cstrife0777
12-19-2006, 08:52 AM
There are many methods and techniques for ripping music from games that never have an official OST release. It all depends on how you want it done and how you would like it to sound.
Requirements:
1. Desktop PC with Line-In jacks (usually it's colored blue)

2. RCA female audio couplers (or grab two single couplers, doesn't matter)

or an AV Selector that has female connectors (like this JVC AV Selector that I use as well if you can afford spending $20-$30+)
http://reviews.cnet.com/sc/30577223-2-200-0.gif
3. RCA Stereo cable (2 RCA connectors [male] and a mini-jack connector)
If you're ripping from a handheld w/headphone jack, you'll need two of these.

You can mix and match however you want to get your setup working right. Couple of examples (console & handhelds):
Console:

Handheld:

-----------------------------------------------------
Before you start up your game and hook up your cables to your PC, you got to get some programs first ;)
Recording Programs
Audacity (http://audacity.sourceforge.net/)
A favorite of mine that I still use for recording. You are able to edit the same file you rip so you can fade out the end or cut some pieces of silence out.
Harddisk Ogg (http://www.fridgesoft.de/harddiskogg.php)
Though it does say "Ogg" you don't have to save your files as that, but you will need to download a Mp3 Encoder and place it in the directory to rip as .Mp3 files. A great program, however, it lacks any editing options, so you'll likely need to save your recordings as .WAV files first and then open up say Audacity or some other .WAV editor.
SoundEngine (http://www.cycleof5th.com/en/)
Requires a soundcard to record. If you've got a soundcard, this ranks as good as Audacity. You can edit your recordings as well.
Mp3 Encoding Programs
CDex (http://sourceforge.net/projects/cdexos/)
A wonderful encoder and a swell CD Ripping program. Can convert .WAV files to VBR or CBR .Mp3 files and you can adjust the quality, bitrate, etc. I use this for converting to Mp3s. Even though a new beta version is out, I'd stick to the 1.51 version.
Download LAME 3.97 here (http://www.free-codecs.com/download/Lame_Encoder.htm)
-----------------------------------------------------
Remember: Everytime you encode to something else and save the recordings with multiple edits, you lose sound quality. It's hardly noticable at all if you go from .WAV to .Mp3, but let's say:
WAV > MP3 > WAV > OGG
or
WAV > MP3 > OGG > MP3
...and many other combinations, the more you change it, the worse it will get.
Now we go into the process of ripping music from your selected game.
Recording
1. Your first step is to start your game up and get to the title menu or options so the music doesn't stop (to test your connections). Make sure you have your cords all hooked up. If so, you should be hearing the game's music from your PC speakers. If not, you may have the device muted or at an incredibly low volume.
2. Open your volume control on your PC like so:

Notice the red circle. That is my playback for the game I have playing at the moment. I can decrease and increase the volume as needed, but it does not do anything with the recording volume. However, when I'm done recording and want to playback that recording, I normally need to mute this so I don't have two things playing at once.
3. Now goto "Options" > "Properties" like so:

I have to open the "Mixer Device" and select "Line In/Mic In" to be able to get the recording volume control panel. It'll be different for every computer.
4. Click OK once you get the recording button selected and now you'll have something like this:

Notice the other 3 devices are all muted. THESE WILL AFFECT YOUR RECORDINGS WHETHER SOMETHING IS INSERTED IN THOSE JACKS OR NOT. Especially the "Stereo Mixer". Once I muted that back when I first ripped, there was a SIGNIFICANT improvement. It's always best to mute everything but the Line In device.
5. Now we are ready to record (rip). I'm doing this with Audacity so it may be a little different with the other recording programs. Open it and click on the microphone jack. This is how you test the volume and see if it's at a suitable level. If it's too loud, all you'll hear during the playback is a lot of static because it's so loud. You want to get so that the max level barely reaches that white bar at the end. If it goes past it, it's telling you it's too loud. You can adjust the volume easily within the program by moving the slider with the microphone icon.

6. After you're done recording, click the stop button and edit as needed. Basically you want to get rid of any silence in the beginning but leave up to 2 seconds for lag time. Some songs will continue forever, so when you stop the track and there's no stopping point, just click and drag the last 10 seconds and goto effects and select "Fade Out". Of course how you want your tracks to play is completely up to you.
7. Alright, after you've got everything ready to save, if you want to save them as VBRs instead of Audacity's CBR, save all your files as WAV formats. Otherwise, save them all as CBRs and enjoy listening to them.
Mp3 Encoding tips
Bitrates
>128: Nothing should be below 128 at all. DON'T DO IT
128: Good for soft/single instrument/piano types
192+: Everything else
Another tutorial to check out: X-Treme Games Music (http://gamemusic.emugaming.com/tutorial_ripping.php)
This one deals with the SoundEngine program.
If anyone else has some other programs they recommend for recording and Mp3 Encoding or have any other methods to add, post them here.
...and if anyone else has some questions about ripping music, post and I'll see if I can help you out (or someone else could as well).
Requirements:
1. Desktop PC with Line-In jacks (usually it's colored blue)

2. RCA female audio couplers (or grab two single couplers, doesn't matter)

or an AV Selector that has female connectors (like this JVC AV Selector that I use as well if you can afford spending $20-$30+)
http://reviews.cnet.com/sc/30577223-2-200-0.gif
3. RCA Stereo cable (2 RCA connectors [male] and a mini-jack connector)
If you're ripping from a handheld w/headphone jack, you'll need two of these.

