chickenlittle43
06-22-2012, 06:21 PM
If possible could someone reup this rip on another host? I hate I missed out on this.
Tpiom
06-27-2012, 11:07 PM
Does anyone know if the bigger recent patches (Rise of the Rakghouls, Legacy or Allies) added any new music to the game. I'm asking because World of Warcraft's do.
DECIMATOR034
07-06-2012, 01:43 AM
Arh can someone re-upload the original file with all the kotor music and john williams music included again please.
Kalmanitas
07-08-2012, 11:23 PM
Don't want to sound pushy.. but any news yet on the final release? Just being excited.....
Kalmanitas
07-21-2012, 04:05 PM
Any news on the progress? Sorry guys, I am just mega eager!!! :-)
Exar Xan
07-21-2012, 04:09 PM
Thats alright! And we are still doing best to work as fast as we can on it. Phase 2 (identifying the tracks we already know from the cues we have) is making good progress, then its up to what we can find on Youtube and from my own made recordings on whats left of the cues and to see what else is new and identifable by game (cutscenes and backgrounds) to identify new stuff like the space mission music. So not much else to tell really.
Firestars004
08-28-2012, 02:11 AM
Hi. Just checking in. Is it going well?
desarenezitic
09-06-2012, 03:47 PM
I wouldn't exactly say going well but with summer holidays out the way and work / personal life being a little quieter then there is renewed optimism. Our partners in crime seem to have ceased work so it is me and Exar plowing on alone.
Basically we plan a 4 'Disc' release (not intended to actually fit on a disc nicely) and we currently have Disc 3 (all Cantina tracks) fully complete, the others are nearly there and then Disc 4 is planned as alternate tracks / cues and tracks purely associated with events in game (ie cut scenes) which is largely untouched. We currently have 70 tracks that are unidentified, some of these may belong to official tracks but the majority will be on Disc 4.
Andreees has previously stated that he has a complete list of meaningful track names but so far very few have been put against the has filenames we are working with which makes it difficult and we haven't heard from him for a good while.
So there you have it, not much positive news I'm afraid. If anyone has anything to offer please let us know.
ColonelGeslin
09-10-2012, 10:54 AM
I wouldn't exactly say going well but with summer holidays out the way and work / personal life being a little quieter then there is renewed optimism. Our partners in crime seem to have ceased work so it is me and Exar plowing on alone.
Basically we plan a 4 'Disc' release (not intended to actually fit on a disc nicely) and we currently have Disc 3 (all Cantina tracks) fully complete, the others are nearly there and then Disc 4 is planned as alternate tracks / cues and tracks purely associated with events in game (ie cut scenes) which is largely untouched. We currently have 70 tracks that are unidentified, some of these may belong to official tracks but the majority will be on Disc 4.
Andreees has previously stated that he has a complete list of meaningful track names but so far very few have been put against the has filenames we are working with which makes it difficult and we haven't heard from him for a good while.
So there you have it, not much positive news I'm afraid. If anyone has anything to offer please let us know.
The news may not be positive, but it's better then nothing. I've been lurking on this thread since TOR was released, and I'm really looking forward to whenever this is released, (To quote Bioware... Soon�)
desarenezitic
09-10-2012, 11:22 AM
Thanks, good to know people still await this release!! You'll be glad to know there is renewed optimisim and work going into this project again and we'll try and post updates as we have them.
Aerilas
09-13-2012, 08:48 PM
So far, great work and awesome that you put so much into it!
How about a pre-release of the first 3 cd's though then?
padawanmage
09-22-2012, 02:51 AM
Hi, I stumbled onto this listing sometime after finding out how to rip all the (or almost all) of the tracks from the game. Even so, I am waiting for the 'collections' you're currently working on. Can't wait for them since i loved the ambient music playing while on some planets.
scarletguard
09-29-2012, 11:40 PM
Oddly enough, I am curious what sort of artwork you might include for each of the CDs?
juelz
09-30-2012, 07:02 AM
Okay guys, sorry for the long silence! I've been busy with quite a few projects (as in, starting up a Guild Wars 2 RP guild). But I have updated the dropbox link with a new .rar, with my current progress.
http://db.tt/H1PoVmH6
When this is an updated rip, why then have the new rip only 474 tracks, but the old one 1109 tracks?
Are there really so many duplicates?
desarenezitic
09-30-2012, 09:04 AM
Right to answer those questions:
Carsten has produced a number of artwork designs for the discs, still to be decided 100% which we use.
The updated rip was updated in terms of removing movie and KOTOR tracks of which there are a lot. We plan an update and a sneak peak at Disc 3, hopefully Monday, I can give you facts and figures then.
juelz
09-30-2012, 09:42 AM
But this 3 Disc-Set have it�s original quality (ogg), don�t it?
Because when it�s converted to MP3 it�s just looses again much quality!
I hope that it�s ogg!
desarenezitic
10-01-2012, 03:40 PM
Right so we have been threatening this update for a week or two so here goes:
Work is still progressing but it can be slow going! I'll elaborate on some facts and figures for you -
A complete rip of the game contains 1119 tracks ranging from around 5 seconds to 3 minutes or more for Cantina tracks
We currently have 463 tracks identified as being from SWTOR at a running time of over 10hours!
That total will go up as we discovered some tracks were missing (mainly background / 'mood' music); conservative estimate would be another 100 tracks, total pushing 11 hours
That gives an idea of what we have to work with and through.
To answer the above question about the release (when it happens) it has been discussed to re-encode all tracks to mp3, this will be necessary for some tracks that are being mixed to create alternate versions of tracks released on the CE etc. If needs be we will make two versions available, original ogg where necessary and mp3, all still to be finalised.
Anyway enough of the ramblings, we have a little preview of Disc 3: Cantina Jukebox which contains all 36 Cantina tracks found in the game. The Cantina disc was a real team effort - Sander (Exar) and Carsten identified new tracks
in-game, often recording them and then finding the tracks from the rip whilst I managed to get in touch with Peter McConnell who gave some great information and eventually (once we found the original track names) could fill in the
artist details for us. The preview contains 3 unreleased tracks plus an instrumental of an already released track. The Cantina tracks were sorted into 3 genres and we have picked a track from each genre as follows:
Boot Black and Bachani Blossoms for cabaret
Under the Double Sun for big band
Carbines in the Wind for funk
Smeeleeya Whao Tupee Upee (instrumental)
Artwork is included, may or may not be the final version, hope you enjoy :D clicky (
http://www.mediafire.com/?5axt3r5s9h8k7pr)
Reality13
10-12-2012, 09:18 AM
Star Wars: The Old Republic is not a revolutionary title, but Bioware has made great efforts to enrich the genre, at least in terms of atmosphere and history.
I like playing facebook games, because it doesn't need to download a huge client. And I can play any games with my friends on facebook. Such as Heroes of the Pantheon (
http://www.dotmmo.com/heroes-of-the-pantheon-13810.html) and The Wizard of Oz, these are my favorite games.
ColonelGeslin
10-16-2012, 04:12 PM
Sounds awesome, thanks for the update. And I love the artwork for the third disc.
desarenezitic
10-16-2012, 04:18 PM
Hey no problem, work is still ongoing so don't worry about that! Artwork was by Carsten but again a team effort as the photo was taken in-game by Exar and Carsten turned my idea into something better than I could make!
lairdo
10-16-2012, 05:38 PM
Thanks so much. Looking forward to updates.
mortegae
11-11-2012, 08:52 PM
Thanks everybody!
desarenezitic
11-12-2012, 10:18 AM
Hey guys, work has slowed a little due to work, holidays (from work :D) and personally I have an exam Wednesday. Hoping to ramp it up again after that and push forward in a big way.
Exar Xan
11-12-2012, 10:21 AM
Meanwhile I am still busy confirming everything we have identified so far and it is all looking good so far! Almost every part of the CE has now been matched to a cue - leaving some leftover cues that willbe matched to ingame footage that I have been shooting while playing the game.
desarenezitic
11-12-2012, 10:32 AM
At least we hope we can match it to in game footage ;)
Exar Xan
11-12-2012, 10:33 AM
Some we matched already, the Cin Tykan mission remember?
scarletguard
11-14-2012, 09:20 AM
Glad to hear progress is still being made. Enjoy your holidays!
Desmond21
12-03-2012, 02:31 AM
Seriously looking forward to this. Was very unhappy to learn that much of the music is missing from the official soundtrack.
S0medude
12-14-2012, 01:27 PM
Any progress news? Really looking forward to this release... :)
If I might make a suggestion (and feel free to ignore it if you think it sucks/hate it), since this is such a huge endeavor and with nearly 500 tracks according to your October update, wouldn't it be possible/advisable to have it released gradually in parts?
I'm not suggesting this just because of the long wait, but my concern is that as with other projects i've seen over the years, there is always the risk that something unexpected might go wrong towards the very end and there will be little to show for the tremendous effort being undertaken here (this is especially the case when relatively few people are behind the core effort, which seems to be the case)..
Either way, thanks for the effort and have a great holiday season!
Exar Xan
12-14-2012, 07:19 PM
YOu make a good point, and 1 we have been considering for some time. Which is why we did released the finished Disc 3- Cantina completely already :)
desarenezitic
12-14-2012, 07:54 PM
Lol we only released 4 tracks from that Disc remember? That's the only disc that is completely finished, well disc 1 and 2 are but they're mainly already released tracks anyway :P
EDIT: No one need worry, this will get released in its entirety sooner rather than later ;)
Exar Xan
12-14-2012, 07:55 PM
Just 4? Oh dear...forgot that then...
desarenezitic
12-14-2012, 07:56 PM
Lol you've been away too long :D
Harkyn
12-15-2012, 02:24 AM
Just wanted to chime in and give you my support as well! Seriously can't wait for this to be released! So sorry you had to deal with all this crap!
Pellaeon1138
12-15-2012, 02:46 PM
hey iam looking forward to this too :D
roncoallstar
01-04-2013, 05:30 PM
Heyo! It's been almost a month since the last post, and I was just curious if you could give us an update or an ETA now that the holidays are over?
I am so excited for this release I can barely contain myself!
Hope it's not much longer it seems like it's taking forever..... I understand the scale of the project though, so let me know if you need any assistance, I would help any way I can if it would speed things up.
desarenezitic
01-04-2013, 05:35 PM
We are closer than we've ever been tbh as we had a big breakthrough before the Christmas break. Scared to put an eta on it really as I've had targets in mind that have long since come and gone (I have one right now :D) Should start on it again in earnest next week and will try and update more frequently.
roncoallstar
01-04-2013, 08:07 PM
Sweet, glad to hear it, can't wait!
Firestars004
01-05-2013, 01:27 AM
Keep up the great work guys and gals. I can't wait to hear it :)
Oh and Happy New Year!
Firestars004
Cyriloo
01-10-2013, 04:53 PM
Can wait to see the result too.
deathkittin
01-17-2013, 08:35 AM
Right so we have been threatening this update for a week or two so here goes:
Work is still progressing but it can be slow going! I'll elaborate on some facts and figures for you -
A complete rip of the game contains 1119 tracks ranging from around 5 seconds to 3 minutes or more for Cantina tracks
We currently have 463 tracks identified as being from SWTOR at a running time of over 10hours!
