Street Fighter The Movie PSX



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Sliat
02-08-2009, 12:25 AM
Anyone got a rip of the Playstation US Street Fighter movie game (the Van Damme version)?

EDIT: Never mind. Rather than a rip, I found the game as a rom with the mp3s seperate.


nin_ken_dog
03-03-2009, 04:12 PM
Anyone got a rip of the Playstation US Street Fighter movie game (the Van Damme version)?

EDIT: Never mind. Rather than a rip, I found the game as a rom with the mp3s seperate.

Any possible way you could upload those MP3s here, please?


Sliat
03-03-2009, 05:34 PM
It’s possible. I’ll post it in the Downloads.

Arcade
03-03-2009, 07:26 PM
I thought I was the only one who had this game. lol I used to own the Saturn version, I remember the colors being more vibrant than it’s PSX counter part. Not that it mattered much both versions of the game still got sucky scores in the end.

Sliat
03-03-2009, 09:16 PM
So bad it was good. Nah, it really was bad. All it did was make Alpha look like the god of all Street Fighters in comparison when it came out shortly thereafter.

nin_ken_dog
03-04-2009, 06:34 PM
I liked the music for some reason [dorky stuff I guess]. Chage and Aska vid made rofl, too.

Arcade
03-04-2009, 09:23 PM
So bad it was good. Nah, it really was bad. All it did was make Alpha look like the god of all Street Fighters in comparison when it came out shortly thereafter.

No, no, you were right. In hindsight the game did offer an innovative gameplay feature not found in SF ‘II X or SF Zero. That was the ability to pull off EX moves (for example playing a fireball character using a portion of your super bar you can perform 2 fireballs instead of one; or say for instance you have someone like Cammy, you can use the bar to pull off an advanced version of her Cannon Spike with blue fire on and it’s a 3-hit combo as opposed to the regular Cannon Spike which is a 1.) This game and Darkstalkers stemmed the idea of using EX moves in Capcom fighters I believe, a feature that hasn’t been applied again until Street Fighter ‘III.

Another cool thing about the game is it had Sawada…his ONLY appearance in an SF game. I don’t even remember seeing him in the movie. He was in the USA cartoon however, 1 episode. I do agree with Nin Ken Dog the background audio wasn’t half bad.


Arcade
03-04-2009, 09:31 PM
So bad it was good. Nah, it really was bad. All it did was make Alpha look like the god of all Street Fighters in comparison when it came out shortly thereafter.

No, no, you were right. In hindsight the game did offer an innovative gameplay feature not found in SF ‘II X or SF Zero. That was the ability to pull off EX moves (for example playing a fireball character using a portion of your super bar you can perform 2 fireballs instead of one; or say for instance you have someone like Cammy, you can use the bar to pull off an advanced version of her Cannon Spike with blue fire on and it’s a 3-hit combo as opposed to the regular Cannon Spike which is a 1.) This game and Darkstalkers stemmed the idea of using EX moves in Capcom fighters I believe, a feature that hasn’t been applied again until Street Fighter ‘III.

Another cool thing about the game is it had Sawada…his ONLY appearance in an SF game. I don’t even remember seeing him in the movie. He was in the USA cartoon however, 1 episode. I do agree with Nin Ken Dog the background audio wasn’t half bad.

EDIT: Sorry about the double post when I had something to add to the comment I got a "The Page Cannot Be Displayed" message. So then I went back and it took me to the comment I originally wanted to submit. I hit the submit button and then I find out the comment was already posted and this ones been submitted again. O_o This was probably a hiccup in the server…is there anyway of deleting it because I searched for a delete button and could not find it.


cipsko
07-23-2010, 05:37 PM
what the f……….??

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