Raidenex
01-09-2002, 12:15 PM
Well, I recently acquired Q3, and when I came home and wanted to play, I got this rather annoying error:
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
E:\Quake III Arena\baseq3\pak0.pk3 (3539 files)
E:\Quake III Arena/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: exs_net
IP: (I took this out. You ain't finding my IP :P)
Working directory: E:\Quake III Arena
Couldn't write q3config.cfg.
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
Anyway, as you can see in the last bit, it's having a spaz because I don't have a 3Dfx card; but I've seen Quake III running on nVIDIA cards before, so I know there must be a way.
My current card is a nVIDIA Riva TNT2 Model 64 32MB: nothing special, I know, but it should handle Q3A alright.
Any help would be appreciated :)
Q3 1.11 win-x86 Nov 24 1999
----- FS_Startup -----
Current search path:
E:\Quake III Arena\baseq3\pak0.pk3 (3539 files)
E:\Quake III Arena/baseq3
----------------------
execing default.cfg
execing q3config.cfg
couldn't exec autoexec.cfg
...detecting CPU, found Intel Pentium III
------- Input Initialization -------
Initializing DirectInput...
Couldn't set DI coop level
Falling back to Win32 mouse support...
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
--- Common Initialization Complete ---
Winsock Initialized
Opening IP socket: localhost:27960
Hostname: exs_net
IP: (I took this out. You ain't finding my IP :P)
Working directory: E:\Quake III Arena
Couldn't write q3config.cfg.
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\SYSTEM\opengl32.dll' ): succeeded
...setting mode 4: 800 600 FS
...using colorsbits of 32
...calling CDS: ok
...registered window class
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (4)
...setting mode 4: 800 600 FS
...using colorsbits of 16
...calling CDS: ok
...created window@0,0 (800x600)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...GLW_ChoosePFD( 16, 24, 0 )
...23 PFDs found
...GLW_ChoosePFD failed
...failed to find an appropriate PIXELFORMAT
...restoring display settings
...WARNING: could not set the given mode (3)
...shutting down QGL
...unloading OpenGL DLL
...assuming '3dfxvgl' is a standalone driver
...initializing QGL
...WARNING: missing Glide installation, assuming no 3Dfx available
...shutting down QGL
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
GLW_StartOpenGL() - could not load OpenGL subsystem
Anyway, as you can see in the last bit, it's having a spaz because I don't have a 3Dfx card; but I've seen Quake III running on nVIDIA cards before, so I know there must be a way.
My current card is a nVIDIA Riva TNT2 Model 64 32MB: nothing special, I know, but it should handle Q3A alright.
Any help would be appreciated :)