Twilight One
10-20-2014, 04:43 AM
Welcome to my first ever "gamerip". All thanks to Crediar and Soneek over at hcs forums for providing the bare files. I did the tagging.

Old version is down, V2 will be more polished.

*****
Linkle is still searching for Hyrule Castle and she managed to get up here before everyone else!
Enjoy the preliminary version of Linkle's Theme in lossless flac.
https://mega.nz/#!5YVXwAhB!HPlycI6MumwOaQ2MQs1vS2Z5Kp07q0m4T3KUgEAIcKQ
*****

I'm working on a new version of this rip including the 3DS version. Stay Tuned!


#####
Some facts:
-G1L to flac using vgmstream
-Original Wii U is lossy G1L at 48,000hz sample rate, 16-bit.
-3DS files are lossier G1L at odd 32,768hz sample rate, 16-bit.

-All songs that loop are looped 2 times then faded. It is the default vgmstream setting. It suits most people.

-Wii U files are dynamic and needed hours of figuring which channels go with each other to mix the ingame songs.
-3DS files are not dynamic and are way easier to manipulate. They are EXACTLY the same length of their Wii U equivalent.
-Since I couldn't hear any difference in arrangement, most 3DS songs are redundant, I'll include them for completion's sake.
-Listening to 3DS versions I realized I made a mistake in some mixes on the Wii U version, I'll iron them out.
-Spoken interludes are in japanese and english in soneek's 3DS rip, If I can order them I'll include them. Would be weird to only have part of the story.
-Wii U story interludes are in japanese only in Crediar's rip, so if I find a good soul that can order them and tag them I'll include them.
-Tags will receive a good coat of paint. I found some inconsistencies.
-I removed a couple songs from the listing, because they are essentially under 20 second end of battle character specific SFX.
-I don't think I'll add the SFX like "rupee collect" jingles or the sounds when you bash enemies' weak points...

-All songs were analysed with flac command line and thus I managed to get an extra squeeze out of them by using harsher encoding criteria than "Level 8" flacs. Though not by much. Still lossless, just satisfies my music OCD. XD

Linky Link:
https://mega.nz/#F!td0ThLSL!asPMHd0QriHoUv0EI7VERQ

The12thGripper
10-20-2014, 04:46 AM
Put it up on MEGA. I was about to do this myself but it looks like you beat me to it. Back to Mario Kart 8, I guess.

Twilight One
10-20-2014, 04:49 AM
I had trouble with ripping Mario Kart 8, so you beat me to it. XD

I'll put it on MEGA, just be patient, it comes!

I just have a song I have a problem naming, but you'll all see when it'll be up!

The12thGripper
10-20-2014, 05:05 AM
I had trouble with ripping Mario Kart 8, so you beat me to it. XD

I'll put it on MEGA, just be patient, it comes!

I just have a song I have a problem naming, but you'll all see when it'll be up!

Are you having issues with playing the course music? iTunes won't play them for me but I can convert the .wav files to .mp3s through Audacity (and get the frontrunning beat variations too).

EDIT: I love how the music in this game is multi-channeled so every instrument practically has it's own channel. (http://tindeck.com/listen/wxcs)

VGManiac456
10-20-2014, 05:10 AM
Ah. I'll be looking forward to this rip when it's available; it deserves this kind of quality.

Twilight One
10-20-2014, 05:20 AM
I have no problem now, just wondering how to name a file (now it's 'Unknown"), I'm in Hyrule Warriors Soundcheck now if I can find it...

Nope, it's not there... Well it'll have to wait to give it a name.

---------- Post added at 12:20 AM ---------- Previous post was at 12:11 AM ----------

I'm thinking I should eventually just release all the channels independantly so musicians can remix songs of the game without too much of a hassle.

I'm finishing up the tagging, not to my taste yet.

@The12thGripper Yeah I love that multichannel! If the new Zelda is made that way we'll have so much fun with soundtrack layers!

The12thGripper
10-20-2014, 12:18 PM
I see you edited in the link into the OP, thanks a lot! Downloading now.

vje11
10-20-2014, 02:05 PM
Thanks a lot

dekamaster2
10-20-2014, 07:11 PM
Thanks a lot!

jackskellinghog
10-25-2014, 01:27 PM
I know this isn't the Bayonetta 2 thread. But is that and the first game getting dumped. Also I'd love to convert them to flac but have no ides how with wii u audio. Is there a thread I can go to and a guide to dumping audio?

Twilight One
10-25-2014, 06:57 PM
As I've told before, I am not the ripper, I only was the first to mix the channels and make available the Hyrule Warriors soundtrack in a transcode from native G1L to Flac. Therefore I don't know which game is getting dumped and when. You should lurk the hcs forums in their Wii U music thread, all the newest rips are there. Currently, they do not have Bayonetta 1 nor 2. They have Mario, Pikmin, Mario Kart 8 (from which I also made a personal transcode rip) though... They'll come when the rippers make the files available. Be patient and nice to them if you go and ask.

Son of Kalas
11-05-2014, 09:43 PM
could you possibly add a folder with the excluded audio?

Kairi.StreetFighter
11-07-2014, 02:54 AM
Hello all, today I found out that folks at hcs forums had dumped the G1L files of Hyrule Warriors and other Wii U games. I expected to see a flac release here after a minute or two. The thing is that I needed to manually mix and name/tag the files correctly.
So here is how I worked:
-Got the original G1L files
-Vgmstream has just been updated to read them
-Mixed the channels to fit ingame conditions (Normal, Keep, Focus variations...) That took hours...

Transcoded the dumped wav to flac, tagged and voil�!

I have it! 91 Files (excluded Cinematic sfx)
All songs and variations are present.

The original G1L music is 48khz 16bit PCM !!!!!!! Isn't all Nintendo music 32khz normally? Well I'm not complaining.

I believe the originals are lossy but this is the closest to the real deal I can get. Still it beats the 192kbps mp3 gamepad jack rips and youtube transcodes!


All thanks, likes and comments are appreciated! Rock on guys! Music is awesome!
*******

Edit 1:
I have added 3 flac samples to my MEGA, just to ease the wait, because the whole thing is 2,2 Go to upload, may take a while...

The Legend of Zelda: Main Theme (https://mega.co.nz/#!3NtBCaAD!6KNmTrKqhpckfB3qTWQcU5VwfCb9ke9fxxWr9_6 bqys)
The iconic Main Theme! My rip has 6 versions of it:
-Full Orchestral (This One)
-Full Orchestral + Percussion
-Full Orchestral + Percussion + Guitar
-Brass Section Solo
-Strings Section Solo
-Woodwinds Section Solo

Eclipse of the Moon (https://mega.co.nz/#!jU0X0ZyJ!ztgzH4wSH4K1i6weg4J2yYcol3m1qtTTS-M5ty8GN-w)
Easily one of my favorite original tracks on this soundtrack, but they are all good!

Hard Linked (https://mega.co.nz/#!uQVgmL5a!xbIZdcZ0iM3RKBDJ2g0y9lrTgAORbL97xv-6j0YHvd4)
The Staff Credits. I also really like this piece!


So have fun with these while the rest uploads. Maybe the MP3 will be up before the FLAC, but it will all be there soon!
*******

EDIT 2:
I just finished my upload! Feel free to show appreciation!
FLAC Download Link (2,25 Go) (https://mega.co.nz/#!mctUVQSY!ynsmu2e9uH6uEswc6x3cd4dD2GdloYxavwc1Yz6 sr5c)
Have a good listen!

Thanks a bunch, man! I'm eager to buy and play this game myself! *-*

Banjonator
11-09-2014, 05:28 PM
EDIT: Nevermind, I just saw that the main post is planning an MP3 upload, it's just the FLACs are up first.

