brassmonkey
03-23-2007, 08:32 AM
What up class? This is Prof. Brassmonkey here with much needed class here the FF Shine. I may not able to teach others how to rip game music since there are many ways here, but I can bring people to help me. My friends, student noobs in the shine keep asking how to rip here and there so I discided to make a little classroom here help with this, but I can't do it without everybody's help. Talk about your way and/or ways of ripping game music from all kinds . If you got links to other places to help, list them here. If you know software, list them, say what it does, say what's it best used for, links to the software if they have any (if not prepare a share link (rapidshare, megaupload, etc.) for everybody if you can), and if people need help and you want do a little step-by-step for them. Finally if anything I'm missing here you want to add on, please be my guest. I'm just trying to do my part for the shine. Keep in mind that this prof. maybe named brassmonkey but I won't allow monkeying around in my class, doing so will give you a sit at the corner and playing E.T. after school. With that, class is now in cession.

p.s: sorry for bad spelling and if this thread is against the rules.

brassmonkey
03-23-2007, 08:36 AM
To help this work, I'll give an example. If I asked how do you ripped music from PC games (MS-DOS, Windows, or others) You should reply...

kmc_1991
03-24-2007, 03:36 AM
If the music is playable in a cd player (CD-DA) you could rip it using a ripping program such as NCH Express Rip.

If the music files are in another format (e.g .bin) you could try finding a program that extracts the file and converts the file\s to a proper audio format such as .wav or .mp3

kmc_1991
03-24-2007, 03:38 AM
Also if neither of them are possible you could try ripping through a program like Audacity.

Major.Dump
03-24-2007, 06:43 AM
Almost every game has different methods of ripping music, it's impossible to make a thread on it like this unless if everything was well organized in a link hierarchy.

brassmonkey
03-24-2007, 08:04 AM
Almost every game has different methods of ripping music, it's impossible to make a thread on it like this unless if everything was well organized in a link hierarchy.

If that helps people on ripping, do it if you want. I made this thread to help our fellow members and guests the best way I can since I don't do much here. I can only hope it lasts long before its gone.

LOPO_X
03-24-2007, 08:43 AM
Hey bro how can i rip zsd file from psx games

ghoulies
03-24-2007, 01:12 PM
If the music is playable in a cd player (CD-DA) you could rip it using a ripping program such as NCH Express Rip.

If the music files are in another format (e.g .bin) you could try finding a program that extracts the file and converts the file\s to a proper audio format such as .wav or .mp3

Hey, thanks!
I haven't found this program before.I will try to rip with it =).

OrangeC
03-24-2007, 01:16 PM
The ultimate tool anyone ever needs to rip Archive type files i Novasoftware extractor 2.4. Then search ofr a serial number

ghoulies
03-24-2007, 01:24 PM
Thanks OrangeC!
I shall try this too =).

OrangeC
03-24-2007, 02:25 PM
I also know how to rip a number of eletronic arts games with the Music file extension .MUS, a good example of this are the Need for sped games starting with underground 1. I will post the tutorial once i get my internet connection down to my new apartment.

I also am good at ripping a couple of PSP games with HI-MD renderer but some just don't want to do it.

Henjinkage
03-26-2007, 01:24 AM
My children, step into the light. Direct extraction is wonderful for people who can use the software. But with the correct hardware, everyone can play the Game Music Ripping Game, because every operating system has a sound recording feature, and every computer in the past what, at least half a decade has a line in for a microphone input.

What you do is go to Radio Shack or what have you and get one of those male/male stereo jacks. Oughtn't to cost more than $10. Just put getting Kenichi's Wonderful Rainbow Tumbler Adventure 5 on hold for a few weeks and buy something honestly useful in more situations than this. Line out from your television's headset jack, line in to your computer's microphone line in. Set your recording preferences to the line in if you've got a built-in mic, because a built-in one won't do you any good.

Laptops are lucky in this case, but desktop equipment is getting lighter these days, so if I can lift it, all y'all better be able to lift it yourselves, I'm sure I'm no worse off than anyone else. You will want it close to your TV, or whatever. There's certain brands of speakers that come with R/L audio converters that you can take a headphone line out from, and those might work too, but you might have a little trouble controlling the volume unless you have another middleman device.

Start up your recording software, man everything manually--clicking the record button, volume control, fade out. Mac OS 10.3 and higher can use this nifty little program called Sound Recorder Mac OS X, and 10.2 and below can use SimpleSound. Windows, I dunno. I used a Windows computer for an extended period of time like once in my life and that had a Windows Media recording program. Linux, I dunno, but they make Universal Binary stuff for recording sound on Macs, so they ought to have something for you.

Now, if you've got a Mac, you can convert these newly-recorded files into MP3s that everyone can use. If you've got Windows or Linux or... oh, what's that other obscure OS. Outta luck, but I think that Windows program I mentioned records its files as WMAs and there's programs that will convert WMAs to MP3s for everyone's enjoyment. Linux, on your own.

THAT is how you'd record it in a professional situation. Lucky in games with in-game soundtracks, pretty good in games where you can turn down the sound effects audio down independently from the music, but not so great in games where some tracks only play when sound effects play over them.

And then, if you're really good about the programs, get a high-end video or sound editing program and go to work with these, take your recordings and make 'em sound better, fade out more accurately, whatnot.

And that, my friends, is the Light that you see when you're familiar with media equipment.

kmc_1991
03-26-2007, 07:51 AM
Yes it's called line-in ripping and it was one which I forgot to mention.

There are various sound recorders for Windows, I use Audacity because it's easy and free to use.

http://audacity.sourceforge.net/

LOPO_X
03-26-2007, 08:55 AM
U can play games in some emulator and rip music from games in windows ( easy way )

kmc_1991
03-26-2007, 01:43 PM
Yeah but it's usually low quality and you can hear the frame skipping (usually in PSX emu's)... but saying that I did a rip in an emulator for Apocalypse (PSX) and it sounded pretty nice it's on here somewhere.

LOPO_X
03-26-2007, 06:52 PM
So can some1 help me with that zsd files?

pikmin34
03-26-2007, 11:58 PM
How do you rip a ds game?

kmc_1991
03-27-2007, 01:28 PM
Well I don't have one so I'm personally not sure but if it's like a PSP and has a headphone socket you can connect a male-male microphone jack straight from it to your line-in socket on you computer.

Tiamat
03-28-2007, 01:59 AM
How do I rip PS2 games? Cause I really like the soundtrack of Simpsons: Hit and Run and I'm hoping to either find out how to rip it or that someone is actually doing that?

ghoulies
03-28-2007, 10:50 AM
You need to get Cube Media Player, Tiamat.I tried, it's work, but there's a problem unfortunately.You need to get a full version not free, if you want to listen to and save the music-tracks.I have the free trial version for now.I ripped many games, but I can't lsiten to them... :-(

kmc_1991
03-28-2007, 12:55 PM
How do I rip PS2 games? Cause I really like the soundtrack of Simpsons: Hit and Run and I'm hoping to either find out how to rip it or that someone is actually doing that?

You could try MFAudio or line-in ripping, they're the only ways I could think of getting it.

Also I think I saw a rip of it somewhere... I'm just trying to think where???

Major.Dump
03-31-2007, 10:22 PM
I also know how to rip a number of eletronic arts games with the Music file extension .MUS, a good example of this are the Need for sped games starting with underground 1. I will post the tutorial once i get my internet connection down to my new apartment.

I also am good at ripping a couple of PSP games with HI-MD renderer but some just don't want to do it.

Funny you say that because I have some BF Modern Combat .mus files that I'm having trouble opening.

Post this tutorial at once.

brassmonkey
04-02-2007, 10:53 PM
=) Just checking out the classroom and its looking great! I might looking at some A's around the classroom for everybody. I gonna go do a request thread so keep up the good work and Prof. B is out.

CyberSpark
04-04-2007, 02:04 AM
If you’re recording music from a video game via analog/digital connection to the Line-in of your computer, make sure that the connection is strong (no buzzing or loud hissing), and if there are allot of interruptions, like voices and sound effects, move to a clear spot in the game or better yet find out how to turn off the sound effects altogether (duh).

That was step one. Step two is: Audio software.

If you have a good wave editing program (Creative Wave Studio, or the open-source editor Audacity (http://audacity.sourceforge.net/)), try recording the songs and saving them as a “raw” format (unless your editor can save as a compressed format), then use yet another program (Exact Audio Copy (http://www.exactaudiocopy.de/)) (Scroll down for links) to convert the raw files to almost anything (MP3 using LAME (http://lame.sourceforge.net/index.php) codec, WMA lossless, Flac, ect).

I hope some of what I typed makes sense, but if it didn't...oh well.

Major.Dump
04-04-2007, 05:45 AM
Still waiting on how to handle .mus formats.

kmc_1991
04-04-2007, 04:31 PM
I'm sorry that I can't help you Dump... :(

OrangeC
04-04-2007, 09:30 PM
Okay people im back. I will be posting my PSP and EA games ripping format.