That total will go up as we discovered some tracks were missing (mainly background / 'mood' music); conservative estimate would be another 100 tracks, total pushing 11 hours
That gives an idea of what we have to work with and through.
To answer the above question about the release (when it happens) it has been discussed to re-encode all tracks to mp3, this will be necessary for some tracks that are being mixed to create alternate versions of tracks released on the CE etc. If needs be we will make two versions available, original ogg where necessary and mp3, all still to be finalised.
Anyway enough of the ramblings, we have a little preview of Disc 3: Cantina Jukebox which contains all 36 Cantina tracks found in the game. The Cantina disc was a real team effort - Sander (Exar) and Carsten identified new tracks
in-game, often recording them and then finding the tracks from the rip whilst I managed to get in touch with Peter McConnell who gave some great information and eventually (once we found the original track names) could fill in the
artist details for us. The preview contains 3 unreleased tracks plus an instrumental of an already released track. The Cantina tracks were sorted into 3 genres and we have picked a track from each genre as follows:
Boot Black and Bachani Blossoms for cabaret
Under the Double Sun for big band
Carbines in the Wind for funk
Smeeleeya Whao Tupee Upee (instrumental)
Artwork is included, may or may not be the final version, hope you enjoy :D clicky (
http://www.mediafire.com/?5axt3r5s9h8k7pr)
Original quality is always necessary please please please :) Or maybe just release the program that you use to rip and then give us the names to put in ourself might be easier since we all have the multi-GB size copy of the game on our disks anyway? :) If that's possible anyway, I don't know if you are doing very advanced stuff to get the files... I really appreciate it, I found this thread via Google looking for missing track names and had no idea it was actually missing tracks til I read the two threads here :)
So thank you so much will really look forward to the main release, would be so awesome if it's not possible to let us get it ourselves if you release it full quality FLAC or OGG if they are already lowered into ogg as you are suggesting I have no idea hehe
I am not sure but I am thinking that possibly the Youtube HD/"original" quality videos that EA uploaded ( starting on youtu.be/MxaazYPjjd4?hd=1 (
http://youtu.be/MxaazYPjjd4?hd=1) then click the little cog at the bottomright of the window to change quality to "original" (full list on youtube.com/playlist?list=PLB00B70E152D0304C) .... is probably higher quality than the MP3s they put on their site ( www.swtor.com/info/news/news-article/20111201 (
http://www.swtor.com/info/news/news-article/20111201) ), the Youtube ones might actually be higher quality than the in game music too as well as better than those MP3s, if the game ones are really only OGGs... though I guess it would depend what quality Mhz the OOGs are at, like MP3s?
The low quality 192Mhz MP3s are on that swtor.com link
for the Youtube ones, you can download the .MP4 originals if you get Flashgot then reload the page a few times after selecting Original until Flashgot shows the MP4 option to download (you can also get .FLV files but I believe they are less quality from my googling, the original quality ones are MP4)
Of course both that and the youtube list is still missing loads of tracks, it might help you get higher quality for some at least from those youtube "original" quality files, I don't know what the quality is so blah... but yeah putting as much info out as I have found :) Good luck... I also posted on this other useful thread I found on these forums: Star Wars: The Old Republic - Collector's Edition OST (
http://forums.ffshrine.org/f72/star-wars-old-republic-collectors-edition-ost-102523/4.html#post2251427)
deathkittin
01-18-2013, 01:36 AM
bump cos the forum is broken that when new posts are approved they still appear back on the last page as old posts so no one sees them, eek
roncoallstar
01-18-2013, 09:56 PM
I'd just like to know, how much ORIGINAL music is there BESIDES what's on the Collector's Edition OST and the SWTOR youtube account?
Is there really that much more music besides those 60+ tracks?
desarenezitic
01-18-2013, 10:19 PM
Lol I'll take this one, current count is pushing 12 hours of original music composed for SWTOR, that includes ambient background cues that aren't really very 'lively'. Not sure about this as I haven't discussed it but we may have to release this thing piecemeal as I have hit a heavy workload at work so time is cut down and we have some stuff still to identify. You have to know that any choral piece has a non-choral instrumental version plus other extended or alternate cues and that's just the CE tracks.
It is already stated that the original quality files (ogg) will be released in addition to any mp3 edits or conversions made.
ngdavis
01-19-2013, 12:13 AM
I, too, am really looking forward to this. Thanks for the updates - That's a lot of music!
roncoallstar
01-21-2013, 03:41 PM
12 hours of music NOT already on the 17 tracks from Collector's OST and the 28 tracks from SWTOR.COM?
Wow...to be honest I don't see where all of that music fits in the game. Most of the music heard during gameplay can be heard on the 2 released OSTs, at least it seemed that way.
desarenezitic
01-21-2013, 04:55 PM
No 12 hours less that stuff, so I think that makes nearly 9 hours of unreleased music? We have ALL the Cantina tracks which are usually around 3mins plus as the ambient tracks I mentioned are quite long (some at 2 minutes) and that isn't music you would particularly notice in the game I guess.
There are also tracks that sound similar to the official tracks but aren't part of them (Alderaan has a shedload of these).
roncoallstar
01-22-2013, 03:14 PM
Wow that's a crazy amount of music to work with, I can see why it's taking a while.
I do remember some of the background music that is faint, and actually that is one of the reason I am looking forward to this so much, I just didn't realize there was so much of it.
Can I ask how you accessed the music files in this game? I'd like to poke around in there and see what's what.
desarenezitic
01-22-2013, 05:42 PM
Yeah it is a crazy amount and I still have doubts we have 100% of it!
Well this is why it's going to be an awesome release because there's so much of it :D
You can ask and you can use Google, that's how I did it. I do have help from someone who is awesome at the extraction side but I can't post any of his secrets or tools that he made specifically for this cause, sorry :P
rcavanah
01-22-2013, 06:10 PM
Hey there... just another long-time follower voicing my support. I use the existing tracks in my SW RPG sessions; the class themes actually allowed me to give each player his/her own theme, which is pretty awesome. Always wanting more, and especially looking forward to hearing all the common themes, sorted together. It'll make my search for motifs so much easier!
TORFan
01-26-2013, 11:44 PM
Will your RIP include music that was added in the patches 1.1 to 1.6 or just 1.0 music? Would be bad if only 1.0
Will you release the tools to rip the music once you release? It would really help people since nobody released such...
ggctuk2005
01-26-2013, 11:53 PM
What new music?
TORFan
01-27-2013, 12:01 AM
What new music?
The filesize of the audio .tor files is bigger and they added more of it in later patches.
desarenezitic
01-27-2013, 12:20 AM
We have new music from 1.6.3 I think, won't be releasing tools no, you want to rip the files yourself then go ahead, it's out there on the net and its what I did before getting more expert help.
TORFan
01-27-2013, 12:34 AM
Why wont you be releasing the tools? Thats selfish of you.
rcavanah
01-27-2013, 12:42 AM
@TORFan: Oh my gosh, dude. Don't be an ingrate. They've already poured countless hours into this.
TORFan
01-27-2013, 12:46 AM
Because im sure it either wont be complete or will have some personal liberties taken as its always the case with people who make "custom soundtracks".
Id rather have it in raw form, not to mention that once they release it it will become outdated once new patches come out.
Cyriloo
01-27-2013, 12:48 AM
Selfish? Your comment make me sad TORfan . Your third comment on the forum.
Rogue_Ledr
01-27-2013, 04:13 AM
All we need to do with this is isolate and remove the tracks from the soundtrack that are from the movies and keep the stuff composed for the game.
Simple as that.
rcavanah
01-27-2013, 04:26 AM
Rogue_Ledr: Those are pretty easy to identify, seeing as their volume is maximized differently than the game's original tracks. Of course, you're right that those should be removed, but as for the others, some of us are actually looking forward to the full identification and tagging of the tracks based on their place in the game.
By the way, dunno if you guys have noticed, but some of those deep, spacey background tracks are actually just 5x slowed-down versions of other tracks from the game.
Compos_JSJ
01-27-2013, 11:48 AM
You need EasyMYP (rename the .tor file to .myp), ww2ogg019 (to convert the Wwise sound files found inside) and revorb.exe (to fix the extracted .ogg files).
It's not that difficult in the end. But it's a lot of work. I think there's a command to make ww2ogg convert all the files in the folder at once, but I don't remember.
EDIT: OK, found it on my computer. You want to put all files (the music .wav files, the ww2ogg019 files and revorb.exe) in one folder, along with a copy of cmd.exe, and insert this: for %f in (*.wav) do ww2ogg.exe %f --pcb packed_codebooks_aoTuV_603.bin
for %f in (*.ogg) do revorb.exe %f
I'm not a command line expert so maybe you'll have to try it in different ways, perhaps you could make a batch file.
desarenezitic
01-28-2013, 02:09 PM
Just to clarify on the tools (not that I need to) but as stated by myself and StarWarsFan786 the tools are out there for people to do the extraction, just need to do some searching for yourself and learn how to do it. The tools I used are not mine to release in any case and I had someone very kindly make me some tools that aided with the automation of extraction and renaming folders etc, again these were made for this project and are not mine to release to everyone on here.
@ Rogue Ledr: I wish it was as simple as that!!
@ rcavanah: I hadn't realised about the 5x slowed-down background tracks, thanks
@ TORFan: You can judge the completeness when it's released and let me know :P as for personal liberties, not sure what you mean by that.
TORFan
01-28-2013, 03:23 PM
What i mean about liberties is that you merge tracks as you seem fit rather than how its in the game, mixing, cutting them and so on. Every single "custom soundtrack" i saw here are like that and i doubt this will be different.
I know about easymyp from xentax and i have extracted all the stream files as of latest hashlist update but obviously they lack filenames.
By what you say it seems your tools also extract them with proper filenames, like they used to have in the beta (ex music_event_desperatemoment_08_mxanakinsbetrayal_s w3_0502_3959c1d5) rather than random numbers.
Thats why im so interested in those tools...
What new music?
In beta it had 1043 tracks, in 1.0 it rose to 1100 and now in 1.6.3 its 1137 tracks which means obviously new music was added.
Exar Xan
01-28-2013, 03:29 PM
What i mean about liberties is that you merge tracks as you seem fit rather than how its in the game, mixing, cutting them and so on. Every single "custom soundtrack" i saw here are like that and i doubt this will be different.
You doubt very wrong. We present all cues with apprioriate titles and in an order that fits. But there is zero to nothing that will be edited together to make it sound nicer. As far as I know, and Desaren can confirm this, the only editing we do is with the alternate tracks of the CE. They are all made out of cues and officially mixed together, but we add versions to a special Alternates Disc that brings the cues that have been cut-off in fully, so we have say Domination, The Sith Empire that excists out of 4 cues, with 1 cut-off midway, now as all those 4 cues mixed together in the same way, with only the midway-cue fully in it.
TORFan
01-28-2013, 03:54 PM
I see well i hope you're honest about this.
Still i didnt receive an answer as to whether or not this will be just 1.0 or up to date with current patch and if you guys plan on addeding music from new patches and the upcoming Hutt expansion once they do come out. It would be really good to know those things.
