Super Mario Maker: Original Sound Version [MP3]



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SuperStarGuy
02-02-2016, 01:33 PM
DOWNLOAD: https://mega.nz/#!WRljDQaJ!i-pymOO5X497W3rymeU4D0GAEcILZAmgTd0v2rSv8Ls

Enjoy 🙂


binichico
02-02-2016, 03:19 PM
Are the tracks from Course Maker simply playing all of the channels at the same time?

SuperStarGuy
02-02-2016, 03:21 PM
Are the tracks from Course Maker simply playing all of the channels at the same time?

Yeah, because if I edited it to sound like !!!!! would do it, they would probably be pretty long.


binichico
02-02-2016, 03:49 PM
Yeah, the game itself actually just grabs a few channels at a time and plays them randomly.

dekamaster2
02-02-2016, 08:43 PM
Thanks a lot!

3DMan
02-02-2016, 10:41 PM
Yeah, because if I edited it to sound like !!!!! would do it, they would probably be pretty long.

Sure, but it wouldn’t hurt to try.


The Ultimate Koopa
02-03-2016, 04:49 AM
Let’s see…

I’m going to pick Super Mario Bros. Underworld as an example. The full edit theme runs at 1 minute and 40 seconds (for one loop).

There are seven different parts of each edit theme. Therefore, if we were to have a medley of each single part, that’d be 1 minute and 40 seconds x 7 = 11 minutes and 40 seconds.

But, if we were to include not just the seven individual sections, but every possible pair, and every possible group of 3, 4, 5, and 6 variations, as well as the full theme, that’d be equal to:
7 singles
21 pairs
35 groups of 3
35 groups of 4
21 groups of 5
7 groups of 6
1 group of 7

That’s a total of 127 different variations.
And 127 periods of 1 minute and 40 seconds, is equal to 3 hours, 31 minutes and 40 seconds.

And that’s just ONE edit theme. If we were to include ALL 127 variations, of ALL 24 different themes (4 games x 6 styles), that’s 3048 total variations, and averaging around 1 minute and 10 seconds, that makes a soundtrack, that’s likely to be longer than all of the main (non-spinoff) Final Fantasy soundtracks, combined. If not longer, than very close.

2.5 days… and that’s just the course maker themes.

Add a measly… 30 minutes if that, for the remaining themes… and … it’s still pretty much 2.5 days.


3DMan
02-03-2016, 08:01 AM
Let’s see…

I’m going to pick Super Mario Bros. Underworld as an example. The full edit theme runs at 1 minute and 40 seconds (for one loop).

There are seven different parts of each edit theme. Therefore, if we were to have a medley of each single part, that’d be 1 minute and 40 seconds x 7 = 11 minutes and 40 seconds.

But, if we were to include not just the seven individual sections, but every possible pair, and every possible group of 3, 4, 5, and 6 variations, as well as the full theme, that’d be equal to:
7 singles
21 pairs
35 groups of 3
35 groups of 4
21 groups of 5
7 groups of 6
1 group of 7

That’s a total of 127 different variations.
And 127 periods of 1 minute and 40 seconds, is equal to 3 hours, 31 minutes and 40 seconds.

And that’s just ONE edit theme. If we were to include ALL 127 variations, of ALL 24 different themes (4 games x 6 styles), that’s 3048 total variations, and averaging around 1 minute and 10 seconds, that makes a soundtrack, that’s likely to be longer than all of the main (non-spinoff) Final Fantasy soundtracks, combined. If not longer, than very close.

2.5 days… and that’s just the course maker themes.

Add a measly… 30 minutes if that, for the remaining themes… and … it’s still pretty much 2.5 days.

Okaaaaayyyy….. Forget what I said.


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