ Spirit of the World
047 - Saved by Clark
048 - Pirates on Patrol
049 - Pirates on Patrol ~ Reprise
050 - Breaking the Wall
051 - Globox's House
052 - Globox's House ~ Reprise
053 - Riding the Shell
054 - Riding the Shell ~ Reprise
055 - Pirates ~ Part 3
056 - Clark the Giant
057 - The Cave of Bad Dreams
058 - The Cave of Bad Dreams ~ Reprise 1
059 - The Cave of Bad Dreams ~ Reprise 2
060 - In Jano's Jaws
061 - In Jano's Jaws ~ Reprise 1
062 - In Jano's Jaws ~ Reprise 2
063 - I Want the Treasure!
064 - Psycho Spider
065 - The Canopy ~ Prelude
066 - The Canopy
067 - The Canopy ~ Reprise 1
068 - The Canopy ~ Reprise 2
069 - Pirates ~ Part 4
070 - The Whale Bay ~ Shallow Harbour
071 - The Whale Bay ~ Bubble Trail
072 - Into the Sanctuary of Stone and Fire
073 - Extreme Heat
074 - Extreme Heat ~ Reprise 1
075 - Extreme Heat ~ Reprise 2
076 - Extreme Heat ~ Reprise 3
077 - Extreme Heat ~ Reprise 4
078 - Extreme Heat ~ Reprise 5
079 - The Lava Stream
080 - The Lava Stream ~ Reprise 1
081 - The Lava Stream ~ Reprise 2
082 - The Ancient Lava Temple
083 - The Ancient Lava Temple ~ Reprise
084 - Umber's Sacrifice
085 - The Robo-Pirate Army
086 - The Robo-Pirate Army ~ Reprise 1
087 - The Robo-Pirate Army ~ Reprise 2
088 - The Flying Barrel ~ Part 1
089 - The Flying Barrel ~ Part 1 ~ Reprise
090 - The Flying Barrel ~ Part 2
091 - The Flying Barrel ~ Part 2 ~ Reprise
092 - The Precipice ~ The Great Escape
093 - The Precipice ~ Insane Warship
094 - The Precipice ~ Falling
095 - The Top of the World
096 - The Top of the World ~ Dance Mix
097 - Zombie Pirates
098 - The Pirate Factory
099 - The Pirate Factory ~ Reprise 1
100 - The Pirate Factory ~ Reprise 2
101 - Boss Biditank ~ Prelude
102 - Boss Biditank
103 - Boss Biditank ~ The Gun is Activated
104 - The Walk of Power
105 - The Walk of Power ~ Reprise
106 - Into the Sanctuary of Rock and Lava
107 - Flower Ride
108 - The Lava Tower
109 - Hot Air Flight
110 - Hot Air Flight ~ Reprise
111 - The Tomb of the Ancients
112 - The Pirate Mines
113 - Guardian in the Sky ~ Prelude
114 - Guardian in the Sky ~ Grolem 13
115 - The Prison Ship
116 - Freeing the Slaves
117 - The Grolgoth
118 - Ending ~ Part 1 ~ All is lost
119 - Ending ~ Part 2 ~ He's alive!
120 - Main Theme ~ The Great Escape
121 - Minigame ~ Globox Disc ~ Intro
122 - Minigame ~ Globox Disc
123 - Minigame ~ Ly's Challenges
124 - Minigame ~ Waterski Challenge
125 - Minigame ~ Missile Dogfight
126 - Jingle ~ You Lose
127 - Jingle ~ Try Again
128 - Jingle ~ Switch Activated
129 - Jingle ~ The Door is Open
130 - Jingle ~ Boss Defeated
131 - Jingle ~ Obtaining the Mask
132 - Jingle ~ Obtaining the Mask (PC)
133 - Jingle ~ Bonus Level ~ You Win
134 - Jingle ~ Bonus Level ~ You Lose
135 - Jingle ~ Opening the Sanctuary (Unused)
136 - Jingle ~ Rayman (Unused)
137 - Jingle ~ Outro (Unused)
138 - Extra ~ Rayman's Russian Dance
139 - Extra ~ The Rain Dance
140 - Extra ~ The Rain Dance ~ Globox
141 - Extra ~ The Rain Dance ~ Rayman
142 - Extra ~ The Rain Dance ~ Rayman (English)
143 - Extra ~ 2D Prototype (The Walk of Life)
144 - Extra ~ Teaser Music
145 - Ambient ~ The Woods of Light
146 - Ambient ~ The Fairy Glade
147 - Ambient ~ Birds in the Woods
148 - Ambient ~ The Swamp
149 - Ambient ~ Nighttime
150 - Ambient ~ Pirate Constructions
151 - Ambient ~ Caves and Machinery
152 - Ambient ~ The Sewers
153 - Ambient ~ Air Currents
154 - Ambient ~ Dark Caves
155 - Ambient ~ The Lost Island
156 - Ambient ~ Underwater
157 - Ambient ~ Ancient Temples
158 - Ambient ~ Bubbling Lava
159 - Ambient ~ Ancient Puzzles
160 - Ambient ~ The Tomb of the Ancients
161 - Ambient ~ Pirate Electronics

DOWNLOAD (http://hosting.raymanpc.com/raytunes/music/Rayman%202%20-%20FLAC.zip)
Original topic with MP3 download here (Thread 95313)

Remember, if you like Rayman music, *shameless advertising* visit RayTunes for more! (http://hosting.raymanpc.com/raytunes/) I'm currently re-ripping a lot of soundtracks in FLAC, making them more complete in the process. So, stay tuned for more! :)

emuxer
09-10-2011, 04:34 PM
Alright, I'll help keep this thread alive a bit.


Composed by R�mi Gazel & VA

This is my most recent Rayman 1 gamerip. It's probably the most complete one you can get. Unlike other gamerips, which have 50/51 tracks, this one has 73, including the extra music from the Playstation version.
It also has accurate naming, partly based on the game itself and partly on the filenames of the tracks on the disc.