Exar Xan
01-28-2013, 03:57 PM
I never lie :)
And I thought Desaren answered that? Anyway as far as I know we do have cues found for the Hutt patch, but to be frank I am not sure how much of the other new cues we have from the other patches. I believe some, but don't kill me if I am proven wrong by Desaren in his next message.
desarenezitic
01-28-2013, 04:30 PM
We have new music from 1.6.3 I think, won't be releasing tools no, you want to rip the files yourself then go ahead, it's out there on the net and its what I did before getting more expert help.
Yep I did :D As far as I am aware we have nearly all the music from the game. I am aware that there may be some missing as we do not have all parts for every CE track released but I'd be confident in saying we have at least 95% but I'm sure TORFan will be able to tell us when we release what I missing, he seems quite the authority on it :P
Andrees
01-28-2013, 07:53 PM
What about the tools? Do your secret tools extract files with filenames? Is that why you guys don't want to release them because you're afraid of being sued ?
Just curious.
I know there was an attempt at doing that Warhammer Fantasy MMO RIP but the guy got send a C&D.
TORFan
01-28-2013, 08:09 PM
What about the tools? Do your secret tools extract files with filenames? Is that why you guys don't want to release them because you're afraid of being sued ?
Just curious.
I know there was an attempt at doing that Warhammer Fantasy MMO RIP but the guy got send a C&D.
Yeh ive been askin for this but got no reponse
Also guys interested in ripping the files yourself XeNTaX • View topic - Star Wars - The Old Republic - Beta (
http://forum.xentax.com/viewtopic.php?p=81776&sid=2ab8a8814e6f7218a6d1ff8373ae4624#p81776) this post has latest version of Easymyp and hashes for extracting
rcavanah
01-28-2013, 08:22 PM
He just said he can't release them because someone else made them... obviously someone not directly involved in the project. It's that person's business, and nobody has any right to suggest otherwise.
I don't think he ever implied that the tools automatically identify the tracks. That seems to be the part they've spent so much time on. I got the impression that what desaren is describing is essentially a macro, used for setting the filenames/tagging in batches (right?).
Anyway, TORFan, even if the tools were more useful than that, why would you want these guys to release something which could potentially get their whole project shut down, after they've already put so much work into it? And tell me, what reason would they have to lie about the editing? Nobody serves to profit from this. No benefit comes from lying about it. I'd say you're lucky to get the civil responses you've gotten so far.
desarenezitic
01-28-2013, 08:48 PM
Lol do people actually read what I write? The tools are not mine to release and yes my secret tools were made by someone not directly involved in this project.
Anyone who knows better please go ahead and release your work on this, I'd love to hear it, take the pressure off us releasing also.
Rogue_Ledr
01-29-2013, 06:42 AM
How many composers did this game have again? Like 5 or more, right?
Compos_JSJ
01-29-2013, 06:50 AM
Lol do people actually read what I write? The tools are not mine to release and yes my secret tools were made by someone not directly involved in this project.
Anyone who knows better please go ahead and release your work on this, I'd love to hear it, take the pressure off us releasing also.
I wonder, if you did not intend on sharing them, the why did you mention them at first?
---------- Post added at 06:50 AM ---------- Previous post was at 06:49 AM ----------
How many composers did this game have again? Like 5 or more, right?
Mark Griskey; Jesse Harlin; Gordy Haab; Wilbert Roget, II and Lennie Moore.
roncoallstar
01-29-2013, 03:27 PM
I appreciate you working on the rip. That being said...
I wonder, if you did not intend on sharing them, the why did you mention them at first?[COLOR="Silver"]
I have to admit I kinda agree with this. Also I don't see why you wouldn't release the tools so others can help since this seems to be taking forever. It really makes no sense that "someone" gave you the tools and you can't share them...Again I appreciate this but you really should talk to this "someone" about releasing these tools.
Exar Xan
01-29-2013, 03:30 PM
This is taking forever cause people who were helping all dropped out at some points because they either stopped communicating with us or disagreed with our view of releasing it as a pure score, without any fan-editing done. That plus the fact that I am the only 1 playing the game, makes it all a slow progress. But hey you are welcome to join or take over for me, cause frankly all this talk makes me a bit angry and frustrated that we do so much work and only get disrespect for it.
Andrees
01-29-2013, 04:37 PM
I wonder, if you did not intend on sharing them, the why did you mention them at first?
Say are you the guy Xentax forums that makes the hashlists for EasyMYP everytime there's an update?
This is taking forever cause people who were helping all dropped out at some points because they either stopped communicating with us.
I know you're talking about me and I'm sorry for that but between EA's direction with the game, my hard drive with 3/4 of 1.2 named with beta names dying and being busy with things overall I just gave up. I'm still sad that they went out of their way to make ripping files as inaccessible as possible when Blizzard doesn't protect their files, it's very easy to get them and they have enough names to help you set up a whole score. Also I'm not angry that you guys aren't releasing the tools and I know full well it could get EA lawsuit on your backsides, I merely politely asked about it. If there's anyone to blame it's the TORfan guy with his ungrateful, in my opinion, attitude.
Still I'm interested if your tools extract the filenames from the string nodes in the other files, do they? Just curious and it would be nice to know the filenames of the new files.
For others interested I can supply clean, unnamed rips of beta, 1.0 and 1.2 and maybe latest patch once I care enough to redownload the game.
Exar Xan
01-29-2013, 04:41 PM
I was speaking in general, if you recognise yourself in this, then thats on you.
Also: I do not even have these tools, I am an idiot when it comes to ripping as it is.
Tpiom
01-29-2013, 04:51 PM
disagreed with our view of releasing it as a pure score, without any fan-editing done.
I stand with you completely on this. No fan-editing is needed! They can do it themselves... you can't go back to the original score after an editing.
That plus the fact that I am the only 1 playing the game, makes it all a slow progress.
Ouch. Do you still enjoy it... or it mostly for work?
They probably don't realize how much there actually is in this game. I know it. I have experienced it and I respect the team for handling it. Thank you! :)
Exar Xan
01-29-2013, 04:57 PM
I still very much enjoy the game. I know there is much hate for it by the experienced RPG/MMORPG players, but I am not 1 of those, I am an casual gamer who loves SW for the rich stories the universe has to offer and I am a tourist management student who loves to travel. Nothing beats TOR in travelling to worlds of a saga that I love.
Considering you were (based on your 'have experienced'), let me ask you a question that is releated to a debate between me and my good friend Desaren (and he is drafting a fuller post about this matter, with both views of the coin highlighted, so I am bit stepping on his toes now - sorry mate): How well do you remember the cutscene music? And what are your views regarding the randomness of the music, as the makers claim it, it is very random?
rcavanah
01-29-2013, 05:12 PM
Let it be known, I'm happy to help if it's ever needed. I'd only be worried that I'd cause some inconsistencies in the files, but if you guys give me a thorough rundown of your process, I'm sure I can manage. I swore off MMO's recently, so I'm no help on the game end, but just let me know if there's any simple tagging tasks you need help with. I have quite a bit of free time, and I've got an ear for it. Already pretty familiar with the rip (the initial version anyway, pre-patches).
desarenezitic
01-29-2013, 05:19 PM
Just to chime in on this. I didn't mention the kriffing tools in the first place, OK I did use the word tools but only in response to soemone asking about how we extracted the tools. For the record we first worked on a rip provided by Doublehex, then I learned (yeah searched the internet, read posts, read some more and read them again, tried and failed etc etc) how to extract the music myself, which I did. Someone not wholly related to the project figured out how to get the names of the files and provided me some automated versions of stuff out there to make it easier (the idea being to help us get the music to you quicker). He asked that I not share them, I agreed in the interests of the project.
I am quite surprised at some people on here who know what it is like to have there stuff shared in a way they don't want it shared.
Also while I am at it, as Andrees said he was working on this and along with Carsten that's it; 4 guys, some longer than others. Carsten has not been heard of since before Christmas I think so we may need someone to do some, hmm I won't say editing in case it offends, putting together of cues for us :P
rcavanah
01-29-2013, 05:39 PM
Des: Just messaged you. Happy to help.
Carsten2011b
01-29-2013, 05:51 PM
I'm still here Des, just have been busy with a bit of school, that's all. But now that the semester is finally over, I could get to putting cues together :)
roncoallstar
01-29-2013, 11:28 PM
Well, I did say I appreciated the rip, and I mean no disrespect personally, but I was suggesting that you indeed let some of us help you, but obviously without the tools we can't help. :(
I see some people are here interested in the tools and helping and I am confused why you refuse the help, thats all, especially since you admit it's tough doing it alone.:(
ggctuk2005
01-29-2013, 11:31 PM
Is there any new John Williams material amongst the new files?
desarenezitic
01-29-2013, 11:53 PM
Tbh it isn't as easy as 'here's the tools, help us', yeah you could extract the music but we are so far down the line it is far more productive to hand people stuff to do piecemeal. The offers of help have been noted and are appreciated though.
@ ggctuk2005 I don't know, sorry, i don't have access to up to date game files and was sent 13 cues last week, I can ask for you.
Firestars004
01-30-2013, 03:22 AM
Well I for one appreciate the hard work you guys and (gals?) have put in on this. While I unfortunately can't help do to circumstances, I am certainly cheering for you. my one and only request is that when you do release it would it be possible to have a rar version along with the 7z version as my computer does not support 7z. It's a very old machine which can barely play Myth: The fallen lords and Privateer.
Thanks for all your hard work.
scarletguard
01-30-2013, 11:35 AM
I have a question and it has nothing to do with asking for a release date!
I was wondering if this might be an on-going project. Seeing as the powers that be are planning their first expansion called "The Rise of the Hutt Cartel" which adds a new planet called Makeb, I wonder if the fine folks here had an interest in grabbing that music for a separate release down the line. (One would hope they'd have new music to go with all of the other new content.)
desarenezitic
01-30-2013, 11:47 AM
It's a good question, we will include some of the new music for sure and already have stuff for Makeb (DISCLAIMER We don't have any titles yet from in the game and nothing to work to, just 13 tracks). When it is out we will work on it and did always plan to release new music from any expansions.
rcavanah
01-30-2013, 05:12 PM
One idea: Somebody should back up the existing TOR audio file, so that the duplicates can be eliminated and new music isolated down the road.
Of course, I'm pretty sure Desaren and Exar are already doing that, but anyone else who's worried about losing track of what music you have and don't have... that'd serve as a little insurance.
desarenezitic
02-04-2013, 08:28 PM
Right long post coming up, bear with me! As alluded to earlier we have an issue with naming and presentation of some of the tracks. As an example I’ll use Nar Shaddaa, The Playground.
It is made up of the following cues from the game (in game name in brackets): -
9DC8FDBF_C6234A8374CE4CE4 regionevent_narshaddaa_calm_02
17747715_A52AFD05C5EA8FFA regionevent_narshaddaa_sweepingmystery_01
49CC6D99_D7B27FC5DDB96D2B regionevent_narshaddaa_tense_01
6BC73083_7FA83B007582C87E regionevent_narshaddaa_mystery_01
AD5D350B_4A6CC154659541BB regionevent_narshaddaa_calm_01
714FF9A1_ECF22B05D691EEA7 regionevent_narshaddaa_mystery_02
With the following additional leftover cues:
3906730E_83721FB8059FB878 regionevent_narshaddaa_sinistermystery_01
86B3B783_514B2C2703AD0975 regionevent_narshaddaa_unsettled_01
These would probably be called something like Nar Shaddaa: Sinister Mystery / Unsettled and presented on Disc 2 with the ‘parent’ corresponding theme.
