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Argus Zephyrus
01-14-2010, 10:08 PM
Timber

Lunatic Pandora was rather boring, and Marshall Law tops most location themes anyway.

Gentleman Ghost
01-15-2010, 12:37 AM
Timber

CDrake
01-15-2010, 02:56 AM
Timber

Zak
01-15-2010, 03:44 AM
Lunatic Pandora.

I kind of like the LP theme almost a little better than Martial Law.

Also I liked how the dream sequence had secret impacts which gave bonuses. Power Generator FTW.

Mickrulz
01-15-2010, 05:19 PM
Lunatic Pandora.

Q-Tip Trepe
01-15-2010, 10:49 PM
LUNATIC PANDORA

Agent0042
01-21-2010, 03:09 AM
Decided to give this a little extra time because of the outage, but I think there's been more than enough now and I don't think anyone else is going to vote...


Timber - 5
Lunatic Pandora - 8


A good battle, and it's the Lunatic Pandora that moves on to the next round...


Great Salt Lake (Esthar's Great Salt Lake. The party has to travel through this area and eventually finds a strange device that leads them into Esthar. Along the way, they fight an undead monster. According to the backstory provided in the game's help section, this was once a beautiful lake, but is now just a barren field. Some have speculated that this happened due to Esthar's experiments.)

vs.

Deep Sea Research Center (A research station also known as "Battleship Island." If you put Zell in your party when you first visit it and choose to listen to what he has to say, he indicates that he's heard of it. Apparently scientists there were experimenting with hardcore GFs and the draw system. "To science geeks, it was treasure island." When you first visit it, you have to travel past a blue light and after answering a series of questions and fighting Ruby Dragons, you can take on Bahamut. Once you're done with that, another path will eventually open up. Head all the way to the bottom and if you have 10 RSP remaining, you can fight the Ultima Weapon, which provides the opportunity to obtain Eden, as well as Ultima Stones and powerful Ultima magic.)

arthurgolden
01-21-2010, 03:53 AM
Great Salt Lake

IDX
01-21-2010, 03:56 AM
Great Salt Lake

Szczepan
01-21-2010, 04:39 AM
Deep Sea Research Center

Smarty
01-21-2010, 06:35 AM
Deep Sea Research Center

Zak
01-21-2010, 07:57 AM
Gah... Hate. This. Choice.

I'll go Great Salt Lake, overlooked place, awesome music, and the transition to Esthar was probably my favorite part of the game. But if there's anything I associate this place with most, it's having Edea in the party.

Won't be disappointed if it lost.

feralanima
01-21-2010, 05:02 PM
Great Salt Lake

Argus Zephyrus
01-21-2010, 07:46 PM
Gah... Hate. This. Choice.

I'll go Great Salt Lake, overlooked place, awesome music, and the transition to Esthar was probably my favorite part of the game. But if there's anything I associate this place with most, it's having Edea in the party.

Won't be disappointed if it lost.

CDrake
01-21-2010, 07:56 PM
Deep Sea Research Center

ravenous19
01-23-2010, 12:54 AM
Great Salt Lake

The Anti-Existence
01-23-2010, 07:32 AM
Deep Sea Research Center

I hate it's gonna lose. It had Ultima Weapon...I loved him.

jakob
01-23-2010, 09:31 AM
Deep Sea Research Center

Agent0042
01-24-2010, 04:24 AM
Great Salt Lake - 6
Deep Sea Research Center - 5


Really close one, but the Great Salt Lake claims the victory here. Very interesting-- I would have that the Deep Sea Research Center to be a shoo-in, but I guess not. The next battle is...


Tomb of the Unknown King (You're required to visit here, but only as part of a mandatory test that General Caraway sends you on. You have to visit here to retrieve the ID number of a student, and there's no cheating because the number changes in each playthrough. You're perfectly free to leave once you've got that, but if you choose to stay, you can eventually attain the Brothers GF.)

vs.

Esthar City ("Xenophobic" Esthar. Following Adel's being sent off into space, they sealed themselves off from the world. Squall and co. manage to make it here by crossing the bridge from Fisherman's Horizon and then trudging through the Great Salt Area that won the last battle. Esthar is a city full of highly advanced technological marvels. However, it is damaged following the Lunar Cry.)

CDrake
01-24-2010, 04:33 AM
Esthar City

feralanima
01-24-2010, 05:44 AM
Esthar City

arthurgolden
01-24-2010, 05:49 AM
They're both annoying to navigate, so I'll give it to Esthar City for having more story importance and a bigger selection of music.

Zak
01-24-2010, 06:05 AM
They're both annoying to navigate, so I'll give it to Esthar City for having more story importance and a bigger selection of music.

It's a shame that once Esthar gets invaded and has encounters and Silence/Motion no longer plays, it's permanent for the rest of the game.

Smarty
01-24-2010, 09:53 AM
Tomb of the Uknown King

ravenous19
01-24-2010, 12:19 PM
Esthar City

Szczepan
01-24-2010, 03:03 PM
Esthar

Argus Zephyrus
01-24-2010, 10:20 PM
Esthar City

Agent0042
01-27-2010, 05:09 AM
Tomb of the Unknown King - 1
Esthar City - 7


Easy victory for Esthar City. The next battle is...

Galbadia Missile Base (Selphie and two other party members are sent to infiltrate this base and stop a missile launch targeted at Balamb Garden. While unsuccessful in actually stopping the launch, they are able to mess with the controls to a sufficient degree in order to buy time for Squall and co. to move the Garden out of danger. [That is, unless you don't tamper with the controls and view the alternate sequence in which Balamb Garden gets blown to smithereens.] There are two ways to play it-- fight it out early on, or go for the stealthy method throughout, which will raise your SeeD rank. In any case, eventually you will be detected and have to rumble, at which point it comes time to set the place on self-destruct. You then have to fight a mechanized piece of junk, which Selphie and co. end up using to shield themselves from the blast.)

vs.

