No Deposit
No Deposit Bonus Casino South Africa: How the Offers Really Work A no deposit bonus casino in South Africa is ...
Free Spins
Free Spins Casino Bonuses South Africa: Types, Terms and How to Claim Them Free spins bonuses credit a set number ...
Pay by Phone
Pay by Phone Bill Casinos South Africa: Why the Method Does Not Work and What to Use Instead Pay by ...
OTT Voucher
OTT Voucher Online Casino South Africa: How Deposits Work An OTT Voucher online casino in South Africa is an offshore ...
Instant EFT
Instant EFT Casino South Africa: How Deposits and Withdrawals Work Instant EFT is a real-time bank payment used at casino ...
High Roller
High Roller Casinos in South Africa: VIP Shortlist, Limits and Safety Guide High roller casinos in South Africa are offshore, ...
Bonuses SA
Online Casino Bonuses in South Africa: How to Read the Terms Before You Claim Online casino bonuses in South Africa ...
Spunky Sefie
07-26-2004, 08:45 PM
I’m at the beginning of the game…How come the unarmed skill levels sooo quick? ‘Cuz,I tried it with Maria,and gawd,she’s about 9 points of strenght higher then the two other guys…o_O
…I don’t get it…
Ahem. :laugh:
MogKnight
07-27-2004, 04:11 PM
Well, to level up your weapon skills (I’ll call it that), you have to select "Attack" and choose your target, that gives you 1 point and you need 100 to level up 1 level.
But noticed that I said "select attack and choose your target". There is this weird bug in FF2 which stayed in FF2 in Origins. Basically, the game counts it as when you select your target. This means that you can cancel from the second character’s turn to redo the first character’s turn and still end up with that 1 point… and if you keep selecting and canceling, you’ll end up with many points in the end without even hitting the enemy once. This will also work for magic… but basically, it’s how many times you have selected your target which determines your weapon skill and magic skill level.
