Marceline
03-02-2004, 11:21 PM
What rpg has your favorite battle system?
Final Fantasy X-2 is easily one of my favorite battle systems in any rpg ever. I love how fast paced it is, and I love the strategies you can work in with your garment grids and dress spheres, not to mention chain attacks and such. My only complaint is how quickly the boss battles go by- it makes boss battles much less gratifying.
Persona 2 had an entertaining battle system. Half the time I never fought at all because I was having too much fun trying different tactics to reason with the demons..
Both the Crono games and both the Grandia games have fantastic battles too.
pedo mc tax me softly, black person (whom i love)
03-02-2004, 11:26 PM
I liked Valkyrie Profile a lot, and Star Ocean 2's battle system was interesting.
I know you didn't like Legaia that much, but figuring how to get the most out of the AP you had in the form of devastating Arts was an interesting way to go about it.
Though it technically wasn't an RPG, Castlevania: Lament of Innocence had a decent battle engine, too. In terms of stringing attacks together so as to have a nearly non-stop combo going in a boss fight.
Landlord of Sector 7
03-03-2004, 12:31 AM
I like x-2's and I also liked um....don't remember the name (Oh yeah, legend of mana).
Bahamut ZERO
03-03-2004, 07:10 AM
Chrono Trigger had a gorgeous battle system. Walk into the bad guys to start the battle, no loading just a transform to an ATB system, and then a quick, easy to understand command menu.
That's very important in a battle system. You can have all these fancy commands and what not, but if it takes too long to do a move because you're choosing how to attack, you get bored.
Most of the Final Fantasies have a decent battle system as well.
The Joker
03-03-2004, 12:30 PM
Vagrant Story, without a doubt.
It can best be described as a combination between Final Fantasy Tactics and Metal Gear Solid.
You run around and battles are not random, you can run away, use stealth to try avoid enemies. There are also a lot of real interactive puzzles involving cubes and trying to get to other areas. The battle system is one of the deepest, most generously sophisticated battle system I probably ever played. You have elemental magic, all types of weapon (which you can make yourself, custom made and named weapons!), and you make attacks based on limbs. Easily the best battle system on PS1. I still have not played a better battle system.
Durendal
03-03-2004, 10:51 PM
Star Ocean 2, much much more entertaining than just about every other rpg I've played, especially once you have the bunny boots. Only thing that would have made it better would be 2-4 player co-op in the battles.
Marceline
03-04-2004, 10:54 AM
I forgot about the battle system in Star Ocean 2, what with the dodging and stuff. That was great.
I need to buy that game again. I moved before I beat it.
Vanga
03-04-2004, 03:41 PM
One thing i like about X-2's battle system is that it's more real, like when a creature is going after one of your guys and you have the other two attack it then it stops for a moment during the attack so if you beat him fast enough the creature wont do any damage.
DeviL_Vaan�
04-01-2004, 10:24 PM
I like the battle system of FFx because you know when u have to move.:D
girls call me pogi
04-24-2004, 07:19 AM
Chrono Trigger and Final Fantasy X.
I loved Final Fantasy X's battle system, because you can switch among all your party members, and you can view who's turn is next. I hated selecting Hi-Potions for someone, that person then dies, and the Hi-Potion heals someone with 100% HP.
mrmonkeyman
04-24-2004, 07:50 AM
I'm not joking, FFX-2's battle system confused me and made me feel a little sick. It's too random, and too frantic. I don't like that in an RPG, I like thinking in combat, and I like it reasonably slow.
FFX-2 once again is proven as thoughtless and lame, I WIN.
I quite like FFTA's.
Dot Centaur
06-02-2004, 02:39 AM
I liked the Materia system in FFVII! It wasn't too hard or too easy.
calmia
06-04-2004, 06:48 AM
i prefered ffx's battle system to x2's-it was far more tctical and you had time to think about what your options were. x2 is fun, but its to easy to just attack with each character in a combo.
i liked kingdom hearts as it is really satifying once you have loads of good abilities like glide and trinity limit and can make battles a real spectacle.
and an old favourite(which most of you probably won't agree with) is the shenmue games-its such a brutal and unpretty way of fighting which i thought was good in a realistic game.
