KlarkKentIII
12-09-2011, 04:06 PM
I tried to use PSound, but the "scan CD-ROM" option was disabled, and the only thing I could extract were the sound effects. About 1000 sound effects and dialogue. NO MUSIC.

Is there any way to make the program work, or is there another program I could use?

BTW, I used a fairly new computer running Windows 7 and the game was Spyro 1.

KlarkKentIII
12-15-2011, 01:07 AM
Self bump; I get no help here.

Despair
12-15-2011, 05:37 AM
Just get Raziel08's "remaster." Sounds better, and saves you some trouble.

KlarkKentIII
12-15-2011, 04:08 PM
Just get Raziel08's "remaster." Sounds better, and saves you some trouble.

It does not sound "better". Plus, I asked for help, not a redirection.

Despair
12-15-2011, 08:54 PM
PSF Ripping Help - Neill Corlett's Home Page (http://www.neillcorlett.com/psf/rippinghelp.html)

KlarkKentIII
12-15-2011, 11:02 PM
PSF Ripping Help - Neill Corlett's Home Page (http://www.neillcorlett.com/psf/rippinghelp.html)

Gosh... I am no programmer, that is all Greek to me!

Pemblem
12-16-2011, 06:31 AM
Man, I haven't used PSound in like 3 years. If I remember correctly, PSound will let you rip music from any game with a recorded WAV style OST. If it has a MIDI OST, it won't work. I could be wrong, and I don't know what kind of soundtrack is in Spyro (haven't even played it since the 90s).

Despair
12-16-2011, 10:00 AM
Should be redbook audio.

If you seriously don't care about the quality, just line-in rip while playing the game. Otherwise I still say to grab Raziel's remaster.

KlarkKentIII
12-16-2011, 02:32 PM
Man, I haven't used PSound in like 3 years. If I remember correctly, PSound will let you rip music from any game with a recorded WAV style OST. If it has a MIDI OST, it won't work. I could be wrong, and I don't know what kind of soundtrack is in Spyro (haven't even played it since the 90s).

It's not MIDI, I'm sure of it.
Spyro the Dragon - How game music is made, Stewart Copeland (PlayStation Underground) - YouTube (http://www.youtube.com/watch?v=tQq6rXdFGwE)

FuzzyLizard530
12-18-2011, 10:14 PM
If it's not RedBook aufio [CD Track] then it would be a format called PSF. It's more akin to a .mod file, if you're familiar with them.

Essentially, the difference would be that a .mod has embedded sound bytes which are used to make the music happen, where a .PSF file is stored in a directory with the sound library, or a .lib file. The lib file has all the sound effects [or instruments] stored within it [and possibly all the "songs", I don't remember all the details...]. So It's definitely NOT midi.

That said, it's not easy to rip most formats of game music. If a rip is available some where else in the original format (http://www.zophar.net/music/psf.html), you're best off just dl'ing that. I'm pretty sure that's what everyone else is trying to say...

KlarkKentIII
12-18-2011, 10:23 PM
If it's not RedBook aufio [CD Track] then it would be a format called PSF. It's more akin to a .mod file, if you're familiar with them.

Essentially, the difference would be that a .mod has embedded sound bytes which are used to make the music happen, where a .PSF file is stored in a directory with the sound library, or a .lib file. The lib file has all the sound effects [or instruments] stored within it [and possibly all the "songs", I don't remember all the details...]. So It's definitely NOT midi.

That said, it's not easy to rip most formats of game music. If a rip is available some where else in the original format (http://www.zophar.net/music/psf.html), you're best off just dl'ing that. I'm pretty sure that's what everyone else is trying to say...

I know that all Spyro music was composed outside the game and then put inside it (full individual .XA files). How else would you explain various cracks here and there and "full orchestra sounds that I recorded in Utah" by Stewart?