You can mix and match however you want to get your setup working right. Couple of examples (console & handhelds):
Console:

Handheld:

-----------------------------------------------------
Before you start up your game and hook up your cables to your PC, you got to get some programs first ;)
Recording Programs
Audacity (http://audacity.sourceforge.net/)
A favorite of mine that I still use for recording. You are able to edit the same file you rip so you can fade out the end or cut some pieces of silence out.
Harddisk Ogg (http://www.fridgesoft.de/harddiskogg.php)
Though it does say "Ogg" you don't have to save your files as that, but you will need to download a Mp3 Encoder and place it in the directory to rip as .Mp3 files. A great program, however, it lacks any editing options, so you'll likely need to save your recordings as .WAV files first and then open up say Audacity or some other .WAV editor.
SoundEngine (http://www.cycleof5th.com/en/)
Requires a soundcard to record. If you've got a soundcard, this ranks as good as Audacity. You can edit your recordings as well.
Mp3 Encoding Programs
CDex (http://sourceforge.net/projects/cdexos/)
A wonderful encoder and a swell CD Ripping program. Can convert .WAV files to VBR or CBR .Mp3 files and you can adjust the quality, bitrate, etc. I use this for converting to Mp3s. Even though a new beta version is out, I'd stick to the 1.51 version.
Download LAME 3.97 here (http://www.free-codecs.com/download/Lame_Encoder.htm)
-----------------------------------------------------
Remember: Everytime you encode to something else and save the recordings with multiple edits, you lose sound quality. It's hardly noticable at all if you go from .WAV to .Mp3, but let's say:
WAV > MP3 > WAV > OGG
or
WAV > MP3 > OGG > MP3
...and many other combinations, the more you change it, the worse it will get.
Now we go into the process of ripping music from your selected game.
Recording
1. Your first step is to start your game up and get to the title menu or options so the music doesn't stop (to test your connections). Make sure you have your cords all hooked up. If so, you should be hearing the game's music from your PC speakers. If not, you may have the device muted or at an incredibly low volume.
2. Open your volume control on your PC like so:

Notice the red circle. That is my playback for the game I have playing at the moment. I can decrease and increase the volume as needed, but it does not do anything with the recording volume. However, when I'm done recording and want to playback that recording, I normally need to mute this so I don't have two things playing at once.
3. Now goto "Options" > "Properties" like so:

I have to open the "Mixer Device" and select "Line In/Mic In" to be able to get the recording volume control panel. It'll be different for every computer.
4. Click OK once you get the recording button selected and now you'll have something like this:

Notice the other 3 devices are all muted. THESE WILL AFFECT YOUR RECORDINGS WHETHER SOMETHING IS INSERTED IN THOSE JACKS OR NOT. Especially the "Stereo Mixer". Once I muted that back when I first ripped, there was a SIGNIFICANT improvement. It's always best to mute everything but the Line In device.
5. Now we are ready to record (rip). I'm doing this with Audacity so it may be a little different with the other recording programs. Open it and click on the microphone jack. This is how you test the volume and see if it's at a suitable level. If it's too loud, all you'll hear during the playback is a lot of static because it's so loud. You want to get so that the max level barely reaches that white bar at the end. If it goes past it, it's telling you it's too loud. You can adjust the volume easily within the program by moving the slider with the microphone icon.

6. After you're done recording, click the stop button and edit as needed. Basically you want to get rid of any silence in the beginning but leave up to 2 seconds for lag time. Some songs will continue forever, so when you stop the track and there's no stopping point, just click and drag the last 10 seconds and goto effects and select "Fade Out". Of course how you want your tracks to play is completely up to you.
7. Alright, after you've got everything ready to save, if you want to save them as VBRs instead of Audacity's CBR, save all your files as WAV formats. Otherwise, save them all as CBRs and enjoy listening to them.
Mp3 Encoding tips
Bitrates
>128: Nothing should be below 128 at all. DON'T DO IT
128: Good for soft/single instrument/piano types
192+: Everything else
Another tutorial to check out: X-Treme Games Music (http://gamemusic.emugaming.com/tutorial_ripping.php)
This one deals with the SoundEngine program.
If anyone else has some other programs they recommend for recording and Mp3 Encoding or have any other methods to add, post them here.
...and if anyone else has some questions about ripping music, post and I'll see if I can help you out (or someone else could as well).