Taranis
06-16-2004, 08:23 PM
Tales of Phantasia's battle system was quite interesting. I've never seen any other battle system like this one.
Purrr
06-19-2004, 04:17 AM
PURRR'S TOP 5 BATTLE SYSTEMS
1. Chrono Trigger
2. Legend Of Dragoon
3. Legend Of Legaia
4. Vagrant Story
5. Final Fantasy X-2
Dot Centaur
06-19-2004, 02:02 PM
I liked all of the FF battle systems(FF5-FFX-2) except for FFVIII. The junction system was highley complicated!
A WILD SNORLAX APPEARS
06-19-2004, 02:19 PM
Chrono Trigger, FFT, FFX, Star Ocean 2, Valkyrie Profile.
One of those.
Wattson
06-19-2004, 09:51 PM
Originally posted by mrmonkeyman
FFX-2 once again is proven as thoughtless and lame, I WIN.
I quite like FFTA's.
Except FFTA was so easy you could be nearly thoughtless and win ;x. Assassins were too powerful, and not as hard to get as the makers seemed to think they'd be o.O
My favorite battle system is probably SO2's, but to be unique:
Pokemon.
IceAngel1191
07-11-2004, 09:43 AM
I must say it would be Grandia Xtreme or ffx-2 I personally luv how real these battles feel. In ten It really was kind of annoying that I could actually set down the controller and let the battle sit there as..nothing happens.
Grandia Xtremes System is awesome its smooth and exciting and its not quite as fast as X-2s cause the battle freezes when a characters turn comes up. Come on people it must be good if there going to base the entire game on it. lol
thaxul
07-11-2004, 10:18 AM
FFX was good cos you had time to think, and you could control the aeions.
FFVIII was shit. The junction system and draw magic was the worst idea possible!
The materia in FFVII was great! They should go back to that in FFXII. It was also good cos it was a darker storyline!
I'd be completely opposed to Square recycling an old battle system for FFXII. The Final Fantasy series has made it this far because they're not just more of the same. Each one has its own distinct traits. Every time they recycle an idea, a funeral bell rings for the series.
I'll agree the draw mechanics in FFVIII were a bit clumsy, but it could have been a great idea with some more refinement. As it was, the game was still playable and I loved the complexity of the junction system.
absolutelyffholic
07-12-2004, 05:21 AM
I think all the final fantasy battle systems are amazing and easy to use. the battle systems in all the final fantasies is what got me into all of them.
MogKnight
07-12-2004, 06:04 AM
I'm personally like FFXI's battle system.... haha.... yeah I should get out of the house a bit more.
Star Ocean 3's Battle System looks very interesting from what I've played.... even though I can't get far in that damn import game. :(
Dot Centaur
07-12-2004, 12:19 PM
Originally posted by absolutelyffholic
I think all the final fantasy battle systems are amazing and easy to use. the battle systems in all the final fantasies is what got me into all of them.
Except for FFVIII. The junction system was a pain in the ass. I had to start three new games to really understand it! All of the other ones are easy to use thought.
I liked Chrono Cross's too! The elements meaning spells and equiping them. It was simple.
Tokiko
07-12-2004, 12:35 PM
Yay, I liked Chrono Cross' system. Choosing the strength of an attack, risking that a stronger attack will fail more easily than a weak one...
There can even be times during battles when the characters can only do weak attacks, and cannot use fancy magic elements. This kind of simulates being exhausted, which is fun... It makes fighting interesting... I liked it...
Shiori
07-12-2004, 09:46 PM
yes chrono cross was great! i like all the ff battle systems except for ff8 and ff11.ff8 was damn confusing and u had to draw magic.that was really gay.ff11 is a great game but i dont like auto attack.does anyone kno if i can take` that off?everything else about ff11 is awsome.id have to say my very favorite battle systems are FF7 (materia!yay!)and ff10 because its pretty similar to ff7 but u can switch characters so they all get good exp!