TheSkeletonMan939
11-09-2014, 05:45 PM
I've always found that Mediahuman's audio converter (http://www.mediahuman.com/audio-converter/) has an easy-to-use GUI and converts things quickly; it gives you a pretty decent amount of encoding options as well.

Taikasieni
11-11-2014, 12:54 PM
Thank you very much. :)

Pinpon10
11-11-2014, 02:46 PM
Thanks :)

Banjonator
11-27-2014, 10:01 PM
Now that the DLC has come out, the new Adventure Map has some new music available. Anyone willing to rip that and possibly the Clock Town theme that was found as well?

Son of Kalas
11-27-2014, 10:31 PM
Seconded

Twilight One
11-27-2014, 10:35 PM
I'll deliver! I got my hands on the files, thanks to Crediar!

Expect upload today! It's great guys! :D

Yours truly!

EDIT:
Update is live, see the original post for link!

Son of Kalas
11-27-2014, 11:14 PM
I'll deliver! I got my hands on the files, thanks to Crediar!

Expect upload today! It's great guys! :D

Yours truly!
Fuckin A man, you're the best

Twilight One
11-28-2014, 12:48 AM
could you possibly add a folder with the excluded audio?

The excluded audio is rarely nice to hear as is. As it is mostly sound effects during cutscenes. Lots of explosions and stuff, and not short cut sounds...
So yeah, I'm an avid collector of all things Zelda, but to me it's no that worth it. Oftentimes there are LOTS of channels to sift through just for that.

If we could get the cutscenes' video in original format then yes I'd be all for it.

All of the music is included in my link though! And I still have one song to name that I haven't found it's origin yet. If you could all help me, that would be appreciated.
Thanks!

Son of Kalas
11-28-2014, 01:49 AM
The excluded audio is rarely nice to hear as is. As it is mostly sound effects during cutscenes. Lots of explosions and stuff, and not short cut sounds...
So yeah, I'm an avid collector of all things Zelda, but to me it's no that worth it. Oftentimes there are LOTS of channels to sift through just for that.

If we could get the cutscenes' video in original format then yes I'd be all for it.

All of the music is included in my link though! And I still have one song to name that I haven't found it's origin yet. If you could all help me, that would be appreciated.
Thanks!
Let me know how i can help

Also there are a few missing musical jingles
I noticed a lack of the following
The chest opening music
The heart container collection theme
At least 2 item/badge collection themes

It was mostly these i was after when i requested the excluded stuff

Twilight One
11-28-2014, 01:54 AM
I'll have to check the files... But I opened each one of them sequentially... If I find them I will add them. It's just that most of the rest of the files is random cutscene sfx, foot steps...

The12thGripper
11-28-2014, 04:54 AM
I'll have to check the files... But I opened each one of them sequentially... If I find them I will add them. It's just that most of the rest of the files is random cutscene sfx, foot steps...

Those tracks aren't in there, I listened to every file back when the rip was first available.

Son of Kalas
11-28-2014, 05:43 AM
huh i'll just take em from that line in rip then, a shame, i wonder where in the game they are stored then

Seary
11-28-2014, 07:20 AM
Thanks a lot for the upload! But I'll wait patiently for MP3, I'm a little hard-pressed for hard drive space at the moment... :(

Twilight One
11-28-2014, 07:29 AM
Thanks a lot for the upload! But I'll wait patiently for MP3, I'm a little hard-pressed for hard drive space at the moment... :(

Thank you!

I was in the process of finalizing my MP3 set, but thanks to Son of Kalas I'll now rename the "Unknown Song" in both Flac and MP3.

But that will have to wait until tomorrow for me as it's pretty late.

Again, thank you all very much for your interest in my first contribution!

AJ the Shinigami
12-03-2014, 07:47 PM
Gonna wait on MP3 too, because space issues (and I can't find a good mass FLAC to MP3 converter that's free.)

dekamaster2
12-03-2014, 08:25 PM
I use MediaHuman Audio Converter (http://www.mediahuman.com/audio-converter/).

Son of Kalas
12-03-2014, 08:58 PM
i use dvdsofts free audio converter

IzzyBlues
12-04-2014, 03:07 PM
EDIT: Nevermind.

TheSkeletonMan939
12-13-2014, 06:27 PM
Thanks for editing this so well!

Twilight One
12-14-2014, 02:46 AM
Thanks for editing this so well!

Thank you all so much! Now I'm in my finals, but when I get back, I'll upload my last version with MP3 with the corrected tags. See y'all soon!

Chaoshero5
01-08-2015, 02:11 PM
I Cant wait for the MP3 version of this

springNstep
01-09-2015, 02:49 AM
mp3 when ;_;

Agento
01-09-2015, 02:44 PM
Thanks for all your hard work and this awesome share. It's a great album!

Pandemoniu
01-10-2015, 02:49 PM
I, too, look forward to the MP3 release. Thanks for taking the time out to do this. :)

MonadoLink
01-28-2015, 10:35 AM
Just a heads up the 1.5.0 update has 3 MAJORA'S MASK songs (www.zeldainformer.com/news/three-new-tracks-featured-in-majoras-mask-dlc-for-hyrule-warriors) in it! Any chance of a rip of these?

Twilight One
01-29-2015, 01:07 PM
Unfortunately, my source doesn't have the 1.5.0 update uploaded. But the current rip (under EDIT 3 in the first post) has the Majora's Mask Adventure Map in it, because it was hidden in the previous updates. When I get my hands on it I'll upload.

Currently the song has the Day 1 and 2 variations in it. The third song is the short Day 3 "doomed" style... It's the only missing as of right now.

MonadoLink
01-30-2015, 10:27 AM
I'm guessing we are waiting on crediar?

soneek
01-30-2015, 01:53 PM
It's possible for anyone to get the update files now. You'd just need to do a little research.

Takfloyd
02-09-2015, 05:34 PM
So, is anyone going to make a proper mix of this soundtrack that combines the variations of each song sequentially into single pieces? The main theme for example has 3 variations that are all presumably different combinations of channels. Optimally these three variations would first be assembled, and then made to play once each in sequence, maybe with the primary version playing twice. For example Orchestral version -> Ocarina version -> Guitar version -> Orchestral version.

I'll probably do it myself for specific songs I like, if there isn't a complete release. But I'm not sure I have the know-how to replicate how the game mixes the channels properly.

Twilight One
02-09-2015, 08:00 PM
Takfloyd, I think your proposition is a lot of work for the benefits. It's a matter of taste. Your proposition would make the Main Theme with all variations more than 27 minutes long... And Solidus cave with all variation and crystal cave parts 24 minutes long... I prefer the more simple way, less editing, closer to the material. That way every variation is separate and loops twice with a 10 or so seconds fadeout.

It took a long time for me to figure out the channels as all songs have all channels at the same time but are muted and mixed by the game to make them change seamlessly. But figuring out which of the 12 channels goes with which with no indications of L or R for each song is long enough as is. You could take all the original files and convert them the same way I did but you'd first have to reassemble the files channel by channel and then mix yourself... That's many, many hours of work. But I respect that if it's your preference. I just won't be doing that myself. If you do decide to do it yourself, don't forget to assign the channels to Left or Right stereo, because if you do not, then everything will be Mono and everything will peak and it will sound like shit. In order sequentially, they are Left, Right, Left, Right... all the time.

And yes Soneek, the update files, with the Clock Town song are in the files since 1.3 I think, it's in the upload. Check the first page! :D

I had connectivity issues with my MEGA folder, the mp3 will be up soon. Sorry for the wait. Changed countries and all... XD

Fjnanfag
02-09-2015, 11:57 PM
Thanks you very much.

