igor.kovalsky
01-20-2016, 08:58 PM
Check out Jesper Kyd's "Additional soundtracks" (additions to the official releases with much more music) and a lot of Jesper Kyd's staff
==> here! <== (Thread 182964)

and not Jesper Kyd's various soundtracks and compilations
=> here! <= (Thread 185581)

__________________________________________________

Here is my
Unreleased Game Music Youtube Channel (https://www.youtube.com/channel/UCrn2KAOgK_VQIOca_00Aebg),
where I posting all this staff. Your likes or subscriptions will be much appreciated, it is your help to make the channel more known and to make
more people find, listen and download all this unreleased music!
Lots of thanks for your help =)




Do not hesitate to leave a comment, if you liked my work. Will appreciate it a lot!

The tracks in the official soundtrack album always felt shortened for me, compared to the music pieces, that played in the actual game. I do understand, that actually these tracks on the album are how they were composed and recorded, and then in the gameplay process these tracks play longer, depending on how long you fight with the bosses. Nevertheless, often the length of the track on the album is not enough for me, coz in most cases you fight the boss longer time and remember the track in other form and length. So I decided to make the extended soundtrack of the Bloodborne game, extending all the music pieces, written for the game, to be closer to how they are play in the game itself.

Most of the tracks in Bloodborne are boss fight music, and considering that most of the bosses have two or three stages, the music also represents these stages, having a part for the first (or first and second) stage, that repeats itself in the game, while you fight the boss in its first (or first and second) stage, then after the boss turns to the second (or third) stage, another part of his music begin to play and repeats itself again and again, till you finish the fight. There are a few exceptions to this, and the music is mostly more difficult, then just having two stages, but still the algorithm is mostly the same for all the boss fights music. So surely I extended all the tracks in a way, they play in the game, carefully paying attention to everyone of it, recording almost all of them, while playing (with all the other sounds muted) to be able to listen to them in the process of editing, before I actually started to edit the tracks. More accurate description of every track you will find below.

For making these tracks I mostly used the loseless version of the soundtrack. For some tracks I used music, recorded from the gameplay (again, you will find the descriptions below), also I recorded some transitions for the music loops from the game as well, if I could not manage to recreate the same transition from one loop to another, just using parts of the music from the album. Also, I added here the alpha versions of two tracks, recorded by someone from the Bloodborne Alpha in 2014, coz they are differ from the same tracks, used in the final version of the game.

I have made two versions of this extended soundtrack, so let me describe a bit both editions. “Bloodborne Extended Original Soundtrack” is compiled in the same way, the official releases compiled in terms of the tracks order. It consists of CD1, CD2 and “The Old Hunters”, every part contains the same tracks, the released albums have, in the same order. It is made for those, who like this specific order and does not want it to be changed, and for those, who would like just to replace some of the tracks in the official album with the extended ones, if he would like just some of these tracks. They are numbered in the same way, so these, who would like to do that way, can just replace one song with another. The “Bloodborne Full Extended Soundtrack” though consists of all tracks from the game, DLC and alpha, collected into sort of an album in a way, I like all of them together to be (still it is similar to the order of the original albums). Both compilations also have a few alternative edits of some tracks, if you would like them better and would like to replace the ones from the main parts of the compilations with these alternatives.


Composed By: Ryan Amon, Tsukasa Saitoh, Cris Velasco, Yuka Kitamura, Michael Wandmacher, Nobuyoshi Suzuki
Year Released: 2014-2015
Format: FLAC, MP3 320 kbps
Size: 1.19 GB (FLAC), 498 MB (MP3)
Runtime: 3h 10m
Tracks: 32 (+ 6 alternate variations)

The compilations almost fully consist of tracks, that can be bought officially.
So, please, support all the people, who made this incredible music, and buy the official soundtrack album of the “Bloodborne” videogame:
iTunes us (https://itunes.apple.com/us/album/bloodborne-original-soundtrack/id983475731), iTunes ru (https://itunes.apple.com/ru/album/bloodborne-original-soundtrack/id983475731), Amazon (http://www.amazon.com/Bloodborne-Original-Soundtrack-Various-Artist/dp/B00VFHWFDM/ref=sr_1_1?s=music&ie=UTF8&qid=1453054102&sr=1-1&keywords=Bloodborne), PSN (https://store.playstation.com/#!/en-us/games/addons/bloodborne-original-soundtrack/cid=UP9000-CUSA02006_00-BLOODBORNEFOSTUS).

Full playlist on Youtube: https://www.youtube.com/watch?v=RQ82HA86SoI&list=PLiVSF2AAhkqdYrovYsDzpRYO2nP1LrNkO

Download links (please, read the compilations descriptions above and tracklists below, before downloading):

Bloodborne Full Extended Soundtrack (FLAC): https://dl.orangedox.com/WPBbKCEwnMKPWuHGEB
Bloodborne Full Extended Soundtrack (MP3 320): https://dl.orangedox.com/dZp0xrTq9tgauOtpOe
Bloodborne Extended Original Soundtrack (FLAC): https://dl.orangedox.com/zCPC3uPjy5XNUA6xxB
Bloodborne Extended Original Soundtrack (MP3 320): https://dl.orangedox.com/a8D4U0vUl9xLywGI9U

Also check out my other compilations of From Software games soundtracks:
Sekiro: Shadows Die Twice Full Remastered Soundtrack (+ Extended and Unreleased): Thread 233307
D�racin� Original Soundtrack (FLAC, MP3): Thread 227756
Dark Souls III Full and Extended Soundtrack (+Unused +DLC music): Thread 218028
Dark Souls II: Scholar of the First Sin Full Extended Soundtrack (with unextended version as well): Thread 206526
Dark Souls Full Extended Soundtrack (with unextended version as well): Thread 207517
Demon's Souls Full Extended Soundtrack (with unextended version as well): Thread 214714

Bloodborne Full Extended Soundtrack
Tracklist:
Disc 1:

01 Ryan Amon - Omen (Extended) 2:56
02 Ryan Amon - The Night Unfurls (Cycled) 4:10
03 Ryan Amon - Hunter's Dream (Extended) 6:51
04 Tsukasa Saitoh - Cleric Beast (Alpha version) 3:53
05 Ryan Amon - The Hunter (Extended) 4:23
06 Tsukasa Saitoh - Blood-starved Beast (Extended) 6:34
07 Cris Velasco - Terror (Extended) 4:52
08 Yuka Kitamura - Watchers (Extended) 6:09
09 Michael Wandmacher - Of the Pthumerian Line (Full Extended) 6:17
10 Ryan Amon - Hail the Nightmare (Extended) 8:37
11 Tsukasa Saitoh - Darkbeast (Extended) 6:14
12 Michael Wandmacher - The Witch of Hemwick (Extended) 6:32
13 Tsukasa Saitoh - Cleric Beast (Extended) 5:08
14 Ryan Amon - Dream Refuge 6:17
15 Cris Velasco - Amygdala (Extended) 6:14
16 Ryan Amon - Queen of the Vilebloods (Extended) 6:44
17 Yuka Kitamura - Rom, the Vacuous Spider (Extended) 5:18