EA Games MUS format Extraction and conversion Tutorial

1. Place your MUS files in a Temp directory on your Hardrive.

2. Rename the extensions to ASF, (its okay, according to EA's method they are almost practiclly the same format,Depending on the game ofcourse).

3. Download this Tool and unzip it in the temp directory.
http://www.megaupload.com/?d=VYSQHQX6

4. Run "Extract Music" and it should convert the files to Wav format.

Thats it for the MUS tutorial, there is another program called: SNDVIEw which you can google it up, but it doesn't do batch conversions.

Games tested
NFL Street Trilogy
NFS Carbon and Most wanted
Def Jam Vendetta and NYC
NBA Street Vol.2


PSP Direct extraction and conversion Tutorial

This next tutorial is about direct ripping music from PSP games, NOTE: You atleast have to have your PSP downgraded and have the custom firmware 3.03 or 3.10 Which there is plenty of tutorials at: http://www.psp-hacks.com/

Now unto the tutorial.

1. Download this Easy to use UMD dumper APP:http://www.megaupload.com/?d=2EOQFJC6

2. Put your app on the PSP and follow the instructions included in the file.

3. Once you have your PSP UMD ISO dumped you should be able to extract the files with Winrar as it supports ISO.

4. The PSP's main audio format is the ATRAC3 and ATRAC3Plus on some games. (As of right now there are no available codecs for ATRAC3plus to playback or Convert PSP AT3 files as of my knowledge)

5. Finding the music files for a PSP game is pretty easy depending on your knowledge and common sense. Some files may be displayed openly as .AT3 files, or it can be disguised as other files, but don't be fooled they are AT3 files, no matter what you see.

Converting open AT3 files

Here i will explain how to convert openly displayed AT3 Files.

1.Download HI-MD Renderer: http://www.megaupload.com/?d=ASPG86M2

2. Open up the program and select batch convert, it will convert all the AT3 files to Wav.

Finding and converting AT3 files

Here is a bit tricky as some UMD' contain disguised AT3 music files.

1. The first trick that they use is archiving the files in an unknown or known format, Thats what Novasoft extractor 2.4 is for, Search the archive with that program and it will find multiuple wav files, BAM!! those are it. Thats another little way they disguise it as ordinary wav files, which are actually ATRAC wav files., One way you can listen to them is go to free-codecs.com and install the ATRAC3 codec and they should play right away. No if you want to convert them use the HI-MD renderer program and be sure to rename the Wav extension to AT3.

2. The second trick that they use is the same as above but instead of archving all the files in an archive, they archive each individual file in an archive., Use the same method above to extract the wav files.

3. Two things to remember, The main Audio format is ATRAC3 or ATRAC3plus, they are either archive and disguised as wav files that arte archived or hidden in some way, they are also displayed easily as AT3, either way you should be fine.

4. As for ATRAC3plus i have no idea how to convert those. i think splinter cell essentials uses ATRAC3plus disguised as those damn SS0 files which im yearning to convert. Damn ubisoft.

Well thats it or the tutorial, sorry it took so long.

If you have any comments/recommendations or addons, feel free to post.

OrangeC
04-05-2007, 06:19 PM
Hello?

Major.Dump
04-05-2007, 10:48 PM
.mus tutorial doesn't work for Modern Combat.

OrangeC
04-05-2007, 10:55 PM
Send me a MUS file from modern combat so i can look at it.

Major.Dump
04-05-2007, 11:01 PM
Uploading it, will pm you the link.

OrangeC
04-06-2007, 12:10 AM
Already cracked!!

Apparently there were smaller MUS files inside the big one. What you have to do is use the novasoft extractor 2.4 program and extract those mus files, then use a file renamer to change the extensions to ASF, run the extract music bat and you wil get multiple wav files, then use a wav joiner program to join the wavs together to your liking.

Xionos
04-06-2007, 01:22 AM
This thread is pretty interesting. Anyone know how to rip music from XBox games?

Major.Dump
04-06-2007, 06:33 AM
Already cracked!!

Apparently there were smaller MUS files inside the big one. What you have to do is use the novasoft extractor 2.4 program and extract those mus files, then use a file renamer to change the extensions to ASF, run the extract music bat and you wil get multiple wav files, then use a wav joiner program to join the wavs together to your liking.


Okay, I got NovaSoft 2.4 but this thing ain't working for me at all, I go to extract and all it does is create a replica file in my output directory. There's no multiple .mus files within it. Can you give me a walk through in case I did something wrong?

OrangeC
04-06-2007, 03:32 PM
Did you make sure you cracked the program with a serial you found online? Also make sure on the program EAMUS is ticked, then search the file again.

Major.Dump
04-06-2007, 06:13 PM
Did you make sure you cracked the program with a serial you found online? Also make sure on the program EAMUS is ticked, then search the file again.

Okay, I got the serial generator, but Extractor doesn't respond when I input. It doesn't give any affirmative message or anything.

OrangeC
04-06-2007, 06:32 PM
Does it still say unregistered in the box?

Major.Dump
04-06-2007, 06:35 PM
Does it still say unregistered in the box?

Nevermind, I got it registered now.

Okay, I'm still getting the same problems still. The duplicate .mus file keeps getting made. What did you do? EAMUS and Doom MUS are both checked.

OrangeC
04-06-2007, 06:49 PM
Uncheck the DOOM mus. Keep EAMUS checked. then go to your Mus file and right click, and look for scan with extractor. it should show multiple mus files in the window, then Check all the mus files and select extract and extract all those mus to the directory.

Major.Dump
04-06-2007, 06:52 PM
Okay, Got that done... Now the Stupid .bat Mus extractor is not working!!!

Jesus, It's a fight to the finish...

OrangeC
04-06-2007, 06:56 PM
Rename all the .mus file extensions with a file renamer tool to .ASF.

Make sure to delete this big mus file. When you are done with that mus file, move to the next one assuming how many BIG mus files you have.

Major.Dump
04-06-2007, 06:59 PM
Rename all the .mus file extensions with a file renamer tool to .ASF.

Make sure to delete this big mus file. When you are done with that mus file, move to the next one assuming how many BIG mus files you have.

I have renamed them, I followed that step. But whenever I run the Extractor bat, it stays open for a split second and closes. No wav files are made.
The Bigger .mus file is also deleted and I'm still getting the problem here.

OrangeC
04-06-2007, 07:06 PM
Post a screenshot of what you have in the folder.

Also make sure the sx.exe is in the directory also. it is part of the Extract musc.bat.

Major.Dump
04-06-2007, 07:07 PM
Post a screenshot of what you have in the folder.

Also make sure the sx.exe is in the directory also. it is part of the Extract musc.bat.

I'll write it.

Extract Music.bat
Music 0001.asf
Music 0002.asf
Music 0003.asf
sx.exe

That's all.

OrangeC
04-06-2007, 07:10 PM
What are the sizes of the files your tryign to convert?

Major.Dump
04-06-2007, 07:11 PM
What are the sizes of the files your tryign to convert?

0001 is 2.9 mb
2 and 3 are 1.3 mb

KatsumiEVA
04-06-2007, 07:11 PM
Wow...so much to read~ Thanks for the ripping tips! ^o^

OrangeC
04-06-2007, 07:13 PM
0001 is 2.9 mb
2 and 3 are 1.3 mb

Okay, Write down the folder structure of your BF Modern combat Mus file directory.

Major.Dump
04-06-2007, 07:15 PM
Okay, Write down the folder structure of your BF Modern combat Mus file directory.

Do you have MSN so we can talk easier?

OrangeC
04-06-2007, 07:16 PM
I have AOL, but i can get MSN also.

Whats your MSN name?

Mine is xroc88

LOPO_X
04-07-2007, 07:28 PM
PLS can some1 help with that zsd files im very sad about it

kmc_1991
04-08-2007, 03:43 AM
I have never heard of .zsd files... could you tell me which game it is from?

LOPO_X
04-08-2007, 08:51 AM
Its from games based on Trasher skate and destroy engine( Trasher sk8 and destroy, Dave mirra etc. )

kmc_1991
04-08-2007, 10:02 AM
Are they for PSX?

LOPO_X
04-08-2007, 10:26 AM
Yes they are

kmc_1991
04-08-2007, 06:00 PM
Well apparently this program can handle .zsd files so you might want to take a look at it:

http://www.watto.org/extract/

LOPO_X
04-08-2007, 07:21 PM
Thx i will try it

brassmonkey
04-14-2007, 07:10 AM
Thread's looking great guys. Sorry I haven't reply, been busy lately.

brassmonkey
06-13-2007, 06:54 AM
I finally get a chance to check my thread after being MAJOR busy on the outside and this what happens? I want to make this thread for everybody to use not to be set in the back. For this the prop. is calling a pop-quiz. The quiz is about PSX game as music CDs. There are PSX games that can be played as music CDs on stereos and walkmen. Two examples are Bravo Air Race and Ten Pin Alley. Can the rest the class give me some examples as well? I'll be back in a few days to check the thread again. If I don't see progress, It'll be detention for alot of y'all. Later.

syfer
06-28-2007, 08:35 PM
Can some one tell me what program do I need to rip Xbox 360 game music??????

