Denny
03-09-2007, 11:06 PM
A few new more scans that were taken from Famitsu magazine.
Famitsu scan 1 (
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Famitsu scan 2 (
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Famitsu scan 3 (
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Famitsu scan 4 (
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In the interview, Nomura mentions the origins of Zack and Angeal's last name, as noted in the previous update. In regard to the scene with Genesis, Angeal, and Sephiroth, "The scene with the three people facing off happened in the past, and has an important meaning for each of them. It was after this that things started got out of hand... Angeal doesn't use the Buster Sword here, either."
He also mentioned that there is an important meaning behind the color and design of Angeal's wings, Zack and the Turks have a close relationship, and that Lazard's role is vital to the story. When asked about the release date, he said that an announcement would be made before long.
Granted most of these screens are either of sequences or rendered cgi character models but i still can't believe how well it looks seeing as it's for the PSP. Even in-game the visuals look stunning. This could well be a testament of the graphical potential of the PSP but lets just hope that CC doesn't doesn't have the same problem as MGS-PO, with graphical goodness at the expense of short levels.
Famitsu scan 1 (

Famitsu scan 2 (

Famitsu scan 3 (

Famitsu scan 4 (

In the interview, Nomura mentions the origins of Zack and Angeal's last name, as noted in the previous update. In regard to the scene with Genesis, Angeal, and Sephiroth, "The scene with the three people facing off happened in the past, and has an important meaning for each of them. It was after this that things started got out of hand... Angeal doesn't use the Buster Sword here, either."
He also mentioned that there is an important meaning behind the color and design of Angeal's wings, Zack and the Turks have a close relationship, and that Lazard's role is vital to the story. When asked about the release date, he said that an announcement would be made before long.
Granted most of these screens are either of sequences or rendered cgi character models but i still can't believe how well it looks seeing as it's for the PSP. Even in-game the visuals look stunning. This could well be a testament of the graphical potential of the PSP but lets just hope that CC doesn't doesn't have the same problem as MGS-PO, with graphical goodness at the expense of short levels.