Disc 2:

01 Ryan Amon - Moonlit Melody (Extended) 6:47
02 Nobuyoshi Suzuki - Ludwig, the Holy Blade (Extended) 7:03
03 Tsukasa Saitoh - Laurence, the First Vicar (Extended) 8:56
04 Nobuyoshi Suzuki - Living Failures (Extended) 6:40
05 Yuka Kitamura - Lady Maria of the Astral Clocktower (Extended) 8:26
06 Tsukasa Saitoh - Orphan of Kos (Extended) 8:17
07 Nobuyoshi Suzuki - The One Reborn (Extended) 4:43
08 Michael Wandmacher - Micolash, Nightmare Host (Extended) 6:50
09 Ryan Amon - Lullaby for Mergo 3:49
10 Ryan Amon - Soothing Hymn (Extended) 4:05
11 Ryan Amon - Celestial Emissary (Extended) 5:07
12 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Extended) 4:53
13 Tsukasa Saitoh - The First Hunter (Extended) 9:12
14 Ryan Amon - Moon Presence (Extended) 4:48
15 Ryan Amon - Bloodborne (Extended) 3:52


Alternative versions:

Ryan Amon - Omen (Cycled) 4:14
Nobuyoshi Suzuki - The One Reborn (Alt. Extended) 4:49
Ryan Amon - Hail the Nightmare (Alt. Extended) 5:48
Ryan Amon - Celestial Emissary (Alt. Extended) 3:54
Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Alt. Extended) 5:51
Ryan Amon - Moon Presence (Alt. Extended) 5:20Tracks info:
Disc 1:

01 Ryan Amon - Omen (Extended) 2:56 – Although this track was not intended to play in extended form in the game (actually, it is even not presented in the game itself either), I looped the middle part of it. If you won't like that, you can replace it with alternate cycled edit of this track or the original not extended one from the original album.

02 Ryan Amon - The Night Unfurls (Cycled) 4:10 – The main menu track, that entirely looped and repeats itself, if you will stay in the menu long enough. I just looped it in the same way here.

03 Ryan Amon - Hunter's Dream (Extended) 6:51 – The track is looped and repeats itself, when the player is messing around in Hunter's Dream, having a gentle transition between the loops, like the song never stops. The same is here, it is cycled twice with a gentle transition.

04 Tsukasa Saitoh - Cleric Beast (Alpha version) 3:53 – Cleric Beast boss fight music variation, that played only in the Alpha version of the game, that was posted in the internet in fall 2014 by someone. I did not change it, only added the fading out in the end earlier, then in the track, I found (when it began to repeat itself).

05 Ryan Amon - The Hunter (Extended) 4:23 – At last, something worth talking about – the track, that plays during Father Gascoine fight. The track consists of intro, loop 1 (that plays during the first and second phases of the fight), transition, loop 2 (that plays during the third phase of the fight). Here I cycled only the 1st loop, coz the 2nd one is long enough on it's own and is a great conclusion for the track, but not very interesting to be listened repeatedly.

Released track structure: 0:00 – intro, 0:40 – loop 1, 1:38 – transition, 1:45 – loop 2.
Extended track structure: 0:00 – intro, 0:40 – loop 1, 1:38 – loop 1, 2:36 – transition, 2:44 – loop 2.

06 Tsukasa Saitoh - Blood-starved Beast (Extended) 6:34 – The track consists of intro, loop 1 (that plays during the first and second phases of the fight), loop 2 (that plays during the third phase of the fight). Here I cycled only the 1st loop, coz the 2nd one is a great conclusion for the track, as it is.

Released track structure: 0:00 – intro, 0:19 – loop 1, 2:11– loop 2.
Extended track structure: 0:00 – intro, 0:19 – loop 1, 2:11 – loop 1, 4:03 – loop 2.

07 Cris Velasco - Terror (Extended) 4:52 – The track plays during fights with some Chalice Dungeons bosses. The first time you can hear this, fighting with Watch Dog of the Old Lords. The track consists of intro, loop 1, transition, loop 2. Here I cycled only the 1st loop, coz the 2nd one is a great conclution for the track, as it is.

Released track structure: 0:00 – intro, 0:54 – loop 1, 1:55 – transition, 2:05 – loop 2.
Extended track structure: 0:00 – intro, 0:54 – loop 1, 1:55 – loop 1, 2:56 – transition, 3:06 – loop 2.

08 Yuka Kitamura - Watchers (Extended) 6:09 – The track plays during fights with some Chalice Dungeons bosses and the Shadows of Yharnam boss. Consists of loop 1 and loop 2.

Released track structure: 0:00 – loop 1, 1:11 – loop 2.
Extended track structure: 0:00 – loop1, 1:05 – loop 1, 2:15 – loop 2, 4:08 – loop 2.

09 Michael Wandmacher - Of the Pthumerian Line (Full Extended) 6:17 – This track plays during some Chalice Dundeons bosses fights, particularly Pthumerian Descendant and Pthumerian Elder. The released and in-game music for this fight are different: the first phase music has no vocals when the released track has vocals, the second phase in-game music has a part with a capella vocals, when the released version has accompaniment in the same place on the track. So here I combined both variations. In-game variation was recorded from the gameplay, so it has lower quality.

Full Extended track structure: 0:00 – intro, 0:33 – loop 1 (in-game), 1:39 – loop 1 (released), 2:44 – transition, 3:17 – loop 2 (in-game), 4:44 – loop 2 (released).

10 Ryan Amon - Hail the Nightmare (Extended) 8:37 – This track is repeating itself again and again, while the player is in the Unseen Village Yahargul before the Paleblood Moon rises. But the interesting part is that it plays hushfully inside the Hypogean Gaol and more hushfully in the lower Hypogean Gaol, you can hear it when you entering the highest available floor of Hypogean Gaol and when you coming out the Gaol. So here I didn’t just looped the released track, but recorded the subdued variations from the game and tried to recreate the process of the music becoming louder. I made the transitions not between the loops, but inside them. The third loop is a complete released variation with no transitions inside it.

11 Tsukasa Saitoh - Darkbeast (Extended) 6:14 – This track consists of intro, loop 1 of the first phase, loop 2 of the second phase. Only loop 1 cycled, when phase 2 plays only once, as a conclusion.