Now we have around 40-50 tracks (plus a whole bunch of very short cues) that are not associated with a planet and have general names such as event_sinistermoment_03 or action_lowintensity_flashpointraidmix1 and regionevent_spacestation_main.
The discussion point is how to name them for release, my view is release as is with the names from in-game whilst my good buddy Exar would like to tie the tracks to events or cut scenes in the game; we have a few named already such as Taris - Confronting Cin Tykan (in game names: action_lowintensity_mysterioustension, action_lowintensity_flashpointraidmix1, regionevent_ilum_main).
So our question to you guys is what do you think would be best and why? Not only do we want to know the best way to name the tracks but also for those who play the game how much repeat music do you notice, especially on cut scenes (NOT including movie themes or music taken from CE tracks) because the music engine in the game is supposed to generate random cues and Exar believes the music on cut scenes to be fixed and always the same.
I don’t necessarily disagree but I say that whatever cue is used for a particular cut scene will also be used elsewhere in the game in many places.
rcavanah
02-04-2013, 08:39 PM
Personally, I'd say a planetary/class/character theme designation is definitely needed, just so that motifs can be grouped together... looks like you're good on that front. Then, the finished product would certainly look better with something more than the basic filenames, but I don't think it should detract from the descriptiveness. Maybe include an info file where you list the themes used in each track? Then everybody's happy.
desarenezitic
02-04-2013, 08:45 PM
Well the cues that make up a CE track are not planned to be released initially, just the CE track along with the leftover cues. I had planned to release all cues as named in game later anyway as a separate thing.
So for example you're saying a track named Tense 01 that we match to a Quesh video you'd call Quesh: Tense?
rcavanah
02-04-2013, 09:31 PM
Sure, something like that. Cleaned up, but still descriptive... because, even if it's used elsewhere in the game and someone has trouble finding it (for instance, maybe they heard it on a different planet, but you labelled it Quesh, etc...), they'll probably check all those odds-and-ends tracks first anyway... no matter what they're named.
Exar Xan
02-04-2013, 10:16 PM
Sure, something like that. Cleaned up, but still descriptive... because, even if it's used elsewhere in the game and someone has trouble finding it (for instance, maybe they heard it on a different planet, but you labelled it Quesh, etc...), they'll probably check all those odds-and-ends tracks first anyway... no matter what they're named.
Making a good point there. Cause I really still believe that the odds of music repeated in a different cutscene is low considering all the repeating music I heard was ambience only while cruising a planet. And then also only on the same planet only. So i am bit difficult in accepting what the composers keep saying that the music is random. The only randomness appears for me with random attacks (could be bosses, could be important storyline characters, could be random mandalorians during a sidequest - even then I keep hearing moviethemes like the AOTC speeder chase), flashpoints (that i barely did but noticed 3 themes so to speak while playing the Alderaan thrice in a row) and perhaps the same with spacemissions. And if they have it then same goes for warzones that I never did yet.
roncoallstar
02-05-2013, 03:41 PM
Personally, while it would be nice to have names for the tracks, it doesn't make even the slightest bit of difference to me. I say just release the music as is, with filenames, and let people change them if they absolutely must. Not only does figuring out names for all of those files take a long time, but taking tracks changing the names to something YOU can identify with is impure for the rest of us. I'm gonna guess most of us don't care about filenames, but those that do probably want to know what the original filename of a track is, not a made up track name.
rcavanah
02-05-2013, 04:46 PM
^ Yeah, that may have been a more direct idea of what I was saying. Except, I don't think they were ever saying they would volunteer a name; it's just a question of whether certain ambiguous cues would be loosely matched to certain planets/sequences (which I do think is a good idea, just to prevent stragglers; the alternative is a whole segment of the disc with 40-50 random 1-minute-or-less tracks and that'd be a bit hectic to search through).
Exar Xan
02-05-2013, 04:51 PM
Except, I don't think they were ever saying they would volunteer a name; it's just a question of whether certain ambiguous cues would be loosely matched to certain planets/sequences
True for the ambigious cues. However we have cues that fit perfectly against a cutscene also. The question for those are: Prefer to see them with a name befitting the cutscene (I tend to attach the mission title to the cue for clarity and to avoid a totally out-of-place-volunteered-name) or as generic Tense 01 in case they may have repeated elsewhere in the game?
rcavanah
02-05-2013, 05:24 PM
I'd say both, actually! Do attach it to the mission, as a subtheme of the planet where the mission takes place, but keep an element of the original filename (i.e. "Tense") so you don't have to use the "01" on the end. I think that would be a nice touch to make it feel more like a quality custom soundtrack, but without all the pesky editing that people seem to want to avoid.
roncoallstar
02-05-2013, 11:10 PM
I'd say both, actually! Do attach it to the mission, as a subtheme of the planet where the mission takes place, but keep an element of the original filename (i.e. "Tense") so you don't have to use the "01" on the end. I think that would be a nice touch to make it feel more like a quality custom soundtrack, but without all the pesky editing that people seem to want to avoid.
This is probably the route to go that would suit everybody just fine. As long as the tracks are in some sort of order I just don't think that many will mind what the tracks are named, but the more track info the better I guess.
desarenezitic
02-05-2013, 11:30 PM
Well we've got all the info you could want really, the problem is the generic stuff, Tense 01 being an example but many of these tracks have multiple names as the game uses 'playlist containers' with some tracks appearing in multiple containers. I'll try to give examples tomorrow to better illustrate what I'm on about!!
Exar Xan
02-06-2013, 09:58 AM
Well, we were also thinking of adding a booklet to the release with stuff about how it was made, my talk with 1 of the composers (or selected quotes only, depending on how much we could get away with it, I realise its a fickle line to walk) and then some information on tracks. So the original names could be added in that also.
desarenezitic
02-06-2013, 10:06 AM
Yeah we could just transfer the info from the spreadsheet and put it under the specific track or just tidy up the spreadsheet in a less congested format for release with the booklet??
SWTOR fan
02-11-2013, 02:39 AM
Whoa, calm down everyone! I am SWTOR fan from the Xentax forums and have been helping out Desaren with getting the filenames for the music.
Dataminers in general have a very ungrateful job. They work during their freetime because they like a game, but they do not get any money for it. What's worse, whenever they release a tool, people who do not know a thing about computers will use that tool to batch extract all the files, upload it somewhere and get all the credit for it, without mentioning the tool they used.
Because of that, I have decided to not release any tools. However, I am willing to share my research with other developers and want to work together with people like Desaren who respect the work it takes to analyse a file format.
As you are well aware, the game uses Wwise to playback the music. Since I enjoy the music very much, I wanted to help Desaren in getting the filenames.
If you are interested in how the music works and why it is not so easy to get the filenames, I recommend watching this video Wwise Tutorial 11 - Creating Interactive Music Structures - YouTube (
http://www.youtube.com/watch?v=Zvnt3tbL3OU&list=PL11C806BBAAF252CA&index=12) and the follow-ups.
Even though hcs's tool is great to convert the proprietary format .wem to .ogg files, the files themselves only have numbers but no names. For the connections with the file names, I had to analyse the proprietary Wwise Soundbank format (see specification (
http://wiki.xentax.com/index.php?title=Wwise_SoundBank_(*.bnk))).
Here's how the music gets into the game:
The composers record the music and put it into Wwise. Then they created multiple events, e.g. "Play sad background music", "Play heroic background music", "Play cabaret cantina music", "Play Coruscant theme", etc. The game designers put these events into the dialogues.
For example, here you can see an extract from the quest "Chasing History" on Taris (Republic):

When you view the dialogue, the "background.sad" event is called. This sets switch #3998872777 to value 44357635, which plays the playlist container #1060380027.

This container plays one random track from 14 different choices:

And these numbers once again refer to "Music Tracks", not files. So once again I need to look up the Music Tracks under the given id to get the file name numbers.
For example, here are some recordings of the quest, a different sad music is played each time: SWTOR: Chasing History quest (Taris) [KotOR reference] - YouTube (
http://www.youtube.com/watch?v=drcDAnnf1Ng&t=4m45s), Taris - Chasing History - YouTube (
http://www.youtube.com/watch?v=1rPzgFd4N0g&t=5m01s), SW:TOR - Part 46 - Chapter I - Taris - Despair in the Promised Land - YouTube (
http://www.youtube.com/watch?v=JaXmryPLkHM&t=1h43m57s), Taris: Chasing History (Part 7 of 8) - YouTube (
http://www.youtube.com/watch?v=ysL7RmMtqsQ), SWTOR Chasing History - YouTube (
http://www.youtube.com/watch?v=qZagMrWfl6M&t=8m16s), (Lets Play) Star Wars: The Old Republic EP 74: Chasing History! (TEA) - YouTube (
http://www.youtube.com/watch?v=qtu_eW9q5Ao&t=13m32s).
Of course, my program does all this automatically, but I hope I could explain to you why it was so difficult to analyse the file format.
If you consider Wwise to be a little bit of an overkill, I wholeheartedly agree. There are many settings that the composers did not make use of, but then again I think the music is good enough the way it currently is.
The reason why you do not notice the music is just what Jesse Harlin predicted one and a half years ago: STAR WARS™: The Old Republic™ - Music of The Old Republic (
http://www.youtube.com/watch?v=yrziiQcJwjs&t=4m42s). If you are continually viewing cinematic videos, you will notice that there is background music, and certain strong mobs have a combat music and victory music associated with it as well. Additionaly, every area of a planet has a certain theme associated with it. As soon as you enter a new area, you will hear such a theme (about a minute long).
However, if you are only standing on a planet doing nothing or occupying the fleet all day, don't be surprised that there is no music. The ambient music is, like Desaren already said, very quiet, very stretched and not very melodic.
So all in all, I helped Desaren with connecting individual files to the names the composers gave the music. Nevertheless, Wwise works with ids and therefore does not include the original names in the files, but only the numbers.
I can tell you which 14 tracks contain the sad background music, but I cannot tell you whether this music is from the movies, the KotOR games or original music.
As much as I try to help Desaren with the analysis, a lot of work has to be done manually since the information can no longer be found in the files.
And yes, the new music for Makeb (you can hear it in the background of the RotHC: First Look video (
http://www.youtube.com/watch?v=TbNzUwBIbNU)) has been added into the game with patch 1.6.3. Since 1.6.2, I am tracking the patches and will know when new music is added to the files.
Back around 1.4 or 1.5, I gave Desaren a complete list of all the music, so I am pretty confident that we are not missing any tracks.
desarenezitic
02-11-2013, 12:19 PM
Great post man, thanks a lot. Good example of the randomness of the music also *looks at Exar* ;)
Tpiom
02-11-2013, 01:07 PM
Great post SWTOR fan, it was indeed interesting to read.
Exar Xan
02-11-2013, 03:51 PM
Great post man, thanks a lot. Good example of the randomness of the music also *looks at Exar* ;)
Look at me all you want, but this doesnt change anything :P well it may in some cases, but if I am reading it right (SWTORFan, correct me if I am wrong please) this says that some cutscenes have randomness, or does this go for every cutscene that there is a selection like sad that has 14 different combinations? Or are there cutscenes that just say: Play this cue/file only?
