Ideas for Battle Systems



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Sieg Wahrheit
12-09-2004, 07:56 PM
any one have idea about better or best battle system?
my battle system:
command menu:
> Attack
Shield
Charge
Remedy
==========Life=10000
==========Power=10(11)
==========Soul=10(11)
==========Mind=10(11)
==========Revive=4
Counter=0

when using commands:
Attack=power-1 & soul+1
Shield=soul-1 & mind+1
Charge=mind-1 & power+1
Remedy=power-1 & soul-1 & mind-1 life+2000
if any power,soul and mind reach to 10(11)
limitbreak will available.
In any turn will add +1 to PSM
For any limitbreak -4 use from PSM
when using charge, attack and remedy double
when using shield, take half damage from attack
by using any command in every turn
will add +1 to counter and when every
PSM be in 10(11).
10 counter = 1 revive
PSM=Power Soul Mind


Agent0042
12-10-2004, 09:00 AM
Hmm. Treads on talking about FFVIII, but not really about FFVIII…

I’ll retitle and move to General Gaming.


CRUNCH BAR
12-10-2004, 09:32 AM
I think FF8 have coolest battle system in FF series until now.
any one have idea about better or best battle system?
my best battle system:
command menu:
> Attack
Shield
Charge
Refine
=============life=1000
=============power=10(11)
=============soul=10(11)
=============mind=10(11)
when using commands:
Attack=power-1 & soul+1
Shield=soul-1 & mind+1
Charge=mind-1 & power+1
Refine=power-1 & soul-1 & mind-1 life+200
if any power,soul and mind reach to 10(11)
limitbreak will available with special name
something like that and maybe more.
man, that sounds weird and more confusing than FF8’s Junctioning system…

Purrr
12-10-2004, 09:44 AM
My ideal battle system would be:

*It would include FFX-2’s "semi real-time" speed (battle doesn’t stop when menu comes up).

*Multiple chain combos much like Legend Of Dragoon (by pressing X).

*Ability to cast magic and attack in combos (see menu below).

*Timed block abilities (by pressing O).

*Legend Of Legaia’s "input your own combo" (see menu below).

*Customisable and ability to rename weapons and spells.

*Call characters into battle that aren’t in your party (would have a realistic 30 second wait for their arrival).

*Simple menus (see below).

It would therefore look like:

Attack >>> Auto
>>>>>>>> Combo >>> Auto
>>>>>>>>>>>>>>>>> Input
Magic >>> Offense
>>>>>>>> Defense
>>>>>>>> Combo >>> Att/Mag
>>>>>>>>>>>>>>>>> Mag/Mag
Special >>> Auto
Item >>>>> Use

That would be my dream battle engine……..easy to use….but the possibilities are endless 😀


Sleep
12-10-2004, 01:16 PM
X = Attack.

Real time battle.

Go!

Repeat Attack until enemy is dead.


Demi_Tip
12-10-2004, 02:02 PM
easist battle system?.. I say the beat them up at ya own speed and laugh while doin it types

Purrr
12-24-2004, 07:57 AM
X = Attack.

Real time battle.

Go!

Repeat Attack until enemy is dead.

Well if you want to go to sleep, then that battle system is great (and if you have a turbo controller)

But yeah battle systems need to be in Real Time in my opinion….just to give a sense of urgency to the proceedings 😀


A WILD SNORLAX APPEARS
12-24-2004, 10:33 PM
purr that is so confusing that it would suck, probably. I LIKE SIMPLICITY IF IT WORKS.

mrmonkeyman
12-24-2004, 11:08 PM
Why, why do you put this in my forum. Begone. To roleplaying with you.

Purrr
12-25-2004, 06:26 AM
purr that is so confusing that it would suck, probably. I LIKE SIMPLICITY IF IT WORKS.

Actually it’s so simple, it’s funny.

What’s so difficult about:

Attack
Magic
Special
Item

?_?

The combos and stuff are just variations of attacks.
It’s advanced simplicity.
😀


The Ricky
12-27-2004, 10:07 AM
My dream battle system, put on a pair of googles and actually be in the game and actually fight the monsters yourself.

Purrr
12-27-2004, 10:12 AM
Whoa.

VR.

how would that run on an engine?

~~blonde look~~


The Ricky
12-27-2004, 10:17 AM
I dunno, make one. That’d be cool though. Especially if you’re drunk trying to kill a monster in VR.

Purrr
12-28-2004, 08:04 AM
haha i have that dream too often

i am currently in therapy for thinking i’m a lawnmower man

o_O


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