Released track structure: 0:00 – intro, 1:05 – loop 1, 2:24 – loop 2.
Extended track structure: 0:00 – intro, 1:05 – loop 1, 2:24 – loop 1, 3:43 – loop 2.

12 Michael Wandmacher - The Witch of Hemwick (Extended) 6:32 – The track consists of intro, loop 1, transition, loop 2, that was playing in the second phase, when the witches could stun the player. Both loops cycled.

Released track structure: 0:00 – intro, 0:28 – loop 1, 1:53 – transition, 2:07 – loop 2.
Extended track structure: 0:00 – intro, 0:28 – loop 1, 1:53 – loop 1, 3:19 – transition, 3:33 – loop 2, 4:58 – loop 2.

13 Tsukasa Saitoh - Cleric Beast (Extended) 5:08 – The track consists of intro, loop 1, loop 2. Both cycled.

Released track structure: 0:00 – intro, 0:42 – loop 1, 1:44 – loop 2.
Extended track structure: 0:00 – intro, 0:42 – loop 1, 1:44 – loop 1, 2:46 – loop 2, 3:48 – loop 2.

14 Ryan Amon - Dream Refuge 6:17 – early version of the released “Hunter’s Dream” track with alternative violas and vocals, that played in Alpha version of the game, while choosing the character to play it. Was recorded and posted to web in 2014 (thanks to whoever it was) in this form, cycled twice, only I made the ending little bit longer, then in the track, I found, for it to end more gently.

15 Cris Velasco - Amygdala (Extended) 6:14 – Consists of intro, loop 1, transition, loop 2 (that plays during phases 2 and 3 of this boss fight) and ending (all tracks have smooth endings, but this is first from this list to have an ending, that not plays in the game, but ends only the recorded and released track. Althought, it is very short). Both loops cycled.

Released track structure: 0:00 – intro, 0:08 – loop 1, 1:20 – transition, 1:44 – loop 2, 3:20 – ending.
Extended track structure: 0:00 – intro, 0:08 – loop 1, 1:19 – loop 1, 2:30 – transition, 2:55 – loop 2, 4:29 – loop 2, ending – 6:05.

16 Ryan Amon - Queen of the Vilebloods (Extended) 6:44 – Consists of intro, loop 1, transition, loop 2. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 1:40 – transition, 2:18 – loop 2.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 1:40 – loop 1, 3:03 – transition, 3:41 – loop 2, 5:10 – loop 2.

17 Yuka Kitamura - Rom, the Vacuous Spider (Extended) 5:18 – Consists of loop1, loop 2 (that plays during the second and third boss phases) and ending . Only the second loop is cycled here.

Released track structure: 0:00 – loop 1, 1:32 – loop 2, 3:20 – ending.
Extended track structure: 0:00 – loop 1, 1:32 – loop 2, 3:19 – loop 2, 5:05 – ending.


Disc 2:

01 Ryan Amon - Moonlit Melody (Extended) 6:47 – The track is looped and repeats itself, when the player is messing around in Hunter's Dream, having a gentle transition between the loops, like the song never stops. The same is here, it is cycled twice with a gentle transition.

02 Nobuyoshi Suzuki - Ludwig, the Holy Blade (Extended) 7:03 – Consists of intro, loop 1, transition and loop 2. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 2:00 – transition, 2:39 – loop 2.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 2:00 – loop 1, 3:42 – transition, 4:21 – loop 2, 5:34 – loop 2.

03 Tsukasa Saitoh - Laurence, the First Vicar (Extended) 8:56 – This track consists of loop 1, transition, loop 2 and ending. Both loops cycled here. Interesting part of this one is that the main part of it’s ending plays between the cycled 1st loops during the boss fight. The same is made in this track as well.

Released track structure: 0:00 – loop 1, 2:05 – transition, 2:43 – loop 2, 4:20 – ending.
Extended track structure: 0:00 – loop 1, 2:05 – ending, 2:24 – loop 1, 4:29 – transition, 5:08 – loop 2, 6:44 – loop 2, 8:20 – ending.

04 Nobuyoshi Suzuki - Living Failures (Extended) 6:40 – The track consists of intro, loop 1, loop 2, ending. Both loops cycled.

Released track structure: 0:00 – intro, 0:57 – loop 1, 2:20 – loop 2, 3:43 – ending.
Extended track structure: 0:00 – intro, 0:57 – loop 1, 2:20 – loop 1, 3:44 – loop 2, 5:06 – loop 2, 6:28 – ending.

05 Yuka Kitamura - Lady Maria of the Astral Clocktower (Extended) 8:26 – This track is unique in a way, it’s used in the game, coz it has separate representations of all three phases of this boss fight. It consists of three loops and two transitions between them.

Released track structure: 0:00 – loop 1, 1:03 – transition 1, 1:37 – loop 2, 3:09 – transition 2, 3:22 – loop 3.
Extended track structure: 0:00 – loop 1, 1:03 – loop1, 2:05 – transition 1, 2:39 – loop 2, 4:11 – loop 2, 5:43 – transition 2, 5:56 – loop 3, 7:02 – loop 3.

06 Tsukasa Saitoh - Orphan of Kos (Extended) 8:17 – Consists of loop 1, transition and loop 2. Both loops cycled.

Released track structure: 0:00 – loop 1, 1:46 – transition 1, 2:03 – loop 2.
Extended track structure: 0:00 – loop 1, 1:46 – loop1, 3:30 – transition 1, 3:47 – loop 2, 5:59 – loop 2.

07 Nobuyoshi Suzuki - The One Reborn (Extended) 4:43 – This boss-fight track is also unique, but in another way. This boss has only one phase, so this track used in a different way in the game. The music plays not the same way, the track was written and recorded, but the order of different parts of the original track is changed. Then, after some time two the most intense parts of it begin to play one after another again and again, till you kill the boss. Here I didn't change the released track into how it plays in the game, except of it's last part, where I cycled the same parts, that play cycled in the game. But also I recorded this music from the actual game during this fight and putted it in the Alternatives folder, so if you interested in that variation, check for it there.

08 Michael Wandmacher - Micolash, Nightmare Host (Extended) 6:50 – This track consists of intro, loop 1, loop 2. Both cycled.

Released track structure: 0:00 – intro, 0:27 – loop 1, 2:03 – loop 2.
Extended track structure: 0:00 – intro, 0:27 – loop 1, 2:03 – loop 1, 3:39 – loop 2, 5:11 – loop 2.

09 Ryan Amon - Lullaby for Mergo 3:49 – I did not make any changes to this track, coz it's 2 loops are very similar, loop 2 has the same melody, though there are cellos added in the background through all of it. Also there is a transition part between the loops. I do not even sure, how exactly this track plays during the fight, so I don't know, if it's right to call parts of it as loops, coz I just did not intended to extend it initially.