FuzzyLizard530
12-18-2011, 10:44 PM
The "full orchestra sounds that I recorded in Utah" could be sampled in a .psf. as I mentioned before, a .psf uses sound samples to make the music. In fact, listening to the music they used in the video link, it sounds very much like a .psf file.

KlarkKentIII
12-18-2011, 10:54 PM
The "full orchestra sounds that I recorded in Utah" could be sampled in a .psf. as I mentioned before, a .psf uses sound samples to make the music. In fact, listening to the music they used in the video link, it sounds very much like a .psf file.

Well, how DO you rip a .PSF file?? PSound help needed!

FuzzyLizard530
12-18-2011, 11:02 PM
If you can't make sense of the info in the link despair posted, I can only tell you you're out of luck. I can't make sense of it either, so... there you go...

One thing I do know, you can't rip PSF's with PSound, you need another program called PSFLib.

This link goes a little more in depth if you want to give it a shot: http://www.angelfire.com/tx5/someone42/psfrip.txt

On that note, I wish you luck!


OK, before you begin, answer the following questions:
- Are you willing to learn a programming language?
- Are you willing to learn assembly (specifically MIPS assembly)?
- Are you willing to stay up to 1am on Friday/Saturday nights stepping through
R3000 assembly?
- Will you still be willing to rip the music if you spent two weeks doing the
above?

KlarkKentIII
12-18-2011, 11:18 PM
If you can't make sense of the info in the link despair posted, I can only tell you you're out of luck. I can't make sense of it either, so... there you go...

One thing I do know, you can't rip PSF's with PSound, you need another program called PSFLib.

This link goes a little more in depth if you want to give it a shot: http://www.angelfire.com/tx5/someone42/psfrip.txt

On that note, I wish you luck!

OH MY GOD MY BRAIN HURTS FROM READING JUST A FRACTION OF IT!

FuzzyLizard530
12-18-2011, 11:32 PM
LOL! Mine, too!

KlarkKentIII
12-18-2011, 11:50 PM
LOL! Mine, too!

>step 1: hack certain files out of the way
I DON'T EVEN KNOW HOW TO HACK!

nothingtosay
12-19-2011, 11:42 AM
I think you need to try VGMToolbox (http://sourceforge.net/projects/vgmtoolbox/), which I would have suggested earlier had I seen this thread. If it's XA audio, it can be ripped with that one way or another. Every game I've seen with XA has had the files plain to see in the directory somewhere so you shouldn't have to go rooting through a big BIN file with a hex editor or anything. I might be able to give you limited help if you're lost, but just ripping XA shouldn't require any programming skills of you.

KlarkKentIII
12-19-2011, 04:34 PM
I think you need to try VGMToolbox (http://sourceforge.net/projects/vgmtoolbox/), which I would have suggested earlier had I seen this thread. If it's XA audio, it can be ripped with that one way or another. Every game I've seen with XA has had the files plain to see in the directory somewhere so you shouldn't have to go rooting through a big BIN file with a hex editor or anything. I might be able to give you limited help if you're lost, but just ripping XA shouldn't require any programming skills of you.

I dwnld'ed it, and the extension was .7z

Is that normal?

KlarkKentIII
12-19-2011, 06:41 PM
I think you need to try VGMToolbox (http://sourceforge.net/projects/vgmtoolbox/), which I would have suggested earlier had I seen this thread. If it's XA audio, it can be ripped with that one way or another. Every game I've seen with XA has had the files plain to see in the directory somewhere so you shouldn't have to go rooting through a big BIN file with a hex editor or anything. I might be able to give you limited help if you're lost, but just ripping XA shouldn't require any programming skills of you.

Okay, I uncompressed the program, and it runs on Windows 7.

RUNS, does not WORK.

Or maybe I just do not GET IT. It is supposed to be able to extract .XA, .PSF, and MIDI. And I have NO idea how to make it work.

Pemblem
12-20-2011, 08:29 AM
I thought that program was for Nintendo DS OSTs.
I must be thinking of something else.