Dot Centaur
07-12-2004, 10:23 PM
FFVIII was very confusing! It wasn't the drawing magic that got me, but it was the junctioning magic to add to you're stats. That's what confused me very! I didn't know what I was doing and I ended up messing up big time!
Bahamut ZERO
07-12-2004, 11:12 PM
I'm pretty sure that Final Fantasy VIII had a "junction best" option that allowed the game to choose the best spells for the attributes in question, thus saving you the trouble of assigning stuff.
However, if you use too much of the magic in question, the attribute decreases, thus making you nervous to actually use magic. Hence I can see why people aren't too keen on it.
Wattson
07-13-2004, 12:02 AM
Originally posted by TifaGirl
...the Materia system in FFVII ... was ... too easy.
>.>
And...
Originally posted by thaxul
FFVIII was shit. The junction system and draw magic was the worst idea possible!
The materia in FFVII was great! They should go back to that in FFXII. It was also good cos it was a darker storyline!
Why was the junction system and draw magic the worst idea possible?
And why was materia so great? See my opinion about it above.
And why do you bring up storyline in a thread that is about anything but storyline?
I for one found FFVIII's system to be easy to use, and wasn't overly complicated at all. I don't get what the trouble with it was.
Dot Centaur
07-13-2004, 12:20 AM
Originally posted by PlasmaTorture
>.>
And...
I for one found FFVIII's system to be easy to use, and wasn't overly complicated at all. I don't get what the trouble with it was.
I don't recall posting saying FFVII's battle system too easy. I remember saying it wasn't too easy or too hard.
FFVIII was complicated, but if it was you're first one, it wouldn't be as hard.
FFVII was my first FF and some people did get confused on that system. But that was my first one and I didn't think it was that hard. I like that system because it's not too easy and then it's not too hard.
Marceline
07-13-2004, 12:34 AM
Originally posted by PlasmaTorture
...the Materia system in FFVII ... was ... too easy.
:p
That was smooth.
You should work in the media, or something.
Wattson
07-13-2004, 12:34 AM
@Ndi:
Thanks ;x
Originally posted by TifaGirl
I don't recall posting saying FFVII's battle system too easy. I remember saying it wasn't too easy or too hard.
FFVIII was complicated, but if it was you're first one, it wouldn't be as hard.
FFVII was my first FF and some people did get confused on that system. But that was my first one and I didn't think it was that hard. I like that system because it's not too easy and then it's not too hard.
@P1:
Yes, that is what you said. I edited the quote for my purposes, hence the elipses.
@P2:
Your, not you're. And then it doesn't make sense why it would matter if it's the first Final Fantasy you've played or the tenth.
@P3:
I'm sorry, but you'd have to be a moron to be confused about the materia system. And any system that lets you equip "W-Summon" with "Win" is too easy.
Dot Centaur
07-13-2004, 12:50 AM
It wasn't me who got confused by the materia system. It was actually one of my friends. But don't worry, she's got some learning disabilities. The materia system wasn't too hard. On my first RPG which was that one, it was only hard at first because I never knew what a battle system was and that was my first learning. Just remember, it may be common sense, but common sense isn't so common anymore because learning disabilities have increase and slow learning. There are at least one million citizens in the U.S.A. with disabilities. As you grow up, you start to realize common sense isn't so common anymore.
My bad on the grammer. It is your, but that's what speed typing can do sometimes. My bad.
There are easier battle systems than the materia system, but like I said, the materia system wasn't as hard because it was my first one. It was only alittle hard at first because it wasn't my only first Final Fantasy, but also my first RPG I've played.
Ereptor Eximius
07-13-2004, 01:36 AM
the fact that the FFVIII battle system was too easy IS the PROBLEM with the system...literally the strategy was to use GF's and Magic to junction your stats as high as possible and go to town on the enemy in question, there was no reason for the awesome magic effects, cuz you never wanted to use them anyway, you didn't want your stats to decrease by doing so, not to mention you didn't want to waste your time drawing it again anyhow, at least this is how I feel anyway,
My favorite battle system happens to be FFIX's...it was fluent, and well-balanced. And unlike FFVII, VIII, X, and X-2 where eventually your characters would all have the same strengths and weaknesses, in FFIX the characters would always have there own unique set of abilities
Dot Centaur
07-13-2004, 01:52 AM
How can you say FFVIII was easy!? It was like a chemistry test, all this and that crap to remember! I think it was the hardest one because you had to remember alot. It was the hardest one I've played. Someone want to tell me if there's a harder one? Correct me if I'm wrong, but FFVII's battle system was way easier than FFVIII's.