Released track structure: 0:00 – loop 1, 1:36 – transition, 2:08 – loop 2.

10 Ryan Amon - Soothing Hymn (Extended) 4:05 – Just the same track cycled.

11 Ryan Amon - Celestial Emissary (Extended) 5:07 – This track consists of intro, loop 1, loop 2 and ending. The transition of loop 2 into itself did not go very well during this boss fight and sounds quite unpleasantly to be listened on it's own. But still, I cycled the 2nd loop in this track, but I tried to make it smoother, then in the game itself. If you won't like it, you will find an alternative edit of this track in the archive, where the 2nd loop is uncycled.

Released track structure: 0:00 – intro, 0:25 – loop 1, 1:24 – loop 2, 2:40 - ending.
Extended track structure: 0:00 – intro, 0:25 – loop 1, 1:24 – loop 1, 2:23 – loop 2, 3:36 – loop 2, 4:50 – ending.

12 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Extended) 4:53 – This track consists of intro, loop 1 and loop 2. I did not cycled the 2nd loop here, coz it is very long and it's a great conclution for the whole track, but it is not very interesting to be listened repeatedly and also the transition of loop 2 into itself sounds not very well. Also, the way, the first loop is cycled during the first phase of this boss fight, differs a little from the standard algorithm of this soundtrack, you could hear this if you will listen to it during the boss fight longer, then if it will be looped one and a half times. In that case the intro begin to play again instead of the second part of loop 1. Here in this track I just cycled loop 1 twice, so if you want this part of the track to be looped 3 times and in the way it plays in the game in such case(and you could want that, coz this track is fucking amazing), I made an alternate edit of it, that you can find in the alternatives folder of this archive.

Released track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 2.
Extended track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 1, 2:23 – loop 2.

13 Tsukasa Saitoh - The First Hunter (Extended) 9:12 – Consists of intro, loop 1, transition, loop 2 and ending. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 3:05 – transition, 3:41 – loop 2, 4:54 – ending.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 3:05 – loop 1, 5:52 – transition, 6:28 – loop 2, 7:41 – loop 2, 8:56 – ending.

14 Ryan Amon - Moon Presence (Extended) 4:48 – The calm beginning and ending of this track playing one after another cycled on the bosses first stage, when the intense part of the track plays looped on it’s second stage. Here I edited in a way, that the second intense stage begins to play immediately after the “ending” part, because it has a loud part in the end, that transitions to the intense music very well. But also I made an alternative version, that is closer to the released track, where the intense part starts to play after the beginning part.

Released track structure: 0:00 – beginning, 0:35 – intense loop, 2:00 – ending.
Extended track structure: 0:00 – beginning, 0:35 – ending, 1:09 – intense loop, 2:38 – intense loop, 4:03 – ending.

15 Ryan Amon - Bloodborne (Extended) 3:52 – Although this track was not intended to play in extended form in the game, I looped the middle part of it. If you won't like that, you can replace it with the original not extended one from the original album.


Alternative versions:
(All these have the same numbers, as their alternatives from the main part of the compilation, so you could easily replace those with these, if you would like to)

01 Ryan Amon - Omen (Cycled) 4:14 – Looped menu theme.

07 Nobuyoshi Suzuki - The One Reborn (Alt. Extended) 4:49 – The in-game version of the track. The first half, that has mixed parts of the released track, recorded from the game, so it has lower quality. The second part with looped segments consists of parts from the loseless version.

10 Ryan Amon - Hail the Nightmare (Alt. Extended) 5:48 – Unlike the one from the main part, this version contains only on subdued variation (first half) and a normal version after it (second half).

11 Ryan Amon - Celestial Emissary (Alt. Extended) 3:54 – Version without the second part looped, if you didn’t like it in the alternative.

12 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Alt. Extended) 5:51 – Longer version with loop 1, cycled 3 times. In that case on the second time, loop 1 plays, on the second half of the second loop 1 the intro begins to play instead of the second part of loop 1 (hard to explain, maybe when you will listen and compare, you will get, what I mean xD )

Alt. Extended track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 1, 1:57 – intro, 2:26 – loop 1, 3:21 – loop 2.

14 Ryan Amon - Moon Presence (Alt. Extended) 5:20 – Unlike the alternative, after playing the “beginning-ending” part the “beginning” plays again with the intense part next after it, so it sounds exactly like in the released album track.

Alt. Extended track structure: 0:00 – beginning, 0:35 – ending, 1:09 – beginning, 1:42 – intense loop, 3:11 – intense loop, 4:36 – ending.




Bloodborne Extended Original Soundtrack

Tracklist: Disc 1:

01 Ryan Amon - Omen (Extended) 2:56
02 Ryan Amon - The Night Unfurls (Cycled) 4:10
03 Ryan Amon - Hunter's Dream (Extended) 6:51
04 Ryan Amon - The Hunter (Extended) 4:23
05 Tsukasa Saitoh - Cleric Beast (Extended) 5:08
06 Tsukasa Saitoh - Blood-starved Beast (Extended) 6:34
07 Cris Velasco - Terror (Extended) 4:52
08 Yuka Kitamura - Watchers (Extended) 6:09
09 Ryan Amon - Hail the Nightmare (Extended) 8:37
10 Tsukasa Saitoh - Darkbeast (Extended) 6:14
11 Michael Wandmacher - The Witch of Hemwick (Extended) 6:32
12 Cris Velasco - Amygdala (Extended) 6:14
13 Yuka Kitamura - Rom, the Vacuous Spider (Extended) 5:18


Disc 2:

01 Ryan Amon - Moonlit Melody (Extended) 6:47
02 Nobuyoshi Suzuki - The One Reborn (Extended) 4:43
03 Michael Wandmacher - Micolash, Nightmare Host (Extended) 6:50
04 Michael Wandmacher - Of the Pthumerian Line (Extended) 6:17
05 Ryan Amon - Queen of the Vilebloods (Extended) 6:44
06 Ryan Amon - Soothing Hymn (Extended) 4:05
07 Ryan Amon - Celestial Emissary (Extended) 5:07
08 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Extended) 4:53
09 Ryan Amon - Lullaby for Mergo 3:49
10 Tsukasa Saitoh - The First Hunter (Extended) 9:12
11 Ryan Amon - Moon Presence (Extended) 4:48
12 Ryan Amon - Bloodborne (Extended) 3:52


The Old Hunters:

01 Nobuyoshi Suzuki - Ludwig, the Holy Blade (Extended) 7:03
02 Tsukasa Saitoh - Laurence, the First Vicar (Extended) 8:56
03 Nobuyoshi Suzuki - Living Failures (Extended) 6:40
04 Yuka Kitamura - Lady Maria of the Astral Clocktower (Extended) 8:26
05 Tsukasa Saitoh - Orphan of Kos (Extended) 8:17


Bonuses and alternatives:

Ryan Amon - Dream Refuge 6:17
Tsukasa Saitoh - Cleric Beast (Alpha version) 3:53
Ryan Amon - Omen (Cycled) 4:14
Nobuyoshi Suzuki - The One Reborn (Alt. Extended) 4:49
Ryan Amon - Hail the Nightmare (Alt. Extended) 5:48
Ryan Amon - Celestial Emissary (Alt. Extended) 3:54
Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Alt. Extended) 5:51
Ryan Amon - Moon Presence (Alt. Extended) 5:20Tracks info:
Disc 1:

01 Ryan Amon - Omen (Extended) 2:56 – Although this track was not intended to play in extended form in the game (actually, it is even not presented in the game itself either), I looped the middle part of it. If you won't like that, you can replace it with alternate cycled edit of this track or the original not extended one from the original album.