Composed by Eric Chevalier, 1999

This is my most recent Rayman 2 gamerip. It's probably the most complete one you can get. It has every little track from Rayman 2 for PC, Dreamcast, Playstation, 3DS and iOS. I even included even all of the Playstation 2-exclusive tracks from Rayman Revolution (which is Rayman 2 with a few additions).


Remember, if you like Rayman music, *shameless advertising* visit RayTunes for more! (http://hosting.raymanpc.com/raytunes/) I'm currently re-ripping a lot of soundtracks in FLAC, making them more complete in the process. So, stay tuned for more! :)

Thanks for the post. It is a real shame that game makers from France, UK, the US and others didn't release the music for their games in CD format like they do in Japan, the music from the original Rayman is one of my favorites.

Stefan_L
09-25-2011, 02:25 PM
I do also many times want to hear the sound from the original hardware and not emulation.
The biggest problem is that most people dont specify the source of the recordings they post.

I have several recordings i have done and can share here, i call them "OSV" (Original Sound Version) :) And they all follow the rules of Emuxer :P

They have been posted already at gamingforce.org and had about zero interest there.

Regarding the link in the readme.txt... i dont know if i am able to actually update the webpage in the near future ,had some problem with the server that had the music and also i want to redesign it all and also add proper track names to the recordings as i suck at that and most of the time just use the number from the sound tests :)

Arcade:

Brave Blade (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/braveblade_arcade_osv.zip) - Manabu Namiki
This is recorded using a S/PDIF mod.

Tetris Plus (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/tetris_plus_arcade_osv.zip) - NIS, Kazuo Sawa
This is recorded using a S/PDIF mod. It's possible that Kazuo Sawa is the composer and NIS only did soundeffects but i find no detailed info about it?

Rad Mobile (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/radmobile_arcade_osv.zip) - Kazuhiko Nagai
This game is on Sega's "System 32", so that means 2x YM3438 (total 12 channel FM synth) and a RF5c68 (8 channel) PCM soundchip.

V-V (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/v5_arcade_osv.zip) - Masahiro Yuge
Toaplan's last FM-only game?

Burning Fight (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/burningfight_arcade_osv.zip) - Yasumasa Yamada
Neo-Geo MVS. I just love the Stage 4 (south bay area) tune... i can listen to it forever

Darius Gaiden (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/darius_gaiden_arcade_osv.zip) - Hisayoshi Ogura
This is recorded using a S/PDIF mod.

Arabian Magic (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/arabianmagic_arcade_osv.zip) - Norihiro Furukawa
This is recorded using a S/PDIF mod.

Riding Fight (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/riding_fight_arcade_osv.zip) - Yasuko Yamada
This is recorded using a S/PDIF mod. This is probably the Taito F3 game that makes most use of the sound DSP.

Twin Qix (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/twin_qix_arcade_osv.zip) - Nakayama Jotohei
This is recorded using a S/PDIF mod. Only reached prototype status, but can be played on real hardware by rom swapping another F3 game.

Command War (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/command_war_arcade_osv.zip) - Unknown composer?
This is recorded using a S/PDIF mod. just like Twin Qix so is this a F3 prototype.

Recal Horn (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/recalhorn_arcade_osv.zip) - Masahiko Takaki
This is recorded using a S/PDIF mod. Another F3 prototype, but the game seems finished and the music even got a OST CD release.

Viper Phase 1 (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/viperphase1_arcade_osv.zip) - Go Sato
This is recorded using a S/PDIF mod. It has no sound test so i had to record from ingame and it is missing a couple of shorter jingles as i could not record them without sound effects.

Nastar (Rastan Saga 2) (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/nastar_arcade_osv.zip) - Hisayoshi Ogura
I recorded both from the Jamma speaker output and also directly from the DAC wich gave a less filtered sound but much more background noise.

The Game Paradise! - Master of Shooting! (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/game_paradise_arcade_osv.zip) - Kazuo Sawa
This is recorded using a S/PDIF mod.

Gekirindan (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/gekirindan_arcade_osv.zip) - Kazuko Umino
This is recorded using a S/PDIF mod.

Raimais (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/raimais_arcade_osv.zip) - Masahiko Takaki
-

Last Resort (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/last_resort_arcade_osv.zip) - Toshio Shimizu, Yasuo Yamate
Neo-Geo MVS.

Metal Slug 2 (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/metalslug2_arcade_osv.zip) - Takushi Hiyamuta
Neo-Geo MVS.

Thunder Cross (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/thundercross_arcade_osv.zip) - Seiichi Fukami
.

Golden Axe: The Duel (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/ga_duel_arcade_osv.zip) - Kazuhiko Nagai
This is recorded using a S/PDIF mod.
(Sega ST-V)
I dont know if "ending 3" and "demo" is named correctly i have no reference (i dont have the OST).
And yes the sound is this distorted on the orignal hardware, just check out the trumpet sound in "ga_the_duel-no9-green.flac"... the sound is clipping badly and is not because of me doing a bad recording it is because the mixing is at too high volume in the YMF292 soundchip (how could SEGA miss this?)... i guess 16-bit is not enough for the dynamic range.


Gameboy Advance:

Final Fight One (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/ffo_GBA_osv.zip) - Unknown composer?
I always thought GBA games using PSG sound instead of having pure PCM based music sounded nicer, FFO mixes PSG and PCM in a very good way, it sound better than the original arcade version


Atari ST:

Ninja Remix (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/ninja_remix_atari_st_osv.zip) - Jochen Hippel
This is the 16-bit version of the C-64 game "The Last Ninja", the music was converted by Jochen Hippel and while not sounding as great as the original SID so does this version sound good for the YM2149, it uses the "digidrum" technique wich means it plays a 4-bit sample on one or two of the YM2149 three PSG channels.

Monster Business (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/monster_business_atari_st_osv.zip) - Synth Dream
Cheesy chiptune sound makes good use of digidrums.


