arthierr
02-01-2009, 11:42 PM
Today I'd like to post one of my favorite orchestral game scores:
Headhunter OST - Richard Jacques
http://anonym.to/?http://www.mediafire.com/?jopwtz0v0sc

01 - Main Title.mp3
02 - Escape From The Lab.mp3
03 - Meet Angela Stern.mp3
04 - The Stern Legacy.mp3
05 - Jack's Theme.mp3
06 - On The Prowl.mp3
07 - Ready For Action.mp3
08 - Headhunting.mp3
09 - Greywolf.mp3
10 - Assault on The Mall.mp3
11 - Fuici's Final Threat.mp3
12 - Ready For Action (Reprise).mp3
13 - Ramirez at Bay.mp3
14 - Aquadome.mp3
15 - Angela's Quest.mp3
16 - The Queen of Hearts.mp3
17 - A Dark Secret.mp3
18 - Jack's Dream.mp3
19 - Zweibergs Nightmare.mp3
20 - Final Conflict.mp3
21 - Game Over.mp3
22 - Credits.mp3
Credits to the original uploader
Review by Andreas Lindahl
Full blown orchestral scores are becoming more and more common in video and computer games today. This, of course, makes the genre attractive to Hollywood composers (Harry Gregson-Williams recently wrote a rather good score for Metal Gear Solid 2, for example) but it also allows relatively unknown composers to step forward, demonstrating their talents. Michael Giacchino (Medal of Honor) and Bill Brown (Rainbow Six and other Tom Clancy games) are two good examples. Richard Jacques is a third. And his score for the PS2 game Headhunter is an equally good example of a succesful score for a video game. Major game magazine - both online and offline - have mentioned Jacques score together with words and phrases such as "great", "stunning", "evocative" and "perfectly captures the essence of the 'big budget action movie'". I'm sorry if I am starting to sound like a press release here... But, my point is that they are right. It's an excellent score.
Performed by a 67-piece orchestra and recorded at the legendary Abbey Road Studios in London, Headhunter is one of the best video game scores I have ever heard, not far from the orchestral bombast Giacchino created for Medal of Honor. Jacques succesfully mixes the traditional orchestral sound with electronics - there's a lot of electronic percussion - without crossing the line, entering the territory the Media Ventures' composers have claimed for themselves. Which is refreshing. Even if I like the sound of Zimmer and friends, Jacques demonstrates that it is possible to mix synths and symphonic instruments in more than one way.
The main theme is a strong, melodic and catchy melody, often performed by French horns backed up by the rest of the orchestra, as well as electronics. It is allowed to really shine in track five, "Jack's Theme", which is one of the best cues this CD has to offer. (Other great cues especially worth mentioning are "Zweibergs Nightmare" and "Final Conflict" - two amazing, huge action pieces.) The CD, yes... Here's the bad news. It's not available. Or rather, it is only available as a promotional release. At the moment. However, an official soundtrack CD will hopefully be made available to the public in the near future.
And if it ever becomes available, be sure to pick it up. Headhunter is action music at its best.
Some personal remarks about this score:
- This score is highly thematic. There are a pretty good number of themes comparatively to most scores coming out these days, and they're all excellent, some even being exceptional.
The main theme, mostly heard in "Jack's theme" and "Main Title", is a bold, epic, heroic, long and rather complex theme. It's just one of the greatest themes I've heard in a videogame. "Jack's theme" is the highlight of this OST, and I recommend you start your listening with this one.
Angela's theme is another beautiful theme, more delicate and emotional, appearing notably in "Meet Angela Stern" and "Angela's Quest".
Greywolf's theme (a villain) is an extremely heroic theme and appears only one time in the score, in the track "Greywolf" (obviously), which is a fantastic boss battle piece, one of the best I've heard.
Ramirez's theme (another villain) is another very beautiful heroic and epic theme, appearing the most in "Ramirez at Bay".
"Final Conflict" is a very good ultimate battle track, but it has one slight problem: the last boss theme featured (and its development) is for a large part a blatant rip-off of David Arnold's alien theme from ID4. However it's very enjoyable in itself.
There are other themes and motifs, I've only mentioned the most important ones. Basically, almost every track develops its own theme or motif, which is extremely impressive and reveals how much Mr Jacques is talented.
- This score is very elegantly composed and orchestrated. It looks like Media Ventures at first, but in fact it's incomparably superior in every single aspect. The heavy use of percussions is actually very well done here, and doesn't only exists to fill the lack of complexity and inspiration. The subtle use of woodwinds (the piccolo, notably) adds a lot of elegance and lightness to the score, thus avoiding the common flaws of MV scores: heaviness and loudness.
