I thought it was more of a challenge, because you couldnt just get to level 100 and then expect to beat everything. Yet, I liked the other way better, because it’s more fun to get strong and not have to worry about battles being hard so you can enjoy the story. What about you?
Thats only cause you only need 1000exp. to level up each time.
I know thats why it’s too easy to level up
I sort of prefer the other leveling up way better. But the leveling up system in FF8 did provide a challenging new concept to the game, which I liked.
Then I leave it until the end of the Second disc and fight the demonic Hockey players on the ice, easy wins for loads of exp. Usually level up all to 65 (except Squall who gets up to around 100).
Then leave until end of of disc 3 and collect top weapons and magic draws before finishing levelling up against Elvoret(?) in Esthar (Junction 100 deaths to status-attack).
I think the way monsters level up with you is really good, so it gives you an exp boost when fighting lesser monsters later on in the game. However, the thing I didnt like was the way the characters who weren’t participating in the levelling up battles didn’t auto-level up like they did on FFVII, if that makes sense.
Once you’ve levelled up it becomes easier to defeat harder monsters but it takes the challenge away from the game. This is fine if you want to enjoy the story but if you want a generally all-round challenging game then just leave levelling up to the story’s natural progression.
But maybe thats just me…
Well, you won’t really "level up" actually if you visit Cactuar Island, but I guess what you’re getting at is that you will max out of most of your abilities.
That’s what i meant, yeah. Gaining all the GF’s abilities which prove essential during the later parts of the game.
Islands Closest to Heaven and Hell were da bomb. in between side quests that was where i went to do some serious level-upping 🙂