TeknoBlade
06-28-2007, 09:10 PM
I'd love to be able to rip some PSX game soundtracks since I have a lot of really rare games. Not saying they're good, but just rare. ;)

How would I do that, brassmonkey? I don't have a DVD-ROM drive.

kmc_1991
06-30-2007, 07:03 AM
You don't need a DVD drive to rip PSX music just CDROM, using PSXMC or a similar program or you can record through an emulator with a good comp, or your final option would be to do line-in ripping.

Hope that helps.

OrangeC
06-30-2007, 12:17 PM
I need help ripping lost planet fo PC. the archives are in ARC format.

SuperDonutMan
07-04-2007, 01:12 AM
Does anyone know how to rip music from a Wii game?
I'm thinking placing it my PC's DVD drive and using some extracting program, but I don't know what.

ShaqZero
07-06-2007, 11:56 PM
If you know a program where I can rip SNES, Genesis, and Final Burn Alpha ROM Music, let me know. Thanks to playing some of these great games, I WANT THE MUSIC, TOO!

Again, just asking for a free, simple and easy to use program to rip music from those 3 emulator consoles. Maybe then I won't always have to come here and feel like I'm robbing people...

Thank You.
-ShaqZero- Hope I don't sound too eccentric.

kmc_1991
07-07-2007, 02:30 AM
The only way i know is to actually rip them yourself through the emulator, but if i'm wrong someone else will be able to help im sure.

Valyrious
07-07-2007, 01:34 PM
Can some one tell me what program do I need to rip Xbox 360 game music??????
I am also interested in this.

OrangeC
07-08-2007, 04:31 AM
This Music format from ubisoft has been bugging me for a long time now. SS0 and SB0. They use it in the new ubisoft games like ghost recon Advanced warfighter and splinter cell. Now i want to know how he hell to rip or convert these files because i load them in goldwave and they either play too fast and has static over it.

I heard that you have to HEX them to put in a proper header, im not sure. The only knowledge i know is they are some kind of OGG format, but when i change them to ogg and play them in winamp, it dosn't work. So if anybody experienced in ripping these files please speak up.

I asked the peiople at GFF but they are to stubborn to answer.

The main files that im trying to convert are from either Splinter cell Double agent or GRAW 1 and 2 for xbox360.

Music_Lord
07-12-2007, 01:43 AM
The easiest way to rip music from consoles is to Line-In rip. I'll try to post a guide on this soon.

Nephrite
07-14-2007, 10:23 AM
question.. i want to know how to get the music files from a game "test drive unlimited" for the PS2 .. how do i go about getting the music tracks from the PS2 disc..other than analog means like line in recording..?? can anyone enlighten me on this.. thanx

Music_Lord
07-14-2007, 06:52 PM
I'm ripping the Medal of Honor: Rising Sun game. I will soon try to upload it!

Music_Lord
07-14-2007, 08:04 PM
wat happened 2 my sig?

Music_Lord
07-14-2007, 08:04 PM
oh nm (sorry 4 triple posting!)

kof_iori
07-23-2007, 02:16 PM
question.. i want to know how to get the music files from a game "test drive unlimited" for the PS2 .. how do i go about getting the music tracks from the PS2 disc..other than analog means like line in recording..?? can anyone enlighten me on this.. thanx

I need this too! I tried to rip the music with several programs, but nothing...
Please help us!!!!

OrangeC
07-23-2007, 08:19 PM
Yeah im tryign to rip GRAW for PS2 with cube media player but nothing.

therko27
07-25-2007, 02:17 AM
i've been trying to rip from tiger woods pga tour 2004. the audio is in .SAB format if any1 knows what to do with it.

also, titanic adventure out of time is also a request of mine. apparently the audio is in .TRK format if any1 knows what do do, could you help me with either of these.

Aurakitsune
07-25-2007, 02:51 AM
Does anyone know how to rip music from a Wii game?
I'm thinking placing it my PC's DVD drive and using some extracting program, but I don't know what.
Wii games are encrypted, and both GCN and Wii games are read in the opposite direction by the system's optical drive than a normal DVD is read by a DVD-ROM drive.

In other words, you're SOL for now. Sorry. :(

Toasty07
07-25-2007, 11:04 PM
.PAC files are hard as hell, I'm trying to rip WWF Smackdown! 2 and the audio files are hidden in a pac file called "XA.pac" almost no program can open it and see whats inside.

kof_iori
08-07-2007, 05:38 PM
I'm sorry to post here, but I don't want to open a new thread here.
How can I rip images from PS2 games (like: God Hand, Deat Down, etc.)?

X-ATM092
08-15-2007, 10:23 AM
Hey,

I'm trying to rip from MGS2. The files are .dats & ive been trying to rip it using PSound?

Any suggestions?

TheAnubisLord
08-16-2007, 02:46 PM
anyone know how to rip music from a ps2 and a xbox 360?

HeroOfTime
08-17-2007, 03:50 AM
Does anyone happen to know how to rip music from Project 64 (other than by using Audacity and co.) I'm trying to figure out how to get every audio clip from some N64 games without actually going through every single one (although I've made a decent dent in SF64). Also, anyone know how to rip actual N64 games? Thanks.

kof_iori
08-30-2007, 06:45 PM
How can I open .MS files?

GoMAX
10-01-2007, 08:07 AM
Very interesting thread!

As I said in here: http://forums.ffshrine.org/showthread.php?p=890943&highlight=mus+files#post890943

I'm looking for a way to convert .mus files for the X360 version of Skate. .
In the /music folder, there are 6 files:

game.mpf 28kb
Game_Stream.mus 22mb
ipod.mpf 44kb
Ipod_Stream.mus 285mb
world.mpf 32kb
World_Stream.mus 474mb

MPF files seem to act like cue files, since they are always much lighter than their MUS conterpart...
I tried using novasoft extractor registered, but it does not find anything in those damn' .mus files... :/

I tried renaming *.mus to *.asf which didn't work either...

So Skate might have a new .mus format, or I may be a total idiot ;)

Either way, I'd be happy if anyone helped me out... Of course I would then properly tag and release the OST right afterwards :)

For a quick reference, here are the 3 .mpf files and the lighest of the 3 .mus files so that anyone wanting to try may have a look...

http://corrosif.free.fr/ffshrine/ffshrine.rar


Thanks in advance... :)

OrangeC
10-01-2007, 08:16 PM
I'll check it out!!

GoMAX
10-03-2007, 01:47 PM
Thanks for your time, OrangeC

There are 2 other .mus files (which are slightly larger, btw, which might mean the game OST is in one of these), if you want me to upload them somewhere so that you can explore and experiment a bit more, please don't hesitate to ask.

Keep me updated :)

OrangeC
10-03-2007, 06:39 PM
Yep i think EA changed there MUS format scheme because i cant find any smaller MUS segments in those BIG MUS files, conversion of these doesn't work either.

damn. i dunno what else to do?

brassmonkey
10-05-2007, 05:24 PM
I'd love to be able to rip some PSX game soundtracks since I have a lot of really rare games. Not saying they're good, but just rare. ;)

How would I do that, brassmonkey? I don't have a DVD-ROM drive.

What's up, students?! The Prop back for a few things:

1. Just to say hi everyone and sorry for not replying much or anything and there are reasons for it:
a. When you do a lot in the real world you tend to get too tired to use you computer for long.
b. I'm a net surfer by trade and I have ALOT of favorite sites I check up everyday before checking up on my class. My bookmarks are a mess (I need to clean them some day).
c. I recently brought a XBox 360 from somebody for $180 bucks, but this is a repaired core system and he pawn everything else so it's a pain to get parts for it (but it works great and I LOVE it).
d. Advange hobbies and all that.

2. To this reply above, TeknoBlade, when I said PSX games as music CDs, you can play them on a CD player or a stereo, a DVD player. It all just trying them one by one and if one works you can use a CD to MP3 software to get them off and you can still use kmc_1991's method when some of them don't work. If I sound harsh, I'm sorry but I wouldn't be much of a prof if I wasn't teaching would I?

3. I saw somebody voted on this thread many thanks for that. Hope I get many more.

4. Saw on the thread that Music_Lord would post a line-in rip guide soon. Go for it.

5. The next lesson runs into line-in ripping (sort of). This type of would be label to a last resort method because you may have buy things to make it work and some people may not have the time nor the money to try it. It's still a method nonetheless so the lesson is to post what would you consider to be a last resort method in game music ripping.