02 Ryan Amon - The Night Unfurls (Cycled) 4:10 – The main menu track, that entirely looped and repeats itself, if you will stay in the menu long enough. I just looped it in the same way here.

03 Ryan Amon - Hunter's Dream (Extended) 6:51 – The track is looped and repeats itself, when the player is messing around in Hunter's Dream, having a gentle transition between the loops, like the song never stops. The same is here, it is cycled twice with a gentle transition.

04 Ryan Amon - The Hunter (Extended) 4:23 – At last, something worth talking about – the track, that plays during Father Gascoine fight. The track consists of intro, loop 1 (that plays during the first and second phases of the fight), transition, loop 2 (that plays during the third phase of the fight). Here I cycled only the 1st loop, coz the 2nd one is long enough on it's own and is a great conclusion for the track, but not very interesting to be listened repeatedly.

Released track structure: 0:00 – intro, 0:40 – loop 1, 1:38 – transition, 1:45 – loop 2.
Extended track structure: 0:00 – intro, 0:40 – loop 1, 1:38 – loop 1, 2:36 – transition, 2:44 – loop 2.

05 Tsukasa Saitoh - Cleric Beast (Extended) 5:08 – The track consists of intro, loop 1, loop 2. Both cycled.

Released track structure: 0:00 – intro, 0:42 – loop 1, 1:44 – loop 2.
Extended track structure: 0:00 – intro, 0:42 – loop 1, 1:44 – loop 1, 2:46 – loop 2, 3:48 – loop 2.

06 Tsukasa Saitoh - Blood-starved Beast (Extended) 6:34 – The track consists of intro, loop 1 (that plays during the first and second phases of the fight), loop 2 (that plays during the third phase of the fight). Here I cycled only the 1st loop, coz the 2nd one is a great conclusion for the track, as it is.

Released track structure: 0:00 – intro, 0:19 – loop 1, 2:11– loop 2.
Extended track structure: 0:00 – intro, 0:19 – loop 1, 2:11 – loop 1, 4:03 – loop 2.

07 Cris Velasco - Terror (Extended) 4:52 – The track plays during fights with some Chalice Dungeons bosses. The first time you can hear this, fighting with Watch Dog of the Old Lords. The track consists of intro, loop 1, transition, loop 2. Here I cycled only the 1st loop, coz the 2nd one is a great conclution for the track, as it is.

Released track structure: 0:00 – intro, 0:54 – loop 1, 1:55 – transition, 2:05 – loop 2.
Extended track structure: 0:00 – intro, 0:54 – loop 1, 1:55 – loop 1, 2:56 – transition, 3:06 – loop 2.

08 Yuka Kitamura - Watchers (Extended) 6:09 – The track plays during fights with some Chalice Dungeons bosses and the Shadows of Yharnam boss. Consists of loop 1 and loop 2.

Released track structure: 0:00 – loop 1, 1:11 – loop 2.
Extended track structure: 0:00 – loop1, 1:05 – loop 1, 2:15 – loop 2, 4:08 – loop 2.

09 Ryan Amon - Hail the Nightmare (Extended) 8:37 – This track is repeating itself again and again, while the player is in the Unseen Village Yahargul before the Paleblood Moon rises. But the interesting part is that it plays hushfully inside the Hypogean Gaol and more hushfully in the lower Hypogean Gaol, you can hear it when you entering the highest available floor of Hypogean Gaol and when you coming out the Gaol. So here I didn’t just looped the released track, but recorded the subdued variations from the game and tried to recreate the process of the music becoming louder. I made the transitions not between the loops, but inside them. The third loop is a complete released variation with no transitions inside it.

10 Tsukasa Saitoh - Darkbeast (Extended) 6:14 – This track consists of intro, loop 1 of the first phase, loop 2 of the second phase. Only loop 1 cycled, when phase 2 plays only once, as a conclusion.

Released track structure: 0:00 – intro, 1:05 – loop 1, 2:24 – loop 2.
Extended track structure: 0:00 – intro, 1:05 – loop 1, 2:24 – loop 1, 3:43 – loop 2.

11 Michael Wandmacher - The Witch of Hemwick (Extended) 6:32 – The track consists of intro, loop 1, transition, loop 2, that was playing in the second phase, when the witches could stun the player. Both loops cycled.

Released track structure: 0:00 – intro, 0:28 – loop 1, 1:53 – transition, 2:07 – loop 2.
Extended track structure: 0:00 – intro, 0:28 – loop 1, 1:53 – loop 1, 3:19 – transition, 3:33 – loop 2, 4:58 – loop 2.

12 Cris Velasco - Amygdala (Extended) 6:14 – Consists of intro, loop 1, transition, loop 2 (that plays during phases 2 and 3 of this boss fight) and ending (all tracks have smooth endings, but this is first from this list to have an ending, that not plays in the game, but ends only the recorded and released track. Althought, it is very short). Both loops cycled.

Released track structure: 0:00 – intro, 0:08 – loop 1, 1:20 – transition, 1:44 – loop 2, 3:20 – ending.
Extended track structure: 0:00 – intro, 0:08 – loop 1, 1:19 – loop 1, 2:30 – transition, 2:55 – loop 2, 4:29 – loop 2, ending – 6:05.

13 Yuka Kitamura - Rom, the Vacuous Spider (Extended) 5:18 – Consists of loop1, loop 2 (that plays during the second and third boss phases) and ending . Only the second loop is cycled here.

Released track structure: 0:00 – loop 1, 1:32 – loop 2, 3:20 – ending.
Extended track structure: 0:00 – loop 1, 1:32 – loop 2, 3:19 – loop 2, 5:05 – ending.


Disc 2:

01 Ryan Amon - Moonlit Melody (Extended) 6:47 – The track is looped and repeats itself, when the player is messing around in Hunter's Dream, having a gentle transition between the loops, like the song never stops. The same is here, it is cycled twice with a gentle transition.

