Final Fantasy X-2 is easily one of my favorite battle systems in any rpg ever. I love how fast paced it is, and I love the strategies you can work in with your garment grids and dress spheres, not to mention chain attacks and such. My only complaint is how quickly the boss battles go by- it makes boss battles much less gratifying.
Persona 2 had an entertaining battle system. Half the time I never fought at all because I was having too much fun trying different tactics to reason with the demons..
Both the Crono games and both the Grandia games have fantastic battles too.
I know you didn’t like Legaia that much, but figuring how to get the most out of the AP you had in the form of devastating Arts was an interesting way to go about it.
Though it technically wasn’t an RPG, Castlevania: Lament of Innocence had a decent battle engine, too. In terms of stringing attacks together so as to have a nearly non-stop combo going in a boss fight.
That’s very important in a battle system. You can have all these fancy commands and what not, but if it takes too long to do a move because you’re choosing how to attack, you get bored.
Most of the Final Fantasies have a decent battle system as well.
It can best be described as a combination between Final Fantasy Tactics and Metal Gear Solid.
You run around and battles are not random, you can run away, use stealth to try avoid enemies. There are also a lot of real interactive puzzles involving cubes and trying to get to other areas. The battle system is one of the deepest, most generously sophisticated battle system I probably ever played. You have elemental magic, all types of weapon (which you can make yourself, custom made and named weapons!), and you make attacks based on limbs. Easily the best battle system on PS1. I still have not played a better battle system.
I need to buy that game again. I moved before I beat it.
I loved Final Fantasy X’s battle system, because you can switch among all your party members, and you can view who’s turn is next. I hated selecting Hi-Potions for someone, that person then dies, and the Hi-Potion heals someone with 100% HP.
FFX-2 once again is proven as thoughtless and lame, I WIN.
I quite like FFTA’s.
i liked kingdom hearts as it is really satifying once you have loads of good abilities like glide and trinity limit and can make battles a real spectacle.
and an old favourite(which most of you probably won’t agree with) is the shenmue games-its such a brutal and unpretty way of fighting which i thought was good in a realistic game.
1. Chrono Trigger
2. Legend Of Dragoon
3. Legend Of Legaia
4. Vagrant Story
5. Final Fantasy X-2
One of those.
FFX-2 once again is proven as thoughtless and lame, I WIN.
I quite like FFTA’s.
Except FFTA was so easy you could be nearly thoughtless and win ;x. Assassins were too powerful, and not as hard to get as the makers seemed to think they’d be o.O
My favorite battle system is probably SO2’s, but to be unique:
Pokemon.
Grandia Xtremes System is awesome its smooth and exciting and its not quite as fast as X-2s cause the battle freezes when a characters turn comes up. Come on people it must be good if there going to base the entire game on it. lol
FFVIII was shit. The junction system and draw magic was the worst idea possible!
The materia in FFVII was great! They should go back to that in FFXII. It was also good cos it was a darker storyline!
I’ll agree the draw mechanics in FFVIII were a bit clumsy, but it could have been a great idea with some more refinement. As it was, the game was still playable and I loved the complexity of the junction system.
Star Ocean 3’s Battle System looks very interesting from what I’ve played…. even though I can’t get far in that damn import game. 🙁
I think all the final fantasy battle systems are amazing and easy to use. the battle systems in all the final fantasies is what got me into all of them.
Except for FFVIII. The junction system was a pain in the ass. I had to start three new games to really understand it! All of the other ones are easy to use thought.
I liked Chrono Cross’s too! The elements meaning spells and equiping them. It was simple.
There can even be times during battles when the characters can only do weak attacks, and cannot use fancy magic elements. This kind of simulates being exhausted, which is fun… It makes fighting interesting… I liked it…
However, if you use too much of the magic in question, the attribute decreases, thus making you nervous to actually use magic. Hence I can see why people aren’t too keen on it.
…the Materia system in FFVII … was … too easy.
>.>
And…
Originally posted by thaxul
FFVIII was shit. The junction system and draw magic was the worst idea possible!
The materia in FFVII was great! They should go back to that in FFXII. It was also good cos it was a darker storyline!
Why was the junction system and draw magic the worst idea possible?
And why was materia so great? See my opinion about it above.
And why do you bring up storyline in a thread that is about anything but storyline?
I for one found FFVIII’s system to be easy to use, and wasn’t overly complicated at all. I don’t get what the trouble with it was.
>.>
And…
I for one found FFVIII’s system to be easy to use, and wasn’t overly complicated at all. I don’t get what the trouble with it was.
I don’t recall posting saying FFVII’s battle system too easy. I remember saying it wasn’t too easy or too hard.
FFVIII was complicated, but if it was you’re first one, it wouldn’t be as hard.
