CorazonAzul
03-23-2003, 01:49 PM
I'm sure some have heard me rant and ramble about WarCraft 3's experience/record system before, but why not share the fun some more?
Hello, I'm a semi-regular level 9 fighting machine on battle.net. I used to be level 10. Heck, I was almost level 11... until newbies and Blizzard dealt me a fatal bloowwww~ WC3 gives you experience points when you and/or your team wins a game/battle, and with experience points you gain levels. Levels are important because they actually play a small part in how RT games are set up... and they're also meant to publically reflect your skill.
RT, or "Random Team" battle is the proposed best way to play WC3 on battle.net, but decent (not expert) players seem to be penalized all too often. When you enter an RT game, your team is just what you'd expect... pretty darn random. When you're caught with more n00b allies than you can handle (see n00b ally definition later), you almost always lose the game. When you lose the game, your experience points DECLINE! DECLINE!!! Why?? As a decent player, I've worked lots to get up to level 10... and then my win/lose ratio takes a sharp turn as I play RT games with crap allies. I end up losing so much that I now play as level 9. I'm not sure *exactly* how the farking system works, or if it works at all if you're only say level 1-8, or even if it has existed since WC3 came to battle.net.
The best way to play, and innocent, decently skilled players are put to shame. x___x I think when you have a loss, your experience should gain nothing, not gain negative points. The *only* time your experience should begin to go down is when you have idled from battle.net for a while (and even then, it shouldn't decrease that much).
Oh, and as promised... the definition of a n00b ally!
<blockquote>
A n00b ally... obviously will not have as much skill and playing experience. This alone is forgiveable, but never have I found it to be alone.
A n00b ally..., despite his or her decent skills, will not follow their skill and do something stupid for the sheer fun of it. Such as.. massing one unit when it means little to team efforts.
A n00b ally... doesn't listen in to team plans, doesn't follow them, and is bitter when his or her other allies become angry for it.
A n00b ally... will build little farms around the map in the face of defeat, just to make trouble for the opponent. Obviously, this is worse when it's the n00b enemy, but this is a common final show after your n00b ally has demonstrated his n00biness. Pathetic!
</blockquote>
Anyhow, there's always AT or "Arranged Team" battles, but this can turn into zero fun quickly as the competition is fierce, and 'smurf' accounts are constantly in use (smurf accounts are names created just to try new strategies, and their level does not reflect their skill at all)... so you get lots of miss-matches.
There's FFA games, but I've never been a FFA fan in any kind of game. Finally, there's 1v1, but it runs into some of the same problems as AT games. There's my two cents!
Coraaa~
Hello, I'm a semi-regular level 9 fighting machine on battle.net. I used to be level 10. Heck, I was almost level 11... until newbies and Blizzard dealt me a fatal bloowwww~ WC3 gives you experience points when you and/or your team wins a game/battle, and with experience points you gain levels. Levels are important because they actually play a small part in how RT games are set up... and they're also meant to publically reflect your skill.
RT, or "Random Team" battle is the proposed best way to play WC3 on battle.net, but decent (not expert) players seem to be penalized all too often. When you enter an RT game, your team is just what you'd expect... pretty darn random. When you're caught with more n00b allies than you can handle (see n00b ally definition later), you almost always lose the game. When you lose the game, your experience points DECLINE! DECLINE!!! Why?? As a decent player, I've worked lots to get up to level 10... and then my win/lose ratio takes a sharp turn as I play RT games with crap allies. I end up losing so much that I now play as level 9. I'm not sure *exactly* how the farking system works, or if it works at all if you're only say level 1-8, or even if it has existed since WC3 came to battle.net.
The best way to play, and innocent, decently skilled players are put to shame. x___x I think when you have a loss, your experience should gain nothing, not gain negative points. The *only* time your experience should begin to go down is when you have idled from battle.net for a while (and even then, it shouldn't decrease that much).
Oh, and as promised... the definition of a n00b ally!
<blockquote>
A n00b ally... obviously will not have as much skill and playing experience. This alone is forgiveable, but never have I found it to be alone.
A n00b ally..., despite his or her decent skills, will not follow their skill and do something stupid for the sheer fun of it. Such as.. massing one unit when it means little to team efforts.
A n00b ally... doesn't listen in to team plans, doesn't follow them, and is bitter when his or her other allies become angry for it.
A n00b ally... will build little farms around the map in the face of defeat, just to make trouble for the opponent. Obviously, this is worse when it's the n00b enemy, but this is a common final show after your n00b ally has demonstrated his n00biness. Pathetic!
</blockquote>
Anyhow, there's always AT or "Arranged Team" battles, but this can turn into zero fun quickly as the competition is fierce, and 'smurf' accounts are constantly in use (smurf accounts are names created just to try new strategies, and their level does not reflect their skill at all)... so you get lots of miss-matches.
There's FFA games, but I've never been a FFA fan in any kind of game. Finally, there's 1v1, but it runs into some of the same problems as AT games. There's my two cents!
Coraaa~