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11-14-2005, 08:38 PM

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Questions? (http://forums.ffshrine.org/private.php?do=newpm&u=1625)
If you are thinking about posting a question about the Triple Triad card game, don�t! Look here first. You will find everything you ever wished for.
Questions have been raised about the Triple Triad game, as it�s a great feature and because there is a lack of guides in the FF8 section I have decided to explore the game, its benefits and the card side quests in detail.
Furthermore, basics are explained so people who are unfamiliar with Final Fantasy VIII can also relate to the info provided.
There are 3 sections:
1. Basics- If you haven�t played the card game before or find it difficult.
2. Strategies and Side Quests- For the more dedicated players.
3. Card Modification- Full list of cards and what they can be modified to
Before anything�..� Always save before challenging someone to a card game, especially when using the better (rare) cards because if you lose, it can waste a lot of your time getting these cards back. You can't go wrong if you save.
1. Now, just some basics to start with���
The different types of cards are Monster, Boss, GF or Character Cards (character cards being the strongest).
Each card has its own numeric details, these range from 1- 10 (10 is written as A) and represent one side of the card with four sides to each card. These details provide the strength of the card; 1 being weakest and A strongest.
The aim: You start with 5 cards in your deck. Each card you place on the 3x3 grid represents one point, if you capture an opponent�s card you can gain extra points and vice versa. To capture an opponent�s card you have to best one of the sides on his/her card with a parallel side on one of your cards. The cards that represent your points on the grid have a blue shade whereas the ones that represent your opponent�s points have a red shade. End the game with the most points and you�ve won. The person who goes first is decided randomly. I have noticed it is better going second.
Here is an example of how the strength details of a card would look:
.......................6....................
.....................2..7..................
.......................5...................
This is displayed in the top left hand corner of the card.
If the card holds an elemental value (e.g. ice) it will be displayed in the top right hand corner of the card. The elemental value on a card works with the elemental icons randomly placed on the board in a game when the elemental rule is on, not directly against other cards.
If you place an elemental card on the right icon (e.g Ifrit on Fire), all the number values of the card increase by one. So instead of having the values 9628 (going clockwise from the top), it'll have the values A739. Same thing basically happens if you put a card on the wrong icon (e.g Ifrit on Thunder or Ice), only difference is that the numbers all decrease by one instead (-> 8517 for Ifrit).
You get your first 7 playing cards at the beginning of the game from a man in Balamb Garden on the 2nd floor right next to the elevator; you have to talk to him. From then on you can challenge people to play triple triad with you (press the square button when next to someone- just in case you didn�t know). Not everyone is a card player.
2. Strategy and Rules:
The basic rules are Same, Open, Sudden Death and Elemental. When only these rules are active the game is easy, all you need to do is overcome your opponents with strong cards. When the rules start to change as you progress through the game and rules such as Plus, Same Wall, and Random come into the picture, it�s a good idea to think about your strategy and the cards you are going to use when challenging people, as the opponents are going to be harder and the new rules don�t help either. When you start noticing that just overpowering your opponents with strong cards isn�t as reliable as it was before, its strategy time:
Patience and defence are the key words. Before capturing an opponent�s card, think! Making a defensive move is usually the better option.
When making a defensive move it is good to put strong cards in the corners with their strong sides open. The Brothers cards are a good example of this.
Just wait, let your opponent trap his own cards, then force him to move where you want by placing you cards strategically.
If you do this successfully you will conquer all.
Tip! Try you�re hardest not to spread the Random rule as it can�t be very irritating and difficult when you can�t chose the cards you play with.
On to the side quests����.
CC Group Side Quest:
This is a quest based in Balamb Garden and is not very hard.
7 CC Members: - Jack, Club, Diamond, Spade, Heart, Joker and King (Heart has the Carbuncle Card, Joker has the Leviathan Card and King has the Gilgamesh Card).
Here are the locations of the CC members:
Jack- In the hallway near the directory. No rare cards.
Club- In the hallway, near the entrance to the cafeteria. Appears randomly. No rare cards.
Diamond- In front of directory. Diamond- two female SeeD cadets. No rare cards.
Spade- On floor 2F next to elevator. Spade is one of the two people that regularly walk around on this floor. No rare cards.
Heart- On the bridge. It�s Xu! Carbuncle card.
Joker- Inside the Training Centre. Appears randomly, quiet hard to find. Leviathan card.
King- In order to play the King you must first beat Dr. Kadowaki (you have to beat the 6 CC Members before playing her for this to work). When you defeat her go to the dorms and go to sleep, when you awake a surprise awaits. Gilgamesh card.
Note! This becomes accessible on Disc 2 when Balamb Garden becomes mobile. To start challenging the CC Group, you must first win about 15 games around Balamb Garden.
Queen of Cards Side Quest:
This is complicated, long and boring, but if you are a triple triad fan, it�s definitely your thing. Very rare cards that can be modified into very useful items can be won here.
The Queen bums around near the station in the town of Balamb. Play the Queen at Balamb town, either win or lose a level 8 or higher card. Then, speak to her again and she leaves a clue to where she will go. Dollet is the first place she goes to (this is definite) go there and when you approach her, don�t challenge her to a game of cards but speak normally, chose the 4th option and she will ask for a card. I think the first card she wants is MiniMog. So lose that card to her in a card game, doing this will unlock a new card that can be won somewhere else (shown below). Now after this has been done the queen will move to a different place and your aim is to find her continually around the world until she is back in Dollet so that you can repeat the process and gain new cards.