---------- Post added at 02:29 AM ---------- Previous post was at 02:29 AM ----------

I thought that program was for Nintendo DS OSTs.
I must be thinking of something else.

nothingtosay
12-22-2011, 09:10 AM
Well, I could make some effort in trying to rip it myself and then walk you through it, but then I remembered I could just download the damn XAs and make no effort at bettering my abilities! Don't know who ripped it, but it was one of the good men who contribute at hcs64.com (http://hcs64.com/mboard/forum.php).

Multiupload (http://www.multiupload.com/3TFZRBFIGJ) - 267.91 MB

KlarkKentIII
12-22-2011, 07:03 PM
Well, I could make some effort in trying to rip it myself and then walk you through it, but then I remembered I could just download the damn XAs and make no effort at bettering my abilities! Don't know who ripped it, but it was one of the good men who contribute at hcs64.com (http://hcs64.com/mboard/forum.php).

Multiupload (http://www.multiupload.com/3TFZRBFIGJ) - 267.91 MB

I have a Mac-compatible program that plays and converts VG music files (like .PSF), but not .XA.

F***!

Does anyone know of a program that converts .XA to .WAV?

nothingtosay
12-22-2011, 11:30 PM
Yeah, just get foobar2000 (http://www.foobar2000.org/) (you said you're running Windows 7, not Mac, right?) and then the vgmstream (http://www.foobar2000.org/components/view/foo_input_vgmstream) component for it, extract it in the components folder in your foobar directory and you should be good to go. Just select all the XA files when they're in your playlist, right-click, choose convert, and pick WAV.

KlarkKentIII
12-23-2011, 12:04 AM
Yeah, just get foobar2000 (http://www.foobar2000.org/) (you said you're running Windows 7, not Mac, right?) and then the vgmstream (http://www.foobar2000.org/components/view/foo_input_vgmstream) component for it, extract it in the components folder in your foobar directory and you should be good to go. Just select all the XA files when they're in your playlist, right-click, choose convert, and pick WAV.

That is fine.

But are there any Mac-compatible programs out there?

BTW, off to Apple forums for an answer.

KlarkKentIII
12-23-2011, 02:07 AM
Yeah, just get foobar2000 (http://www.foobar2000.org/) (you said you're running Windows 7, not Mac, right?) and then the vgmstream (http://www.foobar2000.org/components/view/foo_input_vgmstream) component for it, extract it in the components folder in your foobar directory and you should be good to go. Just select all the XA files when they're in your playlist, right-click, choose convert, and pick WAV.

Oh, poop! The current version of Foobar does not support this component!

nothingtosay
12-23-2011, 06:21 AM
I'm sure it does. I updated my foobar like two days ago and just got the latest vgmstream today and played some of those same XA files earlier. Try messing with it some more, it certainly is possible for it to work. I'm pretty sure the needed external .dlls are in the zip with the component, but if you don't have a libvorbis.dll file in with your unzipped vgmstream, click here (http://hcs64.com/files/vgmstream_external_dlls.zip).

What are you planning on doing with these files? Did you want them as MP3s just to listen to them or did you want to convert them to a lossless format for editing or what? If you can't get it to work, I could just upload it in whatever format you want.

KlarkKentIII
12-23-2011, 06:29 AM
I'm sure it does. I updated my foobar like two days ago and just got the latest vgmstream today and played some of those same XA files earlier. Try messing with it some more, it certainly is possible for it to work. I'm pretty sure the needed external .dlls are in the zip with the component, but if you don't have a libvorbis.dll file in with your unzipped vgmstream, click here (http://hcs64.com/files/vgmstream_external_dlls.zip).

What are you planning on doing with these files? Did you want them as MP3s just to listen to them or did you want to convert them to a lossless format for editing or what? If you can't get it to work, I could just upload it in whatever format you want.

1. I am not really experienced with operating on a PC, that's why I am as lost as the thread's title suggests.

2. Lossless, because my sensitive ears are hurt by compressed sound. Plus, I am one of the biggest Stewart Copeland fans out there.