6. I guess that it but to say expect that even know I post back as much on this thread, I do check up on it and I like to say thanks to making this a thread everybody can used again and again for help. Until then Prop. Brassmonkey out!

Kataah Ma Suuk
10-06-2007, 02:08 PM
X360 version of Skate -> could be xma. I think its not EA typical mus format.

OrangeC
10-06-2007, 04:21 PM
Yeah thats what i thought.

sithlord999
10-06-2007, 10:19 PM
I'm having some trouble ripping a PSP game. I extracted a big .BIN file full of .WAV files and none of them will play with any media player. I installed the ATRAC codec and my media players still say i'm missing a codec. When I used HiMdRenderer, I get an error saying:

Failed to create omgsource filter. HIMDrenderer could not find the required DLL to load the source file. Please make sure you have the latest version of SonicStage installed.
I even get this error on my other computer that has SonicStage. Does anyone know what's causing this?

OrangeC
10-06-2007, 11:17 PM
Try renaming the files to a number based sequence and rename the extensions to .at3, Put the HI-MD rendered files into the sonicstage directory and run the prgram, try converting the renamed at3 files.

sithlord999
10-06-2007, 11:40 PM
I tried changing the extension to .AT3 but it still stayed a .WAV file. I tried opening them in Notepad and re-saving it as a .AT3 but it still didn't work. I did notice when it was in Notepad, the words "RIFF WAVE". Is that what's causing the extension to stay the same?
EDIT: Nevermind, I just needed to change a setting.

FlaktheQuack
10-07-2007, 01:49 AM
can u use audacity 2 record what i'm hearing out of my headset. if so, how, if not, what program could i use? (trying 2 rip from ESPSXE, so that's some help)

FlaktheQuack
10-07-2007, 02:21 AM
sorry for 2 posting but, my cd drive don't work. i'm running through an iso on my hardrive.

GoMAX
10-08-2007, 04:05 PM
No luck on my tries for Skate either...
Damn, I love that music so much, especially those XXXChange sounds... :/





3. I saw somebody voted on this thread many thanks for that. Hope I get many more.

;)

Sarah
10-16-2007, 10:14 PM
.mus is a format for finale

http://en.wikipedia.org/wiki/Finale_%28software%29

OrangeC
10-16-2007, 10:31 PM
Yes but EA made it into its own propereity format. This finale is a diff MUS format.

qwerty_bomb
10-17-2007, 11:41 AM
How do I rip music from a PS2 game?

Ashnard
10-21-2007, 04:31 PM
Quick question for line-in ripping.

I'm using Audacity to rip the music, though it comes out sounding a bit muddy. Is there a setting that helps fix that, or is it inevitable since I'm using line in? If that doesn't work, is the another method of hooking a system to a PC?

30treei8
10-22-2007, 02:08 AM
How would I rip music straight from the Nintendo DS?

I have a cord with one side labeled "Audio-In", and the other two sides have the 'Headphone' and 'Microphone' symbols. What should I do to rip? I'm using Windows XP.

bias
10-31-2007, 07:13 PM
THAT is how you'd record it in a professional situation.

no offense, my friend, but that one is not pro, that is l a m e. like recording it with a dictaphone. over and out...

syfer
12-01-2007, 12:47 PM
any one now how to rip psp .RWS?
what program can i use?

OrangeC
12-01-2007, 07:05 PM
Try using novasoft extractor, if its a PS2 game use cube media player, most likely its a ADPCM file/

Lackadaisical
12-02-2007, 01:40 AM
Cube Media Player isn't an option anymore, is it? I mean, I was given the program after I couldn't find it, but you can't register it anymore, so some of the more important functions are locked. Hopefully, I'm wrong about this one.

Kataah Ma Suuk
12-02-2007, 10:52 AM
@Lackadaisical
Use MFAudio player for adpcm streams its free.

syfer
12-02-2007, 01:49 PM
How do you rip psp music cant find any info on the net please help i want to rip my own psp games but the file is in RWS and cant find any program either please help me

Zidane_FF
12-03-2007, 12:03 PM
Hi all
I am following the classroom and I manage to rip something like King of Fighters Music with PSXMC. Also, I have posted the information bellow in another thread but dont get good answers.

So I need help. I am trying to rip a old PSX game that is Grandia. But I simply dont found any XA type file. Well I am a newbie on this thing but I am trying hard.

This is the files that I find in those folders. I would like some explanation about what is music file in this CD. What program should I use? What is the audio file in this thing?

MAIN FOLDER
- BATLE.BIN
- DUMMY.DAT
- FIELD.BIN
- 13 FILES *.STR (this was video, I managed to rip using psxmc)
- MOVIE.EXE
- SLPS_021.25
- SYSTEM

BATLE (folder) - inside have:
- 71 files *.BBG
- 02 files *.DAT
- 67 files *.BIN
- 01 file *.IDX

BIN (folder) - inside have:
- 04 files *.BIN
- 02 files *.DAT
- 01 file called TITLE.EXE

FIELD (folder) - inside have:
- 06 files *.ADD
- 09 files *.BIN
- 14 files *.CPD
- 35 files *.DAT
- 01 file *.IDX
- 220 files *.MDP (I think that this is the music)
- 01 file *.STZ
- 28 files *.VAB

ggctuk2005
12-03-2007, 02:41 PM
There are no visible formats on Jedi Power Battles for the PlayStation (save for FILE.000, FILE.001, FILE.002 and DUMMY.000, none of which contain any tracks. FILE.000 contains skins for models but the other two are inaccessible) that I can rip from. I'm thinking that the tracks are hidden on the disk itself, but I cannot scan the CD for that since the CD Drive I am using is external, and the programs I have tried (PSound, PSMedia Player etc) all only recognise my (broken) DVD ROM drive. So how do I rip the tracks?

ggctuk2005
12-03-2007, 02:42 PM
EDIT: Double Post by accident.

syfer
12-04-2007, 11:39 PM
need help how to rip psp music

Daxter D
12-05-2007, 10:41 PM
I just need a quick guide on how to rip Wii music. If anyone can help briefly, I can get some requests done (E.G Mario and Sonic at the Olympic Games)

Secondtooth
12-23-2007, 07:21 PM
What software would work for kane and lynch...for 360

OrangeC
12-23-2007, 08:41 PM
Probably XMA codec like all xbox360 games.

Secondtooth
12-23-2007, 09:55 PM
Probably XMA codec like all xbox360 games.

Is there a program that works best for XMA files?

OrangeC
12-24-2007, 12:10 AM
Im not really sure if there is a codec for xma codecs.

Secondtooth
12-29-2007, 08:35 PM
I will post a "in-line ripping Guide for Idiot's" in the next couple of hours...I'm no expert..But I'll give some tips that will save a ton of wasted time and effort..I learned the this the hard way..

Secondtooth
12-30-2007, 10:47 PM
In-Line Video Game Rip

Ok you will need the following things too pull this off.
HARDWARE
1.tv
2.Video Game console
3.Computer
4.At least one stereo to stereo chord....IT should be female on one end..to except a stereo plug(phono) and male on the other end...Like this http://www.radioshack.com/product/index.jsp?productId=2427988&cp=2032058.2032228.2032249&pg=1&retainProdsInSession=1&numProdsPerPage=100&parentPage=family
5)Now you will need some kind of adapter to plug into your ""line in" on your computer, I'm not much of a computer guy so I don't know if on all computer that the line in is a 1/8 headphone style jack...so your going to have to figure that out....lets say it is...then you will need an adapter that has two female holes that except stereo plugs( one red, One white) and converts that to a headphone 1/8 size plug.
SOFTWARE.

1)Some kind of recording software...I use Audacity..it works fine and it is free

PART 2 Coming soon

bias
12-31-2007, 12:12 AM
In-Line Video Game Rip

sorry bro, but let's see some pro music hacking stuff. in-line rip is bullshit. it recalls back the old times when my eldest bro got a tape dub of a vinyl by microphoning it, so when nanny finished the hard stuff in the loo, the noise made its way to the recording. wowsers.

so... how can we hack the music from the original DVD's or the iso files?

Secondtooth
12-31-2007, 07:02 PM
sorry bro, but let's see some pro music hacking stuff. in-line rip is bullshit. it recalls back the old times when my eldest bro got a tape dub of a vinyl by microphoning it, so when nanny finished the hard stuff in the loo, the noise made its way to the recording. wowsers.

so... how can we hack the music from the original DVD's or the iso files?

That's not all ways possible so some times you have got to go old school...now, with the right method and equipment you can make an in-line rip that sound all most as good.

OrangeC
12-31-2007, 07:15 PM
I Prefer software ripping than line in, but if its impossible for me in some way to do a software rip, than i do a line in rip, i have an soundblaster X-Fi card and i just tweak the settings so the quality comes out how it should.