SWTORfan: Great post, very insightful!
SWTOR fan
02-11-2013, 06:47 PM
First of all: Every time there is music played during a quest, it will be one of the Music Playlist Containers. The files Desaren has are grouped by those containers.
Some containers only contain one cue, in which case you will always hear the same cue. But if there are multiple files inside one container, there will either be only a random of those file played, or all files in sequence (e.g. for combat music).
By the way, I sent Desaren a list of which quests play which music container, and I hope I can clear up some uncertainties that way.
Exar Xan
02-11-2013, 06:49 PM
By the way, I sent Desaren a list of which quests play which music container, and I hope I can clear up some uncertainties that way.
Great! *looks at Desaren* you better send me this list asap mate, so I can look at it ;)
desarenezitic
02-11-2013, 06:59 PM
You won't know what you're looking at :P
Aerilas
02-15-2013, 02:33 PM
nvm
The Shadow Master
03-15-2013, 04:22 AM
So am I right in deducing that you guys are compiling all the music from the game?
And that it's taking ages because there's so much and the ripping process is so complicated?
Or is this an abandoned effort?
I check this thread daily, because I'd do anything to get my hands on music from SWTOR.
For all the hate the game got, the cutscenes and the music were absolutely amazing all around.
SWTOR fan
03-15-2013, 05:44 AM
The most time-consuming task is not the ripping of the music - we have already done that - but the sorting.
Even with the file names, Desaren and his team still have to listen to the music manually to determine if it is actually new music or just reused music from the movies.
Also, they are listening to the officially released tracks (from the Collectors Edition and Youtube) and are figuring out which of the music has been mixed together. For example, the Tython remix contains Jedi themes, and the Smuggler remix contains Action themes. Nevertheless, there are certain planetary themes that are not contained on those remixes at all, and they have to figure out where to put them.
This job cannot be done automatically, but only by hand.
Keep in mind that this is a free-time project and that any real life issues will push back the release some time. Last I heard, Desaren and his team are still working on the music, now trying to figure out where to put in the new Makeb music.
If you want to be up to date, I recommend subscribing to this thread via e-mail. That way, you will get an instant notification as soon as the music is released.
Keep looking forward to the release, it won't be much longer! :)
The Shadow Master
03-15-2013, 06:04 AM
The most time-consuming task is not the ripping of the music - we have already done that - but the sorting.
Even with the file names, Desaren and his team still have to listen to the music manually to determine if it is actually new music or just reused music from the movies.
Also, they are listening to the officially released tracks (from the Collectors Edition and Youtube) and are figuring out which of the music has been mixed together. For example, the Tython remix contains Jedi themes, and the Smuggler remix contains Action themes. Nevertheless, there are certain planetary themes that are not contained on those remixes at all, and they have to figure out where to put them.
This job cannot be done automatically, but only by hand.
Keep in mind that this is a free-time project and that any real life issues will push back the release some time. Last I heard, Desaren and his team are still working on the music, now trying to figure out where to put in the new Makeb music.
If you want to be up to date, I recommend subscribing to this thread via e-mail. That way, you will get an instant notification as soon as the music is released.
Keep looking forward to the release, it won't be much longer! :)
Thanks for the info. And aye, I meant the sorting as part of the whole "ripping effort" basically, making the entirety of the process complicated.
And I'm definitely looking forward to it.
I believe these forums are where I got the Clone Wars Republic Heroes rip some time ago, and it's my most prized possession, since it has a bunch of tracks used in the animated series as well that aren't likely to ever be released officially.
But a SWTOR rip would just be priceless, if my experience playing the game was any indication of its music file contents.
yamamoto114
03-15-2013, 06:08 AM
Goodness, I knew this was a lot of work, but I didn't realize how detailed you guys were going into it. I can't believe you guys even reverse-engineered exactly how the music was injected into the game. SFan, Xentax, thank you so much for the hard work. You're going above and beyond the call of duty with this project. I can't wait to see the results, and will be more than happy to donate once the final product is ready.
If you guys need any help with organizing and tagging, I'd love to contribute.
Exar Xan
03-15-2013, 08:22 AM
I believe these forums are where I got the Clone Wars Republic Heroes rip some time ago, and it's my most prized possession, since it has a bunch of tracks used in the animated series as well that aren't likely to ever be released officially.
Basicly what SWFan said yeah, he sums it up nicely! A long tedious project for us, but never forgotten. And if you have a download link or something for Republic Heroes I would love to hear it :)
The Shadow Master
03-15-2013, 07:18 PM
And if you have a download link or something for Republic Heroes I would love to hear it :)
I actually can't find the thread here anymore. I think the thread or link might've died when megaupload keeled over.
The whole thing is 445 MB. If you can advise a file host that supports that file size for free, I can upload it.
I usually use MediaFire, but that has a 200 MB limit for free.
Exar Xan
03-15-2013, 07:30 PM
Never used it myself, but Google gave me this option:
Free File Hosting - Online Storage; Upload Mp3, Videos, Music. Backup Files (
http://www.filedropper.com/)
The Shadow Master
03-17-2013, 10:55 PM
Never used it myself, but Google gave me this option:
Free File Hosting - Online Storage; Upload Mp3, Videos, Music. Backup Files (
http://www.filedropper.com/)
After an hour, that thing was stuck at 2%, so I gave up on it.
Split it into three parts and uploaded them to MediaFire. You can get all three consecutively without wait times, just not parallel downloads.
SWTCWRH.part1.rar (
http://www.mediafire.com/?1bgawsgnoco3g18)
SWTCWRH.part2.rar (
http://www.mediafire.com/?jk9l93ynhbmqr77)
SWTCWRH.part3.rar (
http://www.mediafire.com/?2iw43y5d3aj2j3f)
Cyriloo
03-17-2013, 11:02 PM
I've got an error on all three files.

Faleel
03-17-2013, 11:09 PM
I would use Gamefront or packupload.
The Shadow Master
03-18-2013, 01:21 AM
Ugh, this is getting ridiculously frustrating to do.
I get the feeling it'll get taken down no matter where I upload it.
rcavanah
03-18-2013, 01:39 AM
Might be the fact that they're fully titled...
Could try sendspace. Never had problems there.
The Shadow Master
03-18-2013, 03:11 AM
I believe I've hijacked this thread enough already, so I've put it in a password protected archive, encrypted the filenames, uploaded it to Mega, and posted a new thread with the link (
Thread 129424).
shadow1
03-23-2013, 01:57 PM
nice work pirate! lol
Firestars004
04-01-2013, 05:16 AM
I hope you all have a great easter. I look forward to the next update from such a dedicated team.
chickenlittle43
04-13-2013, 05:25 PM
If I may... I had one question I wanted to ask about the gamerip. Was gamerip ripped from the Xbox or Pc version of game?
Andrees
04-13-2013, 06:05 PM
The Old Republic is a PC exclusive so I don't know what you're smoking there mate but it must be good.
chickenlittle43
04-13-2013, 06:43 PM
The Old Republic is a PC exclusive so I don't know what you're smoking there mate but it must be good.
My bad lool. I keep getting the names: "the Old Republic" mixed up with the "Knights of the Old Republic" I forgot they are two separate and different games lol.
Carsten2011b
04-20-2013, 08:21 PM
Hey des, haven't heard from you in a while. Whats the progress now?
desarenezitic
04-20-2013, 09:38 PM
Hey man, was going to email you. Been in holiday then off work for a small operation. Need some editing doing then we may look at actually releasing some of this, perhaps. I'll email you Monday / Tuesday with where we're at.
Carsten2011b
04-20-2013, 09:40 PM
Sore thing :) I'll be waiting!
roncoallstar
05-07-2013, 05:48 PM
Hey man, was going to email you. Been in holiday then off work for a small operation. Need some editing doing then we may look at actually releasing some of this, perhaps. I'll email you Monday / Tuesday with where we're at.
Yeah, it's been a year and a half. A YEAR AND A HALF. I have just about given up on this rip. In my opinion, just release what you have, forget the sorting. I don't think people care about the sorting as much as the actual music.
desarenezitic
05-07-2013, 06:10 PM
Hey man be my guest. The music sounds great but without some kind of sorting it wouldn't mean.much. We thank everyone for their patience, just remember this is a labour of love. You wanna give up then give up, move on, I know I wanted to many times.
Exar Xan
05-07-2013, 07:41 PM
Hey man be my guest. The music sounds great but without some kind of sorting it wouldn't mean.much. We thank everyone for their patience, just remember this is a labour of love. You wanna give up then give up, move on, I know I wanted to many times.
Exactly, rather a delayed piece of quality, then a rushed piece of shit ;)
Andrees
05-07-2013, 07:52 PM
If I may add, it's not just that.
The unsorted music would also mean all the pieces from KotOR1,2 and the movies being there along with the music made specifically for TOR.
It's quite a mess also because of EA's very messy filesystem that relies on hashes and containers that are called up for specific places rather than the very ordered structure of for example WoW's music.
desarenezitic
05-07-2013, 09:31 PM
Thanks guys but just to update we are awaiting some edits from Carsten and then a partial release should be ready to go. Discs 1-3 are ready but mainly contain tracks already released plus all the Cantina tracks.
The Shadow Master
05-07-2013, 10:00 PM
Thanks guys but just to update we are awaiting some edits from Carsten and then a partial release should be ready to go. Discs 1-3 are ready but mainly contain tracks already released plus all the Cantina tracks.
Even if they're already released elsewhere, this'll sort of be like a comprehensive encyclopedic collection, won't it?
The game seems to have just about all the music ever used in any Star Wars media, minus The Clone Wars animated series, but all that music (or at least most of it) is available in the Republic Heroes game rip (
Thread 129424).
Exar Xan
05-07-2013, 10:17 PM
Even if they're already released elsewhere, this'll sort of be like a comprehensive encyclopedic collection, won't it?
The game seems to have just about all the music ever used in any Star Wars media, minus The Clone Wars animated series, but all that music (or at least most of it) is available in the Republic Heroes game rip (
Thread 129424).
Agreed on the Encyclopedic collection that combines it all yeah...
Re Republic Heroes: Still wish someone used your great rip to properly tag every bit of music to either the game cutscenes or just the entire TCW series...to fill in the blanks that the few promo tracks (as released by Kiner himself online) tried to do.
roncoallstar
05-07-2013, 10:27 PM
I totally understand wanting to make a "complete" version, all sorted out. However, what I am suggesting is that you just release what you have for people like me that really don't care about sorting, or in fact we can do our own sorting.
That does not mean you can't still make a complete version. I think you would make a lot of people happy just by doing this, including myself. Also with the lack of updates etc, who knows if this will ever be finished. Seems like a lot of work.
Doublehex
05-07-2013, 10:52 PM
I say...release it when you guys feel you are satisfied with what you have done. Simple as that.
rcavanah
05-07-2013, 10:54 PM
Just a note: If you want something unsorted, the full rip was available, and I'm sure you could find it on Soulseek or the like. Thing is, it's absolutely chock full of random cantina tracks, bits from the movie scores, and old, synthy KOTOR music. I know you don't think sorting matters, but you really don't know the full magnitude of the chaos within that zip file.