Enjoy! :)
Headhunter OST - Richard Jacques
http://anonym.to/?http://www.mediafire.com/?jopwtz0v0sc

01 - Main Title.mp3
02 - Escape From The Lab.mp3
03 - Meet Angela Stern.mp3
04 - The Stern Legacy.mp3
05 - Jack's Theme.mp3
06 - On The Prowl.mp3
07 - Ready For Action.mp3
08 - Headhunting.mp3
09 - Greywolf.mp3
10 - Assault on The Mall.mp3
11 - Fuici's Final Threat.mp3
12 - Ready For Action (Reprise).mp3
13 - Ramirez at Bay.mp3
14 - Aquadome.mp3
15 - Angela's Quest.mp3
16 - The Queen of Hearts.mp3
17 - A Dark Secret.mp3
18 - Jack's Dream.mp3
19 - Zweibergs Nightmare.mp3
20 - Final Conflict.mp3
21 - Game Over.mp3
22 - Credits.mp3
Credits to the original uploader
Review by Andreas Lindahl
Full blown orchestral scores are becoming more and more common in video and computer games today. This, of course, makes the genre attractive to Hollywood composers (Harry Gregson-Williams recently wrote a rather good score for Metal Gear Solid 2, for example) but it also allows relatively unknown composers to step forward, demonstrating their talents. Michael Giacchino (Medal of Honor) and Bill Brown (Rainbow Six and other Tom Clancy games) are two good examples. Richard Jacques is a third. And his score for the PS2 game Headhunter is an equally good example of a succesful score for a video game. Major game magazine - both online and offline - have mentioned Jacques score together with words and phrases such as "great", "stunning", "evocative" and "perfectly captures the essence of the 'big budget action movie'". I'm sorry if I am starting to sound like a press release here... But, my point is that they are right. It's an excellent score.
Performed by a 67-piece orchestra and recorded at the legendary Abbey Road Studios in London, Headhunter is one of the best video game scores I have ever heard, not far from the orchestral bombast Giacchino created for Medal of Honor. Jacques succesfully mixes the traditional orchestral sound with electronics - there's a lot of electronic percussion - without crossing the line, entering the territory the Media Ventures' composers have claimed for themselves. Which is refreshing. Even if I like the sound of Zimmer and friends, Jacques demonstrates that it is possible to mix synths and symphonic instruments in more than one way.
The main theme is a strong, melodic and catchy melody, often performed by French horns backed up by the rest of the orchestra, as well as electronics. It is allowed to really shine in track five, "Jack's Theme", which is one of the best cues this CD has to offer. (Other great cues especially worth mentioning are "Zweibergs Nightmare" and "Final Conflict" - two amazing, huge action pieces.) The CD, yes... Here's the bad news. It's not available. Or rather, it is only available as a promotional release. At the moment. However, an official soundtrack CD will hopefully be made available to the public in the near future.
And if it ever becomes available, be sure to pick it up. Headhunter is action music at its best.
Some personal remarks about this score:
- This score is highly thematic. There are a pretty good number of themes comparatively to most scores coming out these days, and they're all excellent, some even being exceptional.
The main theme, mostly heard in "Jack's theme" and "Main Title", is a bold, epic, heroic, long and rather complex theme. It's just one of the greatest themes I've heard in a videogame. "Jack's theme" is the highlight of this OST, and I recommend you start your listening with this one.
Angela's theme is another beautiful theme, more delicate and emotional, appearing notably in "Meet Angela Stern" and "Angela's Quest".
Greywolf's theme (a villain) is an extremely heroic theme and appears only one time in the score, in the track "Greywolf" (obviously), which is a fantastic boss battle piece, one of the best I've heard.
Ramirez's theme (another villain) is another very beautiful heroic and epic theme, appearing the most in "Ramirez at Bay".
"Final Conflict" is a very good ultimate battle track, but it has one slight problem: the last boss theme featured (and its development) is for a large part a blatant rip-off of David Arnold's alien theme from ID4. However it's very enjoyable in itself.
There are other themes and motifs, I've only mentioned the most important ones. Basically, almost every track develops its own theme or motif, which is extremely impressive and reveals how much Mr Jacques is talented.
- This score is very elegantly composed and orchestrated. It looks like Media Ventures at first, but in fact it's incomparably superior in every single aspect. The heavy use of percussions is actually very well done here, and doesn't only exists to fill the lack of complexity and inspiration. The subtle use of woodwinds (the piccolo, notably) adds a lot of elegance and lightness to the score, thus avoiding the common flaws of MV scores: heaviness and loudness.
Enjoy! :)