Takfloyd
02-10-2015, 10:00 PM
Takfloyd, I think your proposition is a lot of work for the benefits. It's a matter of taste. Your proposition would make the Main Theme with all variations more than 27 minutes long... And Solidus cave with all variation and crystal cave parts 24 minutes long... I prefer the more simple way, less editing, closer to the material. That way every variation is separate and loops twice with a 10 or so seconds fadeout.

It took a long time for me to figure out the channels as all songs have all channels at the same time but are muted and mixed by the game to make them change seamlessly. But figuring out which of the 12 channels goes with which with no indications of L or R for each song is long enough as is. You could take all the original files and convert them the same way I did but you'd first have to reassemble the files channel by channel and then mix yourself... That's many, many hours of work. But I respect that if it's your preference. I just won't be doing that myself. If you do decide to do it yourself, don't forget to assign the channels to Left or Right stereo, because if you do not, then everything will be Mono and everything will peak and it will sound like shit. In order sequentially, they are Left, Right, Left, Right... all the time.

And yes Soneek, the update files, with the Clock Town song are in the files since 1.3 I think, it's in the upload. Check the first page! :D

I had connectivity issues with my MEGA folder, the mp3 will be up soon. Sorry for the wait. Changed countries and all... XD

27 minutes, what? There's only 3 variations. The song would only be like 4 minutes with all of them. I'm not sure where you're getting these numbers from but it definitely wouldn't be THAT much work. It's barely any more work than assembling the variations separately as you've done. If you don't want to do it that's fine though.

Twilight One
02-10-2015, 10:25 PM
That's because there are more independent channels in the Main Theme than the "three" heard normally in the menus. There are 5-6 different sets you can listen to. There's a guitar lead you can add to the already existant "Full Theme" to make a "Full Theme + Guitar" and then faster drumkit to make "Full Theme + Guitar + Drums"... Each looping twice plus returning to the first one and loop again twice is enough to have 27 minutes just for the main theme. Solidus Cave has a weird arpeggio on a synth (2 channels) added to every variation to make a complete other 4 set (normal, pause, enemy keep, focus...) It can really get out of proportion fast. Some other tracks have a percussion track that may or may not be added. Some is just a guitar lead added to make a variation while some others exchange 2-3 pairs of channels. All songs are different, some are really complex, others have only two channels.

Also there are no flags in the decoded wavs to easily know where are the loop points. So piecing the variations one after the other is a matter of trial and error and will suddenly slightly change a beat in the measure of the transition if not perfectly aligned. Because VgmStream reads the original file but the wave you get is a raw output, no metadata present in the original file is transferred. It's just called "dump.wav" and then you have to manually edit out the channels and give them the L or R property. And after that you have to mix it down to stereo because more channels than two will bug out many players. If you do all the possible combinations it will make really long songs. That is what I'm trying to say. ^^'

Takfloyd
02-11-2015, 03:10 AM
Obviously a properly mastered soundtrack would only include the combinations actually used in the game, that's what I implied in my first post. You can hear the variations in the music player in the game by pressing the shoulder buttons. And I also said they should only be played once each.

The point is to turn the unwieldy amount of variations into single, digestible songs with a good structure. I've put together complicated variable songs that way before - Hyrule Field from OoT with its twenty-something variations for example. I might do the same for some HW songs. I'll post them here if I do.

lvalice2
02-11-2015, 10:10 AM
People waiting on MP3 are ridiculously delightful.

They could download the album in 10 minutes or less with Mega's insane bandwidth speeds then they could easily use foobar2000 or SUPER to convert said FLAC to mp3, and then delete the bulkier files, but instead would rather wait until someone to do that for them, and then upload it.

And some of those audio-purists don't even begin to talk smack about SUPER being inferior to foobar even if its the truth; if you're willing to take something of higher quality and degrade it, then you don't really give a shit about quality integrity anyway. If you can't tell the difference between FLAC and MP3 CBR320 (but really who can?) then you sure as shit can't tell the difference between foobar encode with LAME and SUPER encode with LAME.

I know no one is discussing this and I'm the only one mentioning it, but its a little silly to me, I thought it was a little funny.

MonadoLink
02-11-2015, 08:44 PM
I agree Ivalice2. I don't ask for a lossy version, i wait for the FLAC and convert it to M4A myself. Even when I want MP3, I do it myself. I don't know why people need everything done for them these days.

Son of Kalas
02-11-2015, 09:40 PM
Does anyone know what tracks exactly the 1 5 update added? I may have a valid system file rip on the download

jairisongs
03-02-2015, 04:07 AM
Thank you man.

zeldaisbae
06-22-2015, 04:07 AM
thanks so much!!

usedpizza
08-09-2015, 06:05 PM
Thank you so much, you are my hero.

zeldaisbae
09-23-2015, 02:52 AM
Very new to this forum... I apologize if I'm not supposed to ask questions or bump old threads, ect....is it possible to get a rip of the other Majora's Mask 8bit songs? In the Music Player they list "8bit Clock Town:MM" (the theme included in the download) alongside "8bit Clock Town 2nd:MM" & "8bit Clock Town 3rd:MM"? The second one just has the intro cut AFAIK but the third is quite different...

& does anyone know what track 77, "Unknown Cinematic (End Cutscene Maybe)" was used in? I'm trying to reorganize the soundtrack to fit my OCD needs...
thanks & sorry if I made a mistake :)

Twilight One
09-23-2015, 03:04 AM
Very new to this forum... I apologize if I'm not supposed to ask questions or bump old threads, ect....is it possible to get a rip of the other Majora's Mask 8bit songs? In the Music Player they list "8bit Clock Town:MM" (the theme included in the download) alongside "8bit Clock Town 2nd:MM" & "8bit Clock Town 3rd:MM"? The second one just has the intro cut AFAIK but the third is quite different...

& does anyone know what track 77, "Unknown Cinematic (End Cutscene Maybe)" was used in? I'm trying to reorganize the soundtrack to fit my OCD needs...
thanks & sorry if I made a mistake :)


Well, it seems I have renamed the 77th file (Disc 6) to A Sister's Farewell - Cia's Defeat.

As for the update Majora's Mask songs, this is all I have come across and was able to edit in a "not garbled mess" end result. I don't know where are those songs or variations you talk about, I don't have the files on hand.

Edit: Also seems Link is down... No one has a fairy? WTF?

Son of Kalas
09-23-2015, 03:11 AM
Very new to this forum... I apologize if I'm not supposed to ask questions or bump old threads, ect....is it possible to get a rip of the other Majora's Mask 8bit songs? In the Music Player they list "8bit Clock Town:MM" (the theme included in the download) alongside "8bit Clock Town 2nd:MM" & "8bit Clock Town 3rd:MM"? The second one just has the intro cut AFAIK but the third is quite different...

& does anyone know what track 77, "Unknown Cinematic (End Cutscene Maybe)" was used in? I'm trying to reorganize the soundtrack to fit my OCD needs...
thanks & sorry if I made a mistake :)
The unknown cinematic was cia's death scene when lana reabsorbed her

---------- Post added at 08:11 PM ---------- Previous post was at 08:10 PM ----------


Well, it seems I have renamed the 77th file (Disc 6) to A Sister's Farewell - Cia's Defeat.

As for the update Majora's Mask songs, this is all I have come across and was able to edit in a "not garbled mess" end result. I don't know where are those songs or variations you talk about, I don't have the files on hand.

Isnt there a sound test we could compare the rip to... and line in anything missing?

