my battle system:
command menu:
> Attack
Shield
Charge
Remedy
==========Life=10000
==========Power=10(11)
==========Soul=10(11)
==========Mind=10(11)
==========Revive=4
Counter=0
when using commands:
Attack=power-1 & soul+1
Shield=soul-1 & mind+1
Charge=mind-1 & power+1
Remedy=power-1 & soul-1 & mind-1 life+2000
if any power,soul and mind reach to 10(11)
limitbreak will available.
In any turn will add +1 to PSM
For any limitbreak -4 use from PSM
when using charge, attack and remedy double
when using shield, take half damage from attack
by using any command in every turn
will add +1 to counter and when every
PSM be in 10(11).
10 counter = 1 revive
PSM=Power Soul Mind
I’ll retitle and move to General Gaming.
any one have idea about better or best battle system?
my best battle system:
command menu:
> Attack
Shield
Charge
Refine
=============life=1000
=============power=10(11)
=============soul=10(11)
=============mind=10(11)
when using commands:
Attack=power-1 & soul+1
Shield=soul-1 & mind+1
Charge=mind-1 & power+1
Refine=power-1 & soul-1 & mind-1 life+200
if any power,soul and mind reach to 10(11)
limitbreak will available with special name
something like that and maybe more.
man, that sounds weird and more confusing than FF8’s Junctioning system…
*It would include FFX-2’s "semi real-time" speed (battle doesn’t stop when menu comes up).
*Multiple chain combos much like Legend Of Dragoon (by pressing X).
*Ability to cast magic and attack in combos (see menu below).
*Timed block abilities (by pressing O).
*Legend Of Legaia’s "input your own combo" (see menu below).
*Customisable and ability to rename weapons and spells.
*Call characters into battle that aren’t in your party (would have a realistic 30 second wait for their arrival).
*Simple menus (see below).
It would therefore look like:
Attack >>> Auto
>>>>>>>> Combo >>> Auto
>>>>>>>>>>>>>>>>> Input
Magic >>> Offense
>>>>>>>> Defense
>>>>>>>> Combo >>> Att/Mag
>>>>>>>>>>>>>>>>> Mag/Mag
Special >>> Auto
Item >>>>> Use
That would be my dream battle engine……..easy to use….but the possibilities are endless 😀
Real time battle.
Go!
Repeat Attack until enemy is dead.
Real time battle.
Go!
Repeat Attack until enemy is dead.
Well if you want to go to sleep, then that battle system is great (and if you have a turbo controller)
But yeah battle systems need to be in Real Time in my opinion….just to give a sense of urgency to the proceedings 😀
Actually it’s so simple, it’s funny.
What’s so difficult about:
Attack
Magic
Special
Item
?_?
The combos and stuff are just variations of attacks.
It’s advanced simplicity.
😀
VR.
how would that run on an engine?
~~blonde look~~
i am currently in therapy for thinking i’m a lawnmower man
o_O