nothingtosay
12-15-2010, 07:37 AM
This is a Hoot (http://snesmusic.org/hoot/v2/) rip of 46 Okunen Monogatari: The Shinka Ron for the NEC PC-98. It's a nice little half-hour soundtrack that, although I'm not a big enthusiast of music from early computers, is amongst the best PC-98 soundtrack I've heard yet. Sugiyama fans might have heard the Symphonic Synth Suite "4.6 Billion Year Story" -The Theory of Evolution- album arranged by Motoaki Takenouchi; this is the original material. I let all tracks loop that are supposed to and made customized fades and spaces between tracks.
FLAC (http://www.mediafire.com/?h9sz8dynnq364m0) - 116 MB
MP3 (LAME 3.99 V1) (http://www.mediafire.com/?w8dw3nni6xu6jlv) - 22.6 MB
A few notes that most people can comfortably skip over.
The MP3s are in mono. Actually, all the music is in mono, but Hoot always records to WAV in two channels, whether they're used or not. They're not here. They were encoded to mono to save on size (even using joint stereo, MP3s that are actually mono still turn out larger than if you just encode them that way). I promise you're not missing out on anything, but in case you want it exactly intact, I've kept both channels in the FLACs, and retained the original sampling rate of 55,466 Hz. The MP3s are resampled to 44.1 kHz using foobar2000's resampler in "Ultra Mode".
A handful of the songs when recorded straight in Hoot result in clipping from being too loud. I worked around this by muting some of the channels and recording, then recording separately those muted ones and combining the two and adjusting the volume. There is now not a single clip in this whole collection.
I named and ordered the tracks according to the arranged album and the recently re-released Koichi Sugiyama Game Music Works Collection: Melodies of Game Music album (keeping the paranthetical parts of the titles from that album. They're evidently meant to be that way since none of the other tracks from other games on the collection do that).
The soundtrack to the sequel to this game can be found in SPC format at snesmusic.org (http://snesmusic.org/v2/profile.php?profile=set&selected=778) (especially recommended if you use Winamp or foobar2000; go to this page (http://snesmusic.org/v2/players.php) to find info on how to play these) or MP3 in jakob's Motoaki Takenouchi Collection thread (Thread 71739), as well as the arranged albums for both games in MP3 there too. They can also be found in FLAC in the Lossless Video Game Soundtrack Thread, here (http://forums.ffshrine.org/f72/lossless-video-game-soundtrack-thread-links-first-64743/149.html#post1402838) for the first and here (http://forums.ffshrine.org/f72/lossless-video-game-soundtrack-thread-links-first-64743/107.html#post1377807) for the second, posted by AcidBeast.
If you have any questions, comments or there are any problems, I will gladly listen, including re-uploads if need be. I've tried to make this as high quality as I could for myself and anyone else who appreciates that, even in the smallest or most obscure soundtracks.
FLAC (http://www.mediafire.com/?h9sz8dynnq364m0) - 116 MB
MP3 (LAME 3.99 V1) (http://www.mediafire.com/?w8dw3nni6xu6jlv) - 22.6 MB
A few notes that most people can comfortably skip over.
The MP3s are in mono. Actually, all the music is in mono, but Hoot always records to WAV in two channels, whether they're used or not. They're not here. They were encoded to mono to save on size (even using joint stereo, MP3s that are actually mono still turn out larger than if you just encode them that way). I promise you're not missing out on anything, but in case you want it exactly intact, I've kept both channels in the FLACs, and retained the original sampling rate of 55,466 Hz. The MP3s are resampled to 44.1 kHz using foobar2000's resampler in "Ultra Mode".
A handful of the songs when recorded straight in Hoot result in clipping from being too loud. I worked around this by muting some of the channels and recording, then recording separately those muted ones and combining the two and adjusting the volume. There is now not a single clip in this whole collection.
I named and ordered the tracks according to the arranged album and the recently re-released Koichi Sugiyama Game Music Works Collection: Melodies of Game Music album (keeping the paranthetical parts of the titles from that album. They're evidently meant to be that way since none of the other tracks from other games on the collection do that).
The soundtrack to the sequel to this game can be found in SPC format at snesmusic.org (http://snesmusic.org/v2/profile.php?profile=set&selected=778) (especially recommended if you use Winamp or foobar2000; go to this page (http://snesmusic.org/v2/players.php) to find info on how to play these) or MP3 in jakob's Motoaki Takenouchi Collection thread (Thread 71739), as well as the arranged albums for both games in MP3 there too. They can also be found in FLAC in the Lossless Video Game Soundtrack Thread, here (http://forums.ffshrine.org/f72/lossless-video-game-soundtrack-thread-links-first-64743/149.html#post1402838) for the first and here (http://forums.ffshrine.org/f72/lossless-video-game-soundtrack-thread-links-first-64743/107.html#post1377807) for the second, posted by AcidBeast.
If you have any questions, comments or there are any problems, I will gladly listen, including re-uploads if need be. I've tried to make this as high quality as I could for myself and anyone else who appreciates that, even in the smallest or most obscure soundtracks.