Atari STE:

Stone Age (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/stoneage_atari_ste_osv.zip) - Sven Bauer
An Atari ST game that actually makes use of the enhanced sound of the Atari STE (DMA sound), includes both original recordings with wide stereo seperations and edited mixed stereo recordings.


PC (DOS):

Pyrotechnica (General Midi) (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/pyrotechnica_PC_general_midi_tg100.zip) - PC Music Ltd
Pyrotechnica (Roland CM-32L) (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/pyrotechnica_PC_cm32.zip) - PC Music Ltd
Recordings of the complete Roland CM-32L (LAPC-I) version of the music and and almost complete (missing two BGM tunes that i could not record as it crashes the game) of the General Midi version, I used a Yamaha TG100 for the General Midi recordings.

strawman
09-27-2011, 02:18 AM
@Stefan_L I think I love you <3

EDIT: forget I posted a wonky hardware rip of Dogyuun and download this instead:

Thread 97157


I do also many times want to hear the sound from the original hardware and not emulation.
The biggest problem is that most people dont specify the source of the recordings they post.
I can't quote this enough.

Would anyone else use a generic "Quality Hardware Rips" thread? I'm all for FLAC but it's hard enough finding anything at all that isn't an emulator rip or 128k CBR; plus it'd be nice to have a thread which didn't have people insisting there is no such thing as a hardware rip for the first few posts.

Stefan_L
09-27-2011, 07:58 PM
Found this online, not sure who ripped it but it has no audio in MAME so it can't be an M1 rip :)


MAME do play Dogyuun with audio... you must have an very old version of MAME if you get no music :)

Also the recording you posted has reverb so i would guess it is from the commercial OST.

strawman
09-27-2011, 08:08 PM
I'm using shmupmame 0.140, and apparently they fixed it in 141u1, which is just typical really :D

I've got the OST in 128k CBR and the tracks are much shorter, so it's either a hardware rip or a really well done MAME sound test rip.

Stefan_L
09-27-2011, 09:08 PM
The Dogyuun flacs are from the OST, you can hear it because it has added reverb and also taking the "stage 1" music as example so is the second looped copied and pasted three times after the second loop, thats why it is so much longer.

The reason they are modified to be so long is that before MAME emulated the sound of Toaplan games so was there MAME builds that played music recordings instead of emulating the sound.

So of course it is an hardware recording to begin with as almost all commercial OST's are :) they almost always also have reverb added even if the music already has reverb (just listen to Arabian Magic).

Stefan_L
10-01-2011, 04:20 PM
Two more arcade PCB recordings.

Arcade:

Desert War (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/desert_war_arcade_osv.zip) - Manabu Namiki
This is recorded using a S/PDIF mod.

Super Spacefortress Macross (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/super_spacefortress_macross_arcade_osv.zip) - HIDE-KAZ, Papa (Mustard Papa?)
Very unsure about the actual composer of this music as Manabu Namiki says in an interview that "...was composed by an outside company", i guess it is possible that Hide-Kaz only did soundeffects and Papa is the real composer?

emuxer
10-04-2011, 12:17 AM
I do also many times want to hear the sound from the original hardware and not emulation.
The biggest problem is that most people dont specify the source of the recordings they post.

I have several recordings i have done and can share here, i call them "OSV" (Original Sound Version) :) And they all follow the rules of Emuxer :P

They have been posted already at gamingforce.org and had about zero interest there.

Regarding the link in the readme.txt... i dont know if i am able to actually update the webpage in the near future ,had some problem with the server that had the music and also i want to redesign it all and also add proper track names to the recordings as i suck at that and most of the time just use the number from the sound tests :)



Thanks, finally someone who understands. I was planning on opening a similar thread at GF, maybe we can start it over there together. I'll upload some Master System recordings I have this week. I hope more people would join us to preserve the music from our old consoles they way they really are.

EmteCoke
10-25-2011, 04:58 AM
Thread 97359
I used clean rip to make the GC ISO and GC Explorer v1.06 to open the ISO to rip the HPS music files then VGMStream r967 to convert the HPS file to FLAC Enjoy :)

EmteCoke
10-25-2011, 10:00 AM
Thread 97366
I used clean rip to make the GC ISO and GC Explorer v1.06 to open the ISO to rip the ADX music files then VGMStream r967 to convert the HPS file to FLAC Enjoy

---------- Post added at 04:00 AM ---------- Previous post was at 03:28 AM ----------

Thread 97367 VGMStream r967 Gamerip Enjoy :)

EmteCoke
10-26-2011, 02:15 AM
Thread 97397
I Used CleanRip 1.04 To Make Wii ISO And Wiibrowser v1.0a to open the Wii ISO and rip the Bstream Music File and VGMStream r967 to covert them to FLAC
Thread 97403
Thread 97414

Preng
10-30-2011, 01:23 AM
If there were a way to get a gamerip of the TimeSplitters series, I would be extremely grateful. As far as I know only MP3s were released by Free Radical back in the day.

EmteCoke
10-30-2011, 09:30 AM
If there were a way to get a gamerip of the TimeSplitters series, I would be extremely grateful. As far as I know only MP3s were released by Free Radical back in the day. I'll See What i Can Do about that :)

Thread 97688

EmteCoke
11-01-2011, 09:13 AM
Thread 97767

emuxer
11-08-2011, 02:25 AM
Here's some of my Sega Master System, Genesis and PS1 rips, I couldn't upload FLAC versions this time but I'll do it when I'm able to, my connection sometimes is too slow.