02 Nobuyoshi Suzuki - The One Reborn (Extended) 4:43 – This boss-fight track is also unique, but in another way. This boss has only one phase, so this track used in a different way in the game. The music plays not the same way, the track was written and recorded, but the order of different parts of the original track is changed. Then, after some time two the most intense parts of it begin to play one after another again and again, till you kill the boss. Here I didn't change the released track into how it plays in the game, except of it's last part, where I cycled the same parts, that play cycled in the game. But also I recorded this music from the actual game during this fight and putted it in the Alternatives folder, so if you interested in that variation, check for it there.

03 Michael Wandmacher - Micolash, Nightmare Host (Extended) 6:50 – This track consists of intro, loop 1, loop 2. Both cycled.

Released track structure: 0:00 – intro, 0:27 – loop 1, 2:03 – loop 2.
Extended track structure: 0:00 – intro, 0:27 – loop 1, 2:03 – loop 1, 3:39 – loop 2, 5:11 – loop 2.

04 Michael Wandmacher - Of the Pthumerian Line (Full Extended) 6:17 – This track plays during some Chalice Dundeons bosses fights, particularly Pthumerian Descendant and Pthumerian Elder. The released and in-game music for this fight are different: the first phase music has no vocals when the released track has vocals, the second phase in-game music has a part with a capella vocals, when the released version has accompaniment in the same place on the track. So here I combined both variations. In-game variation was recorded from the gameplay, so it has lower quality.

Full Extended track structure: 0:00 – intro, 0:33 – loop 1 (in-game), 1:39 – loop 1 (released), 2:44 – transition, 3:17 – loop 2 (in-game), 4:44 – loop 2 (released).

05 Ryan Amon - Queen of the Vilebloods (Extended) 6:44 – Consists of intro, loop 1, transition, loop 2. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 1:40 – transition, 2:18 – loop 2.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 1:40 – loop 1, 3:03 – transition, 3:41 – loop 2, 5:10 – loop 2.

06 Ryan Amon - Soothing Hymn (Extended) 4:05 – Just the same track cycled.

07 Ryan Amon - Celestial Emissary (Extended) 5:07 – This track consists of intro, loop 1, loop 2 and ending. The transition of loop 2 into itself did not go very well during this boss fight and sounds quite unpleasantly to be listened on it's own. But still, I cycled the 2nd loop in this track, but I tried to make it smoother, then in the game itself. If you won't like it, you will find an alternative edit of this track in the archive, where the 2nd loop is uncycled.

Released track structure: 0:00 – intro, 0:25 – loop 1, 1:24 – loop 2, 2:40 - ending.
Extended track structure: 0:00 – intro, 0:25 – loop 1, 1:24 – loop 1, 2:23 – loop 2, 3:36 – loop 2, 4:50 – ending.

08 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Extended) 4:53 – This track consists of intro, loop 1 and loop 2. I did not cycled the 2nd loop here, coz it is very long and it's a great conclution for the whole track, but it is not very interesting to be listened repeatedly and also the transition of loop 2 into itself sounds not very well. Also, the way, the first loop is cycled during the first phase of this boss fight, differs a little from the standard algorithm of this soundtrack, you could hear this if you will listen to it during the boss fight longer, then if it will be looped one and a half times. In that case the intro begin to play again instead of the second part of loop 1. Here in this track I just cycled loop 1 twice, so if you want this part of the track to be looped 3 times and in the way it plays in the game in such case(and you could want that, coz this track is fucking amazing), I made an alternate edit of it, that you can find in the alternatives folder of this archive.

Released track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 2.
Extended track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 1, 2:23 – loop 2.

09 Ryan Amon - Lullaby for Mergo 3:49 – I did not make any changes to this track, coz it's 2 loops are very similar, loop 2 has the same melody, though there are cellos added in the background through all of it. Also there is a transition part between the loops. I do not even sure, how exactly this track plays during the fight, so I don't know, if it's right to call parts of it as loops, coz I just did not intended to extend it initially.

Released track structure: 0:00 – loop 1, 1:36 – transition, 2:08 – loop 2.

10 Tsukasa Saitoh - The First Hunter (Extended) 9:12 – Consists of intro, loop 1, transition, loop 2 and ending. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 3:05 – transition, 3:41 – loop 2, 4:54 – ending.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 3:05 – loop 1, 5:52 – transition, 6:28 – loop 2, 7:41 – loop 2, 8:56 – ending.

11 Ryan Amon - Moon Presence (Extended) 4:48 – The calm beginning and ending of this track playing one after another cycled on the bosses first stage, when the intense part of the track plays looped on it’s second stage. Here I edited in a way, that the second intense stage begins to play immediately after the “ending” part, because it has a loud part in the end, that transitions to the intense music very well. But also I made an alternative version, that is closer to the released track, where the intense part starts to play after the beginning part.

Released track structure: 0:00 – beginning, 0:35 – intense loop, 2:00 – ending.
Extended track structure: 0:00 – beginning, 0:35 – ending, 1:09 – intense loop, 2:38 – intense loop, 4:03 – ending.

12 Ryan Amon - Bloodborne (Extended) 3:52 – Although this track was not intended to play in extended form in the game, I looped the middle part of it. If you won't like that, you can replace it with the original not extended one from the original album.


The Old Hunters:

01 Nobuyoshi Suzuki - Ludwig, the Holy Blade (Extended) 7:03 – Consists of intro, loop 1, transition and loop 2. Both loops cycled.

Released track structure: 0:00 – intro, 0:18 – loop 1, 2:00 – transition, 2:39 – loop 2.
Extended track structure: 0:00 – intro, 0:18 – loop 1, 2:00 – loop 1, 3:42 – transition, 4:21 – loop 2, 5:34 – loop 2.

02 Tsukasa Saitoh - Laurence, the First Vicar (Extended) 8:56 – This track consists of loop 1, transition, loop 2 and ending. Both loops cycled here. Interesting part of this one is that the main part of it’s ending plays between the cycled 1st loops during the boss fight. The same is made in this track as well.

Released track structure: 0:00 – loop 1, 2:05 – transition, 2:43 – loop 2, 4:20 – ending.
Extended track structure: 0:00 – loop 1, 2:05 – ending, 2:24 – loop 1, 4:29 – transition, 5:08 – loop 2, 6:44 – loop 2, 8:20 – ending.

03 Nobuyoshi Suzuki - Living Failures (Extended) 6:40 – The track consists of intro, loop 1, loop 2, ending. Both loops cycled.

Released track structure: 0:00 – intro, 0:57 – loop 1, 2:20 – loop 2, 3:43 – ending.
Extended track structure: 0:00 – intro, 0:57 – loop 1, 2:20 – loop 1, 3:44 – loop 2, 5:06 – loop 2, 6:28 – ending.

