Interesting FFVI Stuff



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Toastie!
11-29-2004, 10:51 AM
Whilst searching around on Wkikpedia, i came across this under thr Final Fantasy VI part.

"Unlike the localization of Final Fantasy IV there were no gameplay changes. There are, however, new character names and censorship of elements which may have offended some Americans.

‘Well, there’s a level of playfulness and � dare I say � sexuality in Japanese games that just doesn’t exist here [in the USA], basically because of Nintendo of America’s rules and guidelines. And this includes little characters that take their clothes off, or show their bottoms or chests � that Nintendo won’t allow over here.’

Ted Woolsey, FFVI translator (SNES), regarding censorship of the (SNES) US-version of FF IV. RPG special (January, 1995). Super POWER, p. 18. Translation from Swedish to English courtesy of Neil West [1] (http://smc.smallcave.net/woolsey/superplay.php)
(Incomplete) List of changes:

The graphics on the bar signs have been changed so that they read Cafe instead of Pub.
Some minor instances of nudity have been covered up.
Smoke rings coming from a pipe have been removed.
Many spell and monster names were changed. To take just one example, the early "Leafy Rabbit" creature became simply a "Leafer" in the English release. Notably the spell name "Holy" was changed to "Pearl", likely for fear of offending American religious groups: this change was not good gameplay-wise however, as it obscured the fact that "Holy" was white magic and effective against evil-alignment creatures.

Many bugs identified in the original Japanese version were corrected, or worked around. For example, the Opera House rat glitch, the mosaic effect glitch, the 256th item equip glitch, and the Merit Award + Atma Weapon on Gau glitch. Interestingly, the mosaic effect glitch occurs in the PlayStation re-release in America, even though it did not in the original SNES release.
One major bug, unfortunately, was added in the American release. If Relm’s Sketch command fails, an uninitialized pointer in the game’s programming could cause many damaging effects, such as the loss of all saved games. Later Final Fantasy III SNES cartridges corrected this, as well as the PlayStation re-release. "

I didn’t even know most of this. And I am also curious about this "nudity" thing. Does anyone know what it was?


Alpott
11-29-2004, 12:58 PM
I doubt there was any nudity.

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