MiniBeas
10-04-2006, 01:47 AM
Which RPG has been the most revolutionary RPG of this generation? Now the thing is I am caught at a crossroads. There have been so many of them. Well let me start by naming a few. World of Warcraft. Now this game has jump started the MMO business. After this game came out it got millions of people hooked and addicted. It has told people that MMOes can be largely successfull if they are done right. Then we have the game that won over 40 Game of the Year awards for best RPG in 2003. Yup you guessed it, Knights of the Old Republic. This game had a great story with great game mechanics and a fantastic setting to explore. The object I want to point out in this game is the depth of the story. Now being able to choose whether you would be good or evil in the end was completely new and different. Now we also have Final Fantasy X which is a game with a great story and a unique turned based combat system. This game has an epic feel and has so many countless hours of play. Well I call on you to decide which game hase revolutionized this generation of RPGs.

J. Peterman
10-04-2006, 01:50 AM
u onion kid u

MiniBeas
10-04-2006, 01:53 AM
Seriously which game has been the most revolutionary. If you do not like my choices add your own.

J. Peterman
10-04-2006, 01:54 AM
lol u onion kid

LoliSauce
10-04-2006, 01:55 AM
Try posting this in the right forum and then maybe you'll get a serious response.

J. Peterman
10-04-2006, 01:56 AM
I've never heard of that game.

LoliSauce
10-04-2006, 01:57 AM
Also, the games you mentioned sucked. =D

J. Peterman
10-04-2006, 01:58 AM
he's an onion kid soulblade u have to expect that from him

Hogan
10-04-2006, 02:00 AM
obivously you have never heard of Everquest coz that was causing addiction long before WoW

also FFX was all kinds of terrible

J. Peterman
10-04-2006, 02:02 AM
hogan i have

LoliSauce
10-04-2006, 02:03 AM
he's an onion kid soulblade u have to expect that from him

I try not to discriminate against the onion people. =\

J. Peterman
10-04-2006, 02:06 AM
do not worry

u are not discriminating.

u r only speaking the truth with onion people

Alice Wonderbra
10-04-2006, 02:06 AM
a lot of people who are pretty keen on this subject think it is ff7. but i dont know enough about games and their history and evolution to give my own opinion.

J. Peterman
10-04-2006, 02:07 AM
personally though i don't think any rpg has been revolutionary really i mean really though i like suikoden i ii iii v

Blameless
10-04-2006, 02:12 AM
Baldur's Gate = Rebirth of CRPGs.
FF7 = When Squaresoft games jumped the shark.
WoW = When all the MMO loons decided to play the same game.
Garamond = When onion people begain the march toward extiniction.

Psycho_Cyan
10-04-2006, 09:11 AM
Everquest and Ultima Online got the MMO business going--WoW pretty much cashed in on their success and the popularity of the franchise. From what I hear, it's also a pretty good game, to boot. Little wonder why everybody but me is playing it (I don't like MMO's). FFX revolutionized absolutely squat. Same with KotOR.

Prak
10-04-2006, 01:43 PM
Copied from the other thread cause I didn't realize it was posted twice:

The answer is that there hasn't been anything revolutionary. Think about the things you listed. World of Warcraft took a bunch of concepts from existing MMORPGs and combined the best into a single package. It didn't really do anything new. It just did everything well.

KOTOR was built on the same type of gameplay and character development that PC games have seen for years. The only thing that was really amazing about it, aside from its obvious quality, is the fact that it took so long for console games to catch up.

And then Final Fantasy X presented absolutely NOTHING new. And on top of that, its status as an RPG is questionable at best.

Frankly, there's been nothing new in the RPG genre in a long time. The last one that you could reasonably call revolutionary in any sense was the original Baldur's Gate.

Valerie Valens
10-04-2006, 11:04 PM
I'd name a Tales series game, but then it's status as an RPG is questionable at best. Sure there's the tradition of levelling up and learning moves, but the gameplay puts it more into the genre of an adventure/fighting hybrid.

pedo mc tax me softly, black person (whom i love)
10-09-2006, 03:23 AM
Console RPG?