Double Dragon (PS 1) (http://www.multiupload.com/E5INUCV8DB)
Hang-On (SMS) (http://www.multiupload.com/2GLVFPUUHR)
Metal Slug (PS 1) (http://www.multiupload.com/LPUHC50C4S)
Safari Hunt (SMS) (http://www.multiupload.com/NNAOTBPLDA)
Sega Master System with Snail Maze (SMS) (http://www.multiupload.com/NELM75XZS3)
Spy Vs. Spy (SMS) (http://www.multiupload.com/6D0T7GRBRU)
Street Fighter 2 Special Champion Edition (Genesis) (http://www.multiupload.com/AILLPCJHR6)
Teddy Boy (SMS) (http://www.multiupload.com/P6TX7YTC14)

The PS 1 rips were made from CD files (XA and STR) and CD DA, The hardware I used for the other rips were an NTSC Sega Master System Model 1 with Hang-On/Safari Hunt built-in and a Genesis Model 1.

Before you ask, the American version of Teddy Boy doesn't play the Teddy Boy Blues tune. I think the Japanese card does play it.


Would anyone else use a generic "Quality Hardware Rips" thread? I'm all for FLAC but it's hard enough finding anything at all that isn't an emulator rip or 128k CBR; plus it'd be nice to have a thread which didn't have people insisting there is no such thing as a hardware rip for the first few posts.

You are right, that's exactly the reason for which I started the thread, a lot of people go the easy way using emulators. I also wish the whole discussion about emulator rips being better wouldn't have happened, maybe I could open another thread with the same rules and the links that have been posted so far to clean that up.
I changed the rules to include other types of lossy encoding, in case is hard for someone to upload in Lossless, I still hope that this thread can help preserve the music from the real hardware and that more people help us.

Sorry for delaying these uploads and not be able to post in Lossless, I'll try to upload some of those later this week.

arc1vest
11-29-2011, 07:31 AM
Karous Wii RIP (FLAC + JPG) [233MB]



Year
2010

Genre
Drum & Bass, Hardcore, Music Box-core

Source
Milestone Shooting Collection 2 [RVL-P-SS9J]



Notes

Contains some additional/extended tracks not found on the OST. The real draw here is the complete version of "hey little girl, go home soon (Last Boss)" which has never been released on any retail soundtrack. Unfortunately, like most Milestone games, the audio is brickwalled into oblivion. Though I have not compared them directly, I am reasonably certain these files are the same as the original Dreamcast release.


http://www.filesonic.com/file/4037820974

arc1vest
11-29-2011, 07:33 AM
Chaos Legion PC RIP (FLAC + JPG) [1.09GB]



Year
2003

Genre
Epic Orchestrial, Choral, Drum & Bass, Breakbeat, Hard Rock

Source
PC



Notes

The music was encoded in two formats: encrypted .wav for most songs and .ogg for cutscenes and bits of dialogue. The .wav files were re-encoded in .flac while and the .ogg files were left as they are.

**Includes music not available on the official soundtrack release (http://vgmdb.net/album/604).

http://www.filesonic.com/file/3000063085
http://www.filesonic.com/file/3000080375
http://www.filesonic.com/file/3000090115

MrJazzbo
12-11-2011, 01:47 AM
I'd like to request lossless rips from the 3 Phoenix Wright games on WiiWare (Wii has better sound quality than the DS music), if that is indeed possible.

emuxer
12-17-2011, 06:50 AM
I've just downloaded the trial version of Sonic CD for XBLA and found out they also looped the music with the hidden PCM samples just like I did and not like the 20th Anniversary Soundtrack. The links for my rip are in the first page of this thread or in this one (Thread 94768).

kuro_tenshi
12-17-2011, 09:32 AM
Please, i'm in despair.
I'm searching for a long time a rip of God of War Chain of Olympus.

Jack the Slayer
01-10-2012, 01:37 AM
My bad.

alexfilth
01-10-2012, 05:58 PM
Captain Tsubasa
(SPLIT FLAC | RAR RECOVERY RECORD 5%)




Download
http://www.fileserve.com/file/55enDMR (http://www.fileserve.com/file/55enDMR)


Ripped by me, tracks looped twice with 10 seconds fade out

Jack the Slayer
01-11-2012, 02:17 AM
Ripped from the original CD in FLAC.

Gundam Battle Assault 2

Part 1 (http://www.mediafire.com/download.php?x5bp9t71hwrrapw)
Part 2 (http://www.mediafire.com/download.php?y1grvs5maecc2dx)

Stefan_L
01-15-2012, 01:13 PM
Here ar esome more recordings i done directly from the arcade PCB's.

The Street Fighter EX uses a DSP effect called QSound so it should not be listened using headphones :-)
Raycrisis had some songs seperate compared to the official OST release were they was in medleys, i named them "part 1-3".

All the "Ray"-songs are recorded using a S/PDIF modification.


Street Fighter EX (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/streetfighter_ex_arcade_osv.zip) - Takayuki Aihara, Ayako Saso, Shinji Hosoe


Rayforce (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/rayforce_arcade_osv.zip) - Tamayo Kawamoto (ZIP removed as i need to re-record the music)

Raystorm (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/raystorm_arcade_osv.zip) - Tamayo Kawamoto

Raycrisis (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/raycrisis_arcade_osv.zip) - Tamayo Kawamoto

emuxer
01-16-2012, 01:32 AM
Here ar esome more recordings i done directly from the arcade PCB's.

The Street Fighter EX uses a DSP effect called QSound so it should not be listened using headphones :-)
Raycrisis had some songs seperate compared to the official OST release were they was in medleys, i named them "part 1-3".

All the "Ray"-songs are recorded using a S/PDIF modification.


