Saskatchewan
Best Online Casinos in Saskatchewan for 2026 Online casinos in Saskatchewan fall into two legal tiers, and the difference decides ...
Prince Edward Island
Online Casinos in PEI: How Prince Edward Island Players Choose a Safe Site in 2026 Online casinos in PEI are ...
Nova Scotia
Online Casinos in Nova Scotia 2026: What to Check Before You Join Online casinos in Nova Scotia split into two ...
Newfoundland and Labrador
Best Online Casinos in Newfoundland and Labrador 2026: Legal Play, Bonuses & Withdrawals Online casinos in Newfoundland and Labrador fall ...
New Brunswick
Best Online Casinos in New Brunswick: Compare Legal Sites in 2026 Online casinos in New Brunswick split into two camps ...
British Columbia
Online Casinos in British Columbia: Legality and Trusted Options in 2026 Online casinos in British Columbia reach players through two ...
DaveMan1000
08-02-2018, 11:39 PM
Hi everybody, now with the multi-platform release of the Crash Bandicoot N. Sane Trilogy last month and the subsequent extraction of the music files from all platforms, has anyone manged to find a way to smoothly loop the tracks so that they play a good few times before stopping? Now I’m referring specifically to the gamerip files, not recordings straight from the game, as they have fade ins of other tracks mixed in that stick out immensely.
Basically, if anyone’s trying to create an OSV for the N. Sane Trilogy that has the files looped and the individual segments joined together, could I be pointed in the general direction of it?