Secondtooth
12-31-2007, 07:47 PM
I Prefer software ripping than line in, but if its impossible for me in some way to do a software rip, than i do a line in rip, i have an soundblaster X-Fi card and i just tweak the settings so the quality comes out how it should.

How do you do that?

OrangeC
12-31-2007, 09:56 PM
Just mess around with my volume settings.

APNki
01-01-2008, 07:35 AM
For line in ripping, you can use HarddiskOgg: http://www.fridgesoft.de/harddiskogg.php
It has a nice simple interface and can output directly to Ogg Vorbis/Wave/Monkey's Audio, and for mp3 you need to download the lame encoder dll separately.

And for free audio editors I prefer wavosaur: http://www.wavosaur.com/
It supports VST plugins, ASIO and mp3 without having to download separate addons.

tomatoflash
01-03-2008, 06:17 AM
hey can sum 1 tell me how to rip extract audio from .wad and .sob files.. im not sure if its possible..im very new to this forum..

thanks

peyman
01-04-2008, 09:58 AM
Love This Thread.... Thanks Guys.=)

morgoth_galaxius
01-08-2008, 06:24 AM
Hello everyone,

I've got a quick question.

I've been trying to rip the music from a certain PSX .bin using PSXMC. The game in question is Strider 1.

Now when I open it up, it only shows about ten sound files, and these include the voice clips. BUT, the game has many more tunes, 23 alone on the sound test, plus an additional 10 remixed tracks.

Why won't all these songs show up? What am I doing wrong and what could I do to fix it?

Thank you!

The Recreator
01-09-2008, 01:13 AM
Does anybody here know where I can find a program to handle the .sdat format (Nintendo DS), preferably for the Mac?

Master Rebellion
01-22-2008, 11:42 PM
Please help! I am trying to rip music from Winback: Covert Operations on the Playstation 2. On another thread, someone mentioned dBpoweramp CD ripping and I can't seem to get it to work. Does ANYONE know of a free program that I can dowload to extract audio files from a PS2 game to your computer? Any help will be greatly appreciated.

Wadser
01-23-2008, 03:10 AM
how do you rip music from an .sbf file, its for the games from novalogic

Slanzar
01-24-2008, 10:55 PM
So, to be clear, there's currently no way to decode and playback XMA files from an Xbox 360 game on the PC, correct? The only way to rip an X360 OST is by re-recording it through the PC's line-in?

OrangeC
01-24-2008, 11:00 PM
Correct although my friend kataah has found an XMA header in one of the games, now i hope there can be a program that atleast plays xma, then we can convert them.

Sephiroth_owns_you
01-25-2008, 12:09 AM
Maybe I missed this, but is there some way (A program maybe) that could directly extract specific files from a game, IE music, loading screens etch. I tried to mess around and do that directly with a PS1 game disc one time without any software for that type of endeavor. Failed miserably. Any suggestions on direct disc extraction from a console game?

Lackadaisical
01-27-2008, 11:26 PM
I tried ripping a PS2 game, and from my own personal experience, I say it's better to pay a "professional" to do it for you. I didn't have any problem with extracting the music files from the DVD, but the extraction process was less than perfect as some of the tracks had noticable artifacts in 'em. Looping them is not so much fun, either. With that said, if there are any "professional" game rippers looking at this topic, I have a paying job for you.

OrangeC
01-27-2008, 11:49 PM
Ive ripped some ps2 games before, name some games ya want me to rip?=)

Lackadaisical
01-28-2008, 12:09 AM
Oh, it's just one game and it's the Hyper Street Fighter II Anniversary game or something along those lines. If you're up to the task, let me know what your services will cost. Naturally, I will assume the cost of procuring the game if you don't already have it.

OrangeC
01-28-2008, 12:21 AM
I can download it and will look inside the files to see if its rippable, thats the first step any ripper needs to know, PS2 usually uses ADPCM files. some are multi-channel so therefore it cant be rippable unless i have ultimate Hexing skills which i don't have, only simple hex skills.

eskimosound
05-06-2008, 05:47 PM
Can someone please rip the audio from Splinter Cell Essentials so I can put it in the Zip file I have posted of all the SC OSTs.........

OrangeC
05-06-2008, 11:13 PM
Does anybody know when the next Direct X SDK will be released? these have tools like XACT and XAudio 2 for PC and 360 cross platforming and have format tools like WMA,ADPCM and even xWMA, but not XMA still, maybe in the next version they will add XMA which im praying they do.

Kori-Maru
05-29-2008, 09:47 PM
I have a question, how to I rip the characters lines and quotes from Sega Superstars Tennis for PS2 and music from DS and Wii games?

iisryan
05-29-2008, 10:49 PM
I posted this in another thread, but this looks like the place to do it, so I'll summarize my request here.

I'm looking to rip the music from Grabbed by the Ghoulies for the Xbox and I really don't know where to start. If I remember correctly from a previous rip I did, I'll need to download an image of the game from somewhere and dive into that rather than reading it directly from the game disc itself. Is this right? If so, what kinds of software should I use?

IM24CTU
06-04-2008, 08:01 AM
Hi everyone, I'm trying to "Soldiers of Fortune" from the PC version, but the music files are "ADP" files. Is there a program that can convert the files.

The Next rip is a PSX game "BUBSY 3D", I found the XA folder which is spose to have the music files as well. The problem is their not in the XA folder, and I've used every program "PSxMC, PSound, XA2WAV (Don't Know the commands), Mumbly PSX Audio Tools, & STR Converter to try to decode them, but no use. Can someone give me idea on where and how to rip the game music, It will be of much of help getting done faster.

The final rip is the PS2 game "Jet Li's Rise to Honor", I have some of the music right here, but I'm trying to complete the soundtrack by extracting the music files called "VPK and are there other music formats? to the PS2". I've used Cube Media Player 2, & MFsound, and they work, but I need the right frequences for them to sound right.

OrangeC
06-04-2008, 08:41 AM
For jet li rise to honor, scan the files with cube media player and extract them as there original adpcm data, them use MFaudio to find the right interleave

IM24CTU
06-04-2008, 02:06 PM
When you said "Scan the files" did you mean Scan the PS2 disc? What to do you mean by "Three" Original ADPCM, how do I do that?

Rosencrantz
06-25-2008, 11:36 PM
Hi everyone!

I don't really know if this is the right thread for this, so here goes nothing!
I'm trying to rip the soundtrack of a PS2 game, Zombie Hunters 2/The Oneechanpon.
I already extracted the folder to my computer, the files are all of XAG extension. From what I, a complete novice in these matters, could find, the appropriate and apparently only program for XAG files is MFAudio.
After much fruitless effort trying different interleave settings, I still haven't managed to get the files to play properly.

With that said, any of you gentlemen, or madams, care to give me a hand in this whole MFAudio shenanigans?

Much thanks in advance.

dbzwarrior4ever
06-29-2008, 12:04 AM
i figured it out

donutbandit
06-30-2008, 07:33 AM
Hey, wonder where the instructor went? He hasn't posted in over a year, and never said anything valuable to begin with.

I know this is a moot question, since if it could be done it would have been done by now.

Ripping music from the Legend of Dragoon. All that is found are sound effects. Where is that music encoded?

AncientSaurian
07-01-2008, 12:47 AM
I'm interested in ripping, but I don't know how to get started. Is there any fundamentals that I need to understand beforehand?

Giga_Force
07-02-2008, 04:57 AM
Can someone rip Shadow of Rome for the PS2? Thanks :)

Bar
07-04-2008, 08:00 AM
Hey there.
Does anybody know how to rip music compressed in *.jar files ( mobile phone games )? I've been trying this for several days already, and still no results.

PS. I've also tried Nova Extractor.

EDIT -> How dumb of me. -_-
I just had to decompile it with a java decompiler, of course. Then I scanned all the extracted files with nova extractor, and voil�, there were the midi files. ^^

hamhock
07-11-2008, 07:21 PM
Ripping music from the Legend of Dragoon. All that is found are sound effects. Where is that music encoded?

Legend of the Dragoon uses sequenced music I believe. Grab the PSF set here (http://tinyurl.com/5d3r6s).

hamhock
07-11-2008, 07:29 PM
Hi everyone, I'm trying to "Soldiers of Fortune" from the PC version, but the music files are "ADP" files. Is there a program that can convert the files.

Try the vgmstream (http://sourceforge.net/projects/vgmstream) winamp plugin. It may work, but from the readme, it seems the ADP extension is native to the GameCube. So try changing the file extensions to .wav or .raw if it doesn't work with the .adp extension.



The Next rip is a PSX game "BUBSY 3D", I found the XA folder which is spose to have the music files as well. The problem is their not in the XA folder, and I've used every program "PSxMC, PSound, XA2WAV (Don't Know the commands), Mumbly PSX Audio Tools, & STR Converter to try to decode them, but no use. Can someone give me idea on where and how to rip the game music, It will be of much of help getting done faster.

I may be wrong but give ISO buster or MagicISO a try and then use the above plugin. I think one of those works well with XA, but the other doesn't, so try both.