04 Yuka Kitamura - Lady Maria of the Astral Clocktower (Extended) 8:26 – This track is unique in a way, it’s used in the game, coz it has separate representations of all three phases of this boss fight. It consists of three loops and two transitions between them.

Released track structure: 0:00 – loop 1, 1:03 – transition 1, 1:37 – loop 2, 3:09 – transition 2, 3:22 – loop 3.
Extended track structure: 0:00 – loop 1, 1:03 – loop1, 2:05 – transition 1, 2:39 – loop 2, 4:11 – loop 2, 5:43 – transition 2, 5:56 – loop 3, 7:02 – loop 3.

05 Tsukasa Saitoh - Orphan of Kos (Extended) 8:17 – Consists of loop 1, transition and loop 2. Both loops cycled.

Released track structure: 0:00 – loop 1, 1:46 – transition 1, 2:03 – loop 2.
Extended track structure: 0:00 – loop 1, 1:46 – loop1, 3:30 – transition 1, 3:47 – loop 2, 5:59 – loop 2.


Alternative versions and bonuses:
(All these have the same numbers, as their alternatives from the main part of the compilation, so you could easily replace those with these, if you would like to)

01 Ryan Amon - Omen (Cycled) 4:14 – Looped menu theme.

02 Nobuyoshi Suzuki - The One Reborn (Alt. Extended) 4:49 – The in-game version of the track. The first half, that has mixed parts of the released track, recorded from the game, so it has lower quality. The second part with looped segments consists of parts from the loseless version.

09 Ryan Amon - Hail the Nightmare (Alt. Extended) 5:48 – Unlike the one from the main part, this version contains only on subdued variation (first half) and a normal version after it (second half).

07 Ryan Amon - Celestial Emissary (Alt. Extended) 3:54 – Version without the second part looped, if you didn’t like it in the alternative.

08 Yuka Kitamura - Ebrietas, Daughter of the Cosmos (Alt. Extended) 5:51 – Longer version with loop 1, cycled 3 times. In that case on the second time, loop 1 plays, on the second half of the second loop 1 the intro begins to play instead of the second part of loop 1 (hard to explain, maybe when you will listen and compare, you will get, what I mean xD )

Alt. Extended track structure: 0:00 – intro, 0:32 – loop 1, 1:28 – loop 1, 1:57 – intro, 2:26 – loop 1, 3:21 – loop 2.

11 Ryan Amon - Moon Presence (Alt. Extended) 5:20 – Unlike the alternative, after playing the “beginning-ending” part the “beginning” plays again with the intense part next after it, so it sounds exactly like in the released album track.

Alt. Extended track structure: 0:00 – beginning, 0:35 – ending, 1:09 – beginning, 1:42 – intense loop, 3:11 – intense loop, 4:36 – ending.

Tsukasa Saitoh - Cleric Beast (Alpha version) 3:53 – Cleric Beast boss fight music variation, that played only in the Alpha version of the game, that was posted in the internet in fall 2014 by someone. I did not change it, only added the fading out in the end earlier, then in the track, I found (when it began to repeat itself).

Ryan Amon - Dream Refuge 6:17 – early version of the released “Hunter’s Dream” track with alternative violas and vocals, that played in Alpha version of the game, while choosing the character to play it. Was recorded and posted to web in 2014 (thanks to whoever it was) in this form, cycled twice, only I made the ending little bit longer, then in the track, I found, for it to end more gently.

chubs21
01-20-2016, 09:41 PM
very nice

great work igor

such an amazing ost

igor.kovalsky
01-21-2016, 08:23 AM
Thanx)

DOWNLOAD:

Alternative links, if the ones on the OP-post won't work:

Bloodborne Full Extended Soundtrack (FLAC): https://mega.nz/#!Y5ojFYrI!OEvhV-RtUVBgYGcW3aJj1Klqqq3Fdw0VP-s5rBdOj54
Bloodborne Full Extended Soundtrack (MP3): https://mega.nz/#!BhhFyaAA!h0its1RiE0BkIpYWDx2Vkb-I6oKQHzvSdM4ZwiveHu0
Bloodborne Extended Original Soundtrack (FLAC): https://mega.nz/#!w5BR1DZK!lGUeuebtYeR0uc2T15WBR5XAWUudvbvXbBACiXwxqWk
Bloodborne Extended Original Soundtrack (MP3): https://mega.nz/#!dtxHETia!arP1fwFrji7QuoQ70LH-mySnlgxPW73ChVh7ABgrZl0

heffalump
01-21-2016, 09:17 AM
woah! thanks!

mr_peewinkle
01-26-2016, 01:35 AM
Thanks!!

weysan73
01-26-2016, 04:23 AM
Woooohh!!!! Thanks!!!!!

Sharpie251
01-26-2016, 09:11 PM
Thank you!

surething
01-27-2016, 01:45 PM
Thank you!

Minnasan
01-27-2016, 02:08 PM
Wow, thank you!

igor.kovalsky
01-28-2016, 01:41 PM
Thank you all for the appreciation! Enjoy)

Henry Spencer
01-28-2016, 08:08 PM
Great work igor, thank you.

itisnow
01-29-2016, 02:18 PM
very nice, thanks

jairisongs
01-29-2016, 05:00 PM
Beautiful work !!
Congratulations on topic.

_A.T.Omix_
02-27-2016, 09:57 PM
Thanks a lot for this work

AlbertZero
02-28-2016, 08:40 AM
Thanks!

zoraluigi
03-13-2016, 03:53 AM
Thanks a ton for this!

ziggy23
05-03-2016, 04:45 PM
thank you so much!!

Wonkaman360
05-05-2016, 07:18 AM
Thanks!!

Shini The Daydreamer
05-05-2016, 08:44 PM
Awesome, thank you for sharing!

igor.kovalsky
05-12-2016, 07:38 AM
DOWNLOAD:

Alternative links, if the ones on the OP-post won't work:

Bloodborne Full Extended Soundtrack (FLAC): https://mega.nz/#!Y5ojFYrI!OEvhV-RtUVBgYGcW3aJj1Klqqq3Fdw0VP-s5rBdOj54
Bloodborne Full Extended Soundtrack (MP3): https://mega.nz/#!BhhFyaAA!h0its1RiE0BkIpYWDx2Vkb-I6oKQHzvSdM4ZwiveHu0
Bloodborne Extended Original Soundtrack (FLAC): https://mega.nz/#!w5BR1DZK!lGUeuebtYeR0uc2T15WBR5XAWUudvbvXbBACiXwxqWk
Bloodborne Extended Original Soundtrack (MP3): https://mega.nz/#!dtxHETia!arP1fwFrji7QuoQ70LH-mySnlgxPW73ChVh7ABgrZl0

ElRandomino
05-25-2016, 10:48 AM
Many thanks !

javiman25
07-05-2016, 02:53 PM
Thanks!!

