Mortal Kombat 9 (2011): The Surround Soundtrack



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vajuvaju
11-14-2013, 05:00 PM
PS3 Version now available! Links below.

It’s here! I collected all the 4-channel music from the game and mixed it into this surround FLAC soundtrack. Composer Dan "Toasty!" Forden said in the PlayStation blog:
Matt Grimm mixed all the music in quad (four speakers), so fire up your surround sound system to hear how immersive the musical experience is.

Most of the music in the game was available in surround. The Legacy tracks, Kratos’ theme and some menu/cutscenes music were only available in stereo and thus were not included. You can grab them from Alpha23’s LWAV rip (http://forums.ffshrine.org/f72/video-game-music-preservation-project-119745/6.html#post2081297) or !!!!!’s FLAC rip (Thread 121528).

The files are 4.0-channel FLAC, meaning they will utilize your front L/R and back L/R speakers. If you own a 5.1 system, the center and subwoofer speakers will not be used.

Process:
XBox 360 Version:
The .xxx archives were ripped using VGMToolbox and the archived .fsb’s were extracted with fsbii. The .fsb’s were converted to .xma using xmash and the .xma’s were converted to .wav with ToWAV. The files were merged to multi-channel FLAC’s using Audacity.

PS3 Version:
Same as above, except the .fsb’s were taken straight to ToWAV after being extracted with fsbii, as the PS3 version does not use the XMA codec.

Tracklist:
01 – Title Screen
02 – Main Theme
03 – Character Select*
04 – Shang Tsung’s Courtyard (Night)
05 – The Pit
06 – Shang Tsung’s Garden
07 – Shang Tsung’s Courtyard (Day)
08 – Shang Tsung’s Throne Room
09 – Hell
10 – Goro’s Lair
11 – Shao Kahn’s Throne Room
12 – The Armory
13 – The Dead Pool
14 – Wastelands of Outworld
15 – The Living Forest
16 – The Soul Chamber
17 – Shang Tsung’s Flesh Pits
18 – The Evil Monastery
19 – Shao Kahn’s Coliseum
20 – The Desert
21 – The Rooftop (Day)
22 – The Street
23 – The Subway
24 – The Bell Tower
25 – The Graveyard
26 – The Cathedral
27 – The Rooftop (Dusk)
28 – Fatality – Start
29 – Fatality – End
30 – Krypt*
31 – Mortal Kombat Overture

* indicates a loop track

Crank it up! FIGHT!!!

PlayStation 3 Version:

Part 1: http://www.sendspace.com/file/tc6kmk
Part 2: http://www.sendspace.com/file/qx8wsl
Part 3: http://www.sendspace.com/file/m2fv5s
Part 4: http://www.sendspace.com/file/vo1om8
pass: comehere

Xbox 360 Version:

Part 1: http://www.sendspace.com/file/4q6ylx
Part 2: http://www.sendspace.com/file/1wcct3
Part 3: http://www.sendspace.com/file/hsaxci
Part 4: http://www.sendspace.com/file/zynqhg
pass: getoverhere


Skinnymann
11-15-2013, 01:20 AM
Nice. But why files were taken from Xbox 360 version, not PS3? PS3 has much better quality.

vajuvaju
11-15-2013, 02:00 AM
The sound assets were the same in both versions. I compared the Nekropolis track from my Xbox 360 rip with the one from Alpha23’s PS3 rip and the waveforms were identical. I used the Xbox version because I couldn’t decode or convert the 4-channel LWAV’s from Alpha23’s rip.

(edit: yeah, I know Nekropolis isn’t on my compilation. Again, it’s because it’s in stereo, both in Xbox and PS3)


Skinnymann
11-15-2013, 02:42 AM
Ok. I hope this will be enough:


As long as I remember PS3’s files were 2-3 times bigger.
Alpha’s rip is from komplete edition. Maybe that’s because of it.

vajuvaju
11-15-2013, 03:28 AM
No, I doubt my media players having trouble decoding the 4-channel lwavs was because the files were from the Komplete Edition. Anyway, I’ll try ripping the PS3 files myself. If it does turn out to be better, I will update my first post with a new version of the soundtrack. Thank you.

vajuvaju
11-15-2013, 12:14 PM
Okay, this is beyond infuriating. With PS3 files I had the same troubles as the PC files. I can either only extract the front channels or extract pure noise.

EDIT: I found how to do it. PS3 version coming soon…


Skinnymann
11-15-2013, 01:57 PM
Thanks! I listened to xbox version and I really like it. Good job!
Waiting for PS3 version =)

vajuvaju
11-15-2013, 04:18 PM
It’s up! Go, go, go!

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