Twilight One
09-23-2015, 03:20 AM
I don't know, Son of Kalas. I'm not equipped for line in recordings. It still surprises me that I, a neophyte, was the only one on these forums posting a flac version of Hyrule Warriors as a first gamerip upload...
My strength is in archival and tagging, not making edit to the files per se. This was primarily a personal rip... ^^'

Also, my upload links in the first post are down.

So now, what should we do? Do you want to take it step further and make a 2.0 version with revised numbering and stuff including eventual files I don't know how to acquire?

zeldaisbae
09-23-2015, 06:22 AM
Thank you both for the missing title :)

I was able to find the variations I spoke of...
the first day, also featured in the original download https://www.youtube.com/watch?v=upB8Z7RvXMk
the second day, the same as the first with a cut intro https://www.youtube.com/watch?v=HdQeytDhMk4
the third day, it sounds similar as to the second day mix from the actual game https://www.youtube.com/watch?v=S32gxCUKCts


I don't have a download on hand & I'm in the process of retagging them but I could change the tags back & reupload if that'll help :)

Twilight One
09-23-2015, 09:11 PM
Ok, thank you for finding those songs, but I can't add them to the soundtrack... Youtube rips trigger my OCD with flac files and original formats. ^^

Also, what are you retagging?

zeldaisbae
09-23-2015, 10:01 PM
I was hoping you'd be able to rip them in FLAC...I agree I can't stand YouTube rips but if there's nothing else it'll have to do, lol. Although I did contact the uploader.. hopefully they have them HQ & are willing to send them to me :)

I'm retagging them to be in the order of the game (fe: changing "Bazaar" to fall in line with how soon you can access it in the actual game versus it being at the end of the album which implies you only have access to it late in the game [could my OCD show anymore?]) also changing title "Bazaar- Skyward Sword" to just "Bazaar", getting rid of the multiple discs...weird, incredibly anal stuff like that. :D

Twilight One
09-24-2015, 03:50 AM
Well, it was enough of pain as is as the files themselves contain all variations and play incredibly garbled sound... So the extraction/edit time was a pain enough. I don't have access to the G1L files now so I can't make them...

The disc numbering was for the people who still like to burn to disc. It bothers me not that much to keep it there. Also, the 7th disc is the update's files.

And why don't you keep the Original Game it came from? It's easier to find the originals that way. ^^

The best would be to check crediar's rip and find the update G1L, that way all the files would have had the same process applied to them and I would be happy with the results.

let_me_see_links
10-27-2015, 08:59 PM
I don't know why the links are down but can they be rehosted? I've looked high and low, you're the only person who's got a high quality copy of the OST.

Vector Harbor
10-27-2015, 10:02 PM
I don't know why the links are down but can they be rehosted? I've looked high and low, you're the only person who's got a high quality copy of the OST.

https://mega.nz/#F!pklDXaIY!u7-0W2rDvJZuXZ2-6tM8Dg

truanifan678
10-29-2015, 04:53 PM
May I ask if the G1L files you converted from the hcs forums has voice sample and sfx? I've been trying everywhere to find them, but without luck. I don't know how to get them from my game myself. I believe I read that you're not the original ripper, but if you could tell me if the voice samples and sfx are available from the hcs forums' files and if you might be so kind as to convert them losslessly for me that would be a huge help.

If not, then I still really appreciate all the work in converting and sharing the great music! I've always admired the Zelda games and their musical sores. ^^

Vector Harbor
10-29-2015, 05:01 PM
May I ask if the G1L files you converted from the hcs forums has voice sample and sfx? I've been trying everywhere to find them, but without luck. I don't know how to get them from my game myself. I believe I read that you're not the original ripper, but if you could tell me if the voice samples and sfx are available from the hcs forums' files and if you might be so kind as to convert them losslessly for me that would be a huge help.

If not, then I still really appreciate all the work in converting and sharing the great music! I've always admired the Zelda games and their musical sores. ^^

Try Uwizard !

https://drive.google.com/file/d/0B9ETxoIujjPFLTJOY2pIZ3RfRms/view

debaserr
10-31-2015, 07:52 PM
Thanks very much to both Twilight and Vector. My search is finally over! :D

Twilight One
10-31-2015, 09:35 PM
If I remember correctly there are a lot of SFX tracks in the dump. I just gathered the actual songs, and especially the versions without voiceover. I think Crediar's dump is japanese, I remember there not being any english voiceover.

Anyway, nice to know people still have an interest in this game's soundtrack. :D

sara_hnyb_ergs_peni_s
11-04-2015, 09:22 PM
FLAC version's lost to time then?

Twilight One
11-05-2015, 08:41 PM
I'll try to reupload soon, my internet connection isn't exactly a beast in upload speed... But I haven't touched this rip in quite sometime, it maybe not 100% with all the sfx because I rarely care for sfx. The music for the updates seems to not be complete but that's the ripper's thing, I only mixed the files to stereo and made them in flac.

:D

Nice to know there's still a demand for my work.

truanifan678
11-13-2015, 12:49 AM
Try Uwizard !

https://drive.google.com/file/d/0B9ETxoIujjPFLTJOY2pIZ3RfRms/view

I tried, but I must be doing something wrong. I watched the youtube videos and the files Uwizard downloaded to my computer didn't look like the files in the video. I have no idea what I did wrong ether since I followed the video's steps... Alas, that's a different topic for a different type of thread. ^^;;


If I remember correctly there are a lot of SFX tracks in the dump. I just gathered the actual songs, and especially the versions without voiceover. I think Crediar's dump is japanese, I remember there not being any english voiceover.

Anyway, nice to know people still have an interest in this game's soundtrack. :D

Ah, thank you!! I don't think they ever do English voice overs for the characters in the Zelda games. I know the narrator is in English, but I'm mainly interested in the sfx and voice samples. ^^

I'll try to get Crediar's dump (if my internet doesn't die on me) and figure out how to convert the files. If you could tell me how you converted them I'd appreciate it, otherwise thank you so much for the upload and the info!!

Her0Bear
12-08-2015, 06:02 AM
Hey, hi! Has anyone heard the title theme that goes over after the video cutscenes? Also it looks like the LoZ title intro. Anyone has seen that?

Phili
12-10-2015, 09:42 PM
What are the .wav data files? Seems like sound effects or some cut scenes?

ldf
12-27-2015, 06:59 PM
Anyone have these as MP3's?

Vector Harbor
12-27-2015, 07:08 PM
Anyone have these as MP3's?

https://mega.nz/#F!pklDXaIY!u7-0W2rDvJZuXZ2-6tM8Dg

Son of Kalas
12-27-2015, 08:01 PM
https://mega.nz/#F!pklDXaIY!u7-0W2rDvJZuXZ2-6tM8Dg

I do, what bitrate do you want? I have them as 192kbps
Or I could download them and convert from flac to whatever you want
I have a fast connection.

Vector Harbor
01-21-2016, 07:20 PM
Hi I've got the lastest bgm from Hyrule Warriors Legends Demo on this thread http://www.vg-resource.com/thread-28561-post-607533.html#pid607533 but I would have to know how to play this file...sure i can use vgmstream but i don't know how it work : https://www.dropbox.com/s/alear748zvbzaz9/BGMProduct.g1l?dl=0

XanderX
02-22-2016, 01:44 AM
Any chance soneone could re-host the FLAC version of this?

It looks like a lot of effort has gone in to this!

Jackano
03-24-2016, 09:49 PM
I did a rip of Linkle's theme today : https://www.youtube.com/watch?v=UtIkgD6YI9Q&feature=youtu.be

Shame on me, could have done it sooner with the japanese version, my bad ;)
Wasn't worth a new thread so I choose this one, sorry about that too :)

For those like me who liked the underrated Link's Crossbow Training soundtrack, you will have a good surprise. Cheers!