A chemistry test, you say? I was good at chemistry, so that might explain why I like FFVIII's system so much.
You're right about FFVII's being easier, but I don't think that's necessarily a good thing. I've found VII to be less challenging than tying my shoes.
Ereptor, you have a good point about the system in IX. I had always thought of it as being just as overly simplistic as VII, but now that I think of it that way, I see how much difference the party selection can make. I suppose that makes up for the lack of depth in developing the characters.
Melchior
07-13-2004, 04:55 AM
I like the battle system in FFVI, I think it's perfect, especially with the espers.
VII COULD have been a better version of the same thing, but they got it backwards (the materia levels up, not YOU) so it was instantly easy... and boring. I don't like VII's gameplay at all come to think of it, I just like the story, characters, worldmap etc.
Marceline
07-13-2004, 05:03 AM
Originally posted by TifaGirl
There are easier battle systems than the materia system, but like I said, the materia system wasn't as hard because it was my first one. It was only alittle hard at first because it wasn't my only first Final Fantasy, but also my first RPG I've played.
I don't think the first rpg thing is that big a factor- the only rpg my roommate has ever played is FFVIII, and he loves the junction system.
I think it just has a lot to do with the person- their tastes, what they're good at, what they look for in a game, etc.
Dot Centaur
07-13-2004, 10:05 AM
Originally posted by Prak
A chemistry test, you say? I was good at chemistry, so that might explain why I like FFVIII's system so much.
Exactly. I always sucked at chemistry tests, so the system was so hard for me.
Ndi, sorry about the confusion on my last posts; I also said FFVII was easy because it was my first FF. I have a friend who mastered the junction system because it was her first one. It got confusing how I said FFVII was alittle hard and then saying it was easy. I think I meant to say it was alittle hard because I was also my first RPG I've ever played and I was a begginer at RPGs, and I didn't know that they had this thing called systems. But it was easy because it was my first one. Sorry if it sounde confusing on how I said both the opposites on the same reason. It's kind of hard to explain things sometimes huh?
TifaGirl, you would've hated me if we went to school together. :D
I used to piss my whole high school chemistry class off by acing every test and killing the teacher's grading curve. Half that class probably failed because I wouldn't do like they always asked and get a few questions wrong.
Dot Centaur
07-13-2004, 12:24 PM
Originally posted by Prak
TifaGirl, you would've hated me if we went to school together. :D
I used to piss my whole high school chemistry class off by acing every test and killing the teacher's grading curve. Half that class probably failed because I wouldn't do like they always asked and get a few questions wrong.
Of course I wouldn't hate you I don't think! I couldn't help but notice in another forum that we both love anime! I'll always get along with my fellow anime fans! If someone would ace a test, I never got jealous, I would just sit there and start thinking that I'm the worst at chemistry! I would get no better than a D on my tests! Science was always my weak subject!
Marceline
07-13-2004, 07:15 PM
Originally posted by TifaGirl
Exactly. I always sucked at chemistry tests, so the system was so hard for me.
Ndi, sorry about the confusion on my last posts; I also said FFVII was easy because it was my first FF. I have a friend who mastered the junction system because it was her first one. It got confusing how I said FFVII was alittle hard and then saying it was easy. I think I meant to say it was alittle hard because I was also my first RPG I've ever played and I was a begginer at RPGs, and I didn't know that they had this thing called systems. But it was easy because it was my first one. Sorry if it sounde confusing on how I said both the opposites on the same reason. It's kind of hard to explain things sometimes huh?
No, it makes perfect sense. It can be harder to pick one battle system up if you've gotten really used to another. I started replaying FFIX a few weeks ago, and because I'd been playing FFXI so much, the controls were a bit confusing to me at first. And this is a game that I've beat several times. XD
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