ryuko
09-26-2007, 08:15 PM
Hello =) Ryuko here. Just wanted to talk about strategy for a bit.
I was wondering if this makes any sense to you concerning fighting games, like mugen:
eople who excel at damaging their enemies with energy blasts are best at fighting from afar. On the other hand, people who excel at using melee combos, throws, and plain brute force to damage enemies are best at fighting up close.
As a ranged-combat guru, you must pool you efforts into keeping the opponent from closing in on you, which close range fighter need to do to get to you. This means the long range guru must fight defensively and react to advances. Hopefully, you have an attack that tracks an opponent or an attack that has a wide arc to prevent jump-overs. Also, is you get into a fireball war, it would be best to wait to see what the opponent will do when he gets a bar of super energy. The opponent might leave him or herself open to punishment. If you go about it right, damage won't be an issue. just make sure you are wearing the opponent down. It will be difficult to stop you.
The close combat fighter, on the other hand, must try to keep the battle close because they, most likely, suffer from a serious lack of strong long-range attacks. (Bosses notwithstanding) once you get in, do as much damage as you can. It would be best if you stunned the opponent before starting a combo. Also, mix it up to keep your opponent guessing. After you learn to keep the pressure up, you'll find that it only takes a handful of chained assaults to knock out even the strongest opponent."
Am I missing Anything? Because I want to post a guide to playing a fighting guide for friends that want to get into fighting games, but only have a PC.
Thanks for reading and reviewing.
I was wondering if this makes any sense to you concerning fighting games, like mugen:
eople who excel at damaging their enemies with energy blasts are best at fighting from afar. On the other hand, people who excel at using melee combos, throws, and plain brute force to damage enemies are best at fighting up close.
As a ranged-combat guru, you must pool you efforts into keeping the opponent from closing in on you, which close range fighter need to do to get to you. This means the long range guru must fight defensively and react to advances. Hopefully, you have an attack that tracks an opponent or an attack that has a wide arc to prevent jump-overs. Also, is you get into a fireball war, it would be best to wait to see what the opponent will do when he gets a bar of super energy. The opponent might leave him or herself open to punishment. If you go about it right, damage won't be an issue. just make sure you are wearing the opponent down. It will be difficult to stop you.
The close combat fighter, on the other hand, must try to keep the battle close because they, most likely, suffer from a serious lack of strong long-range attacks. (Bosses notwithstanding) once you get in, do as much damage as you can. It would be best if you stunned the opponent before starting a combo. Also, mix it up to keep your opponent guessing. After you learn to keep the pressure up, you'll find that it only takes a handful of chained assaults to knock out even the strongest opponent."
Am I missing Anything? Because I want to post a guide to playing a fighting guide for friends that want to get into fighting games, but only have a PC.
Thanks for reading and reviewing.