Trabia Garden (Or what remains of it anyway. Trabia Garden is in shambles following the missile attack. Many were killed, but the survivors are working to rebuild as best they can. Selphie is devastated to see what happened to the Garden she used to reside at, but finds solace in speaking with those who have survived. The basketball court is the scene of the big flashback sequence that many players of this game would rather just erase from their minds.)

Zak
01-27-2010, 05:13 AM
Trabia Garden only for music. It's probably gonna lose anyway... but eh, not really a fan of either.

Smarty
01-27-2010, 06:02 AM
Galbadia Missile Base

arthurgolden
01-27-2010, 09:08 AM
Galbadia Missile Base

Agreed about the basketball court scene in Trabia. Plus, it was interesting to get some gameplay variety at the missile base.

feralanima
01-27-2010, 03:40 PM
Galbadia Missile Base

The Anti-Existence
01-27-2010, 05:14 PM
Galbadia Missile Base

It has Selphie as a main character. And I love how delightfully fucked up she is.
Woo-hoo! Let's just randomly hit a console in a missile base! Let's cause the missiles to land in other probably populated areas!

CDrake
01-27-2010, 11:57 PM
Galbadia Missile Base

ravenous19
01-28-2010, 12:32 AM
Galbadia Missile Base

Argus Zephyrus
01-28-2010, 07:21 AM
Galbadia Missile Base

More fun, less depressing.

IDX
01-29-2010, 01:31 AM
Galbadia Missile Base

More fun, less depressing.

Szczepan
01-29-2010, 06:50 PM
Trabia Garden

Not really a fan of either too, but still I dislike Galbadia Missile Base more

Agent0042
01-30-2010, 06:13 AM
Galbadia Missile Base - 8
Trabia Garden - 2


A fairly easy victory for the Missile Base-- also, The Anti-Existence -- LOL at your comment about Selphie-- so true!

Fire Cavern (The Fire Cavern is the site of Squall's preliminary exam. Objective? Proceed through the cave and obtain Ifrit, a "low level GF." The Fire Cavern is not too tough of a trial, but does contain, among other enemies, the somewhat powerful "bomb" monster. The Squall/Quistis relationship is also developed here. The game gives you a choice of a time limit going in. The objective, however, isn't to complete the task as fast as possible-- in order to obtain the best score for this portion, you need to complete it with as little time remaining as possible. [And, due to a bug, the countdown continues even after the battle report screens appear, but you can no longer get a Game Over at that point.])

vs.

Ragnarok (As a location, you first visit here in outer space. Vicious monsters called Propogators are roaming the ship and you have defeat them in pairs by color in order to move on. Once you've done that, you can board the cockpit and in an emotional scene, Squall and Rinoa return to the ship to the planet. Once back on the ground, you take control of the ship as the game's airship. You can talk with your characters here. Laguna, Kiros and Ward board the ship and you can play Laguna in order to obtain Squall's card. On Disc 4 you can reenter the airship. If you completed the CC quest, you can play them at cards there. CC Joker also provides shop and junk shop services.)

arthurgolden
01-30-2010, 07:21 AM
Fire Cavern

After riding through the "we grew up together" plot twist, the Ragnarok pretty much made me want to quit. Its appearance was a lame deus ex machina, and then it wasn't even fun hunting down the Propagators in color order. :(

Szczepan
01-30-2010, 01:52 PM
Ragnarok

The Anti-Existence
01-30-2010, 01:53 PM
Ragnarok
Yeah it wasn't fun hunting the monsters in the right order but there are two other things that make me pick this:

1. Ride On (http://www.youtube.com/watch?v=IpZ3lCJ1TVM)
2. The Squall and Rinoa Scene (http://www.youtube.com/watch?v=fV52DvjX9rA)
God how I loathe them as a couple and yet I love this scene.

feralanima
01-30-2010, 05:31 PM
Well, I was going to vote for the Fire Cavern because I didn't know about the time thing the first time around, but then I watched the videos and nostalgia hit me like a tons of bricks. Thanks Anti, and I hope you can hear the sarcasm dripping off the thanks too!

Ragnarok

Zak
01-30-2010, 06:19 PM
Ragnarok

Residents FTW.

ravenous19
01-31-2010, 11:57 AM
Ragnarok

Smarty
01-31-2010, 11:58 AM
Ragnarok

CDrake
01-31-2010, 04:46 PM
Ragnarok

jakob
01-31-2010, 05:24 PM
Its appearance was a lame deus ex machina, and then it wasn't even fun hunting down the Propagators in color order. :(

I totally agree with that, but after I leveled up a bit on the propagators I didn't mind it. I did like the ship quite a bit, and while it is pretty ridiculous that there would be a ship in space in the exact trajectory of Squall and Rinoa's drifting, it still wins my vote.

Ragnarok

Argus Zephyrus
02-01-2010, 08:49 AM
... I did like the ship quite a bit, and while it is pretty ridiculous that there would be a ship in space in the exact trajectory of Squall and Rinoa's drifting, it still wins my vote.

Ragnarok

Agent0042
02-02-2010, 04:31 AM
Well, except for a lone dissenter, it looks like the results here are pretty unanimous:

Fire Cavern - 1
Ragnarok - 9

The next battle is...


Centra Ruins (An optional dungeon in the Centra area with some nice bonuses to obtain. As soon as you enter here, a 20 minute countdown starts up. You have that time only to solve the puzzle for the area and then defeat Odin in order to claim him as a GF, of sorts. Odin also valuable magic for drawing, such as Triple, so if you have extra time, you should go for it. There's no penalty for leaving, though, while the clock is running. Odin will simply shout at you about being a coward and the clock will reset when you reenter. The other sideequest here is the Tonberries. Fight enough of them and eventually the King Tonberry will appear-- defeat it in order to obtain the Tonberry GF. It also has some good magic for drawing.)

vs.