Son of Kalas
03-25-2016, 07:55 AM
I did a rip of Linkle's theme today : https://www.youtube.com/watch?v=UtIkgD6YI9Q&feature=youtu.be

Shame on me, could have done it sooner with the japanese version, my bad ;)
Wasn't worth a new thread so I choose this one, sorry about that too :)

For those like me who liked the underrated Link's Crossbow Training soundtrack, you will have a good surprise. Cheers!

can you upload the files to mega? youtube is effectively useless for music because it streams it in very low quality regardless of how it was uploaded

Jackano
03-25-2016, 07:57 PM
can you upload the files to mega? youtube is effectively useless for music because it streams it in very low quality regardless of how it was uploaded

I only did Linkle's theme to be clear, be here it is : https://mega.nz/#!wE01xZCS!ovOOITZDBWApwnFTZer_P-HlaWCy7xjgQM4Dp4c5vjE

Son of Kalas
03-25-2016, 11:03 PM
I only did Linkle's theme to be clear, be here it is : https://mega.nz/#!wE01xZCS!ovOOITZDBWApwnFTZer_P-HlaWCy7xjgQM4Dp4c5vjE

Thanks

SonicRings4
03-26-2016, 11:36 PM
Can the full flac album be reuploaded, please?

Twilight One
03-29-2016, 08:21 PM
Hello all! I've been reworking my flac Gamerip and polishing it a bit. I am also currently tagging the 3DS version with the same naming scheme. I'll then upload it. But since most songs are exactly the same and of less quality than the Wii U, I'll also be adding a smaller pack including only the newest songs.

Also, since Crediar's rip appeared at the time to be from a japanese only copy I didn't add the speeches between levels. I'm looking into readding those for the Wii U version but since I am not japanese and the internal names are not really helpful I may not depending on what I find... But there are japanese and english versions on Soneek's 3DS rip, I'm tagging them as of writing this.
A student can only have so much free time on crappy internet. Hahaha

The12thGripper
03-29-2016, 08:35 PM
Hello all! I've been reworking my flac Gamerip and polishing it a bit. I am also currently tagging the 3DS version with the same naming scheme. I'll then upload it. But since most songs are exactly the same and of less quality than the Wii U, I'll also be adding a smaller pack including only the newest songs.

Also, since Crediar's rip appeared at the time to be from a japanese only copy I didn't add the speeches between levels. I'm looking into readding those for the Wii U version but since I am not japanese and the internal names are not really helpful I may not depending on what I find... But there are japanese and english versions on Soneek's 3DS rip, I'm tagging them as of writing this.
A student can only have so much free time on crappy internet. Hahaha

Nice to see that you're back! I was originally going to make a HW rip when the game first came out but you beat me to it so you saved me a lot work, thanks for that. :)

I found an interview with one of the composers of the game and he talked about who did what. Figured it might be of interest. (http://www.jpopexchange.net/Masato_Koike_JPop_Exchange_Exclusive_Interview.htm )

Son of Kalas
03-29-2016, 09:31 PM
Hello all! I've been reworking my flac Gamerip and polishing it a bit. I am also currently tagging the 3DS version with the same naming scheme. I'll then upload it. But since most songs are exactly the same and of less quality than the Wii U, I'll also be adding a smaller pack including only the newest songs.

Also, since Crediar's rip appeared at the time to be from a japanese only copy I didn't add the speeches between levels. I'm looking into readding those for the Wii U version but since I am not japanese and the internal names are not really helpful I may not depending on what I find... But there are japanese and english versions on Soneek's 3DS rip, I'm tagging them as of writing this.
A student can only have so much free time on crappy internet. Hahaha

Holy crap... AWESOME

Twilight One
03-30-2016, 02:16 PM
I vastly reedited my first post. I added a linkle for preliminary Linkle's Theme. :D

Thanks for all your nice comments!

Twilight One
03-30-2016, 05:34 PM
Currently losing my mind over "The Legend of Zelda - Main Theme"... This song is a beautiful bastard. -_-

I thought I didn't need to adjust sound levels while mixing the first time around. And after a better listen, I figured that the different variations for this specific song are sneaky as all hell. I do not have the game's deciBel fade data. So I assume that it mixes +- 12db its instruments. As this makes the closest sound I can hear to the original without clipping and being sure I can clearly hear all the melodic lines. Still this is the only "creative" difference I had to apply to the files. Else it clips or you don't hear everything like the real game's menu. Go to the settings on the Wii U version, the strings base track becomes way softer while a mixture of harp and flute comes to the front and plays Ocarina of Time and Skyward Sword simple melodies. In all other versions this harp and flute track is way softer while other instruments take the front... It is a PAIN to mix.

There are 5 songs for Main Theme in the 3DS version, and two are exactly the same. So I'll have to guess which one is which even if it makes zero sonic difference to the end user. Now I understood the game doesn't have dynamic music like the Wii U but it still has some way to make it dynamic. One copy is the "Select Scenario" early in the game, while the second copy plays in the music player in the settings menu.

I guess the game plays the first 4 and fades completely to one or another in the menu, while the Wii U has distinct instrument channels that fade partially, and this way of doing is probably more CPU intensive I guess.

My Fairy has 3 variations, "Main Menu", "Salon Sub-Menu", and "Dining Room Sub-Menu". They all transition seamlessly ingame, and don't act like a change of track on a CD player, so the game must have its way of blending these into each other.

So for Main Menu the available channels are:
1 Base String Track
2 Brass Melodic Line and Percussion
3 Faster Drum Pattern and Guitar chords
4 Harp and Flute soft melodies
5 Guitar Lead

And the "Legend of Zelda - Main Theme" song variations are mixed this way:
A. Title Screen - Tracks 1,2 and 4 (-12dB)
B. Select Scenario - Tracks 1 (-12db), 2, 3, 4 (-12db)
C. The Legend of Zelda - Main Theme (Music Player Standalone Version) -> Same as B.
D. Select Scenario (Legends Mode Completed) - Tracks 1 (-12dB, 2, 3, 4 (-12db), 5
E. Settings Sub-Menu - Tracks 1 (-12db), 4


This is 3 hours of figuring the shit out of this single song. Which track goes where, what place does it play in... After all that time, it's hard to find differences. Especially on the 2 exact copies, I was about to lose hope! And since the 3DS version makes so much sense with these variations I'm going to remake the Wii U mixes.

This was a rather lengthy update on the current state of the new version. I hope not all songs are in need of such mixing. To me the level songs in the old version sound very good with all variations. Maybe the Main Menu is just a special fairy. And I certainly hope that way!




*****
In other news, the level songs' "Pause Menu" variations (in the Wii U version, the 3DS doesn't have variations) are mixed to a softer volume ingame (again probably -12dB) but I won't be altering the files here. As it is silly and time consuming. And who wants to have soft songs in the middle of the rest, you'll end up replay gain them + 12dB... So yeah I'm not altering those streams, as they are after all only the base tracks of their respective songs.

:D

*****
In Crediar's Rip there are only 2 cutscene audio files both with english and japanese. But it is not really exhaustive... I don't think it would be suitable for inclusion...

Son of Kalas
03-30-2016, 09:14 PM
Currently losing my mind over "The Legend of Zelda - Main Theme"... This song is a beautiful bastard. -_-

I thought I didn't need to adjust sound levels while mixing the first time around. And after a better listen, I figured that the different variations for this specific song are sneaky as all hell. I do not have the game's deciBel fade data. So I assume that it mixes +- 12db its instruments. As this makes the closest sound I can hear to the original without clipping and being sure I can clearly hear all the melodic lines. Still this is the only "creative" difference I had to apply to the files. Else it clips or you don't hear everything like the real game's menu. Go to the settings on the Wii U version, the strings base track becomes way softer while a mixture of harp and flute comes to the front and plays Ocarina of Time and Skyward Sword simple melodies. In all other versions this harp and flute track is way softer while other instruments take the front... It is a PAIN to mix.