The final rip is the PS2 game "Jet Li's Rise to Honor", I have some of the music right here, but I'm trying to complete the soundtrack by extracting the music files called "VPK and are there other music formats? to the PS2". I've used Cube Media Player 2, & MFsound, and they work, but I need the right frequences for them to sound right.
Try the above plugin, it should handle VPK.

hamhock
07-11-2008, 07:40 PM
Does anybody here know where I can find a program to handle the .sdat format (Nintendo DS), preferably for the Mac?
VGMTrans can do this. Unfortunately I don't have the link and it's Win only.

You can also try to rip the file into a 2SF file. The ripkit can be found here (http://tinyurl.com/5h4rja). Information on playback can be found via Google.

hamhock
07-11-2008, 07:45 PM
hey can sum 1 tell me how to rip extract audio from .wad and .sob files.. im not sure if its possible..im very new to this forum..

thanks

in_cube can play some .wad files. Find it here (http://tinyurl.com/5p58mh).

If they are from an older "Doom-like" game, maybe one of these editors (http://tinyurl.com/63p7fq) can help?

IM24CTU
07-15-2008, 11:01 PM
Can you give like a "help guide" to make the vgmstream winamp plugin work right, because the last time did it, the program lock me out.

brassmonkey
07-21-2008, 07:08 PM
What up students? Prof. Brassmonkey here. How ya'll livin? Check it I'm doing a music project and I need help with it. Dig this; I'm using Blaze Media Pro's Audio Recorder to record music from old MS-DOS games via DOSBox. It's been working somewhat O.K. but I novice the problems after the first test was done. As you know some if not most songs break into silence or rest during play. This is a problem because the audio recorder I use keep making new songs over and over every time one of the songs reaches a silence or rest spot. So it tends to cut one song into 10 and that's not cool. I need a little help here if you can. I need info on how to work my audio recorder better or if there a better recorder software, hook me up, cool? Oh, and check the threads for this project soon O.K. ? Later.

GIJames
08-17-2008, 04:17 PM
Does anyone happen to know how to rip music from Project 64 (other than by using Audacity and co.) I'm trying to figure out how to get every audio clip from some N64 games without actually going through every single one (although I've made a decent dent in SF64). Also, anyone know how to rip actual N64 games? Thanks.

Project64 actually has a built-in recorder, last I checked

Also, does anyone know how to extract the music from Rayman 2 (.apm and .bnm, possibly .sna)?

Qqqqqqwe
08-19-2008, 04:15 PM
http://forums.ffshrine.org/showpost.php?p=977782&postcount=134

You can just put your media player on loop(If it can) then get Polderbits to do the rest.

That program could cut, fade=) and even do line-in ripping too!

And it even comes with a editor(Just in case if you want to go back and fix something)

But, theres a trail on it(Like most programs out there)The trail lasts for two weeks.

Mine has expired a long time ago.....I miss it!

Sonic Falkner
08-23-2008, 02:41 PM
I've been trying to get my hands on a Top Gun:The Second Mission NSF. However,None exist out in the vast reaches of the Internet.So how would I go about making a TG:tSM NSF?

Maxx Skywalker
08-24-2008, 07:13 AM
I've tried Henjinkage's method before, but I kept getting speaker buzz. Perhaps it's the line-in, I dunno. So far, I've been able successfully rip from my DS without speaker buzz, so it's something to do with my GCN or something. . .

But I'm actually more interested in getting the source files. Is there a particular software made for this, I hear people talking about source files in SSBB and MarioKart Wii, but how do you get to those?

I surmise, if I wanted to audio rip NES, SNES, and GEN games through emulators, I could, but I have way too many roms to bother with. And I'll only rip a game I've played, no sense in going to record something of which I don't actually intend playing.

hamhock
09-05-2008, 10:29 PM
Can you give like a "help guide" to make the vgmstream winamp plugin work right, because the last time did it, the program lock me out.

Check out the readme. There are 3 additional DLL files that need to be put into the winamp directory.

hamhock
09-05-2008, 10:31 PM
I've been trying to get my hands on a Top Gun:The Second Mission NSF. However,None exist out in the vast reaches of the Internet.So how would I go about making a TG:tSM NSF?

Try here (http://tinyurl.com/572lsv).

pietastesgood
10-20-2008, 05:22 AM
Bump. I've been trying to rip Syphon Filter Logan's Shadow. I found a few .at3 files, but not many, only about 15. Is that all there is in the whole game? I also found some other stuff that had an .skx extension and was named MUSIC or something like that. Is this part of the music? I remember, Orangec had a Logan's Shadow rip of 500 mgbs in MP3. Mine is tiny - on 50.8 megabytes in MP3. Do I have all the music? Or am I missing something. Orangec or someone can you please help me?
Thank you.

pietastesgood
11-02-2008, 07:07 PM
Nvm I figured it out.

@orangec
I highly doubt that you still need this.
But
The ARC files can be opened with Stuffit Micro or WinAce or PeaZip. I recommend WinAce.

And no updates on how to rip the new EA format, huh?

greysun9103
12-02-2008, 03:51 AM
I'm sorry if this has been asked too many times, but I haven't found any ways to rip audio from PC games. *Not from files within the game folders, but recording the audio while playing the game.

I've tried Audacity, but no luck. Is there a certain way of setting up Audacity that can make this possible?
Is there some other software or programs that can do this?

Maxx Skywalker
12-02-2008, 08:35 AM
Creative Media Audio Player/Organizer works really well, but you have to have one of their products to be able to use the software, or at least know someone who does.

Like myself. Then you have to make a $10 purchase to be able to rip in mp3. It sucks, but the software works really well.

Audacity is hard to figure out, but when you get it to work, it works pretty decently. Then again, it's open source.

khillyov
12-03-2008, 10:34 PM
I'm trying to rip the music from the Carnevil.chd for MAME. Is there any way of extracting the sound files from it? or am I completley screwed?

syfer
02-12-2009, 08:13 PM
can some tell hew do rip xbxo 360 game and what format is the music in?

pietastesgood
02-13-2009, 02:29 AM
360 music's in XMA, it's unrippable unless you have the Xbox 360 dev kit with the Xmaencode program. If you want the music, use line-in, but it's not always perfect as it's sometimes it's hard to get a clean rip.

kokujin
03-03-2009, 07:58 AM
I've been trying to rip the music from Bully Scholarship Edition(PC), but I haven't had any luck.I found the music, but it's a .bin file.I tried using extractor on it and it gave me a .psb file.I have tried everything I can and could use some help.

P.B.Y
03-23-2009, 07:57 AM
how wuld i rip a video from the PS3,its a vdeo from japanese PS home, also i want to rip PS3 and DS and Wii, i'm just afraid it'll ruin the systems, would it hurt the systems if i ripped stuff?!

ILL ViLLaiN
11-14-2009, 08:11 PM
Ripping some game and most files in the image hold .ARC

Could someone walk me through it on extracting the music out?

eddy93
11-16-2009, 01:48 PM
Ripping some game and most files in the image hold .ARC

Could someone walk me through it on extracting the music out?

piratesgood give the solution above ;)



The ARC files can be opened with Stuffit Micro or WinAce or PeaZip. I recommend WinAce.


If you have any problem please tell me =)

jakob
11-22-2009, 09:01 PM
I got a set of files from an FM towns game in normal audio formats, but there were also two .mus files... They are very small (1.5k and 4.4k.) I tried the mus->asf extension change with the converter that OrangeC posted on the second page of this thread, but it didn't seem to do anything. I've included the files as an attachment as they are tiny. Does anyone know what to do with these to get them into a usable format?

eddy93
11-23-2009, 07:55 PM
Are you sure these are really some audio files ?
This is kinda tiny even for a midi file.
Have you tried vgmstream, I think it will be able to convert them.
Anyway from which game are they extracted ?

jakob
11-23-2009, 08:13 PM
They are from air combat 2 special (motoaki takenouchi) for fm towns.

I haven't tried vgmstream, but I will when I get home! Thanks for the suggestion. Yeah, they are really small files... They were included with a set of flacs I got for the game in a folder called "unknown format" so maybe I'm beating a dead horse.

Dingodile7
12-17-2009, 06:35 AM
Mus Files?
What are mus files?
In Jak 1

ILL ViLLaiN
02-12-2010, 11:15 PM
I'm doing a line in rip, and the sound when recorded sounds okay on my normal speakers. But when I listen to it with my headphones, I can hear the static of the speakers. Is there a way to clean that sound up, or do I just have to get new male audio wires?

jakob
02-13-2010, 12:47 AM
Have you tried another pair of headphones and/or speakers to see if they are the problem?

ILL ViLLaiN
02-13-2010, 09:29 PM
I'm going to try another set of each to see if that's it. But I'm guessing it's my extension audio wires (since tv is too far to plug in the audio y cable to pc directly). If that doesn't work, then I'll just move my pc close to the tv and try that way.