White SeeD Ship (This ship is first seen pulling up to Balamb Garden while it's drifting out at sea and Ellone boards it. Later, Edea suggests you visit here to search for Ellone and provides you a letter. It can take a while to find this ship and once you do find it, they don't want to have anything to do with you at first. But you board anyway and it turns out that Zone & Watts are on here. You don't spend a lot of time here, but you do find out that Ellone traveled to Esthar. You can also claim the Shiva card here by giving the "Girl Next Door" magazine to Zone for free.)

Zak
02-02-2010, 04:55 AM
Centra Ruins.

The Anti-Existence
02-02-2010, 06:17 AM
Centra Ruins
Not much competition here.

arthurgolden
02-02-2010, 12:22 PM
I admit the Fire Cavern was pretty lame, too. The right one probably won that round.

This time I'm going with Centra Ruins

Smarty
02-02-2010, 12:47 PM
Centra Ruins

ravenous19
02-02-2010, 01:53 PM
Centra Ruins

Szczepan
02-02-2010, 03:42 PM
Centra Ruins

feralanima
02-02-2010, 04:50 PM
Centra Ruins
Not much competition here.

Agent0042
02-03-2010, 12:06 AM
A straight-up blowout here...

Centra Ruins - 7
White SeeD Ship - <font color="red">0</font>


The next battle is...


Balamb Garden (This is where you start out the game with Squall and it's the scene of a lot of the game's most important events. Balamb Garden is a training facility for SeeDs, located near Balamb. There are many different areas within it, including the classrooms, the dormitories, the library and the training facility. On Disc 2 it becomes the focus of a couple of major events-- the inter-Garden conflict and the battle between Balamb Garden and Galbadia Garden.)

vs.

Deling City (You actually first visit Deling City as Laguna and co. In the hotel, Laguna shares a night of conversation with Julia. Later, with Squall and his group, Deling City becomes the site of the Sorceress assassination mission. It's a dark town, the capital of the Galbadian empire, but it has a certain charm about it, nevertheless.)

The Anti-Existence
02-03-2010, 12:29 AM
Balamb Garden.
I liked the Sorceress assassination mission (stupid sewer level inclusion not withstanding) but the Garden civil war and then the battle between the Gardens were two of my favorite points in the entire game.
And we all know and love when the Garden Takes Flight. (http://www.youtube.com/watch?v=VFOgm-_FSuk)

arthurgolden
02-03-2010, 01:20 AM
Balamb Garden
Ditto to what Anti-Existence said. There's also this (http://www.youtube.com/watch?v=QCN-0b_qfXc).

jakob
02-03-2010, 01:35 AM
Balamb Garden
Ditto to what Anti-Existence said.

I remember seeing part of the battle between the gardens in the TV commercial and thinking "Oh...my...goodness...This is awesome"

Argus Zephyrus
02-03-2010, 02:41 AM
Balamb Garden

Zak
02-03-2010, 02:52 AM
Deling City, easily!

Smarty
02-03-2010, 01:29 PM
Deling City

Under Her Control? YES PLEASE!

ravenous19
02-03-2010, 02:26 PM
Balamb Garden for everything already mentioned ;)

feralanima
02-03-2010, 04:43 PM
Balamb Garden for everything already mentioned ;)

CDrake
02-04-2010, 04:17 AM
Balamb Garden

IDX
02-04-2010, 04:26 AM
Balamb Garden

Szczepan
02-05-2010, 01:22 PM
Balamb Garden

Agent0042
02-06-2010, 05:30 AM
Balamb Garden - 9
Deling City - 2


So it looks like Deling City had a couple fans, but Balamb Garden is far more well-liked. Next up...


Trains (A means of getting from place to place. There are some sequences inside them. One of these is on the way to the first SeeD mission in Timber. You find one of the Pet Pals magazines there and the party encounters the first Laguna sequence. There's also a scene on a train when you're heading to Deling City for the sorceress assassination mission. Selphie adores trains-- she gets so excited by them that she will sing when she is on a train.)

vs.

Lunar Gate/Base (The party heads here so that Squall, Rinoa and chosen party member can be launched into place. Here, you learn about the cold sleep procedure, etc. Once the launch happens, the rest of the party leaves and there's a sort of earthquake thing that indicates that the Lunatic Pandora is heading towards Esthar.)

arthurgolden
02-06-2010, 06:27 AM
Lunar Gate/Base

Smarty
02-06-2010, 10:10 AM
Trains

The Lunar Gate/Base preceded the stupidest event of the entire game.

Zak
02-06-2010, 10:11 AM
Trains :)

The Anti-Existence
02-06-2010, 03:34 PM
Trains
"Train, Train, Take Us Away
Take Us Away
Far Away
To The Future, We Will Go"
~song by Selphie

I dunno. The trains are just so awesome in this game.

Smarty
02-06-2010, 03:52 PM
I dunno. The trains are just so awesome in this game.

Wrong. They're always awesome.

CDrake
02-06-2010, 05:30 PM
Trains

IDX
02-06-2010, 08:24 PM
Trains :)

feralanima
02-06-2010, 10:13 PM
Trains

Szczepan
02-06-2010, 11:33 PM
Lunar Gate/Base

Kaldina
02-07-2010, 09:06 AM
Lunar Gate/Base.

ravenous19
02-08-2010, 05:12 AM
Trains

jakob
02-08-2010, 05:18 AM
Trains

I loved the first mission with the Timber Owls in the train, especially with the timed movements above the train cars.

11 squall
02-08-2010, 01:32 PM
Trains.

