Conflict: Desert Storm [Alpha23’s streamed VGM thread]



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Alpha23
10-18-2010, 10:50 PM
deleted

egggsss
10-23-2010, 09:39 PM
Thank you very much for this! I’ll be d/l soon and i’ll give it a go and let you know.

Thanks!!!!!

———- Post added at 09:39 PM ———- Previous post was at 09:39 PM ———-

Thank you very much for this! I’ll be d/l soon and i’ll give it a go and let you know.

Thanks!!!!!


Alpha23
10-24-2010, 03:18 PM
deleted

egggsss
10-24-2010, 03:59 PM
haha i thought i was, it is not intentional! I click the post quick reply button, and it says i must wait 5 seconds between posts, i guess when i get that screen it means i have already posted? Or perhaps I’m double clicking I dunno, I’ll try do a single post now.

———- Post added at 03:59 PM ———- Previous post was at 03:57 PM ———-

And I forgot to say, I’ve d/l and am in the process of converting to WAV using MF audio, then i’ll find a way to make them flow, I’m not that slick with winamp though so i’ll try find another way or figure it out.


Alpha23
10-26-2010, 10:59 AM
deleted

egggsss
10-26-2010, 12:38 PM
Here’s a little graphic help:
(http://img301.imageshack.us/i/dw1e.png/) (http://img197.imageshack.us/i/dw2x.png/) (http://img229.imageshack.us/i/dw3.png/)
Hope that helps.

Thank you very much, I had got as far as step 2, then I did the wrong thing in screenshot 3, but that way has worked perfectly.
I was stitching it together in audacity so you’ve saved me a lot of time there!


Alpha23
10-26-2010, 03:29 PM
deleted

egggsss
10-26-2010, 04:39 PM
I’ve taken a look at the segment structure and I might be able to help you out a bit.

DS-UrbanMusic1
Generally, each block of 8 segments may be repeated. There’s one exception: The block starting at 049. If the block is not looped, the block just consists of segment 049-056, the next block starts at 059 (!). If the block is looped, the playing order is 049, 050, 051, 052, 053, 054, 055, 057, 058 and the next loop starts with 050 (!).
So if you’d play each block twice the track would have the following segments played after each other:
001-008, 001-008, 009-016, 009-016, 017-024, 017-024, 025-032, 025-032, 033-040, 033-040, 041-048, 041-048, 049-055, 057, 058, 050-056, 059-066, 059-066, 067-074, 067-074, 075-082, 075-082, 083-090, 083-090, 091-098, 091-098, 099-106, 099-106, fade out consists of the 099-106 block.

The other tracks should be similar. Try to identify blocks of eight segments and listen if the following segments are transitions or not.

———- Post added at 04:29 PM ———- Previous post was at 03:51 PM ———-

Here’s the mixed and corrected file. I removed all the blips between segments manually – took me about 40 minutes… Maybe you can take it as a sample.
Have fun: Download DS UrbanMusic1.ogg (http://www.filefront.com/17435937/DS-UrbanMusic1.ogg)

Thanks a lot for the info/track.
I was putting the DS-DesertMusic1 together, but didn’t think about looping, so I came up with a track 2:07 in length.
Although it ran smoothly, I did notice that one area in the middle didn’t seem right, so i’ll take another look at that today.
Just out of curiosity, how did you create the loop, just arrange the order manually on winamp playlist? And how did you get it to fade out as I want to do that with the other tracks as they don’t ‘end’.
Thanks for your time.


Alpha23
10-26-2010, 08:28 PM
deleted

egggsss
10-27-2010, 01:54 PM
Yeah I’ve got the hang of handling segments and doing a custom fade out.
I am an amateur with audio editing, I just learn things as and when I need to.

Alpha23
10-28-2010, 08:11 AM
deleted

Alpha23
09-09-2011, 07:59 PM
deleted

Ordensritter
02-19-2015, 07:46 PM
Is there any chance for a re-up? As a youngster, I remember being addicted with this game, thus I would very much like to add its music to my collection.

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