supersnake52
08-28-2006, 04:10 PM
for example Doom or the if you are a multiple of X level you get badly injured or killed or any other spells that just make you die and spells that induce zombie?
I think they are game flaws.
you may now flame =)
In other words, you're not quite ready to graduate from Sesame Street games yet, where all you have to do is press the X button when you hear Big Bird laugh.
supersnake52
08-28-2006, 04:24 PM
All i did was as for peoples opinions not for you to mock me because i think some spells are unfair.
Go eat a dick
you may now flame =)
You fucking invited it and you want to whine now? haha
supersnake52
08-28-2006, 04:32 PM
i said you can flame me
now i will flame back biatch
You may be rubbing the sticks together, but I don't see so much as a puff of smoke, much less a flame. You have to do a lot better if you want to go toe to toe with me.
Valerie Valens
08-28-2006, 04:58 PM
In other words, you're not quite ready to graduate from Sesame Street games yet, where all you have to do is press the X button when you hear Big Bird laugh.
X2
In fact, I think that most of the later FF games are quite imbalanced for the players' favour.
Psycho_Cyan
08-28-2006, 05:48 PM
Since FFVI, spells/abilities that imbalance the game in the player's favor:
Ultima. Life 3.
KotR. Omnislash. Final Attack.
Renzokuken. Aura. Aura. Aura. FFVIII was just broken to begin with...
Dragon Crest. Thievery. Frog Drop. Reflect x2/Flare. Auto-Life.
Holy. Doublecast. Yojimbo.
summoner_cloud
08-28-2006, 05:54 PM
i dont think there are any problems with the spells...
supersnake52
08-28-2006, 05:59 PM
lol KOTR and W summon.
Yeh i guess its just the lvl XX doom shit that annoys me
summoner_cloud
08-28-2006, 06:02 PM
they can be a pain sometimes
Redbat
08-28-2006, 06:26 PM
As far as spells against a certain character goes I say thet are usually easy with the "normal" monsters. Infact the only spell I've ever had any problem with as far as I can think of was level 5 death on ff8.
As far as "boss" monsters go I'd say it's just a simple matter of strategy and bbeing given a bit of time to get used to them.
Doom is a fairly simple spell to be attacked with. =/
Psycho_Cyan
08-28-2006, 06:30 PM
The amount of lvl 5 Doom-casting enemies is so stupidly low, that it doesn't really matter anyway. Making a thread to whine about a spell that rarely comes up, let alone messes you up, is rather asinine. :rolleyes:
A WILD SNORLAX APPEARS
08-28-2006, 06:43 PM
FF games are painfully easy. come on =/
Psycho_Cyan
08-28-2006, 06:45 PM
My sentiments exactly. Well. The original FFI was rather hard.
A WILD SNORLAX APPEARS
08-28-2006, 08:10 PM
but then again its pretty much impossible to make turn based rpgs difficult. generally, you can either kill it or it kills you in 1-2 hits. attempting to add difficulty generally just means you have to use heal spells and items a little more, oh nos, hard.
Psycho_Cyan
08-28-2006, 08:29 PM
FFI was more difficult in that you couldn't just spam your Nuke/Heal spells like you can with the newer FF's. Plus, there were no save points mid-dungeon. And OH NOES, you actually had to level a bit.
A WILD SNORLAX APPEARS
08-28-2006, 08:43 PM
having to grind out levels is hardly what i call difficult. more annoying than anything.
Ultimadream
08-28-2006, 09:09 PM
-
The spells are awesome in my opinion. =)
Hex Omega
08-29-2006, 01:17 AM
FF games are painfully easy. come on =/
TeknoBlade
08-29-2006, 05:58 PM
PSX FF games are painfully easy. come on =/
x2
Psycho_Cyan
08-29-2006, 08:01 PM
having to grind out levels is hardly what i call difficult. more annoying than anything.
But even if you grind, you still can't just spam your big spells like you can in pretty much every FF from IV-on.
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