Agent0042
02-09-2010, 05:03 AM
Trains - 9
Lunar Gate/Base - 3


Not quite a blowout, but still fairly one-sided on this one. It'll be interesting to see if Trains make it past Round 2, though. We're getting close to the end of the round. Next up...


D-District Prison (Following the events of Disc 1, Squall and most of the others are imprisoned here. Rinoa is released and Irvine tries to take her away, but she ends up getting him to come back. Squall is tortured here by Seifer and a mean warden, but the party ultimately comes and frees him. D-District Prison employs moombas as servants. Ward worked here at one time and Zell becomes him during the Laguna sequence in which Laguna and Kiros are Winhill. His memories of his time as Ward prove vital to helping the party escape.)

vs.

Odine's Lab (Known as "O Lab" for short. As with a number of the game's locations, you actually first visit here as Laguna and co. Doc Odine has been holding Ellone there. Later, you visit there with Zell and Edea. Odine provides important information about how to find the Lunatic Pandora as it's traveling through Esthar.)

The Anti-Existence
02-09-2010, 06:23 AM
Whoa...tough one.
D-District Prison I guess. I positively hate the level but it has the Torture Scene which is one of the best parts in the game. I doubt I'll vote for it again though.
Remembering traveling the same identical screens 30 times or whatever still pisses me off.

ravenous19
02-09-2010, 06:49 AM
D-District Prison

Smarty
02-09-2010, 07:26 AM
Pretty tough choice. I'm gonna have to go with D-District Prison

Zak
02-09-2010, 07:41 AM
D-District Prison. I actually LIKED that stage... so many secrets. I thought it was cool how they filled in the part that Zell was Ward, wish they showed it though.

Szczepan
02-09-2010, 10:55 AM
D-District Prison just to end this one quick

11 squall
02-09-2010, 12:01 PM
Pretty clear on the winner in this round, but I'll just add to it I guess.
D-District Prison gets my vote, I usually found it quite annoying but Odine's Lab is a bit boring.

arthurgolden
02-09-2010, 02:54 PM
D-District Prison

feralanima
02-09-2010, 07:02 PM
D-District Prison

CDrake
02-10-2010, 12:44 AM
D-District Prison

Agent0042
02-10-2010, 03:18 AM
D-District Prison - 9
Odine's Lab - <font color="red">0</font>


That's a blowout. Wasn't expecting that for this battle, but you guys have definitely spoken. All right, let's move on...

Trabia Mountain Pass (This is the site of the Laguna sequence that takes place when Squall is visiting Rinoa in the infirmary. Laguna fights off a Ruby Dragon here using a gunblade. After this, he joins back up with Kiros [and Ward, depending on whether or not you've acquired a certain Timber Maniacs] and they have a straight up battle against another Ruby Dragon. Apparently you can visit this place again later on in the game as Squall and co., though there's not really much of anything to do there. I've never tried it.)

vs.

Islands Closest to Hell/Heaven (Popular destinations once you have the Ragnarok. Both are populated with some of the game's toughest monsters, all of which are at Level 100. Both are also loaded to the brim with draw points containing useful spells including Ultima, Flare, Aura and Full-life. The Island Closest to Hell is located near the Galbadia area and isn't too difficult to find. The Island Closest to Heaven is located off the Esthar coast area and is rather more difficult to locate.)

arthurgolden
02-10-2010, 05:57 AM
Islands Closest to Hell/Heaven

The Anti-Existence
02-10-2010, 09:15 AM
Islands Closest to Hell/Heaven
This wasn't much of a fight, though. Doubt I'll vote for either winner again.

Szczepan
02-10-2010, 03:57 PM
Islands Closest to Hell/Heaven

I won't even try to remember, how much time I've spend there

Smarty
02-10-2010, 04:00 PM
Islands Closest to Hell/Heaven

Solaris
02-10-2010, 07:18 PM
Islands Closest to Hell/Heaven

Zak
02-10-2010, 07:27 PM
Hmm... Trabia Mountain Pass. Slideshow ftw

feralanima
02-10-2010, 11:16 PM
Trabia Mountain Pass

IDX
02-10-2010, 11:49 PM
Hmm... Trabia Mountain Pass. Slideshow ftw

Agent0042
02-13-2010, 02:43 AM
Trabia Mountain Pass - 3
Islands Closest to Hell/Heaven - 5


Closer than I would have thought, but the Islands Closest to Hell/Heaven go on to Round 2. Next up...


Basement of Balamb Garden (The party visits here in the hope of finding a way to save Balamb Garden from the incoming missile attack. There's an oil stratum here with enemies that are weak against fire. You encounter a couple of puzzling areas here before eventually fighting bosses called Oilboyles. Then, you discover the secret of Balamb Garden.)

vs.

Tear's Point (This area here mainly has to do with the storyline. When the Lunatic Pandora arrives over Tear's Point, it instigates the Lunar Cry. If you visit it, however, you can find the Solomon's Ring, which, if you have certain items, allows you to gain the valuable Doomtrain GF.)

IDX
02-13-2010, 03:12 AM
Basement of Balamb Garden

arthurgolden
02-13-2010, 03:37 AM
Basement of Balamb Garden

Szczepan
02-13-2010, 02:54 PM
Tear's Point

Zak
02-13-2010, 04:51 PM
Tear's Point

The Anti-Existence
02-13-2010, 08:19 PM
Basement of Balamb Garden

Smarty
02-13-2010, 11:12 PM
Basement of Balamb Garden

feralanima
02-14-2010, 05:07 AM
Basement of Balamb Garden

ravenous19
02-15-2010, 03:40 AM
Basement of Balamb Garden

Agent0042
02-16-2010, 04:31 AM
Okay, so that's...


Basement of Balamb Garden - 6
Tear's Point - 2


So not a total blowout there, but pretty one-sided. Now, the final battle of the round...