JBTND
02-14-2010, 08:35 AM
I want to rip one PSX game, probably one of the last PSX games. I made a few PSone rips but I`ve never had problem like this: I can`t access disc files not to mention copy them. Usually I open files without copying them to HD but in this case Cube, PSound or any scanner can`t work with them too because of some "wrong MS-DOS function". Damn, I`ve got 3 different images with different serial numbers (I mean SLES and SLUS) and slightly different sizes but all 3 have mentioned problem.

I have some xa tools (bgm2wav, xaex, xa2wav, xaplay) but none works. Classic tool like PSMplay says file format in unsupported. I found some step-by-step guide (http://forums.ngemu.com/open-discussion/41195-psx-music-ripper.html) but a single result is WAV containing just silence! I got it trying to process that XA file with bgm2wav

JonC
02-16-2010, 02:43 AM
Please excuse the interruption. I am working on my first attempt at several game rips and have been having some problems. Each game is on a different platform, and therefore likely to have very different solutions, so pardon me if I seem to be asking for excessive hand holding.

First up: Battlestar Galactica (2007) for the pc.
Determining the location of the music seems pretty straightforward, as they appear to be located in a single directory (Sound). The contents are:
SoundReg.gm
BSG1.xgs
SoundBank.xsb
Music.xwb
Sound.xwb

Trolling through google indicates that the Music file needs to be decompressed and separated, possibly using the SoundBank file as a guide. I then accumulated almost every program I can steal that deals with xwb files with poor results. They are as follows:

ADPCM Player v1.44h - Music and sound files cause brief (about a second) of activity on the task bar but otherwise no effect.

EATraxXWBExtractor - As above, causes activity for a fraction of a second before leaving no effect. Under file name is indicated, "There are no items to show in this view."

EkszBox-ABX v2.0 - For each, says no compatible format, then 1 file found. It produces no other information or options from this point.

Unxwb - Will not run. I've downloaded three versions. Most appear on screen for an instant before closing. 1 indicates that it is performing an illegal operation, and must close.

vgmstream - Will not run. It is unable to find a particular dll. I have downloaded this file, but was only told to 'put them in a directory that Windows can find.' I put them in winamp plugins, which is where I put the primary dll that came with the program was required to go.

XBOXST97 - Requires that the source material is on a physical xbox that you have wired your computer into. It seems to have no capacity to deal with xwb files not actually on an xbox.

xSEX - Extracts files through the accompanying SoundBank file. Galactica has one, but does xSEX describes it as an invalid xbox file.

XWB Extractor 11 - Identifies 244 wav and pcm files with sizes from 0 bits to over 4 gigs. Total size of extraction from this 13 meg source file is several hundred gigs. Sample extraction of both pcm and wav file indicate that they are gibberish, unrecognizable even by Audacity.

Dragon Unpacker - Could not find the drivers to unpack these files.

Game Extractor identified 4 files in the 13 meg music file and many, many more in the much smaller sound file. However, it provides virtually no information (at least none that I understand,) or a means to convert them into, well, anything. There is a pay version, but elements of the payment interface gave me pause.

So. I am unsure how to proceed. Any advice would be welcome.
JonC

JBTND
02-16-2010, 04:34 PM
When I see an xwb I try towav first and you haven`t tried it yet

JonC
02-17-2010, 02:38 AM
Thank you for the advice. Found a link for towav elsewhere on the forums. For the record:

Towav - Will not run. Upon activation, immediately closes.

JonC

Jessie
02-17-2010, 02:42 AM
You just run the ConvAll batch file with the file you're trying to convert in the same folder, if that doesn't work, then it can't be ripped using towav.

JonC
02-17-2010, 03:09 AM
Does that mean I move both towav and the batch file to the folder that has the files?

OrangeC
02-17-2010, 03:14 AM
Make sure that you have the xwb file in a folder with towav and the conv.bat in it, then run it, if it doesnt still decode then it can be some information missing from the xwb header and still needs to be cracked, however i think that the codec inside this xwb that you described might be wav pcm, am not sure as the codec is important.

Jessie
02-17-2010, 03:16 AM
Or the other way around, yeah.

JonC
02-17-2010, 04:52 AM
Thank you for the advice. I wanted to do some investigation before I posted my results.
It worked. I think.
The 13 meg music file opened into 4 music files averaging 10 meg and a minute duration each. Is this normal for a PC game? (From what I've seen, other games tend to have many more files much longer in duration.) The SoundReg file also identifies 4 music files called; Theme, Skirmish, Firefight and Domination. (I'm just not sure which is which.)
They have an appropriately faux McCreary feel to them.
I also extracted the Sound file which produced 53 generally smaller files. Looking through both SoundReg and SoundBank, they generally agree to be hits, flybys, button pushes and the like. (The alarm klaxon is just like the one on the show.) However, it lists human voices (countdowns,) which didn't seem to have been extracted, nor found anywhere else, as well as a fifth music track. I have no idea what that is.

Does this sound like I've found all I'm likely to get? Would an xbox copy of the game likely to have more music?

Thank you again for the help so far,
JonC

Infernus Animositas
02-23-2010, 06:48 PM
What up students? Prof. Brassmonkey here. How ya'll livin? Check it I'm doing a music project and I need help with it. Dig this; I'm using Blaze Media Pro's Audio Recorder to record music from old MS-DOS games via DOSBox. It's been working somewhat O.K. but I novice the problems after the first test was done. As you know some if not most songs break into silence or rest during play. This is a problem because the audio recorder I use keep making new songs over and over every time one of the songs reaches a silence or rest spot. So it tends to cut one song into 10 and that's not cool. I need a little help here if you can. I need info on how to work my audio recorder better or if there a better recorder software, hook me up, cool? Oh, and check the threads for this project soon O.K. ? Later.

Man two year old post, but since no one has replied to it I guess I will.

Brassmonkey, in case you don't know or haven't done it yet, DOSBox now has an inbuilt wav dump. Even if in game the audio skips when you play it back it sounds exactly as it should.

Also, I'm working on Rayman 2 - The Great Escape. Ubisoft audio is a bitch trying to find out what the original music files are.

EDIT: Found a converter someone made. Works excellent.

OrangeC
02-23-2010, 08:36 PM
Thank you for the advice. I wanted to do some investigation before I posted my results.
It worked. I think.
The 13 meg music file opened into 4 music files averaging 10 meg and a minute duration each. Is this normal for a PC game? (From what I've seen, other games tend to have many more files much longer in duration.) The SoundReg file also identifies 4 music files called; Theme, Skirmish, Firefight and Domination. (I'm just not sure which is which.)
They have an appropriately faux McCreary feel to them.
I also extracted the Sound file which produced 53 generally smaller files. Looking through both SoundReg and SoundBank, they generally agree to be hits, flybys, button pushes and the like. (The alarm klaxon is just like the one on the show.) However, it lists human voices (countdowns,) which didn't seem to have been extracted, nor found anywhere else, as well as a fifth music track. I have no idea what that is.

Does this sound like I've found all I'm likely to get? Would an xbox copy of the game likely to have more music?

Thank you again for the help so far,
JonC


those similar files with the same time frame are interactive segments.

JonC
02-24-2010, 01:23 AM
those similar files with the same time frame are interactive segments.
Does that mean I have not found all of the game music?

JonC
02-24-2010, 05:50 AM
For your consideration:
My first pass on the Galactica PC game (http://www.sendspace.com/file/4fbido). The track titles are tentative. Obviously, anyone more familiar with the game can tell me if the designations are wrong, or if I am missing anything. (I still haven't been able to get the program run on my computer.)

I look forward to any comments or criticism,
JonC

JonC
02-27-2010, 05:03 AM
My next project is to try to rip the music from the Playstation 2 version of Battlestar Galactica.

I have read that the primary source for music would be in the data.cab files. The version I have has two, data1.cab and data2.cab. Unfortunately, while I have been able to open other .cab files included with the game, these two keep coming back as corrupted. Is this normal? Is it genuinely corrupted? Is there some other way i should be checking it?

Thank you,
JonC

Let me correct that. I have the Xbox 360 version. Otherwise, the problem remains the same.

metalgearrex
03-02-2010, 08:49 PM
does anyone know how to convert .samp files or at least a plugin for them same with .seg files and .bin files

hope someone can help =D

oegp
04-01-2010, 09:48 PM
I'm sorry if this has been asked too many times, but I haven't found any ways to rip audio from PC games. *Not from files within the game folders, but recording the audio while playing the game.

I've tried Audacity, but no luck. Is there a certain way of setting up Audacity that can make this possible?
Is there some other software or programs that can do this?

I got the original soundtrack of a specific game from the internet, but the tracks have bad quality sound and very short length. Inspired by Jessie's work and willing to solve this problem, I've decided to learn how to rip music, since I have the CD of the game's PC version and plenty of spare time.

