MogKnight
11-17-2002, 08:43 AM
Most of us who owned a Nintendo might of played a little classic called "Super Mario Bros. 2". The weird game that shared nothing with the other Super Mario games. The game was fun, you got to throw veggies at enemies and all this other junk. Heck, you may have thought that this one of the best Mario Games ever... but is it what it really is?
After going getting deeper and deeper into the history of Nintendo, I uncovered more and more about the FDS (Famicom Disk System). A tried-and-failed thing that Nintendo did in order to save money and reduce costs on Carts. These disks contained the entire NES rom but could hold a bit more than a standard cart. Data can be stored on both sides of the disc... however, it mostly one side is the Title and Save Data while the other side is the actual game data.
You also might have heard about Super Mario Bros. The Lost Levels. Those levels were based on the Japanese Part 2. Now you might be thinking that we got something that the Japanese never laid hands upon.... WRONG.
The US Version of Super Mario Bros. 2 can be easily labeled as a Rom Hack Job of a Japanese game called "Doki Doki Panic!"
"But MOGGIE! SAY IT AIN'T SO! ;_;" US
Sadly it is but there were some improvements between Doki Doki Panic! and Super Mario Bros. 2.

(Left = Doki Doki Panic - Right = Super Mario Bros. 2)
The differences are...
Mario > Doki Doki
----------------------
The ability to run
Change characters after losing or playing a new stage
Mario Tunes
No Load Time
Doki Doki > Mario
----------------------
Game Saving
Better detail in music (though not by much)
Story that actually makes more sense compared to Super Mario Bros. 2
That kinda settles that little thing... the things I do when I get bored..
Oh yeah, another thing to gawk at while I'm still here. Metroid was released on the FDS in Japan. It got some good treatment compared to the US release... heres a sneak of what I mean..

Good day! ^_^
After going getting deeper and deeper into the history of Nintendo, I uncovered more and more about the FDS (Famicom Disk System). A tried-and-failed thing that Nintendo did in order to save money and reduce costs on Carts. These disks contained the entire NES rom but could hold a bit more than a standard cart. Data can be stored on both sides of the disc... however, it mostly one side is the Title and Save Data while the other side is the actual game data.
You also might have heard about Super Mario Bros. The Lost Levels. Those levels were based on the Japanese Part 2. Now you might be thinking that we got something that the Japanese never laid hands upon.... WRONG.
The US Version of Super Mario Bros. 2 can be easily labeled as a Rom Hack Job of a Japanese game called "Doki Doki Panic!"
"But MOGGIE! SAY IT AIN'T SO! ;_;" US
Sadly it is but there were some improvements between Doki Doki Panic! and Super Mario Bros. 2.

(Left = Doki Doki Panic - Right = Super Mario Bros. 2)
The differences are...
Mario > Doki Doki
----------------------
The ability to run
Change characters after losing or playing a new stage
Mario Tunes
No Load Time
Doki Doki > Mario
----------------------
Game Saving
Better detail in music (though not by much)
Story that actually makes more sense compared to Super Mario Bros. 2
That kinda settles that little thing... the things I do when I get bored..
Oh yeah, another thing to gawk at while I'm still here. Metroid was released on the FDS in Japan. It got some good treatment compared to the US release... heres a sneak of what I mean..

Good day! ^_^