3. YES, I would be happy if you could convert them for me into a lossless format. I just want to try and do it myself. When I unzip the component file, there are a bunch of other files... which ones I actually need?

nothingtosay
12-23-2011, 09:06 PM
The files in the zip are all needed for vgmstream to function, so really all there should be to it is unzipping it in the components folder (or user-components if you have one that says that, though I think that folder is only made after you've added components yourself and then updated foobar, but still I don't think it matters which one it's in) and then when you go to add files in foobar it should see XA as being a supported file type and be able to play and convert it.

I have a pretty slow upload speed so it'll take me some time to get what will be about 700 MB up. I can have it up by tomorrow, but try again with foobar and see if you can get it going. If not, that's fine. Do you have a preference for FLAC or Apple Lossless? And you may already know but maybe not, don't confuse MP3 compression for dynamic range compression, which is the one that can be abused to really hurt your ears. A good MP3 will be imperceptibly different from the original for even the best listeners the vast majority of the time. But I have a lossless compulsion too and I've got no problem with uploading bigger files for you. Word of warning though: XA is a lossy compression format. And it's worse than MP3 by a lot. But I played a few of the Spyro ones and they were actually about the best XA quality I've ever heard.

KlarkKentIII
12-23-2011, 09:57 PM
The files in the zip are all needed for vgmstream to function, so really all there should be to it is unzipping it in the components folder (or user-components if you have one that says that, though I think that folder is only made after you've added components yourself and then updated foobar, but still I don't think it matters which one it's in) and then when you go to add files in foobar it should see XA as being a supported file type and be able to play and convert it.

I have a pretty slow upload speed so it'll take me some time to get what will be about 700 MB up. I can have it up by tomorrow, but try again with foobar and see if you can get it going. If not, that's fine. Do you have a preference for FLAC or Apple Lossless? And you may already know but maybe not, don't confuse MP3 compression for dynamic range compression, which is the one that can be abused to really hurt your ears. A good MP3 will be imperceptibly different from the original for even the best listeners the vast majority of the time. But I have a lossless compulsion too and I've got no problem with uploading bigger files for you. Word of warning though: XA is a lossy compression format. And it's worse than MP3 by a lot. But I played a few of the Spyro ones and they were actually about the best XA quality I've ever heard.

Do you mean "install" the entire .zip file into Foobar and there it will unzip itself?

nothingtosay
12-23-2011, 10:54 PM
Depends on what you mean by "install". I mean put the zip in the components folder, you could just save it directly there when you download vgmstream or move it afterwards, and then extract the files in there. They can be in a subfolder of their own or just sitting in the components folder. It won't extract itself, you have to do it, either by double-clicking on the zip and copying and pasting the files out of it or by right-clicking on it and telling it to extract. Then the next time you open foobar and add files, XA should show up as a supported format and be playable. That's really all there should be to it and has worked whenever I've had to do a new install of foobar or update the component.

KlarkKentIII
12-23-2011, 11:33 PM
Okay, NOW it works.

But I will need ONE track from you to compare with my results. Any one will do.

nothingtosay
12-24-2011, 01:22 AM
Here you go (http://www.mediafire.com/?uindriaofdi46y3), a FLAC of the first track. Mine will probably be a little different because I changed my vgmstream settings a little. If you go into File > Preferences > Playback > Input > vgmstream you can tweak the loop and fade settings (mine is just Loop Count: 2.00, Fade Length: 12.00 seconds, Fade Delay: 2 seconds).

foobar is a great player and can do lots of things. If you want to encode FLAC with it you have to download the encoder here (http://flac.sourceforge.net/) and then when you right-click on a track or tracks in the playlist and choose convert, select FLAC as the format and it'll open up a window asking you to show it where a command-line encoder is. Just select the .exe that is in the FLAC encoder download and it should work. This great website (http://www.rarewares.org/index.php) has encoders for other formats like MP3, AAC, and OGG Vorbis that work the same way, just download somewhere, unzip, and point foobar to the encoder .exe and foobar works as a GUI for changing quality settings.