I'm also interested in finding a way to rip music from the game by recording the audio while playing, so that I can achieve better quality and make some loops. I downloaded Audacity to do this, but my inexperience is a big hindrance.

Can someone teach us the basics to configure the program correctly? Could you guys give us some tips on how to make loops and record good quality sound? It would be much appreciated not only by me, but by a lot of people.

Thanks in advance, and sorry for any spelling mistakes! :)

Compos_JSJ
07-12-2010, 01:08 PM
I'm trying to rip the "The Force Unleashed" background tracks but i can't seem to convert the .mus files to wav with the ASF file converter. Has anyone succeeded ripping "The Force Unleahsed" before me?

OrangeC
07-12-2010, 01:22 PM
Post a .mus here, strange because .mus is EA's format.

Compos_JSJ
07-23-2010, 04:17 PM
Post a .mus here, strange because .mus is EA's format. Here's a link: http://www.megaupload.com/?d=3WW8OJHO

OrangeC
07-23-2010, 04:43 PM
Its PS2 adpcm, decode with mfaudio but i havent figured out the interleave.

bobbynogs
07-24-2010, 02:51 PM
Thanks for the thread, just what i was looking for.

brassmonkey
07-26-2010, 04:12 PM
Man two year old post, but since no one has replied to it I guess I will.

Brassmonkey, in case you don't know or haven't done it yet, DOSBox now has an inbuilt wav dump. Even if in game the audio skips when you play it back it sounds exactly as it should.

Also, I'm working on Rayman 2 - The Great Escape. Ubisoft audio is a bitch trying to find out what the original music files are.

EDIT: Found a converter someone made. Works excellent.

Thanks for this man but if I asked, how does this inbuilt wav dump in DOSBos work and how to use it if anybody else can help me with this that would be nice too. Thanks.

Infernus Animositas
07-26-2010, 05:12 PM
Thanks for this man but if I asked, how does this inbuilt wav dump in DOSBos work and how to use it if anybody else can help me with this that would be nice too. Thanks.

Pressing CTRL-F6 will start/stop recording sound output to a wave file. The wave file is placed in the capture folder.

Remember this is similar to recording through line-in so make sure that no SFX are heard.

In case you're using Windows 7, the capture folder is located in "C:\Users\(username)\AppData\Local\DOSBox\capture.

Otherwise the capture folder should be in the DOSBOX install folder unless you changed it in the config file.

turok_ttz
08-05-2010, 08:58 AM
sorry to bring an old thread up but I have been looking to figuring out how to obtain audio from falsebound kingdom. all i found in the srtm folder was an str.pac . Is there anyway i can extract from the .pac and is the audio im looking for even in there?

Compos_JSJ
08-28-2010, 04:56 PM
Still can't convert the mus files.....

Jtblitz
09-25-2010, 08:00 PM
@OrangeC
I've been attempting to rip music from the PSP game God Eater (I know there's a soundtrack out) with your guide on page 2. I extracted many .WAV files before reaching this thread using AllMediaGrabber, and I suppose they are hidden atrac3 files since they dont open in a media player. After using HiMdRenderer on one random .at3 file that wasn't hidden, I tried renaming the .WAV's as .at3 and converting them with HiMdRenderer. Unfortunately the files never appear in the browse function by simply adding the .at3 to the end. Is there any advice for a problem like this? Thanks in advance.

Maxx Skywalker
10-18-2010, 10:57 PM
So when I got a new computer, I lost access to Creative Media Player/Organizer (which has a nice line-in Wave Out Mix recorder), and the friend I usually go to with a Creative MP3 player is in Canada. Well, I'm not in Canada, so going to him is not an option at this point. So I'm looking for a good, free mp3 line-in Wave-Out Mix ('what you hear') recorder for Windows 7. Right now I'm temporarily using Total Recorder, which does what I want it to do, but since it's the free version, it inserts a bit of neutral white noise every minute or so while recording. I don't want to pay for it just yet, if I'm able to find a better alternative.

Audacity's recording won't work, because the drivers are nonexistent in Win7 for line-in 'what you hear' recording. All Audacity is able to do, is record from the built in microphone on my PC, and that in turn records everything, and the output sounds like it was recorded from a microphone, with background noise and everything. I tried line-in, and that just didn't work at all.

So, does anyone have any potential answers to this question?

Infernus Animositas
10-19-2010, 04:05 AM
So, does anyone have any potential answers to this question?

What audio drivers are you running now?

Maxx Skywalker
10-21-2010, 02:44 AM
RealTek High Definition Audio. I also have the Total Recorder WDM audio drivers installed, but they only work for Total Recorder the way I want them to.

My PC has a built in stereo microphone that doesn't need an external microphone to provide audio feedback. I also think that that's getting in the way.

aces4839
10-21-2010, 03:05 AM
for me, i use wavepad found at nch.com.au to edit my files on. its a great program for it. even downgrading it to the free version works well too. as for rippin, im still a novice. any tips on how to rip any game boy/game boy color/game boy advance and sega genesis music without havin to play through the entire game?

Infernus Animositas
10-21-2010, 03:24 AM
RealTek High Definition Audio. I also have the Total Recorder WDM audio drivers installed, but they only work for Total Recorder the way I want them to.

My PC has a built in stereo microphone that doesn't need an external microphone to provide audio feedback. I also think that that's getting in the way.


This is what's known as line-in ripping.

Open up your Realtek HD Audio Manager. In the top right hand corner, there should be some text saying "Device Advanced Settings". Click that and a new window should pop up. Select the radio button "Separate all input jacks as independent input devices." and click OK.

Afterwards, go to your volume control settings and then click the Recording tab. There should now be more inputs for you to select from. One of them is labelled "Stereo Mix". This is also known as "What U Hear" from Vista. Enable that and you can now record from your speakers again.

As for recording software, Audacity should be able to record from the Stereo Mix by going to "Edit > Preferences > Audio I/O".


for me, i use wavepad found at nch.com.au to edit my files on. its a great program for it. even downgrading it to the free version works well too. as for rippin, im still a novice. any tips on how to rip any game boy/game boy color/game boy advance and sega genesis music without havin to play through the entire game?

For Sega Mega Drive, there's a good guide from Project 2612 found here (http://project2612.org/tutorial/).

As for Game Boy Colour / Advance I'm not entirely too sure.

aces4839
10-21-2010, 03:29 AM
ok, thanks.

Maxx Skywalker
10-22-2010, 03:39 AM
This is what I'm seeing:



Tell me I'm looking in the wrong place.

Note: If you right click the image, and click "View Image" you'll see a magnified view of it.

Maxx Skywalker
10-27-2010, 10:03 PM
So I suppose you don't have an answer for me, then.

Infernus Animositas
10-28-2010, 12:10 AM
Sorry, I don't.

Maxx Skywalker
10-30-2010, 05:26 AM
Too bad Total Recorder is overpriced. hmmmm.

Compos_JSJ
10-30-2010, 06:43 PM
Hey i want to rip the music of the wii version of "Star Wars: The Force Unleashed 2" by Red Fly Studios but the music files are all bnk files..... I tried opening them with rad video tools but they won't open. Can anyone help me please?

GamerDuke
11-07-2010, 02:00 AM
Does anyone have a proper tutorial for recording via line in and can you do that with built in sound cards? I need specifics here.

Please and thank you.

It really seems like a bastard to get actual game rips from the actual disc itself.

Just out of curiosity how was that DeadRising 2 game rip made? That is really well done and great quality.

stingray2501
01-21-2012, 04:46 AM
If this thread is still alive, anyone ever encounter .str files on a Wii game? I am trying to rip Jaw Ultimate Predator on the Wii hoping the music is the same as Jaws unleashed which many have requested.

APNki
04-07-2012, 03:17 PM
Here is the best way to playback Sony ATRAC3 files from PSP games (*.at3) in Winamp.

First make sure you have the ATRAC3 codec installed from free-codecs.com

Now go into Winamp preferences and go to input plugins, choose the 'Nullsoft Directshow Decoder (in_dshow.dll)' and click configure and under file association add ;AT3 to the end of the list then click ok.

Now restart Winamp and you should now be able to playback ATRAC3 (*.at3) files directly in Winamp or use the disk writer output to convert the music into what ever format you want.

nitoiviorel1
09-05-2012, 07:43 AM
Hi.
After i extract files from nfs the run(ChunksAudio)using quick bms script,i demux files result using Ea Multi Xma.I do that but Ea multi xma tool demux partial files and missing more parts from song(drums,quitar,bass etc)From some files after demux result 3,2 or nothing segments(0AB21015BC9FB7A0549BEDD01542BE70_stream1 or stream2 or 3).I know there is my missing segments.Help me please.
When i try demux some files,he do nothing.Just skip...
I am wondering what can i do?
Look example here:
Demux.rar (http://www.mediafire.com/?815cuyteob183jm)