There are 5 songs for Main Theme in the 3DS version, and two are exactly the same. So I'll have to guess which one is which even if it makes zero sonic difference to the end user. Now I understood the game doesn't have dynamic music like the Wii U but it still has some way to make it dynamic. One copy is the "Select Scenario" early in the game, while the second copy plays in the music player in the settings menu.

I guess the game plays the first 4 and fades completely to one or another in the menu, while the Wii U has distinct instrument channels that fade partially, and this way of doing is probably more CPU intensive I guess.

My Fairy has 3 variations, "Main Menu", "Salon Sub-Menu", and "Dining Room Sub-Menu". They all transition seamlessly ingame, and don't act like a change of track on a CD player, so the game must have its way of blending these into each other.

So for Main Menu the available channels are:
1 Base String Track
2 Brass Melodic Line and Percussion
3 Faster Drum Pattern and Guitar chords
4 Harp and Flute soft melodies
5 Guitar Lead

And the "Legend of Zelda - Main Theme" song variations are mixed this way:
A. Title Screen - Tracks 1,2 and 4 (-12dB)
B. Select Scenario - Tracks 1 (-12db), 2, 3, 4 (-12db)
C. The Legend of Zelda - Main Theme (Music Player Standalone Version) -> Same as B.
D. Select Scenario (Legends Mode Completed) - Tracks 1 (-12dB, 2, 3, 4 (-12db), 5
E. Settings Sub-Menu - Tracks 1 (-12db), 4


This is 3 hours of figuring the shit out of this single song. Which track goes where, what place does it play in... After all that time, it's hard to find differences. Especially on the 2 exact copies, I was about to lose hope! And since the 3DS version makes so much sense with these variations I'm going to remake the Wii U mixes.

This was a rather lengthy update on the current state of the new version. I hope not all songs are in need of such mixing. To me the level songs in the old version sound very good with all variations. Maybe the Main Menu is just a special fairy. And I certainly hope that way!




*****
In other news, the level songs' "Pause Menu" variations (in the Wii U version, the 3DS doesn't have variations) are mixed to a softer volume ingame (again probably -12dB) but I won't be altering the files here. As it is silly and time consuming. And who wants to have soft songs in the middle of the rest, you'll end up replay gain them + 12dB... So yeah I'm not altering those streams, as they are after all only the base tracks of their respective songs.

:D

*****
In Crediar's Rip there are only 2 cutscene audio files both with english and japanese. But it is not really exhaustive... I don't think it would be suitable for inclusion...

Awesome, I really appreciate the work you put in towards absolute completion in soundtracks. I am an aspiring game ripper myself. though I have only thus far posted a few. I hope to one day reach your level of competency. I am currently working on lords of the fallen, Dragon's dogma Dark arisen, and I intend to do the definitive version of Ori and the blind forest when it drops on PC

Twilight One
03-31-2016, 12:14 AM
I'm also adding comments in the "Comment" field of the flac files for things I have noticed. For example:

"The "Main Theme" is an arrangement/medley of multiple songs in The Legend of Zelda series.

Main Theme (LOZ) 1986
Main Theme - Ballad of the Goddess (Reverse Zelda's Lullaby) (SS) 2011
Hyrule Field (OOT) 1998

Also in the "Settings Menu", the faint Harp and Flute are more noticeable and come to the front and play parts of:
Zelda's Lullaby (ALTTP) 1991
Fi's Theme (SS) 2011
Song of Time (OOT) 1998

*****
Filerip by Crediar at hcs forums:
https://www.hcs64.com/mboard/forum.php

Mixing and tagging by Twilight One"

I think it's nice that way. :3


And thus as a rule, I've put "Date" as 2014 as it's the original release for the vast majority of the songs. But the "Original Date" field notes the earliest date a snippet of music is referenced. In the Main Theme, for exemple, the earliest song referenced is "The Legend of Zelda - Main Theme" from 1986 so "Original Date" is 1986.

All composers (even from the original games) are referenced. But, I don't know the name of the actresses for the two speeches that exist in crediar's rip for the english and japanese versions.

*****
The listing is following the ingame "Music Player" order unless where I thought it made sense. the 8-bit adventure map is now at the bottom with the rest of the 8bit maps dlc songs for example.

Some track titles have been expanded: Skyloft:SS becomes "Skyloft: Skyward Sword X" where X is the variation (Normal, Pause etc.)

Other ingame titles are misleading. "Zelda's Lullaby:OT" doesn't come from Ocarina of Time, but A Link to the Past. So the title is unchanged, but the comment notes that, including the real original name "Princess Zelda's Rescue" from ALTTP CD official release and Original Date = 1991.

The 3rd day Clock Town variation is absent in Crediar's Wii U gamerip, but exists in the 3DS version of Soneek's rip. I can't change that. XD

*****
Also, disc numbers are used to separate in less than 70 minutes increments of tracks in the odd chance you want to burn it. But the tracks go from 1 to 95 without going back to 1 each disc. Because my car's stereo Reads D1-T1 -> D2-T1 -> D3-T1... So that's my egotistical choice.


*****
I'm mostly done with the Wii U version's repolish, finished audio editing. I'll tag and name accordingly the 3DS version when I have time.
All songs will have Date=2016 and Original Date=2014 except the newest tracks.


I guess the ultimate Hyrule Warriors soundtrack is a mix of both. ;P

BtEO
04-01-2016, 01:37 AM
I can contribute a few things here too it seems.

1. The latest Wii U update BGM folder (i.e. with all three Clock Town variants) : https://drive.google.com/file/d/0B0YIN5YdJt0GNlRVdkxndEZNc3M/view?usp=sharing

2.
Hey, hi! Has anyone heard the title theme that goes over after the video cutscenes? Also it looks like the LoZ title intro. Anyone has seen that?
Its bgm069.g1l in the original files. I never snatched Twilight One's original FLAC rip so I have no idea if it was included or not but it wasn't in either of the rips I did find still available. Since it's buried in with most of the tracks (that generally include SFX and have clean versions anyway for the sound test) that either play over the story sections prior to every mission, or the prerendered videos, or in cutscenes � it could have been easily missed.

I'm also hopefully prepared with all the tools to rip any tracks added with the 3DS updates. There doesn't seem to be anything extra in 1.2.0 though.

Twilight One
04-01-2016, 01:58 AM
I can contribute a few things here too it seems.

1. The latest Wii U update BGM folder (i.e. with all three Clock Town variants) : https://drive.google.com/file/d/0B0YIN5YdJt0GNlRVdkxndEZNc3M/view?usp=sharing

2.
Its bgm069.g1l in the original files. I never snatched Twilight One's original FLAC rip so I have no idea if it was included or not but it wasn't in either of the rips I did find still available. Since it's buried in with most of the tracks (that generally include SFX and have clean versions anyway for the sound test) that either play over the story sections prior to every mission, or the prerendered videos, or in cutscenes — it could have been easily missed.

I'm also hopefully prepared with all the tools to rip any tracks added with the 3DS updates. There doesn't seem to be anything extra in 1.2.0 though.

Oh my god thank you!! :D

I'll add those straight away!


Just to be clear:
1- For the Wii U, I have two cutscenes audio in both japanese and english that play at the title screen if no input is detected for some time.
I do have the "Adventure of Link" main theme in 8 bit that plays on the alternate title screen. It is a 32 kHz file and it plays nice on my computer but on my phone it distorts like hell. But I have it!