Street Fighter EX (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/streetfighter_ex_arcade_osv.zip) - Takayuki Aihara, Ayako Saso, Shinji Hosoe


Rayforce (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/rayforce_arcade_osv.zip) - Tamayo Kawamoto

Raystorm (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/raystorm_arcade_osv.zip) - Tamayo Kawamoto

Raycrisis (https://www.bredbandsbolaget.se/portlet-b2-serviceportal/storage/b108596/div/raycrisis_arcade_osv.zip) - Tamayo Kawamoto

Cool, I'll download them as soon as possible, I wish more people would make more recording from Arcade PCB and the old systems. By the way, you can also post MP3 uploads if it is not possible for you to do the FLAC encodings, as long as they don't come from emulators.

melonofwater
01-16-2012, 07:36 PM
.

lonelywolf
01-16-2012, 08:04 PM
thanks melonofwater for this one!
reminds a lot of "souvenirs" !!

melonofwater
01-20-2012, 02:38 AM
.

emuxer
01-21-2012, 06:03 AM
Aladdin SNES FLAC

Info (http://disney.wikia.com/wiki/Aladdin_%28video_game%29#SNES_version)
Download (http://www.mediafire.com/?xd9cmr1kchrz1g9)
Nice addition, I always wanted to record this one myself but wasn't able to get the game until a couple of months ago. Thanks. The SNES could produce beautiful music and this game is proof of that.

EDIT: I just noticed the origin of these rips when I read the info.txt file. Well, I guess I'll have to record them myself after all, I hope that when I'm done, I can still share it. The Megaupload case has taken a collateral casualty: Filesonic.

Neo_Chip
01-21-2012, 03:31 PM
Nice addition, I always wanted to record this one myself but wasn't able to get the game until a couple of months ago. Thanks. The SNES could produce beautiful music and this game is proof of that.I'm liking the progress of this thread, have you thought of linking the post for each of the rips done here in op? It would save time than individually scrolling through pages... Just a suggestion.

The Ultimate Koopa
01-21-2012, 04:08 PM
Can someone upload Metroid Prime 2?

Yes, I know there's an official soundtrack for it, but for 'some' reason, someone specifically wants them from the actual game itself, and not the OST.

Neo_Chip
01-21-2012, 04:19 PM
Can someone upload Metroid Prime 2?

Yes, I know there's an official soundtrack for it, but for 'some' reason, someone specifically wants them from the actual game itself, and not the OST.Afaik no OST has ever been released..? There's a FLAC rip already in the forums.

The Ultimate Koopa
01-21-2012, 05:54 PM
Oh, I thought it was only 3 (Corruption). Somehow I thought both 1 and 2 had OSTs :P

Also, I can't seem to find any working FLAC downloads.
They're either expired links, or they're hosted on MegaUpload.

melonofwater
01-21-2012, 10:15 PM
.

KGN-004
01-22-2012, 12:05 AM
Melon, there's a text document included with the stuff you uploaded that makes it sound like you downloaded these from someone else who had ripped them with the snesamp emulator. Is this true? I just want to make sure. Because this thread is for music recorded off the actual physical console hardware (and streamed music on game discs that don't have an official OST), not emulators. It says this quite clearly in the first post.

There's a different thread for emulator transcodes. Thread 94775

The Ultimate Koopa
01-22-2012, 06:14 AM
So no one's gonna point me in the direction of a WORKING Metroid Prime 2 FLAC converted rip download link?

melonofwater
01-22-2012, 09:44 PM
For ninja turtles soul blazer and Aladdin i got the files from Zophar's domain and converted sorry if it was in the wrong forum.

The Ultimate Koopa
01-22-2012, 10:49 PM
This is for actual game music from the game itself... not emulated rips from SPCs :P

IIRC, the only things that are allowed here are anything taken from an ISO (for example, and streamed audio from Wii, Xbox 360 games, etc), OR directly recorded from the TV in the case of SNES games for example.

The Ultimate Koopa
01-25-2012, 12:27 AM
So, I've looked all over, and I can't find a single download for Metroid Prime 2 in FLAC, THAT WORKS....
The reason I'm asking, is for assett1, since he lost his rip, so if you were going to direct me to one of the Metroid Prime 2 Echoes remastered topics, by assett1, that's exactly what he does not want...
Any simple FLACs converted from the ISO?
Or if possible, Metroid Prime Trilogy FLACs (from the entire ISO, not just MP2), would be better, IHO.

The Ultimate Koopa
01-25-2012, 02:34 AM
Never mind, he sent me a link to the ISO, so, yeah.

melonofwater
02-03-2012, 12:15 AM
.

Vulcan422
02-03-2012, 01:42 AM
If requests can be made, I'd like to request a rip of Fatal Fury Battle Archives 1 & 2.

Skatoony
02-03-2012, 07:47 PM
Considering Stefan posted his stuff here, I might as well post all my MIDI recordings here too. Stefan - this is Koli, on a very old account as you can see. :)

PC/MS-DOS

Inferno - Original Soundtrack (http://cosmic-dreams.net/dreams/pc/Inferno_Original_LAPC-I.7z) (Roland LAPC-I / MS-DOS MIDI software given to me by Barry Leitch himself)
Inferno - Original Soundtrack (http://cosmic-dreams.net/dreams/pc/Inferno_Original_SCC-1.7z) (Roland SCC-1 / MS-DOS MIDI software given to me by Barry Leitch himself)
Jurassic Park (http://cosmic-dreams.net/dreams/pc/Jurassic_Park_LAPC-I.7z) (Roland LAPC-I)
Jurassic Park (http://cosmic-dreams.net/dreams/pc/Jurassic_Park_SCC-1.7z) (Roland SCC-1)
Laser Squad (http://cosmic-dreams.net/dreams/pc/Laser_Squad.7z) (Roland LAPC-I)
One Step Beyond (http://cosmic-dreams.net/dreams/pc/One_Step_Beyond.7z) (Roland LAPC-I)
T.F.X - Original Soundtrack (http://cosmic-dreams.net/dreams/pc/TFX_Original_LAPC-I.7z) (Roland LAPC-I / Same MIDI software as Inferno)
T.F.X - Original Soundtrack (http://cosmic-dreams.net/dreams/pc/TFX_Original_SCC-1.7z) (Roland SCC-1 / Same MIDI software as Inferno)
Utopia (http://cosmic-dreams.net/dreams/pc/Utopia_LAPC-I.7z) (Roland LAPC-I)

Other/Specials

Sleepwalker (http://cosmic-dreams.net/dreams/other/Sleepwalker.7z) (Amiga CD32, recorded from Ocean's MIDI editor provided by Barry Leitch)
Tetris (http://cosmic-dreams.net/dreams/other/Wally%20Beben%20-%20Tetris%20-%20Roland%20MT-32%20Remix.flac) (Roland MT-32 mix, done by Wally Beben himself - NOTE this is the Commodore 64 version.)