Obel Lake (A lake in the Timber area. There really isn't all that much going on here. However, there is a sidequest involving a shadow. You have to hum for him and agree to help him, then skip a stone many, many times. After that, you have to find the monkey in the forest and get him to throw a stone at you. Then, if you return to the lake, the shadow will start giving you rumors. Eventually, once you get all the stones from various locations, they will spell out a message.)

vs.

Deling City Sewers (A maze of sorts underneath the streets of Deling City. Quistis, Zell and Selphie end up in these after managing to find a way out of the Caraway Mansion. You then have to navigate through them in order to eventually get them to where they're supposed to be for the sorceress assassination mission. Enc-Half or Enc-None are recommended, as this area can be difficult enough to navigate without having to stop to deal with random battles.)

The Anti-Existence
02-16-2010, 04:37 AM
Obel Lake if only because he Deling Sewers absolutely murdered the atmosphere the story had been building.

arthurgolden
02-16-2010, 04:40 AM
Deling City Sewers

Zak
02-16-2010, 08:15 AM
Come on, Deling City Sewers. I liked how they were mostly more linear than you'd expect and how they held some secrets...

ravenous19
02-16-2010, 11:35 AM
Deling City Sewers

Smarty
02-16-2010, 01:09 PM
Deling City Sewers

solidsnake999
02-16-2010, 03:52 PM
Deling City Sewers

Szczepan
02-16-2010, 04:46 PM
Deling City Sewers

jakob
02-16-2010, 04:50 PM
Deling City Sewers

Solaris
02-16-2010, 06:40 PM
Deling City Sewers

feralanima
02-16-2010, 08:40 PM
Deling City Sewers

Agent0042
02-19-2010, 03:14 AM
Okay, that wraps up the first round...

Obel Lake - 1
Deling City Sewers - 8


Here's what's left for the second round:


Balamb Garden
Trains
Deling City Sewers
D-District Prison
Galbadia Missile Base
Basement of Balamb Garden
Fisherman's Horizon
Centra Ruins
Shumi Village
Great Salt Lake
Esthar City
Lunatic Pandora
Ragnarok
Cactuar Island
Islands Closest to Hell/Heaven
Ultimecia's Castle


As always, you can check the updated results in the first post of the thread. And here's the first battle of the round:


Trains (Selphie: "I love trains. ... Train Train Take Us Away / Take Us Away Far Away / To the Future We Will Go / Where It Leads No One Knows."

vs.

Shumi Village (Specialist: "Hello, and welcome. Specialist is surprised they let you in. Usually, only merchants are permitted to come into our village. This is our negotiation table. This is where we exchange minerals with outside traders." Squall: "You mine for minerals?" Specialist: "Of course. You think we built a village 323 meters underground just for fun? Actually, there was a little fun in it.")

IDX
02-19-2010, 03:44 AM
I would have to say Shumi Village on this one.

arthurgolden
02-19-2010, 04:35 AM
Shumi Village

The Anti-Existence
02-19-2010, 05:16 AM
Trains.
Gotta stick with my girl, Selphie.

ravenous19
02-19-2010, 05:27 AM
Trains

Zak
02-19-2010, 06:11 AM
Trains

Szczepan
02-19-2010, 05:45 PM
Shumi Village

Smarty
02-19-2010, 06:29 PM
Trains

RedMajesty
02-19-2010, 08:11 PM
Selphie's gone through a lot, but not more than a village of people that enjoyed digging a massive hole so... Shumi Village

feralanima
02-21-2010, 02:03 AM
Trains

CDrake
02-21-2010, 07:52 AM
Trains

Solaris
02-21-2010, 10:30 AM
Shumi Village

Olde
02-21-2010, 09:57 PM
Shumi Village

Agent0042
02-22-2010, 05:59 AM
Trains - 6
Shumi Village - 6

I do believe that's our first tie of this edition! Well, since it's the second round, we'll look back at the first round and whichever choice had the better score in the first round will advance here...

Trains - 9/12 = 75%
Shumi Village - 8/15 (previous tie) = 53%


So Trains easily takes the tie-breaker and will move on to the quarter-finals. Next battle...


Fisherman's Horizon (Master Fisherman: "Will you look at this? Lots of places I've been fishin' for years, all gone. Terrible." Squall: "I'm sorry...We were responsible." Master Fisherman: "Oh yeah...Well, don't worry about it, boy. Darn near killed me... Just kiddin'!")

vs.

Ragnarok (Airstation: "This is Airstation. Do you copy?" Squall: "This ship is the Ragnarok?" Airstation: "Whoa! Is this really the Ragnarok? You're in space, right?" Squall: "Yeah but, I have no idea where we are." Airstation: "Roger that! We can track you from here." Squall: (We can go home...?) Airstation: "Ragnarok...It's been 17 years!")

arthurgolden
02-22-2010, 06:06 AM
Fisherman's Horizon

Zak
02-22-2010, 06:23 AM
Ragnarok! Residents ftw!

feralanima
02-22-2010, 08:05 AM
Ragnarok

The Anti-Existence
02-22-2010, 09:49 AM
Ragnarok
It's where the Big Reveal happens...you talk to Kiros and Ward and find out DUN DUN DUNNNNNNN
Laguna is Squall's father!!!!!

Okay, why not.

Smarty
02-22-2010, 12:27 PM
Ragnarok

FH is overrated.

Szczepan
02-22-2010, 03:24 PM
Ragnarok! Residents ftw!

Solaris
02-22-2010, 03:36 PM
Ragnarok.

RedMajesty
02-22-2010, 06:14 PM
Ragnarok
Because the "Ride On" theme-tune when flying is awesome.