2- The latest "update" folder I have is version 1.4.0.

3- I have more cutscene audio in jap and eng for the 3DS but not all. They don't play on the title screen though...

I have all the little jingles under 20 seconds that play at the victory scene depending on character and weapon, but since they are so short and full of SFX, I don't plan on adding them...

I don't think those shorter SFX are worth tagging and including here. Your thoughts? Also the Wii U version base rip from crediar doesn't have all the little sfx like the rupee sound like the 3DS version's rip... It is easy to get lost in all of this. XD

BtEO
04-01-2016, 02:30 AM
Yeah updates on the Wii U are cumulative. If you downloaded the full update off Nintendo's servers at the time that 1.4.0 was the most recent it would have actually included all the files added in updates. Crediar did one download at 1.3.0, then when he did 1.4.0 he just made the archive of the files he hadn't already put into 1.3.0. As you can see I'm somewhat lazier.

I'm currently redownloading his original rip. I've been toying with my own extraction taken from the ISO, it's possible I see files that he left out but I don't believe so. — nope all there.

The 8-bit alternate title screen is indeed 32kHz for some reason, maybe your phone doesn't have a good resampler. Do the 3DS files play well on your phone with their even weirder sample rates?

The victory jingle is in two parts. bgm032 is the audio. Although it's a 10 channel file so I suspect slightly different versions may be played for different victory animations. The sound effects for the animations are their own files so the Wii U is actually playing two files instead of mixing multiple channels from a single file.

The only jingles I'd be marginally interested in personally is the Chest opening and the item, special item, and heart piece jingles that would follow such a chest opening. I've been trying to find were they're hidden on the Wii U version, but at least on the 3DS they're in the same place as the rest of the music.

Twilight One
04-01-2016, 02:40 AM
My phone plays the 32 768hz 3DS flacs I made perfectly. Maybe it is just the conversion that didn't go well. All files on my phone are ogg from flac...

Yeah those music only jingles are fine but there are soooooooooo many under 20 seconds jingles with sfx. I would like to have Darunia's Saria Song victory dance but the SFX kills me. I can't sit back and listen to those like I do with music...

And it is nice to have someone with access to the ripping process. I know a thing about music but not tech enough to extract the files from the disc myself. XD

I'm thorough in my tagging and mixing of channels though.

And on the 3DS there doesn't seem to be anything other than "normal" variation of songs baked in a stereo file except extremely rare occasions...

Solidus Cave has a synth arpeggio when you go in the crystal cave on the Wii U. I confirm it does not play on the 3DS.

God this game made me concentrate hard on the song subtleties!! XD

BtEO
04-01-2016, 02:54 AM
Darunia's is SFX free? bgm036 in Crediar's rip.

Twilight One
04-01-2016, 03:02 AM
I'm hallucinating now. XD

You are right. It is not the case for all the victory scenes though...

I wonder how I'll reorder for it to make sense.

BtEO
04-01-2016, 11:03 AM
Looking at the two MP3 rips I have laying around I'm thinking one may have been yours � but that leaves me confused as to whether you did any line-in recording?It has Darunia's Victory, with SFX. The music as I've said is bgm036, but like all of the victory animations the SFX are in the bgm176+ area (I think his is bgm185 and that still lacks his voice)
The rest all play bgm032 (possibly slightly different mixes although downmixing all 10 channels down to stereo doesn't sound obviously wrong) and again each load their own SFX from a separate file depending on character and weapon (e.g. Impa's Giant Blade is bgm183)
It also had the Pulling the Master Sword with SFX (clean version: bgm037)

On top of that it also has Opening a Chest (SFX), Item Obtained, Important Item Obtained, and Heart Container Obtained � none of which to my knowledge have been ripped (I have some ideas where I might find them but I need to figure out how to split the files correctly and make then the results play) and so must have been line-in recordings?

And on the flip side it never included bgm034, which you named "A Sister's Farewell - Cia's Defeat".Aaaand then probably scratch all of the above because that rip is in 44.1kHz and therefore probably an entirely line-in (albeit, not a terrible one) recording while the other one is 48kHz.

SkittleGamer9
04-04-2016, 12:20 AM
Could we maybe get a rehosting of the full game's 320kbps glorious soundtrack? Plzzzz? :3

---------- Post added at 12:20 AM ---------- Previous post was at 12:17 AM ----------

Never mind my last post. Mega's scrolling is a duck, and so am I.

BtEO
04-07-2016, 12:30 AM
I don't think I'm going to be finding any of the shorter jingles on the Wii U � they seem to be sequenced best as I can tell.

I did however nose around curious to see if I could find a name for that one track that's from Cia's Death cutscene.
Sure enough I found something. The titles on the right are in the order they're listed in the game's files. The numbers on the left correspond to the file names of the g1l files. They line up perfectly. There's a few empty strings in there which I've filled in placeholder titles in square brackets. Then I dumped the extra titles from Legends, which naturally don't have file numbers attached.

So the correct name for that track is�

"Temporary Ending"

Dammit

However we do now have official titles for the normal victory theme "The Force of Will", The defeat music "Game Over:OT", and Darunia's victory theme "The Force of Stone".


000 The Legend of Zelda
001 Main Theme:1st
002 Hidden Skill Training:TP
003 House
004 Hyrule Field:1st
005 Solidus Cave
006 In the Greenwood
007 Eclipse of the Sun
008 Hammer of Stones
009 Sequence of Drops
010 Hyrule Field:TP
011 Remnant of the Twilight
012 Skyloft:SS
013 Heart of the End
014 Silent Guardians
015 Psychostorm
016 Eclipse of the Moon
017 Sandstream
018 Eclipse of the World
019 Boss Battle:OT
020 Dinosaur Boss Battle:OT
021 Face a Crisis
022 Guilty Feeling
023 Mysterious
024 Have a Talk
025 Denouement
026 Kumite:SS
027 A Great Evil
028 Under Siege
029 Focal Line
030 Kakariko Village:TP
031 Zelda's Lullaby:OT
���������������������������������
032 The Force of Will
033 Game Over:OT
034 Temporary Ending
035 [Boss Arrival]
036 The Force of Stone
037 [Master Sword]
���������������������������������
038 Eclipse of the Moon GT
039 Eclipse of the World GT
040 Hard Linked
041 Bazaar:SS
042 [Mission Successful]
043 #file missing
044 #file missing
045 #file missing
046 #file missing
047 #file missing
048 Fairy's Spring:TP
049 8bit Hyrule Field:TP
050 8bit Clock Town:MM
051 8bit Clock Town 2nd:MM
052 8bit Clock Town 3rd:MM

Title & Dragon:WW
Molgera:WW
8bit Sea:WW
Linkle
My Fairy

Son of Kalas
08-17-2016, 01:10 AM
any news on the v2?

RandomTBush
08-17-2016, 03:14 AM
I don't think I'm going to be finding any of the shorter jingles on the Wii U — they seem to be sequenced best as I can tell.They're not sequenced, they're just stored along with the rest of the game's sound effects. If you still need 'em, I've got 'em extracted here:
https://www.mediafire.com/?64ap291ulmrp1bg

BtEO
08-17-2016, 10:46 AM
Interesting. I have the source files — but I couldn't find or figure out a way to play/convert these. I was able to hack up a version of VGMStream that would play the voice files as they were close enough to the existing format for the music, but the .se files seemed somewhat different from those formats.

yunalesca23
09-08-2016, 11:41 AM
Tc are you putting the soundtrack together or is it done? Been looking for this since the game came out on the 3DS. can't wait for a soundtrack with great audio. Flac or mp3 would be greatly appreciated, whatever you have time to upload. Thanks for the hard work.

kirbyhammer7
11-10-2016, 07:53 AM
Been looking forward to this for a long time now, but is it still a thing? Can't wait

MonadoLink
12-02-2016, 10:17 AM
I will gladly finish the rip if you cannot. Just send me the fiies.

mattyjames22
02-09-2017, 06:33 PM
I hope this project isn't dead i'd love to be able to hear the different musice for this game all I can find is parts of the soundtrack several dlc tracks aren't up anywhere so this looks to be my best option right now. It would be good to have it all and not just peices so I hope you haven't given up on this project.