Kyore422
07-06-2016, 04:24 AM
DOWNLOAD:

Bloodborne Extended Original Soundtrack (MP3): https://mega.nz/#!dtxHETia!arP1fwFrji7QuoQ70LH-mySnlgxPW73ChVh7ABgrZl0
Can you give me the decryption key for this one please?

igor.kovalsky
07-06-2016, 06:24 AM
Can you give me the decryption key for this one please?

Why? It is just downloadable by clicking. Or I don't understand something?

Kyore422
07-06-2016, 07:38 AM
Why? It is just downloadable by clicking. Or I don't understand something?
It gave me this when i clicked on the link

igor.kovalsky
07-06-2016, 07:43 AM
Strange. It is completely ok on my side, I just open and download. Try to copy the link address at first with right mouse click menu, and the paste the address to the browser address tab. It should work fine.

Kyore422
07-06-2016, 08:43 AM
Still can't get pass that message, i'll get the FLAC one then, thank you for these awesome extended version.

igor.kovalsky
07-06-2016, 09:04 AM
Enjoy))

Try this link then: https://dl.orangedox.com/zCPC3uPjy5XNUA6xxB
Or here's the key to the Mega link then, hope it will help: !arP1fwFrji7QuoQ70LH-mySnlgxPW73ChVh7ABgrZl0

Kyore422
07-06-2016, 09:12 AM
Just got the FLAC version, thank you.

dovan7
07-09-2016, 06:17 PM
Thanks a lot :D i love the soundtrack <3

surray
08-25-2016, 11:26 AM
Thank you, good sir. Now I can finally listen to longer versions of the tracks I love so much so I can appreciate them fully.
Excellent work!

Mincharro
08-25-2016, 02:01 PM
Many thanks for all of them, you�re the boss :).

RedRazorGaming
09-10-2016, 03:32 PM
They don't download, they just freeze and stop working. =(

franzito
09-15-2016, 01:50 PM
Woohoo! Tks

igor.kovalsky
09-19-2016, 03:21 PM
They don't download, they just freeze and stop working. =(

Did you download it? If not, I will provide you with other links.

rexorcorum
09-19-2016, 08:46 PM
Thank you, that is some amazing work here!

Shikhee
11-26-2016, 05:31 PM
Excellent work, thank you so much!

SA1992
12-01-2016, 03:52 PM
Links are dead :(

igor.kovalsky
12-01-2016, 09:43 PM
Links are dead :(

I posted alternative links in the comments for this thread for that case, check these: Thread 199069

blackie74
02-02-2017, 04:05 PM
thank you very much for the links

liamdude5
07-28-2017, 05:27 PM
Thank you.

Dark_Ansem
08-11-2017, 11:19 PM
Any chance of getting the streams off in their native format?

igor.kovalsky
08-12-2017, 07:17 AM
Any chance of getting the streams off in their native format?

No, it's a PS4 game, there is no gamerip for it

Dark_Ansem
08-12-2017, 07:29 AM
No, it's a PS4 game, there is no gamerip for it

I suspected as much. There is no gamerip "yet" :) thanks!

cinnamonjihad
08-28-2017, 08:57 AM
Thank you, stellar work!

tomdarth5
08-31-2017, 06:30 AM
Thanks so much for this

Shadowhedgy
09-01-2017, 05:46 AM
Thanks a lot for this!!

BrecMadak
09-05-2017, 07:24 PM
Thanks dude!

igor.kovalsky
09-05-2017, 08:38 PM
Thanks dude!

Enjoy!

PrinceSnake
05-21-2018, 12:35 PM
god... that WORK that's amazing! thank you so much. I just wonder why two pieces are in MP3?

igor.kovalsky
05-21-2018, 02:21 PM
god... that WORK that's amazing! thank you so much. I just wonder why two pieces are in MP3?

Glad you liked it! These are in MP3 because these two tracks are not available in good quality, only on Youtube, where I took them. So why bother with converting them to FLAC, you know.

jerkIII
05-21-2018, 04:29 PM
tytyty!

PrinceSnake
05-23-2018, 04:33 PM
Glad you liked it! These are in MP3 because these two tracks are not available in good quality, only on Youtube, where I took them. So why bother with converting them to FLAC, you know.

I love "Cleric Beast" ! I am so glad you made these extended soundtracks. Yes I understand that convert MP3 to FLAC would be pointless, big size but same quality.. Thank you again!

morecoffeeman13
08-27-2018, 07:57 AM
Hi, I love love to get these but i have been getting the following message on Dropbox for the last couple of days:

Error (429)
This link is temporarily disabled. The person who shared it hit their daily limit of traffic or downloads. Learn about traffic limits.

Thanks for your work in advance.

igor.kovalsky
08-27-2018, 01:17 PM
Hi, I love love to get these but i have been getting the following message on Dropbox for the last couple of days:

Error (429)
This link is temporarily disabled. The person who shared it hit their daily limit of traffic or downloads. Learn about traffic limits.

Thanks for your work in advance.

Hi. I left alternative download links in the second comment of this thread, check that out: Thread 199069

morecoffeeman13
08-27-2018, 01:43 PM
Thanks, don't know how i missed that!

bombos
09-01-2018, 01:13 AM
thanks so much.

starfish1
09-02-2018, 11:21 PM
Thank you!

Deggial
09-02-2018, 11:46 PM
I was wondering if it would be possible to share the Full, but not Extended soundtrack? Thanks :)

igor.kovalsky
09-03-2018, 09:35 AM
I was wondering if it would be possible to share the Full, but not Extended soundtrack? Thanks :)

There's enough sources of it already, so I didn't put it here, there was no point to share what's already shared many times already, even on this forum. So I don't have it uploaded anywhere, sorry. Try serching of this forum, though, it has to be here somewhere! There's everything in the official albums, except the two alpha tracks and Of the Pthumerian Line in-game version, so you won't miss anything, but these.

Deggial
09-03-2018, 07:28 PM
There's enough sources of it already, so I didn't put it here, there was no point to share what's already shared many times already, even on this forum. So I don't have it uploaded anywhere, sorry. Try serching of this forum, though, it has to be here somewhere! There's everything in the official albums, except the two alpha tracks and Of the Pthumerian Line in-game version, so you won't miss anything, but these.

Makes sense :)

Unknown Ninja
11-05-2018, 11:55 PM
Thank you so much for sharing this soundtrack and all the work! Much appreciated ʕ•ᴥ•ʔ

HadoukenX
12-19-2018, 03:32 PM
Thank you for the upload!