FFVII was my first FF and some people did get confused on that system. But that was my first one and I didn’t think it was that hard. I like that system because it’s not too easy and then it’s not too hard.
…the Materia system in FFVII … was … too easy.
:p
That was smooth.
You should work in the media, or something.
Thanks ;x
Originally posted by TifaGirl
I don’t recall posting saying FFVII’s battle system too easy. I remember saying it wasn’t too easy or too hard.
FFVIII was complicated, but if it was you’re first one, it wouldn’t be as hard.
FFVII was my first FF and some people did get confused on that system. But that was my first one and I didn’t think it was that hard. I like that system because it’s not too easy and then it’s not too hard.
@P1:
Yes, that is what you said. I edited the quote for my purposes, hence the elipses.
@P2:
Your, not you’re. And then it doesn’t make sense why it would matter if it’s the first Final Fantasy you’ve played or the tenth.
@P3:
I’m sorry, but you’d have to be a moron to be confused about the materia system. And any system that lets you equip "W-Summon" with "Win" is too easy.
My bad on the grammer. It is your, but that’s what speed typing can do sometimes. My bad.
There are easier battle systems than the materia system, but like I said, the materia system wasn’t as hard because it was my first one. It was only alittle hard at first because it wasn’t my only first Final Fantasy, but also my first RPG I’ve played.
My favorite battle system happens to be FFIX’s…it was fluent, and well-balanced. And unlike FFVII, VIII, X, and X-2 where eventually your characters would all have the same strengths and weaknesses, in FFIX the characters would always have there own unique set of abilities
You’re right about FFVII’s being easier, but I don’t think that’s necessarily a good thing. I’ve found VII to be less challenging than tying my shoes.
Ereptor, you have a good point about the system in IX. I had always thought of it as being just as overly simplistic as VII, but now that I think of it that way, I see how much difference the party selection can make. I suppose that makes up for the lack of depth in developing the characters.
VII COULD have been a better version of the same thing, but they got it backwards (the materia levels up, not YOU) so it was instantly easy… and boring. I don’t like VII’s gameplay at all come to think of it, I just like the story, characters, worldmap etc.
There are easier battle systems than the materia system, but like I said, the materia system wasn’t as hard because it was my first one. It was only alittle hard at first because it wasn’t my only first Final Fantasy, but also my first RPG I’ve played.
I don’t think the first rpg thing is that big a factor- the only rpg my roommate has ever played is FFVIII, and he loves the junction system.
I think it just has a lot to do with the person- their tastes, what they’re good at, what they look for in a game, etc.
A chemistry test, you say? I was good at chemistry, so that might explain why I like FFVIII’s system so much.
Exactly. I always sucked at chemistry tests, so the system was so hard for me.
Ndi, sorry about the confusion on my last posts; I also said FFVII was easy because it was my first FF. I have a friend who mastered the junction system because it was her first one. It got confusing how I said FFVII was alittle hard and then saying it was easy. I think I meant to say it was alittle hard because I was also my first RPG I’ve ever played and I was a begginer at RPGs, and I didn’t know that they had this thing called systems. But it was easy because it was my first one. Sorry if it sounde confusing on how I said both the opposites on the same reason. It’s kind of hard to explain things sometimes huh?
I used to piss my whole high school chemistry class off by acing every test and killing the teacher’s grading curve. Half that class probably failed because I wouldn’t do like they always asked and get a few questions wrong.
TifaGirl, you would’ve hated me if we went to school together. 😀
I used to piss my whole high school chemistry class off by acing every test and killing the teacher’s grading curve. Half that class probably failed because I wouldn’t do like they always asked and get a few questions wrong.
Of course I wouldn’t hate you I don’t think! I couldn’t help but notice in another forum that we both love anime! I’ll always get along with my fellow anime fans! If someone would ace a test, I never got jealous, I would just sit there and start thinking that I’m the worst at chemistry! I would get no better than a D on my tests! Science was always my weak subject!
Exactly. I always sucked at chemistry tests, so the system was so hard for me.
Ndi, sorry about the confusion on my last posts; I also said FFVII was easy because it was my first FF. I have a friend who mastered the junction system because it was her first one. It got confusing how I said FFVII was alittle hard and then saying it was easy. I think I meant to say it was alittle hard because I was also my first RPG I’ve ever played and I was a begginer at RPGs, and I didn’t know that they had this thing called systems. But it was easy because it was my first one. Sorry if it sounde confusing on how I said both the opposites on the same reason. It’s kind of hard to explain things sometimes huh?
No, it makes perfect sense. It can be harder to pick one battle system up if you’ve gotten really used to another. I started replaying FFIX a few weeks ago, and because I’d been playing FFXI so much, the controls were a bit confusing to me at first. And this is a game that I’ve beat several times. XD