KlarkKentIII
12-24-2011, 04:49 AM
Okay, I got all the tracks.

And if you teach me how to rip .XA files from the game disc with Windows 7, I will rip Spyro 3 (Greatest Hits). Because the two complete versions already available here do not sound very good to my ears.

nothingtosay
12-30-2011, 02:48 PM
I finally got around to looking at Spyro 3 in vgmtoolbox, but like with the first game, I didn't see an obvious place where the files would be and I'm certainly no hacker. Sorry I can't teach you how, I'm a complete amateur myself. So I just did what I did last time for you and uploaded the XAs of Spyro 2 and 3.

Spyro 2 - Ripto's Rage [Spyro x Sparks - Tondemo Tours] (1999)(Insomniac)(SCE America)[Streams] (http://www.multiupload.com/VYO3PBY0QK)
Spyro 3 - Year of the Dragon (2000)(Insomniac)(SCE America)[Streams] (http://www.multiupload.com/W5Q0B29FRQ)

Again, they were ripped by one of the geniuses at hcs64.com (http://hcs64.com/mboard/forum.php).

KlarkKentIII
12-30-2011, 10:27 PM
I finally got around to looking at Spyro 3 in vgmtoolbox, but like with the first game, I didn't see an obvious place where the files would be and I'm certainly no hacker. Sorry I can't teach you how, I'm a complete amateur myself. So I just did what I did last time for you and uploaded the XAs of Spyro 2 and 3.

Spyro 2 - Ripto's Rage [Spyro x Sparks - Tondemo Tours] (1999)(Insomniac)(SCE America)[Streams] (http://www.multiupload.com/VYO3PBY0QK)
Spyro 3 - Year of the Dragon (2000)(Insomniac)(SCE America)[Streams] (http://www.multiupload.com/W5Q0B29FRQ)

Again, they were ripped by one of the geniuses at hcs64.com (http://hcs64.com/mboard/forum.php).

Seriously, no one, and I mean NO ONE, went to such lengths to help me. Are you Santa??

Also, unless the 3rd link has the Greatest Hits exclusive tracks, I will have to figure out how to rip myself.

KlarkKentIII
12-31-2011, 01:48 AM
>it doesn't

fragpuss
01-10-2012, 03:08 AM
if you are still stuck, read this thread

Thread 106646

we got it figured out in the last few posts

KlarkKentIII
01-10-2012, 03:43 AM
if you are still stuck, read this thread

Thread 106646

we got it figured out in the last few posts

I see that they settled down on vgmtoolbar. Does it work on Windows 7?

fragpuss
01-10-2012, 03:44 AM
yes because i'm running windows 7

KlarkKentIII
03-29-2012, 01:56 AM
UPDATE to my current progress (or lack thereof)

I got myself the latest (2012) version of VGMtoolbox, and it just does not work on Windows 7 or XP. Keeps giving me "incorrect function" error after failing to rip the .XA files.

I also have PSMplay, but it tells me I am missing some dll files or smth like that; cannot even open the program.

KlarkKentIII
04-30-2012, 08:24 PM
I tried PSX MC on Windows 7, program launched, didn't rip shit. Tried it on Windows XP, and it didn't work either. Went into settings, found my stupidity and fixed it. AND THEN IT WORKED!

Which means...

I HAVE THE ENTIRE SPYRO 3 (GREATEST HITS) SOUNDTRACK IN LOSSLESS QUALITY!~!

AND I AM GOING TO SHARE!~!

ARE YOU FUCKING HAPPY OR NOT?~!~?