Puea
02-03-2012, 09:51 PM
Tetris (http://cosmic-dreams.net/dreams/other/Wally%20Beben%20-%20Tetris%20-%20Roland%20MT-32%20Remix.flac) (Roland MT-32 mix, done by Wally Beben himself - NOTE this is the Commodore 64 version.)


You... You just... You.... YOU COMPLETED MY LIFE!

Wally Beben is a phenomenon. I love is atmospheric music. I also love is other works like Time Machine (AMIGA), Total Eclipse (AMIGA/ATARI ST/C64) and, (AMIGA/ATARI ST/C64) and many others.

Unfortunately Wally Beben is incredibly unknown and Stuff from him is very hard to find.

Stefan_L
02-05-2012, 02:33 PM
Considering Stefan posted his stuff here, I might as well post all my MIDI recordings here too. Stefan - this is Koli, on a very old account as you can see. :)


Hi Koli, I think this is the fourth nickname i see you use :)
And both you and me share some rare music that don't really get the appreciation it deserves, maybe it is presented in the wrong way in this forum? Might need pictures aswell to show what games it comes from and seperate thread for each game? I am still a noob at presenting stuff in a good way :)
I usually get stuck at getting proper tracknames and therefore only keep the recordings for myself.

Skatoony
02-05-2012, 09:42 PM
Hi Koli, I think this is the fourth nickname i see you use :)
And both you and me share some rare music that don't really get the appreciation it deserves, maybe it is presented in the wrong way in this forum? Might need pictures aswell to show what games it comes from and seperate thread for each game? I am still a noob at presenting stuff in a good way :)
I usually get stuck at getting proper tracknames and therefore only keep the recordings for myself.
I have been tempted to make a new thread with pictures, descriptions and the lot - but I'm not entirely sure my self.

ponytear
02-08-2012, 04:16 PM
Hello,

If you are interested, I have a new website with lossless Roland MT-32 original recordings: The Roland MT-32 Lossless Archive (http://www.rmla.co.nr/)

Cheers!

melonofwater
02-21-2012, 04:35 PM
(http://en.wikipedia.org/wiki/Kirby_Air_Ride#Sound)

Link (http://thekirbyclub.net/game/air_ride/music/)

Snkhero
03-12-2012, 02:12 PM


SOUL BLADE/EDGE
[PSX GAMERIP]

FLAC


PART 1 (http://anonym.to/?http://www.mediafire.com/?a8hn04rka7g8a2i)
PART 2 (http://anonym.to/?http://www.mediafire.com/?3kp7p8a8tmfswct)
PART 3 (http://anonym.to/?http://www.mediafire.com/?6j3wenxi3nok71p)
PART 4 (http://anonym.to/?http://www.mediafire.com/?fxzbqt3hm8f4z02)

PASSWORD


snkhero

Snkhero
03-12-2012, 04:47 PM


QUAKE 2
[PSX GAMERIP]

FLAC


PART 1 (http://anonym.to/?http://www.mediafire.com/?qnr8rxu11iiv2bh)
PART 2 (http://anonym.to/?http://www.mediafire.com/?6qxxrw5bb7pmje1)
PART 3 (http://anonym.to/?http://www.mediafire.com/?0z4744jpai03ut5)

PASSWORD


snkhero




RED ASPHALT/ROCK N' ROLL RACING 2
[PSX GAMERIP]

FLAC


PART 1 (http://anonym.to/?http://www.mediafire.com/?a3n2sxwei6a6u6z)
PART 2 (http://anonym.to/?http://www.mediafire.com/?77q4mbom9zbp0pb)
PART 3 (http://anonym.to/?http://www.mediafire.com/?i3rt62c9ji8czvn)

PASSWORD


snkhero

2 PSX games with nice soundtracks 2 bad there are no official soundtracks for thouse...

KGN-004
04-01-2012, 11:18 PM
Turok: Battle of the Bionosaurs



Composed by Alberto Jose Gonzalez (aka Joe McAlby).

TRKBOTBNOSFL.rar (http://www.mediafire.com/?ifyhy5coswaq8fs)

"Audio playback sampled from a DMG-01 Game Boy for optimal quality."

FLAC.

Not my rip. Got it from explod2A03's youtube channel. He has a few other lossless hardware rips, but the links are dead. Once he reuploads them, I will too. :P

I changed his track titles and other tags a bit.

Ragitsu
04-02-2012, 02:33 AM
[center]

[spoiler]SOUL BLADE/EDGE
[PSX GAMERIP]

Can you please re-upload this?

Scha
04-05-2012, 08:41 PM
Original thread: http://forums.ffshrine.org/f72/takt-magic-game-rip-flac-mp3-112339/#post1963592


Misc:Thanks to Nintendo SLG Soundtrack Best Selection CD [Nintendo DREAM Vol. 183] (http://anonym.to/?http://vgmdb.net/album/13575),
I got aware of this game, and I thought the tracks presented on the selection were really decent, for a Tactic/RPG kind-of (Wii) Game Soundtrack.