Personally, I'd prefer that they don't take the risk of re-releasing the unsorted rip; it's just one more thing that might get them in trouble before the final release, thus making that final release impossible. You could try to get someone elsewhere to upload the rip, though; these guys are working on this project independent of whomever uploaded it originally.
Firestars004
05-08-2013, 01:08 AM
Keep up the great work guys and gals. I am so looking forward to this :)
Firestars004
06-10-2013, 12:21 AM
Hope all is well. Still really looking forward to this :)
Carsten2011b
06-10-2013, 01:32 AM
Good news and bad news folks! The good news, I finally started on compiling tracks. School and personal life have been hectic as it is, so I haven't really mustered enough time on this project. Now for the bad news. I don't have access to the files at won't till the near-end of the month. Me and my family are traveling to California for my high-school graduation (I'm the valedictorian actually) and will be gone until the near-end of the month. Though once I'm home and have access to the files, I'll work on it ASAP. Summer has finally arrived and I'll have all the time I need! At least until mid-August anyway, but it will be done before then.
Firestars004
06-10-2013, 02:05 AM
Congrats on finishing high school and for being valedictorian. Enjoy your time in California and thanks for the update.
Carsten2011b
07-09-2013, 04:52 PM
Well, I am finally back. :) My trip went well, though I would have been back sooner had not we needed to go to Texas. My grandfather killed himself late last month and we went to Texas to try and divide up the remains of his belongings. I actually got back a few days ago and have been using the past few days to try and cope with my grandfather's death, not wanting to work on anything at the time. But I'm back on the force and am ready and willing to get this project done!
Exar Xan
07-09-2013, 05:13 PM
Welcome back, sorry for your loss! Meanwhile Desaren and I have been preparing things so that we can give this a final push to get it done and over with :)
Firestars004
07-09-2013, 11:31 PM
Dear Carsten,
I am sorry to hear of your loss grandfather. I lost mine a few years back and understand what you are going through. I appreciate your dedication to finish the Old Republic soundtrack for us, I also understand if you feel you need more time to finish grieving.
Sincerely,
Firestars004
Firestars004
08-19-2013, 09:48 PM
I hope that everyone is having a wonderful summer or winter if your in the southern hemisphere. Any word on how things are going?
desarenezitic
08-19-2013, 09:56 PM
Slowly would be accurate right now. With holidays and work oh and personal lives getting in the way!! Hopefully after summer things can pick up, if anyone actually still waits for this.
Tpiom
08-19-2013, 10:32 PM
Are you kidding me...? I think we all want this - music doesn't degrade with the years, like candy do! ;)
desarenezitic
08-19-2013, 11:13 PM
Thanks man, means a lot. We'll finish it for ourselves and guys like you.
ColonelGeslin
08-20-2013, 01:42 AM
Take as much time as you need! Believe me, I know how time consuming life is, especially school! :P I'll still be looking forward to this release! :D
Firestars004
08-20-2013, 01:54 AM
I'm totally willing to wait as long as I have too. I'm still excited that it will be out eventually as I don't own a computer that can run the game (still OS x 10.4). Forgive me if this seems greedy but would you guys be willing to release a few tracks (maybe two from each of the planned cds) to help make the waiting less painful?
Cheers,
Firestars004
Carsten2011b
08-20-2013, 09:46 PM
I agree on releasing some of the tracks if that's OK with the others on the team. :) Paul and Exar, what do you think?
And by the way, Paul and Exar, I'm personally going through the files from the "Undecided cues" folder, to see if there are any matches with any KOTOR/Movie music. Some of them are pure TOR tracks, but I'm just trying to make sure.
padawanmage
08-21-2013, 03:07 AM
I will admit, I did my own rip of the ALL the music from the TOR installation. My job has me sitting on my butt all day, so I loaded THE ENTIRE SONG ARCHIVE into my playlist and just listened. I'm a big fan of ambient music and was able to pick out those I'd liked. There is obviously a lot of KOTOR 1 and 2 music but most of it is original.
Harkyn
08-22-2013, 03:18 AM
I'm looking forward to the release as well. All doubters and naysayers aside, this will be a ton of fun to listen to when it's released!
Keep it up and know that, at least from me, you have support!
gurkoz
09-04-2013, 06:36 AM
Add me to the list of people waiting for this! In fact, the only reason i check back in here from time to time is to follow this great project. I for one appreciate all your hard work knowing how many files there are in this rip, it's insane hehe. So keep up the good work!
Firestars004
09-04-2013, 11:32 AM
I hope everybody had a nice labour day weekend (if you are in North America). Really excited about the project. Any news on getting a few more samples to tide us over till the final release?
Best wishes to all the team members. You guys and gals rock!!!
Firestars004
09-20-2013, 12:55 AM
Hi Carsten. Any movement on releasing a few tracks to tide us over until the full release? I hope that you and the other members of the team are well.
Cheers,
Firestars004
Firestars004
09-29-2013, 07:28 PM
Any word on how things are going?
Hope all is well.
OmegaBlade
09-29-2013, 09:19 PM
I too am curious. I would love to know how things are coming along. I eagerly anticipate the day when this project is complete.
SWTOR fan
10-04-2013, 11:35 PM
Hello!
While I have not had contact with Desaren for a while, I am still analyzing the game. The last time I took a deeper look at the music was with the Makeb music of 2.0. Since then, they have continously added new music to the files.
In the beginning, they were just reusing music from the films, but there has been more and more music where I am no longer sure whether it is original or reused music. Because of that, I decided to upload all of the new music since 2.0. Since I am sure that you know much more about the Star Wars music than me, I hope that you can tell what the original music is.
Download swtor-new-music-2.1-to-2.5.zip from Sendspace.com - send big files the easy way (
http://www.sendspace.com/file/bp8xsj) (42 MB)
I organized the music by the time it was added to the files.
part1 is full of action/battle music from the Star Wars movies. I am assuming that it is used for the Czerka flashpoints on CZ-198, the PVP arenas or the upcoming Space PVP content.
part2 contains a lot of eerie music that sounds original to me, but I am not 100% sure about that.
Also, take note of 426969947.ogg and 699100364.ogg. Those seem to be variants of existing SWTOR music.
part3 contains the music that was added for 2.4. I suppose that you can hear that ominous music in the Oricon daily area and operations.
I don't really know what to make of music_media-592362058.ogg. The beginning sounds like playful Cantina music, but then it turns into something entirely different. I don't remember ever hearing that music in-game.
part4 is the music that is included in the current PTS version (possibly for 2.5). I am not sure what it is for.
Also, I very much like the music used in the "Best of PvP" Trailer (Star Wars: The Old Republic "Best of PvP" Trailer - YouTube (
http://www.youtube.com/watch?v=61Qa5uefRZ4)), which seems to be a variant of the epicevent_maintheme_choir music. Unfortunately, I could not find this exact version in the game. In the main theme you can hear in the Character Selection screen, the background strings are much louder, and the solo trumpet does not sound nearly as sad as in the trailer.
I wonder how many versions of the main theme they recorded, or whether they created the music for this trailer by just mixing the tracks differently.
Tpiom
10-05-2013, 12:01 AM
Thank you. I will have a listen to this immediately!
I can tell you that 441409053 in part II is from Dxun in KotOR II, 533976306 is from KotOR I...
Part 4-2.5:
47310223 (Ep3),
134393978 (Ep1),
715315047 (second half of it is from KotOR... remix?)
306920135 sounds like it's from Episode II... the scene where Obi-Wan fights a Droideka on Geonosis. Not sure, though...
SWTOR fan
10-05-2013, 12:30 AM
Here's what I could identify so far:
From part 2:
125900643: Episode II, Kamino
407027688: Alderaan theme
426969947: Music used in the "PvP Arenas of Death" trailer
Carsten2011b
10-05-2013, 07:16 PM
Thanks SWTORfan! Hmm... it looks like a lot of the music in Part 4 is new music, the pieces with the tension-sounding brass.
Anyway, I need some help from the community as well. I basically have everything sorted and ready for mixing, but there's one problem. We have a folder of some Undecided cues and I've been trying to find if they are some kind of music from the KOTOR series, from the movies, or form TOR. If anyone can help with this, it would go a long way into finishing this.
Download TOR_Undecided.zip from Sendspace.com - send big files the easy way (
http://www.sendspace.com/file/5dj957)
Faleel
10-05-2013, 07:26 PM
29AEBF64_2613DDE7B81286E5.ogg is from the movies.
4E50A456_A5FA681CCBCFECD1.ogg is from ROTJ
502A6DC6_6869EDD41807AF07.ogg is from ROTJ
991F94F2_5B40B27ED19C8ABE.ogg is from TPM
EFB8469D_4A3BD611DBE38C0A.ogg is from AOTC
ggctuk2005
10-05-2013, 08:24 PM
Just checked. Nothing is new, sadly :(
DragonShadow
10-06-2013, 09:54 AM
Looks like ever more progress. Glad you're persistent! I for one will wait as long as needed to see this completed. :)
SWTOR fan
10-06-2013, 08:08 PM
Thanks SWTORfan! Hmm... it looks like a lot of the music in Part 4 is new music, the pieces with the tension-sounding brass.
If you mean 129905249.ogg, that piece is also contained in your undecided folder as 29AEBF64_2613DDE7B81286E5.ogg, so I do not think it is new music. All the other pieces from the part4 folder sound like remixes of existing music to me.
If you are talking about part3, then I agree; 253348338.ogg, 501900896.ogg and 563415397.ogg must be the new Oricon themes.
Regarding the undecided music:
9588EABB_5C14E65AC1B10E09.ogg doesn't sound like music from the movies to me, but I may be mistaken.
Tpiom
10-07-2013, 01:36 PM
In the undecided folder...
05EDAF5A_AFCCC78AA20F4C40 = KotOR... at least... I think it's a remix, it's when the Star Forge goes down but then it changes.
I can say that 039E0FA1_AA9902D93918EE2E = KotOR. I know it! It may be the main menu or Revan's reveal or something... I have heard it before.
57E32343_060CA05CE3B26847 = the first part is also from KotOR, when Leviathan is roaming above Taris - the second part sounds like it's from Revan's reveal / Bastila fights him / flashback cutscene.
142FFC9C_C358875055A2BE90 = ...pretty sure I've heard it from the films somewhere, sounds very much like John Williams to me.
201D35AC_DFEB6C2EE66F2BB4 = this keeps using the KotOR "loud thing" - the second half... as I said, it's when the Leviathan is above Taris.
991F94F2_5B40B27ED19C8ABE = This is all Episode I music... sounds like a remix from various parts.
9588EABB_5C14E65AC1B10E09 = KotOR. It's the flashback cutscene.
AC40F914_9840C1ACFE95EC48 = I think this is also KotOR, maybe the underwater cutscene on Manaan
E9B55D34_224A76A89E824489 = KotOR for sure.
EB69D128_B1B42F5211C87827 = KotOR for sure.
EFB8469D_4A3BD611DBE38C0A = From the films, if I had to guess it has something to do with Anakin in Episode I or II.