IDX
02-22-2010, 07:06 PM
Ragnarok

Because it's obviously going to win and I don't want to vote for something that will obviously lose :D

CDrake
02-22-2010, 08:42 PM
Fisherman's Horizon

ravenous19
02-23-2010, 01:39 AM
Fisherman's Horizon

Agent0042
02-25-2010, 03:21 AM
Fisherman's Horizon - 3
Ragnarok - 8


The airship as a location moves easily on to the next round. We say goodbye to Fisherman's-- interesting. I thought it was a bit more well-liked than that, but only three votes.

Next battle...


Lunatic Pandora (Zell: "Here we go! Let's bust in there!" Quistis: "I wonder if we can get through." Irvine: "Ahh, don't worry about it." Quistis: "Are the machine guns and main cannon ready?" Selphie: "Rrready! Let's just fire like crazy and make a big hole, BOOM!")

vs.

Ultimecia's Castle (Squall: "Good. We all made it." Zell: "...Whoa...! So this is her castle?" Selphie: "Finally." Irvine: "I've never seen anything so creepy. You think what's-her-face really lives here?" Rinoa: "We've come this far. She's gotta be here.")

Zak
02-25-2010, 03:38 AM
Hmm... you know, Lunatic Pandora, it'll probably lose, but I liked the secrets and how the dream sequence actually affected them. The only part of the past that Ellone was actually able to change...

arthurgolden
02-25-2010, 03:43 AM
Ultimecia's Castle

The Anti-Existence
02-25-2010, 05:06 AM
Lunatic Pandora
We got to fight Seifer and Adel there and they > Ultimecia in terms of antagonists.
The Biggs and Wedge cameo was cool also.

feralanima
02-25-2010, 08:27 PM
Ultimecia's Castle

Smarty
02-25-2010, 09:11 PM
Ultimecia's Castle

Szczepan
02-27-2010, 01:32 PM
Rather tough one here... But still, Ultimecia's Castle for being one of the best final locations in the series. Besides, my soft spot for Castlevania has something to do here too:3

IDX
02-27-2010, 05:54 PM
Ultimecia's Castle

Olde
02-28-2010, 08:28 AM
Ultimecia's Castle

Solaris
02-28-2010, 08:31 AM
Ultimecia's Castle

Best music evar, also.

Agent0042
03-01-2010, 03:09 AM
All right, gave this an extra day because of the forum outage, but let's move on...

Lunatic Pandora - 2
Ultimecia's Castle - 7


The next battle is...


D-District Prison (Rinoa: "Does this room look familiar?" Zell: (Of all the stupid questi... Hey? Whoa??? Wait a sec...) "I know this place! Everyone listen up! This is the prison that Ward works at! He's a janitor here! There's so many rooms just like this! It's got to be here!" Rinoa: "There's a prison for political activists in Galbadia... This must be the place where Ward works. Right here, where we are! I'm sure of it!")

vs.

Great Salt Lake (Squall: "...Somebody once told me that if you mention bad things, they'll come true. I know it's a silly superstition, but right now I want to believe it. So let's not talk about it anymore.")

arthurgolden
03-01-2010, 04:56 AM
D-District Prison

Smarty
03-01-2010, 05:10 AM
Great Salt Lake

Olde
03-01-2010, 05:11 AM
Great Salt Lake

Solaris
03-01-2010, 06:22 AM
D-District Prison.

The Anti-Existence
03-01-2010, 10:55 AM
D-District Prison.
Horrible, horrible level, but has some great scenes.

Szczepan
03-01-2010, 12:41 PM
Great Salt Lake easily

feralanima
03-01-2010, 05:34 PM
D-District Prison

Zak
03-01-2010, 08:51 PM
Great Salt Lake.

ravenous19
03-04-2010, 02:24 AM
D-District Prison

Bushbaby08
03-04-2010, 03:41 AM
Great Salt Lake.

Agent0042
03-04-2010, 05:07 AM
D-District Prison - 5
Great Salt Lake - 5


That last vote tied it up, so we're going to a tie-breaker. So, from the first round...


Great Salt Lake - 6/11 - 54.5%
D-District Prison - 9/9 - 100%


Well, that one is pretty clear. D-District Prison easily wins on the tie-breaker. Next up...



Balamb Garden (Selphie: "Sorry. I was kinda in a hurry. Oh yeah! Hey, did you just come from that class? Is......registration over? Woo...Oh, nooo... This place is soooo much bigger than my last Garden! Oh, hey, hey. I just transferred here. Do you think you could give me a quick tour of this Garden?")

vs.

Centra Ruins (Odin: "Excellent. Prepare thyself. The weak shall perish. The strong shall triumph. Prevail over my sword, and I shall grant it to thee. For honor...let us fight!")

Olde
03-04-2010, 05:08 AM
Balamb Garden

arthurgolden
03-04-2010, 05:17 AM
Balamb Garden

ravenous19
03-04-2010, 12:49 PM
Balamb Garden

feralanima
03-04-2010, 03:24 PM
Balamb Garden

Smarty
03-04-2010, 03:35 PM
Balamb Garden

The Anti-Existence
03-05-2010, 12:10 AM
Balamb Garden.

Szczepan
03-05-2010, 05:57 PM
Balamb Garden yup

CDrake
03-05-2010, 08:13 PM
Balamb Garden

Agent0042
03-06-2010, 12:45 AM
Okay, this one is obvious, so let's wrap it up and move on to another battle...

Balamb Garden - 8
Centra Ruins - <font color="red">0</font>


No support for the Centra Ruins in the second round-- Balamb Garden wipes the floor with it. Next up...

Galbadia Missile Base (Zell: "Let's just smash this baby!" Selphie: (Yeah, bust it up real good! But...) "It'll be a mega bummer if WE launch the missiles by mistake. So, should we hold back a little and just mess around with it a bit?" Quistis: "...That sounds good." Zell: "Tch...! Yeah, I guess...")

vs.