Twilight One
02-10-2017, 03:43 AM
Nah, the project isn't dead per se. I have the Wii U soundtrack at the ready, not sure if all DLC tracks are included though. I gave up hope for the 3DS version for the time being, as it is mostly only shittier versions (read way lossier) than the Wii U version and I don't really care for the compressed audio for some SFX and some cutscenes... Though the Wii U soundtrack is extensively edited from the source files, with comments and all.

Edit: Reupped link

BtEO
03-07-2017, 01:01 AM
Lucky then the 3DS didn't really add that many extra tracks in the end. I think it was 5 in the campaign, a handful of "My Fairy" variants and then the 8-bit tracks.

If you want to make sure you've got everything I've moved all my rips (https://drive.google.com/open?id=0B0YIN5YdJt0GcUItajQ1dTFWNDg) into one easy to browse place. You've got the base 3DS rip, the music (8-bit tracks for new adventure mode) added in each of the 3DS DLC updates, and the full update folder from the Wii U � which includes (because I was too lazy to remove) the non-music pieces played over the top of what the game internally calls The Force of Will (Thread 181160) (or The Force of Stone in the case of Darunia).

The only source files missing from that folder are the base Wii U rip, which you clearly have, and the Wii U versions of the short jingles (Chest opening, item get, important item get, heart container get, and a few other short things) which someone knows how to convert as RandomTBush posted converted versions of some above (Thread 181160). But I'd love to know how they were obtained so I can look at what else there is.

Son of Kalas
03-07-2017, 02:28 AM
Lucky then the 3DS didn't really add that many extra tracks in the end. I think it was 5 in the campaign, a handful of "My Fairy" variants and then the 8-bit tracks.

If you want to make sure you've got everything I've moved all my rips (https://drive.google.com/open?id=0B0YIN5YdJt0GcUItajQ1dTFWNDg) into one easy to browse place. You've got the base 3DS rip, the music (8-bit tracks for new adventure mode) added in each of the 3DS DLC updates, and the full update folder from the Wii U — which includes (because I was too lazy to remove) the non-music pieces played over the top of what the game internally calls The Force of Will (Thread 181160) (or The Force of Stone in the case of Darunia).

The only source files missing from that folder are the base Wii U rip, which you clearly have, and the Wii U versions of the short jingles (Chest opening, item get, important item get, heart container get, and a few other short things) which someone knows how to convert as RandomTBush posted converted versions of some above (Thread 181160). But I'd love to know how they were obtained so I can look at what else there is.

Thanks for this. Some Rep for you, good sir

Le@n
03-07-2017, 09:38 AM
Thanks. Much appreciated.

MagnetMan34
03-07-2017, 05:06 PM
Just noticed, isn't Silent Guardians Focus Magic the same as Temple Normal? They sound pretty much the same and the size difference between them is merely 50 bytes. Pretty much the same with Temple Pause Menu too. Could you please double-check those three please?

Also, all others have "Focus Magic" and that one has "Magic Focus", maybe it should be changed for consistency. Oh and did you remove Darunia's victory theme?

Thanks for the rip!

Edit: Oh this is still v1?

Razor_Fangs
01-21-2018, 12:28 PM
Thanks for reuploading

SuperStarGuy
01-21-2018, 03:30 PM
Before I download this, I want to ask if all the fanfares are included and if there's an MP3 version on the way?

TrueGamer$Life
05-30-2018, 02:10 AM
Is this post dead or are you still making the hyrule warriors soundtrack complete?

Twilight One
05-31-2018, 04:03 AM
Well, this project was using the wii u ripped files, and I did what I could with the mixing. The legends audio is a mess and low quality. Currently I do not have the Switch audio dump and my new job takes a lot of time away from hobbies, so right now I cannot make an "All included, definitive edition" soundtrack. Thanks so much for your understanding.

Son of Kalas
05-31-2018, 04:35 AM
Well, this project was using the wii u ripped files, and I did what I could with the mixing. The legends audio is a mess and low quality. Currently I do not have the Switch audio dump and my new job takes a lot of time away from hobbies, so right now I cannot make an "All included, definitive edition" soundtrack. Thanks so much for your understanding.

I think I can get you the audio dump.

---------- Post added at 09:35 PM ---------- Previous post was at 09:33 PM ----------

this what you were looking for? http://switch.joshw.info/h/Hyrule%20Warriors%20-%20Definitive%20Edition%20[Zelda%20Musou%20-%20Hyrule%20All%20Stars%20DX]%20(2018-03-22)(Omega%20Force,%20Team%20Ninja)(Koei%20Tecmo,%2 0Nintendo)[Switch].7z

If you can tell me how you did the mixing I can try my hand at it

Twilight One
05-31-2018, 10:27 PM
I think I can get you the audio dump.

---------- Post added at 09:35 PM ---------- Previous post was at 09:33 PM ----------

this what you were looking for? http://switch.joshw.info/h/Hyrule%20Warriors%20-%20Definitive%20Edition%20[Zelda%20Musou%20-%20Hyrule%20All%20Stars%20DX]%20(2018-03-22)(Omega%20Force,%20Team%20Ninja)(Koei%20Tecmo,%2 0Nintendo)[Switch].7z

If you can tell me how you did the mixing I can try my hand at it

Would be nice to get the dump, though I can't promise anything soon as my job requires a lot of time already. :/

Son of Kalas
05-31-2018, 11:11 PM
Would be nice to get the dump, though I can't promise anything soon as my job requires a lot of time already. :/

oh of course. I can try my hand at it. that was the dump you needed though right?

Daisaku31
07-03-2018, 03:20 PM
Think I'll do a line rip of the missing tracks from the Definitive Edition sometime in the future(unlocked all but 2 tracks) since no one can be bothered doing a rip and I don't see any guides one how to do one with the dump.

Son of Kalas
07-03-2018, 10:20 PM
Would be nice to get the dump, though I can't promise anything soon as my job requires a lot of time already. :/

Can you tell me a little bit about the proccess/tools you used to determine what the variations are and how to get the files to play as such? I'm assuming you split them into different channels?

Son of Kalas
07-24-2018, 09:22 AM
Hi, all. I've done a little digging. The switch rip has the same sample rate as the 3ds files. they are of file type kns. All are stereo except 19 of them which are multichannel. I'm still trying to figure out how to work with those. but I believe that most of the multichannel ones are already covered in the wiiu rip so I think what i will do is make an "expansion" with all the new content from the switch and 3ds versions that is not already present in the above rip then release that so that those with the wii u rip can simply add the new content to it and maintain the higher quality for the rest of it.

---------- Post added at 02:22 AM ---------- Previous post was at 01:49 AM ----------

Correction: two of the multichannel ones in the switch rip are only represented by one track each in twilight one's rip. Given that the multichannel files are usually for tracks with variants, this suggests to me that the switch version has variations not present in the wiiu ones. The first is focal line and the second is the victory theme.

The rest I can go through, Identify the new content, convert, and post. but those two will have to wait till i can figure out what the channels are for and how to work with them.