Harkyn
10-08-2013, 04:56 AM
I can't help with the files but I will lend my support of the project! I will send good finishing vibes to you folks because I know this undertaking is massive and time consuming. You all rock so much!
Firestars004
10-08-2013, 11:45 AM
Thanks for the continued work :) Sorry I can't help with the music files as I've never played any of the newer games.
Carsten2011b
10-08-2013, 12:30 PM
Thanks Tpiom, Faleel, and SWTORfan. :) Just a few more to go. I'll see if I can figure some of them out.
JCarter426
10-09-2013, 09:38 AM
As Tpiom says, 05EDAF5A_AFCCC78AA20F4C40 is a KOTOR-ish theme; the beginning is similar to 55.bik and there is a hint of the Sith theme, but I don't recognize it as any particular track. Could be previously unused.
16ED24F6_04D4D0D8D32E0C57 is from K1's mus_area_enclave from KOTOR.
AE744049_29614C466DEF04C6 is mus_a_001 from K2.
I think B3084D76_D8351A8007CD57D7 and C00D50E7_FEA5D235E27F4D12 are both from KOTOR, but I can't place them.
Matt De Mole
10-21-2013, 10:53 AM
Don't forget that Lennie Moore has some tracks on his soundcloud page. lenniemoore's Spotlight page on SoundCloud - Hear the world?s sounds (
http://soundcloud.com/lenniemoore) (down near the bottom) they can be downloaded with a simple firefox addon :)
desarenezitic
11-05-2013, 11:24 AM
Woah! I haven't been in this thread for a long time obviously! I had no idea Carsten even shared the undecided cues folder, I'm assuming it's the one from my DropBox shared folder we use.
I have a list of the 'undecided' cues which I can put up on my Google Drive so people can add notes on tracks they are sure are not from SWTOR; that will cut down some of those tracks for sure.
Also we were going to ask if anyone was interested in making some covers for the 'Discs' we have? Carsten has made some great ones but Exar and I thought we'd throw it out to you guys as well, obviously people make their own custom covers for these things anyway so why not have some choices on release.
Oh yeah I mentioned release, as an update we have Discs 1 - 4 done pretty much (minus covers and some tagging) and the Disc order is as follows: -
Disc 1 - General & Class Themes - this is all CE tracks apart from Revan's theme made from two separate cues.
Disc 2 - Planet & Event Themes - this is all CE tracks, nothing new
Disc 3 - Cantina Jukebox - All the cantina themes from the game including instrumentals
Disc 4 - Backgrounds - This is the quiet ambient music which someone pointed out earlier in the thread is slowed down parts of CE tracks but as such is all 'new' / not released
Disc 5 - Alternate Themes - This (to me) is the most exciting disc as it contains choirless versions of CE tracks and some alternate mixes. Carsten was working on this and we have some working edits to check through. Not sure how busy Carsten is currently so may need an editor / mixer on board.
This leaves the undecided cues which are a problem on how to tag and release them but if we can get the above out that will be good. Anyone making artwork can PM me for fonts etc if they want and just a side note that those Disc names may change (I recall Exar had some other names for them, not sure).
Carsten and Exar correct me on anything that isn't right ;)
Carsten2011b
11-05-2013, 01:08 PM
Well, we almost got almost all of the undecided cues handled (there are about 6 more than need to be identified), so we're pretty much good with that. I'm still up for mixing BTW. :)
desarenezitic
11-05-2013, 01:19 PM
Right but do we have a concentrated list of cues from the undecided folder and where they are from (i.e. KOTOR etc)?
On the alternates we need to just listen and make sure we're happy; one thing I do know is we need a straight up choirless version of Occupation of Balmorra and an alternate version that uses B4D25B1D_D995147486EE82B5 as the opening. I think the version you did was a combination of alternate opening and choirless.
Andrees
11-05-2013, 01:47 PM
Are you including the progressively new released music from the newer patches? Or will those be separate releases?
desarenezitic
11-05-2013, 02:01 PM
For me it would be handled separately, I have music from 1.6.3, some Makeb background stuff, Makeb main and 2 finale pieces plus some marked as stingers (short 20 /30 second pieces). I also have some marked as _new-2.0-unused, not looked at the new stuff for a long while and would need to get in touch with my source to see if there's anything since.
twcool
11-14-2013, 05:33 PM
Very happy to hear that progress is really coming along with this release. I have extracted all the music myself... but labeling it was way to over-whelming. Instead I devoted my time to saving memorable audio clips that are repeated frequently such as battle barks from bosses or just funny sounding to my fiance & I such as Khem Val's hello's he says after being summoned.
JediMasterFisher
11-21-2013, 04:14 AM
Really hope this is released soon! I really love a few of the action cues that appear from time to time in SWTOR that are not available anywhere to listen!
SWTOR fan
11-21-2013, 02:58 PM
I don't really want to slow down the release any further, but the 2.5 Galactic Starfighter expansion is adding roughly one hour of new music and I'm sure you want to include it in the release as well. :)
I haven't listened to all of it yet but from the sound of it, the current maps on the test server only use some of the tracks and a lot of music is still unused. The space pvp theme sounds very similar to the SWTOR main menu theme, but then continues differently and it is not as majestic as the main theme.
This expansion is definitely adding a lot more music than 2.0, even though content-wise it's feeling smaller.
The music_media-592362058.ogg theme once again makes a resurgence. I previously called it a cantina theme, but it may be related to the space pvp.
Be aware that some of the music may be related to the upcoming Rakghoul event or the Kuat daily area/flashpoint; I guess we'll have to wait and hear.
Enjoy!
Download swtor-spvp-music.zip from Sendspace.com - send big files the easy way (
http://www.sendspace.com/file/rgwzuc) (48 MB)
SWTOR fan
11-23-2013, 06:35 PM
I found twelve additional sound files. They each are 20 seconds long and sound like a victory fanfare.
Download music-media-spvp.zip from Sendspace.com - send big files the easy way (
http://www.sendspace.com/file/6dtr8d)
Previously, I wrote that the music does not sound very majestic, and I think I know now why. A lot of the tracks use synthesizers instead of real instruments, not because they reduced the funding for the music but because I believe that the composer wanted to evoke the feeling from the older arcade shooters that did not have instrumental music. Therefore, even though we know the melodies, the style is totally different.
Also, I looked up the names of the music to help with identifying the tracks. :)
Automatically matching the tracks to these names is a lot of work and I cannot invest the time into it at the moment, but I hope that this will help anyway.
from utlhydramusicevents:
Action High Intensity - Custom - DREADMASTER BATTLE MUSIC ONLY (random)
Event Theme - Flashpoint Rakghoul Event - Lair (0:35)
Event Theme - Flashpoint Rakghoul Event - Epicenter (0:20)
Event Theme - Kuat Main (1:10)
Event Theme - General Stinger Space PVP (0:25)
Event Theme - Imperial Stinger Space PVP (0:25)
Event Theme - Republic Stinger Space PVP (0:25)
Starfighter Credits Music
from sndaudioregions:
Flashpoint - Rakghoul Event Tunnels
Flashpoint - Rakghoul Event Lair
Space PVP Default 2
Space PVP Default 2 DM
Space PVP Default 3
Space PVP Default 1 TDM
Space PVP Default 1 DM
Kuat Default
Firestars004
12-20-2013, 03:19 AM
Hi. Is it possible to get an update before you all break for the holidays?
Cheers,
Firestars004
Exar Xan
12-20-2013, 07:34 AM
We have a over artist and are checking the alternates. Possibly we need to re-edit some of those, but then we are done.
Firestars004
12-21-2013, 01:44 AM
Cool. Thanks for the update.
Sith Holocron
12-23-2013, 02:08 AM
Though of course I'm looking forward to the music, I am really curious what the accompanying artwork is going to look like!
twcool
12-27-2013, 05:55 PM
I noticed they are playing one or two of the new PVP space themes now inside operations as well. I was in TFB and I was hearing the new space music. It was weird.
Oh, and thanks for the link to the new music "SWTOR fan". Now I dont have to go to looking for it.
peacockharris
01-11-2014, 07:11 AM
Really cannot wait for this. Keep up the good work!
Firestars004
01-15-2014, 01:41 AM
Happy New Year. I hope that everybody is well rested. I was wondering if we are close enough to have a timeline for the release. I don't want to rush anybody but if we are close that's cool and can stop checking twice a day. If not would you be willing to release a 4-5 track LP album as a teaser?
Harkyn
02-02-2014, 09:24 PM
Hello hello! Thought I'd drop in and ask what I can do to help out. :) What do we need to do to help get this released?
Exar Xan
02-02-2014, 09:59 PM
1 of the main problems is making good looking covers. Can you do that?
padawanmage
02-05-2014, 02:37 AM
Is there any rough timetable as to a possible preview of the soundtrack?
ColonelGeslin
02-05-2014, 02:42 AM
1 of the main problems is making good looking covers. Can you do that?
I'm getting a bit better with photoshop, so if you'd like I can make some covers.
Firestars004
02-05-2014, 03:55 AM
Hi Exar Xan. As much as cool covers would be nice, I would be completely happy with something simple. Heck I would would be happy with just the release of the music, but do what ever you feel you need to do to make the release stellar.
desarenezitic
02-06-2014, 11:42 AM
Guys as you know this project is slow, partly due to the fact it's massive and partly due to I and many others do not have the time we had when we started this thing! We will try and push through some kind of release of the main discs as soon as humanly possible, bear with us please!!
Firestars004
02-06-2014, 12:31 PM
I apologize if my previous post sounded really pushy. I'm on a ton of pain meds for kidney stones and misread what Exar Xan said in his earlier post. I thought he said that it was only he covers holding up the release but reading it again between doses of meds I realize that was not the case. I understand that you all are super busy with real lives and that this has been a huge undertaking. I think that it is safe to say that we are all very anxious for this release. I had suggested a while back about releasing a LP of four or five tracks to give us a taste of things to come and to tide us over until the main release but nothing had come of it. I still thing it would be a good idea but respect your decision on this matter.
I will wait as long as necessary.
Firestars004
desarenezitic
02-06-2014, 01:11 PM
Hey no worries, my post wasn't aimed at anyone, it was just a quick general update. We'll look to perhaps post some teasers if possible, it's just that most of the good stuff is to be done yet!
S0medude
04-09-2014, 12:51 AM
Are there any new progress developments? It's been a while...
DragonShadow
04-16-2014, 09:46 PM
@Desarn: We will bide our time. A project this size deserves patience from it's fans. :)
desarenezitic
04-16-2014, 10:55 PM
Patience will be rewarded...
compagnon
04-17-2014, 10:22 AM
There is no wait, only the Force.
ColonelGeslin
04-17-2014, 10:39 AM
Hey, I waited quiet a few years for Tom Baker to come back to Doctor Who. This wait will be short in comparison. :D
padawanmage
04-17-2014, 11:36 AM
...and the Force is forever.
desarenezitic
04-17-2014, 11:41 AM
...and the Force is forever.