Islands Closest to Hell/Heaven ("Uses Bad Breath, which causes all status abnormalities. Be ready with status defences before fighting." - Scan description of the dread Malboro, which appears on both of these islands.)

arthurgolden
03-06-2010, 01:30 AM
Galbadia Missile Base

Zak
03-06-2010, 02:37 AM
Wha.... I would have voted for Centra! Anyway, Galbadia Missile Base.

IDX
03-06-2010, 02:40 AM
Galbadia Missile Base

The Anti-Existence
03-06-2010, 07:51 AM
Galbadia Missile Base

Blow shit up, Selphie!

Szczepan
03-06-2010, 12:42 PM
Islands Closest to Hell/Heaven

feralanima
03-06-2010, 04:57 PM
Blow shit up, Selphie!

Galbadia Missile Base

Solaris
03-06-2010, 06:12 PM
Galbadia Missile Base

CDrake
03-06-2010, 07:48 PM
Galbadia Missile Base

ravenous19
03-07-2010, 12:02 AM
Galbadia Missile Base

Agent0042
03-09-2010, 12:09 AM
Okay, that's enough...

Galbadia Missile Base - 8
Islands Closest to Heaven/Hell - 1


Two battles left in this round, here's the first of them...

Esthar City (Irvine: "Geez, how far does this go...?" Man: "We'll be arriving at the Presidential Palace shortly." Zell: "WHOA...!!! How big is this thing!?" Irvine: "Esthar's president must be a real big shot.")

vs.

Cactuar Island ("Some Cactuars live long lives and grow huge. This Jumbo Cactuar is one of those." - Scan description, Jumbo Cactuar)

arthurgolden
03-09-2010, 12:27 AM
Esthar City

Scryer
03-09-2010, 12:44 AM
Have to say Esthar City.

The Anti-Existence
03-09-2010, 02:17 AM
Esthar City.
Though you might forget you're playing Final Fantasy when wandering around a futuristic utopia.

Zak
03-09-2010, 02:30 AM
Esthar.

CDrake
03-09-2010, 05:02 AM
Esthar City

ravenous19
03-09-2010, 07:38 AM
Esthar City

Szczepan
03-09-2010, 11:36 AM
Esthar City

feralanima
03-09-2010, 07:13 PM
Esthar City

Agent0042
03-10-2010, 02:28 AM
All right, let's end this blowout...


Esthar City - 8
Cactuar Island - <font color="red">0</font>


Annnd the final battle of the round...


Deling City Sewers (Quistis: "??? Did we get...locked in?" Selphie: "...That Caraway guy!?" Zell: "We're smack dab in the middle of a family quarrel here!")

vs.

Basement of Balamb Garden (Squall: (...A dead end?) Zell: "Man, another ladder..." Quistis: "I guess we have no choice but up." Rinoa: "I wonder where this thing goes?")

arthurgolden
03-10-2010, 02:44 AM
Basement of Balamb Garden

IDX
03-10-2010, 02:59 AM
Basement of Balamb Garden

Zak
03-10-2010, 06:09 AM
Deling City Sewers please. At least it has stuff. Sublevels area was kind of boring to me. Also better music.

Argus Zephyrus
03-10-2010, 09:57 AM
Basement of Balamb Garden

I hate the other one. I got lost there for several weeks when I first started playing the game.

Smarty
03-10-2010, 02:12 PM
Deling City Sewers

Olde
03-10-2010, 04:09 PM
Basement of Balamb Garden

feralanima
03-10-2010, 09:23 PM
Deling City Sewers

ravenous19
03-11-2010, 04:09 AM
Basement of Balamb Garden

The Anti-Existence
03-11-2010, 06:05 AM
Basement of Balamb Garden

The Deling City Sewers are possibly the worst thing in all of FF8. No joke. The level isn't interesting, it completely derails the atmosphere of the super awesome assassination subplot and it's a fucking sewer level.

Szczepan
03-11-2010, 12:15 PM
Basement of Balamb Garden

Agent0042
03-13-2010, 01:07 AM
Okay...

Deling City Sewers - 3
Basement of Balamb Garden - 7


And that ends that round! Here's what's left for the quarter-finals...


Balamb Garden
Trains
D-District Prison
Galbadia Missile Base
Basement of Balamb Garden
Esthar City
Ragnarok
Ultimecia's Castle


As always, you can view the updated results in the first post of the thread.


And the first battle of the round is...


Galbadia Missile Base (Selphie: (Yikes! There's someone there! What to do...What to do...) ... ... "It might look suspicious if we run. Let's just walk by here!" Guard: "Hey! You! Stop right there!" Selphie: (Yikes! Do we look THAT suspicious!?) Guard: "Hah! Walking in single file... ...Your parents must have raised you well. That's very good manners! Always be thankful to your parents for bringing you up!" Selphie: "Yes, sir..." (Wow, that was weird...What a strange man...))

vs.

Ragnarok (Xu: "Squall! Oh, am I glad to see you! I wanted Squall to play cards with the CC group members. And when I got here...no one was around. Then all that ruckus started outside. What on earth is going on? Is this all because of that Sorceress Ultimecia?" Squall: "Yeah, time compression is starting. We have to kill Ultimecia before she begins compressing time in this world." Xu: "Hmmm...Sounds serious. Go kick some butt!!! Oh, Squall. Since the CC members are all here... Why don't you play a hand with us? We all learned rules from around the world. And Quistis...I mean Cardmaster King will play in the airlock.")

ravenous19
03-13-2010, 02:43 AM
Galbadia Missile Base

feralanima
03-13-2010, 04:05 AM
Ragnarok

arthurgolden
03-13-2010, 07:21 AM
Galbadia Missile Base

Smarty
03-13-2010, 07:54 AM
Galbadia Missile Base

Szczepan
03-13-2010, 12:23 PM
Ragnarok easily

Zak
03-13-2010, 05:10 PM
Ragnarok easily

Olde
03-14-2010, 04:26 AM
Ragnarok easily

The Anti-Existence
03-14-2010, 06:18 AM
Hm.... Tough choice. Both have a lot of Selphie.
However, since she actually flies it, I'll go with Ragnarok.