KlarkKentIII
05-08-2012, 04:41 PM
http://i1.kym-cdn.com/photos/images/newsfeed/000/204/234/1321919872528.gif

PSX MC cut 4 of the tracks and omitted one! XAPlay does not extract the files, XAEX crashes the second it opens ON ANY WINDOWS SYSTEM. PSound does not extract XA to save its life. Talk about being hated by God..

WHAT THE F*** AM I SUPPOSED TO DO?~!

MiL�
05-15-2012, 10:31 AM
Try jPSXdec (http://kenai.com/projects/jpsxdec/pages/Home). Make sure to scan an entire PSX Iso, not just separate files.

KlarkKentIII
05-15-2012, 03:57 PM
Try jPSXdec (http://kenai.com/projects/jpsxdec/pages/Home). Make sure to scan an entire PSX Iso, not just separate files.

This looks like the solution hundreds (including me) are looking for. But, if it's scross-platform, why .exe?

KlarkKentIII
05-16-2012, 02:32 AM
Try jPSXdec (http://kenai.com/projects/jpsxdec/pages/Home). Make sure to scan an entire PSX Iso, not just separate files.

"Incorrect Function" error from Java. What do?

dissident93
07-08-2012, 12:15 AM
You still having trouble? Since Spyro is in XA format, the best program to extract them would be VGMtoobox. If you want, I'll show you a step by step process (on Windows).

KlarkKentIII
07-08-2012, 12:22 AM
You still having trouble? Since Spyro is in XA format, the best program to extract them would be VGMtoobox. If you want, I'll show you a step by step process (on Windows).

That program sucks. A LOT. The only one that works is JPSXdecoder.

dissident93
07-08-2012, 12:28 AM
Sucks? And why is this? I've never had trouble with it, and it comes with lots of other features I personally use.

Then again i have never tried to rip Spyro, and some games have the XA data located within other files..

JeanLuc
11-08-2012, 01:14 PM
Could anyone give me any specifics to how you've ripped MIDI from games such as FF or Crash Bandicoot? I've seen it been done, so I know that it's not totally impossible. And of course I don't mind if I will have to work with the instrument changes and that kind of thing.

And yes, I already know how to rip Red Book as well as WAV soundtracks as well as recording soundtracks in sequenced format live so it won't be necessary to inform me of the alternatives.

Thanks in advance!

JeanLuc
11-08-2012, 05:06 PM
And I am also able to compose them by myself but if there is any way to rip it, I'd prefer that even though it could take longer than creating a MIDI file yourself.

dissident93
11-08-2012, 10:42 PM
one way i've gotten MIDI data out of ps1 games, is to use VGMtrans, and use a PSF of the game in question. not ALL games work, however. it needs be running specific driver.

i've also ripped ape escape 3 midi data somehow. i forgot the program, but it was the only game that i got midi data out of (using this particular tool)

BTW, i have crash 1-3 midi data if you want it. i didn't rip it myself, but apparently it's the same seq. data that's in game.

JeanLuc
11-09-2012, 01:01 PM
I've only managed to rip SEP and VH files with VGMToolbox. And in Tekken, Tekken 2 and Spider-Man I found VH files which I thought was strange since I thought that VH files were a format for PSF, and not anything else. But in the Crash games, I have SEP, VH and VB files.


I've actually tried opening an merging my ripped SEP and VH files in Awave Studio but I don't know how to playback them nor save them.

dissident93
11-10-2012, 01:47 AM
im pretty sure tekken and tekken 2 are both streamed. I dunno about spider-man though.

JeanLuc
07-07-2013, 12:36 PM
It seems the music of Tekken can only be found in audio format on all my PS1/PS2 discs, though I'd conjecture with certainty that Tekken 1, Tekken 2 and Tekken Tag Tournament 1 (possibly Tekken 3) were sequenced from the beginning.

Also, I've discovered exactly what I've seen everybody say since I started reading about this subject. It is MUCH easier and less time-consuming to transcribe the pieces yourself.

dissident93
07-15-2013, 08:39 AM
interesting.

and haha I agree.