Like this release then!
desarenezitic
04-17-2014, 04:47 PM
Commando501
10-06-2014, 09:22 PM
Sorry but, where can I find the songs from that list (Sounstrack of The Old Republic) :
https://docs.google.com/spreadsheet/ccc?key=0AsxOi3AxVPZMdGh5aXE0VEtnOTZZZVBEX2hsejAyR Wc#gid=2
Than you !! :D
desarenezitic
10-07-2014, 08:40 AM
Sorry but, where can I find the songs from that list (Sounstrack of The Old Republic) :
https://docs.google.com/spreadsheet/ccc?key=0AsxOi3AxVPZMdGh5aXE0VEtnOTZZZVBEX2hsejAyR Wc#gid=2
Than you !! :D
Those are in the complete rip, unless someone has an old complete rip then they won't have those file names anymore though as they are the Beta release filenames. As far as I know there is no complete rip floating around for download. IF I ever sort something for download it will likely only be TOR tracks.
Commando501
10-07-2014, 11:17 AM
Ah... so, I can not find tracks correspond with ROTS soundtracks, in order to have the tracks without SFX or dialogues ? :(
desarenezitic
10-07-2014, 12:01 PM
You can if you get a hold of a complete rip, I'm looking now at how to release the TOR stuff and it may include just releasing the whole lot bit by bit. If there a small number of cues you want I may be able to find them but not the 115 ROTS tracks listed on that Google Doc.
Commando501
10-07-2014, 03:46 PM
Too bad ... the complete score is not found...
I just found this ... but I'm not sure this is true:
http://www.fulldls.com/torrent-albums-5210221.html
It's strange that there is not a official Complete score for ROTS.
desarenezitic
10-07-2014, 04:24 PM
The complete 'score' is around, it's in the game rip along with music from the prequels found on that spreadsheet. That torrent looks legit but I can't get the filenames to match any on my spreadsheets so would question it.
No prequel (or any Star Wars film) has an official Complete Score release, to my knowledge.
Commando501
10-07-2014, 04:34 PM
I'll try to download this file...
well, star wars I ultimate edition, it's like a complete score
For Star Wars IV V and VI, all tracks were recorded and sold on CD (almost all)
But, not for SW II and III...
desarenezitic
10-07-2014, 05:11 PM
I think you'll find people on here that would say the Episode I Ultimate Edition is anything but a complete score, complete music used in the film perhaps but far from a complete score.
Commando501
10-07-2014, 07:21 PM
ah, missing tracks ?
ggctuk2005
10-07-2014, 07:47 PM
I think you'll find people on here that would say the Episode I Ultimate Edition is anything but a complete score, complete music used in the film perhaps but far from a complete score.
It's not even that. The Flag Parade is wrong, the Battle of Naboo is mixed incorrectly in places, and the entire finale from after Qui-Gon dies is not the film version at all (though it's actually from the sessions, it's still the exact material found on the original soundtrack).
desarenezitic
10-07-2014, 08:54 PM
It's not even that. The Flag Parade is wrong, the Battle of Naboo is mixed incorrectly in places, and the entire finale from after Qui-Gon dies is not the film version at all (though it's actually from the sessions, it's still the exact material found on the original soundtrack).
I knew you'd be a long to explain better than I could, didn't expect it to be so quick!
Commando501
10-08-2014, 07:44 PM
Do you know someone who has the complete score of TOR ? The game rip ?
Thank ggctuk !! ^^
BongoWongo
12-18-2014, 07:42 AM
Thx for the infos!
roncoallstar
12-18-2014, 08:03 PM
Whoa, I remember coming to this thread years ago and asking the author to release the unorganized files because it was taking so long.
It's STILL not finished? I know it takes a lot of time and work as I did a giant Red Dead Redemption rip, I understand that. But maybe just release what you have already?
desarenezitic
12-19-2014, 09:52 AM
Whoa, I remember coming to this thread years ago and asking the author to release the unorganized files because it was taking so long.
It's STILL not finished? I know it takes a lot of time and work as I did a giant Red Dead Redemption rip, I understand that. But maybe just release what you have already?
The unorganized files are a mess, duplicates all over as one track is used for more than one in-game event. We're talking several GBs. It's just not something I've looked into as I don't just want to release unorganised files. Also I think I have said that if someone wants to take a look and find a better way to get this out there then by all means let me know.
The unorganized files are a mess, duplicates all over as one track is used for more than one in-game event. We're talking several GBs. It's just not something I've looked into as I don't just want to release unorganised files. Also I think I have said that if someone wants to take a look and find a better way to get this out there then by all means let me know.
Personally, my reason for wanting them is to get music that's featured in Kotor, but not among the music files (in cutscenes, for example, obscured by noise), or just to get the music in better quality (because Tor music files are better quality than Kotor ones). That's because I'm a fan of Kotor and its music, but not too interested in Tor, and don't even feel like starting to look into getting the game and ripping the music just for this, when someone has already done it.
It's not exactly breaking the barriers of human achievement these days to upload several GBs of data, there are a number of free services for exactly this. So I just don't understand why it seems like it's beneath you to share the original files, especially on this forum, which is even more about sharing than the internet in general.
desarenezitic
12-21-2014, 11:31 PM
Personally, my reason for wanting them is to get music that's featured in Kotor, but not among the music files (in cutscenes, for example, obscured by noise), or just to get the music in better quality (because Tor music files are better quality than Kotor ones). That's because I'm a fan of Kotor and its music, but not too interested in Tor, and don't even feel like starting to look into getting the game and ripping the music just for this, when someone has already done it.
It's not exactly breaking the barriers of human achievement these days to upload several GBs of data, there are a number of free services for exactly this. So I just don't understand why it seems like it's beneath you to share the original files, especially on this forum, which is even more about sharing than the internet in general.
Really, I can understand the 'it's only a few GBs' but as I've said before in these threads I am busy in real life plus I don't have great Internet so it's not that simple
As I said all files are unsorted so if you had them all what would you do to find KOTOR files? There are hundreds of them.
Really, I can understand the 'it's only a few GBs' but as I've said before in these threads I am busy in real life plus I don't have great Internet so it's not that simple
As I said all files are unsorted so if you had them all what would you do to find KOTOR files? There are hundreds of them.
By listening to them, obviously. I know Kotor's music pretty well (since I like it), so it doesn't take much more than a few seconds, in most cases, to tell if a track is needed or not. Even with hundreds of files, that's a fair bit of work, yeah, but not exactly a task that's beyond human achievement. Please don't worry about me wasting my own time.
You are, of course, not in the least obligated to provide anything here. But zipping up some files and pushing them online isn't hard, so the worst you'd have to endure is your upload bandwidth being taken up while it uploads, or it taking a long time, if you have especially crappy internet, but even then it could just run in the background.
More than one person here seems interested in the original files, so please give us some basic level of respect, and be honest about it: you can't be bothered, or maybe think that you deserve the stuff, but not us idiots who don't know how to rip it, or don't even have the game, in my case. Because no possible excuse or reason can keep you from doing this simple task for years (since this has been asked before), so please don't take us for fools. Thank you.
desarenezitic
12-22-2014, 09:53 AM
By listening to them, obviously. I know Kotor's music pretty well (since I like it), so it doesn't take much more than a few seconds, in most cases, to tell if a track is needed or not. Even with hundreds of files, that's a fair bit of work, yeah, but not exactly a task that's beyond human achievement. Please don't worry about me wasting my own time.
You are, of course, not in the least obligated to provide anything here. But zipping up some files and pushing them online isn't hard, so the worst you'd have to endure is your upload bandwidth being taken up while it uploads, or it taking a long time, if you have especially crappy internet, but even then it could just run in the background.
More than one person here seems interested in the original files, so please give us some basic level of respect, and be honest about it: you can't be bothered, or maybe think that you deserve the stuff, but not us idiots who don't know how to rip it, or don't even have the game, in my case. Because no possible excuse or reason can keep you from doing this simple task for years (since this has been asked before), so please don't take us for fools. Thank you.
Fair enough, you must know it pretty well if it will only take a few seconds! I'm not worried about your time or what you do with it.
I know it isn't hard, wanting to release it in a meaningful way, working on it for several years (on and off), taking some music you used to love and working on it for the good of the wider FFShrine community to the point where I don't listen to the music anymore, having to deal with people's expectations or moaning, that is the hard part.
Yeah I can't be bothered, I'm left with something I don't want, I don't deserve it more than anyone, as I said I don't even listen to the stuff anymore. Tell me, you've been here for 5+ years and made 10 posts (2 in this thread), what actual contribution have you made or do you just come for the downloads??
Fair enough, you must know it pretty well if it will only take a few seconds! I'm not worried about your time or what you do with it.
I know it isn't hard, wanting to release it in a meaningful way, working on it for several years (on and off), taking some music you used to love and working on it for the good of the wider FFShrine community to the point where I don't listen to the music anymore, having to deal with people's expectations or moaning, that is the hard part.
Yeah I can't be bothered, I'm left with something I don't want, I don't deserve it more than anyone, as I said I don't even listen to the stuff anymore. Tell me, you've been here for 5+ years and made 10 posts (2 in this thread), what actual contribution have you made or do you just come for the downloads??
See? I do prefer your honesty. Even if it's ultimately disappointing.
I don't like being questioned though. Still, if you must know, whatever I create I usually put on YouTube, like this thing for example:
https://www.youtube.com/watch?v=ieet50Y9EmY I might as well have uploaded it on here, just didn't think of it, to be honest. Look around on my channel for anything else you might like. I'm ready to be judged as a creator of things other people might enjoy and download. Basically I'm not a fan of forum-based sharing of such content, that's all. But if it makes you feel better, making assumptions based on my post count, then good for you.
desarenezitic
12-22-2014, 07:39 PM
Lol and where was I dishonest? You don't like being questioned? I sure as hell don't like being accused of being dishonest.
I couldn't care what you've done elsewhere since you've no idea what I do outside of here. Really cannot be bothered with this so am just going to leave it. Won't be doing anything until the new year anyway, thanks a lot.
scarletguard
01-03-2015, 06:54 AM
Also I think I have said that if someone wants to take a look and find a better way to get this out there then by all means let me know.
Seeing as Andrees said . . .
I'd try to make my own take on this, but sadly you guys don't want to release your tools, and making a release of my own without a way to extract the music with filenames kinda makes impossible to do anything.
. . . perhaps you could request to SWTORFan to release the aforementioned tools to Andrees. I'd think having more folks working on this would speed things along. Seeing as there's a new expansion recently, it would be even more important to pull more people in.
desarenezitic
01-03-2015, 09:34 AM
Andrees was in on the project at one stage and he left or stopped communicating with us at least. I'm no more in contact with SWTOR fan than anyone of you so all I could do would be PM him on here or hope he shows up.
BenvincibleReturns
10-06-2016, 07:58 PM
does anyone have a link for the missing music from swtor? in mp3?
alpaacalypse2
03-13-2018, 06:45 AM
Anyone got an link to the mp3s? Every link I'm finding in this thread is dead :(
desarenezitic
03-13-2018, 10:11 AM
Anyone got an link to the mp3s? Every link I'm finding in this thread is dead :(
Try this thread, links should still be active -
Thread 171721
twcool
04-05-2018, 06:00 PM
I would also recommend this post of mine:
Thread 185816
It includes all music from 1.0 to 5.0. It also has links to all extracted English dialog.
No mp3s though... sorry. I wanted to keep the original quality OGG files.
I also made posts to SWTOR reddit as "cheetordude", so you might have already seen it there.
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