(Music overall is synthesized.)
Since I like the music and there is no official soundtrack of the game yet, here it is, the music from the game. Enjoy:

Samples from the official site (http://anonym.to/?http://www.nintendo.co.jp/wii/rosj/soundtrack.html)


Soundtrack
Takt of Magic [Game Rip]|タクトオブマジック「ゲームリップ」



FLAC | 32 kHz | 72 TRACKS | 1,04 GB (Cover Scan included)
Takt 1 (http://anonym.to/?http://www.mediafire.com/?yezn710njwkknxc) | Takt 2 (http://anonym.to/?http://www.mediafire.com/?4qpjdjbaajrjd77) | Takt 3 (http://anonym.to/?http://www.mediafire.com/?5fthgfcfcyfkqkc)
Takt 4 (http://anonym.to/?http://www.mediafire.com/?hh752khmd7x53pg) | Takt 5 (http://anonym.to/?http://www.mediafire.com/?fv6n0cu3e6wu63o) | Takt 6 (http://anonym.to/?http://www.mediafire.com/?2jl0k7h9ayc219i)

Password: ffshrine

or

MP3 | VBR (v0) \ ~256 kbps | 32 kHz | 72 TRACKS | 316 MB (Cover Scan included)
Takt_1 (http://anonym.to/?http://www.mediafire.com/?ha59bavhmhk749c) | Takt 2 (http://anonym.to/?http://www.mediafire.com/?dkd1jgqua2imb6b)

Password: ffshrine



Music Artist: Norihiro Furukawa (http://anonym.to/?http://vgmdb.net/artist/715) (JP homepage (http://anonym.to/?http://members.jcom.home.ne.jp/nakayamaraiden/HomePage_neo/))


_
Special thanks goes to GameGuy444 "Wii Music Ripping Guide" (Thread 69234).

Stefan_L
04-10-2012, 05:58 PM
To kuro_tenshi... remove some messages from your PM folder or else i cant reply to you :-)

Is there anyone else that has problem downloading my recordings?

chilakiller
04-11-2012, 06:32 AM
I second that request.
Thanks much.

Preng
04-12-2012, 06:08 AM
I would like to request a lossless rip of the N64 and Dreamcast versions of Rush 2049, if possible. They are quite unique soundtracks, and I have been unable to find them in FLAC.

Thanks to anyone who is knowledgeable enough on the process to consider it!

Vulcan422
04-12-2012, 11:33 AM
Requesting Yugioh The Eternal Duelist Soul/Worldwide Edition and Fatal Fury Battle Archives 1 & 2.

The Ultimate Koopa
04-12-2012, 04:34 PM
Turok: Battle of the Bionosaurs



Composed by Alberto Jose Gonzalez (aka Joe McAlby).

TRKBOTBNOSFL.rar (http://www.mediafire.com/?ifyhy5coswaq8fs)

"Audio playback sampled from a DMG-01 Game Boy for optimal quality."

FLAC.

Not my rip. Got it from explod2A03's youtube channel. He has a few other lossless hardware rips, but the links are dead. Once he reuploads them, I will too. :P

I changed his track titles and other tags a bit.


This is the wrong topic. This isn't a "video game music rip", it's an "emulated rip".

ChildOfLight
04-12-2012, 05:25 PM
by his description, its a hardware rip, so it's in the right topic...

Puea
04-12-2012, 05:31 PM
This is the wrong topic. This isn't a "video game music rip", it's an "emulated rip".
or maybe he hacked the gameboy, connected it to the PC, and wrote a Scipt to extract the music data
Nobody ever said that this rip is an emulated rip :D

melonofwater
04-13-2012, 09:18 PM

JAK 3 [ISO Rip, FLAC]
Converted ISO files using ADPCM_Player_v1.44h
http://forums.ffshrine.org/f72/jak-3-iso-rip-flac-112614/#post1970252

ZeetherKID77
08-09-2012, 05:45 AM
Sol-Feace (http://cosmic-dreams.net/dreams/x68000/Sol-Feace.7z) (Roland CM-64)

I have been looking FOREVER for the MIDI tracks from this. Emulating the MT32/CM64 just doesn't cut it. Thank you.

melonofwater
08-31-2012, 02:18 AM
Super Smash Bros. Brawl - Cutscenes & Bonus Audio Gamerip (FLAC)
Not my rip
Flac
540mb
http://www.mediafire.com/?uhezacr27ae7v

ctriunfo
09-01-2012, 02:11 AM
Did anyone happen to download the lossless rip that KGN-004 made of Megaman: Maverick Hunter X and Megaman Powered Up? I', desperately looking for them because the links are dead and KGN-004 doesn't seem to be posting lately. Help please!

melonofwater
09-27-2012, 01:42 AM
Did anyone happen to download the lossless rip that KGN-004 made of Megaman: Maverick Hunter X and Megaman Powered Up? I', desperately looking for them because the links are dead and KGN-004 doesn't seem to be posting lately. Help please!

Yea i have it if you still want me to upload it let me know. There is an OST Irregular Hunter X / Rockman Rockman Original Soundtrack - VGMdb (http://vgmdb.net/album/15029) I hope someone who has that can upload it.

---------- Post added at 06:42 PM ---------- Previous post was at 06:40 PM ----------




Dragon Quest Swords - The Masked Queen and the Tower of Mirrors [Dragon Quest Sword - Kamen no Joou to Kagami no Tou] (2008)(Eighting)(Square Enix)[WII][Nintendo DSP].7z (http://www.mediafire.com/?w2db3l2rtbsr52k)

ctriunfo
09-27-2012, 01:53 AM
Yea i have it if you still want me to upload it let me know. There is an OST Irregular Hunter X / Rockman Rockman Original Soundtrack - VGMdb (http://vgmdb.net/album/15029) I hope someone who has that can upload it.[COLOR="Silver"]



Yes could you please? The thing is the OST only has a few of the tunes, since it's half MHX half Megaman Powered Up, so both only have some selections from the OST. Thanks in advance for your help!

melonofwater
09-29-2012, 04:26 PM

Mega Man Maverick Hunter X
Not sure how this was ripped exactly...
FLAC, Not My Rip
Free Cloud Storage - MediaFire (http://www.mediafire.com/?r6oh2di3mbxq0)

The Iron Goat
12-06-2012, 06:37 PM
Segoat Genesis/Megoat Drive games goatripped by the Iron Goat:

[SG] Altered Beast: Thread 124071
[SG] Batman: Thread 123884
[SG] Galaxy Force II: http://forums.ffshrine.org/f72/galaxy-force-ii-ost-sega-genesis-1991-a-123435/?highlight=#post2209507
[SG] Herzog Zwei: http://forums.ffshrine.org/f72/herzog-zwei-ost-sega-genesis-1990-line-123460/?highlight=#post2210216
[SG] Midnight Resistance: http://forums.ffshrine.org/f72/midnight-resistance-ost-sega-genesis-1991-line-123310/?highlight=#post2207178
[SG] Streets Of Rage 2: Thread 123853
[SG] Sword Of Vermilion: Thread 123701
[SG] Twin Cobra: Thread 124069
[SG] Warsong: Thread 123846
[SG] Wolfchild: Thread 124070

All of these are 16/48 WAV rips created from a real live Genesis/CD/32X combo monstrosity (thanks, Sega!).

emuxer
12-09-2012, 08:42 PM
Thanks for all of these rips and for reviving the thread, I hope more people will make more true rips, I'll try to upload some of mine too in a few weeks

Jhooqe
12-12-2012, 08:11 PM
We need more quality lossless hardware rips of the classics!

I'm through with transcodes from emulators (even if they do sound "better" a lot of the the time).

Is there any big secret online community for this sort of thing? ;P I can NOT help with ripping. I can however help with tagging and re-upping/seeding.

I downloaded all your stuff so far Goat, Stefan, and Bar. Thanks a lot! This is the start of my collection.

I'd really like some NES and Game Boy. ;) Especially the fancy stuff (like Gimmick!).


Did anyone happen to download the lossless rip that KGN-004 made of Megaman: Maverick Hunter X and Megaman Powered Up? I', desperately looking for them because the links are dead and KGN-004 doesn't seem to be posting lately. Help please!

One thing I noticed with all of KGN-004's uploads, including MHX and MMPU, is that he amplifies the volume of every track individually so the highest peak is at 0.0db instead of leaving it how it was originally. This is technically NOT lossless, right?

Stefan_L
12-15-2012, 07:31 PM
I'm through with transcodes from emulators (even if they do sound "better" a lot of the the time).

Me too... thats why i decided to make my own recordings ;-) extremely time consuming though... and expensiv.



Is there any big secret online community for this sort of thing? ;P I can NOT help with ripping. I can however help with tagging and re-upping/seeding.

Maybe i will use your "tagging" service, it would save me some time :)




One thing I noticed with all of KGN-004's uploads, including MHX and MMPU, is that he amplifies the volume of every track individually so the highest peak is at 0.0db instead of leaving it how it was originally. This is technically NOT lossless, right?

If it is clipping then is should be considered a bad recording... although some systems already output an clipped sound, Dreamcast seems to have this problem when the game dont have any volume control.
If KGN-004 amplified the recordings just to the highest peak so is there no sound loss. I always amplify my recordings when possible and then only to around 0.3 from highest peak.

BTW i removed my Rayforce recording as i need to re-record it... thats what you have to do when the original hardware is unstable...especially when it comes to Ensoniq synths :-/

Jhooqe
12-17-2012, 07:32 PM
Look what I found/made!

Akumajo Densetsu / Castlevania III JP (Famicom) (1989) (Konami)


Composers: Hidenori Maezawa, Jun Funahashi, Yukie Morimoto
Ripper: jrlepage

One of only three games that uses the special VRC6 chip. These rips originally had fade-outs of seemingly random length right after the end of the second loop. They were like 2~5 seconds, with many being very awkward and jarring. Some tracks didn't make a full two loops, while some made too many loops. I fixed all that. I also re-orderd the tracks to be in line with the official tracklists, and did that batch amplify thing in Audacity (I set the peak limit to -0.3db, and the tracks were amplified by 0.6). Here's a note from the ripper:

"Recorded from an AV-modded Famicom (from pin 46). Also, the first two tracks I recorded (Beginning and Clockwork) were done from a different cart; I switched carts because the first one was giving me trouble. I didn't bother re-recording those two tracks, but found out after the fact that my two carts have different volume balance between VRC6 and 2A03. It's not very noticeable anyway."

FLAC (http://www.sendspace.com/file/737buz)
or
FLAC (http://www.peejeshare.com/files/363443612/akmdnshdwrfl.rar.html)


Gimmick! (Famicom) (1992) (Sunsoft)


Composers: Masashi Kageyama, Naohisa Morota
Ripper: rainwarrior

The only game to use the special SUNSOFT 5B chip. These rips were originally only one loop, and had long silences at the beginning of each track. I fixed all that. The titles are apparently official, and the order is in line with the game.

From the ripper: "Recorded from an AV-modded Famicom (from pin 46) with Gimmick! cartridge."

FLAC (http://www.sendspace.com/file/t7ptyi)
or
FLAC (http://www.peejeshare.com/files/363426188/gmmkhrdwrfl.rar.html)


M.C. Kids (NES) (1992) (Virgin Interactive)


Composer: Charles Deenen
Ripper: explod2a03

From the ripper: "NSF playback sampled from hardware."

FLAC (http://www.sendspace.com/file/e4qd41)
or
FLAC (http://www.peejeshare.com/files/363443654/mckdshrdwrflft.rar.html)


I found several other lossless NES and GB stuff done by explod2a03, but not most of the ones I really wanted. :(. (I messaged him about re-upping his good stuff) I will upload those eventually.

Stefan_L
12-26-2012, 04:28 PM
But you may not like my system. For example, I almost always remove "BGM" from any track title of a VGM soundtrack, even if it is the technical official name of the song. I don't understand why someone would include "BGM" in a title. I mean, of course it's "BGM", we are talking about a fuggin' video game soundtrack! Anyway, here's my little tagging system:


hehe.. i mistaken this service for searching for song names :-) because thats what i have problem with. I dont tag too much on my recordings mostly the info i need to be able to back track if anything is wrong. I have no problem with "BGM" :-) sometimes i use "Theme" instead just for the variaiton.