Simple. dotHack.

You play the role of someone playing the role of a character in an MMO involved in a massive and convoluted plot that spans the videogames, manga and anime. And the offline "online" characters actually behaved like your typical MMO player variations, some spoke "leet-speak" while others tried to play off as being all badass even though they were complete wimps, it was fairly well executed and it is one of the few RPGs I've enjoyed enough to play from start to finish without bitching about some story element that I didn't like.

Granted, it's an expensive and multi-format-spanning endeavour that is oddly linear given the premise (but no less so than most modern D&D games with some GMs--do something the GM doesn't want you to do and something horrible will happen to your character), but having a story simultaneously presented in so many different formats probably qualifies it as being more on the order of "revolutionary" than most other games that have come out this generation.

Having a "true" carry-over of character development into each successive installment rather than the trivial costume unlocking in other games (like Xenosaga, for example) for a previous game completion is also a plus, in my book.

danixel
10-09-2006, 06:56 PM
your forgetin of course of kingdom hearts, specialy the 2� one

Valerie Valens
10-09-2006, 07:31 PM
your forgetin of course of kingdom hearts, specialy the 2� one

No.

Magneto42
10-09-2006, 07:40 PM
So we're talking "revolutionary", not neccessarily "good".
And this generation too?
Final Fantasy X-2 kind of took rpg's a different way but then again no similar games were released after it.

Psycho_Cyan
10-10-2006, 05:54 AM
Frankly, there's been nothing new in the RPG genre in a long time. The last one that you could reasonably call revolutionary in any sense was the original Baldur's Gate.

A couple of console RPG's that should be noted for doing things differently are be SaGa Frontier and Chrono Cross. SaGa Frontier is really seven smaller RPG's in one, which I think is pretty neat, seeing as they're all in the same world and the plots overlap in places. While I can't stand Chrono Cross (the battle system...ugh!), doing away with stat grinding altogether was quite a neat move.

Darkfire208
10-10-2006, 08:27 AM
I'll just leave my opinion to the experts. (most things I say when I think I know what I'm saying tend to bite me in the ass.)

Btw prak, how did you get so smart at this stuff?

Neo Xzhan
10-10-2006, 09:45 AM
A couple of console RPG's that should be noted for doing things differently are be SaGa Frontier and Chrono Cross. SaGa Frontier is really seven smaller RPG's in one, which I think is pretty neat, seeing as they're all in the same world and the plots overlap in places. While I can't stand Chrono Cross (the battle system...ugh!), doing away with stat grinding altogether was quite a neat move.

I don't regard 7 stories overlapping as something revolutionary new. Stat grinding isn't new aswell, it just means you have to aquire a certain attack to defeat a certain boss. Though this system wasn't as obviously there in some other games, nothing new regardless.

Prak
10-10-2006, 01:35 PM
And new doesn't necessarily mean revolutionary either. In order for a game to be considered revolutionary, it has to directly influence the way new games are created.

Darkfire208, it's pretty simple. Before I speak on a subject, I make sure I know just about all there is to know about it. If I don't know that much about something, then I'll either research it or mark my ignorant speculations accordingly and ask for more details from those who are more knowledgable.

Alice Wonderbra
10-10-2006, 04:29 PM
So we're talking "revolutionary", not neccessarily "good".
And this generation too?
Final Fantasy X-2 kind of took rpg's a different way but then again no similar games were released after it.

there were other rpgs that did the "choose your own adventure" stuff before that. legend of mana, for example.

Psycho_Cyan
10-12-2006, 04:10 PM
I don't regard 7 stories overlapping as something revolutionary new. Stat grinding isn't new aswell, it just means you have to aquire a certain attack to defeat a certain boss. Though this system wasn't as obviously there in some other games, nothing new regardless.

Hey, way to read the post! I said those two games did things "differently." Nothing about revolutionary, just that they should recieve mention for doing things differently. Chrono Cross was different in that you couldn't grind your stats. Isn't selective literacy great?