Agent0042
03-16-2010, 12:57 AM
Galbadia Missile Base - 3
Ragnarok - 5


Closer than I thought, but Ragnarok wins by a couple votes. Okay, let's continue with...


Balamb Garden (Rinoa: "What's over here?" Squall: "The cafeteria." Rinoa: "What about over there?" Squall: "The parking lot." Rinoa: "Squall...I really appreciate you showing me around. But can you try to make it a little more fun? You know, like a normal tour?" Squall: (What does she want from me?))

vs.

Trains (Irvine: "No one understands me... Sharpshooters are loners by nature... We hone our instincts, pour our whole being into a single bullet. The pressure of the moment...An instant of tension... That's what...I have to face alone... ...It's not easy. So like... Just do me a favour, and let me be! You get my drift?" (Zell punches the floor of the train, apparently causing a vibration that can be felt throughout.) Train Announcement: "Err, there was no damage to the train from that, err, minor vibration... I, uh...repeat... Err, there was no damage to the train from that, err, minor vibration...")



I'm guessing there's a clear favorite here, but I suppose we'll find out. Personally, I'm kind of surprised "Trains" made it this far, so who knows...

arthurgolden
03-16-2010, 12:58 AM
Balamb Garden

Zak
03-16-2010, 01:02 AM
Trains.

CDrake
03-16-2010, 01:59 AM
Balamb Garden

jakob
03-16-2010, 02:06 AM
Balamb Garden

feralanima
03-16-2010, 03:41 AM
Balamb Garden

ravenous19
03-16-2010, 06:34 AM
Balamb Garden

The Anti-Existence
03-16-2010, 01:51 PM
Trains. Balamb Garden isn't all that cool.

Smarty
03-16-2010, 02:20 PM
TRAINS

Argus Zephyrus
03-17-2010, 08:24 AM
Balamb Garden

Szczepan
03-18-2010, 03:25 AM
TR4INZ deserve some praise

Solaris
03-18-2010, 04:38 AM
Trains.

Agent0042
03-19-2010, 10:58 PM
I'm going to extend voting on this and the Gen FF Rumble by a day because of the recent outages.

Olde
03-20-2010, 02:03 AM
Balamb Garden

Agent0042
03-21-2010, 02:28 AM
Balamb Garden - 7
Trains - 5


So Balamb Garden wins, but Trains ended up with a pretty good showing. Next up...


D-District Prison (Selphie: "Heeey, so what are we going to do now?" Squall: "Well, there's a door over there." Quistis: "And?" Squall: "......Let's check it out." Selphie: "Can we get out?" Quistis: "If only we could get out of here..." Squall: "Sand...?" Quistis: "...... Buried...? You mean we're underground? In any case, we can't get out from here...")

vs.

Ultimecia's Castle (Sorceress Ultimecia: "...SeeD... SeeD......SeeD...... SeeD, SeeD, SeeD! Kurse all SeeDs. Swarming like lokusts akross generations. You disgust me. The world was on the brink of that ever-elusive 'time-compression'.")

Olde
03-21-2010, 03:42 AM
Ultimecia's Castle by far.

arthurgolden
03-21-2010, 06:36 AM
Ultimecia's Castle

IDX
03-21-2010, 07:04 AM
Ultimecia's Castle by far.

ravenous19
03-21-2010, 08:56 AM
Ultimecia's Castle

Smarty
03-21-2010, 09:24 AM
Ultimecia's Castle

Zak
03-21-2010, 10:26 AM
Ultimecia's Castle by far.

Szczepan
03-21-2010, 01:33 PM
Ultimecia's Castle by far.

The Anti-Existence
03-21-2010, 02:24 PM
Ultimecia's Castle

Solaris
03-21-2010, 03:06 PM
Ultimecia's Castle

Agent0042
03-21-2010, 06:00 PM
Okay, the result on this one is obvious, so let's end it...


D-District Prison - <font color="red">0</font>
Ultimecia's Castle - 9


Final battle of the quarter-finals...


Basement of Balamb Garden (Zell: "What the heck are you doin'?" Quistis: "Squall, do you have any idea what you're doing?" Squall: "I don't know! What else can I do!?")

vs.

Esthar City (Squall: (What an incredible city...))



Could this be another blowout? Cast your votes!

Solaris
03-21-2010, 06:20 PM
Esthar City.

IDX
03-21-2010, 06:51 PM
Esthar City.

I really do love the quote button <3

arthurgolden
03-21-2010, 08:18 PM
Esthar City.

Szczepan
03-21-2010, 08:32 PM
Esthar City.

Zak
03-21-2010, 09:36 PM
Esthar City.

solidsnake999
03-21-2010, 10:59 PM
Esthar City.


I really do love the quote button <3

ravenous19
03-22-2010, 12:36 AM
Esthar City.

Scryer
03-22-2010, 02:19 AM
Esthar City.

Solaris, I think you just might be the most quoted member on here =P .

Agent0042
03-22-2010, 03:28 AM
Okay, let's keep moving on this...

Basement of Balamb Garden - <font color="red">0</font>
Esthar City - 8


Here's what's left for the semi-finals:

Balamb Garden
Esthar City
Ragnarok
Ultimecia's Castle


And here's the first battle of the semi-finals:


Ragnarok (Rinoa: "Even if Ultimecia is defeated, it won't change the fact that she was born. My powers will be carried on across generations and eventually reach Ultimecia. What does it mean to inherit Ultimecia's power?")

vs.

Ultimecia's Castle (Various Monsters: "Face my wrath for seeking thy sealed power...")