Here is some info to help you find her without randomly running around the ff8 world like a fool:
Card Queen hint Card Queen next location
Balamb Balamb Station
Dollet The Pub in Dollet
FH Train tracks at Fisherman's Horizon.
Galbadia Galbadia Hotel in Deling City
Esthar The Presidential Palace in Esthar
Trabia The Hotel in Shumi Village
Centra The Hotel in Winhill
Far Away Concourse Area in Lunar Gate
Now, as I said, when you lose a card to the Queen another one is created, so here are the new cards that can be acquired after the quest:
MiniMog= Kiros; in Deling City, play the man wearing white, across from the Junk Shop.
Sacred= Irvine, play Flo who is Mayor Dobe's wife, in FH.
Doomtrain= Phoenix; play the Presidential Assistant (the blue one) in the Presidential Palace.
Chicobo= Chubby Chocobo; play the student sitting on the bench outside the library in Balamb Garden.
Alexander= Doomtrain; play the Pub owner in Timber.
Oh, and the cards that you lost to the Queen can be won again by playing her brother in Dollet.
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When you complete your deck by obtaining every card, a star appears by the card option in the Menu.
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3. Card Modification:
Cards can be modified into items. Sometimes more than one card is needed to carry out the modification. This can be very useful and is encouraged when near the end of the game as the better cards (e.g. character cards) can be modified into very handy items. Example:
Laguna card = 100 x Hero - Makes character invincible
Here is a full list of the cards and what they can be modified to:
Level 1 Monster Cards
GEEZARD = 5 screws
FUNGUAR = 1 M-Stone Piece
BITE BUG = 1 M-Stone Piece
RED BAT = 1 Vampire Fang
BLOBRA = 1 Rune Armlet
GAYLA (Elemental: Thunder) = I Mystery Fluid
GESPER = 1 Black Hole
FASTITOCHALON-F (Elemental: Earth) x 5 = 1 Water Crystal
BLOOD SOUL = 1 Zombie Powder
CATERCHIPILLAR = 1 Spider Web
COCKATRICE (Elemental: Thunder) = 1 Cockatrice Pinion
Level 2 Monster Cards
GRAT = 1 Magic Stone
BUEL = 1 Magic Stone
MESMERIZE = 1 Mesmerize Blade
GLACIAL EYE (Elemental: Ice) = 1 Arctic Wind
BELHELMEL = 1 Saw Blade
THRUSTAEVIS (Elemental: Wind) = 1 Shear Feather
ANACONDAUR (Elemental: Poison) = 1 Venom Fang
CREEPS (Elemental: Thunder) = 1 Coral Fragment
GRENDEL (Elemental: Thunder) = 1 Dragon Fin
JELLEYE = 1 Magic Stone
GRAND MANTIS = 1 Sharp Spike
Level 3 Monster Cards
FORBIDDEN = 1 Betrayal Sword
ARMADODO (Elemental: Earth) = 1 Dino Bone
TRI-FACE (Elemental: Poison) = 1 Curse Spike
FASTITOCALON (Elemental: Earth) = 1 Water Crystal
SNOW LION (Elemental: Ice) = 1 North Wind
OCHU = 1 Ochu Tentacle
SAM08G (Elemental: Fire) = 1 Running Fire
DEATH CLAW (Elemental: Fire) = 1 Sharp Spike
CACTAUR = 1 Cactus Thorn
TONBERRY = 1 Chef's Knife
ABYSS WORM (Elemental: Thunder) = 1 Windmill
Level 4 Monster Cards
TURTAPOD x 5 = 1 Healing Mail
VYSAGE = 1 Wizard Stone
T-REXAUR x 2 = 1 Dino Bone
BOMB (Elemental: Fire) = 1 Bomb Fragment
BLITZ (Elemental: Thunder) = 1 Dynamo Stone
WENDIGO = 1 Steel Orb
TORAMA x 5 = 1 Life Ring
IMP = 1 Wizard Stone
BLUE DRAGON (Elemental: Poison) x 4 = 1 Fury Fragment
ADAMANTOISE (Elemental: Earth) x 3 = 1 Turtle Shell
HEXADRAGON = 1 Sharp Spike
Level 5 Monster Cards
IRON GIANT x 3 = 1 Star Fragment
BEHEMOTH (Elemental: Earth) x 10 = 1 Barrier
CHIMERA x (Elemental: Water) x 10 = 1 Regen Ring
PUPU = 1 Hungry Cookpot
ELASTOID = 1 Steel Pipe
GIM47N = 10 Fast Ammo
MALBORO (Elemental: Poison) x 4 = 1 Malboro Tentacle
RUBY DRAGON (Elemental: Fire) x 10 = 1 Inferno Fang
ELNOYLE x 10 = 1 Energy Crystal
TONBERRY KING = 1 Chef's Knife
WEDGE, BIGGS = 1 X-Potion
Level 6 Boss Cards
FUJIN, RAIJIN = 1 X-Potion
ELVORET (Elemental: Wind) = 10 Death Stones
X-ATM092 x 2 = 1 Turtle Shell
GRENALDO = 1 G-Returner
GEROGERO (Elemental: Poison) x 10 = 1 Circlet
IGUION = 1 Cockatrice Pinion
ABADON = 30 Dark Ammo
TRAUMA = 30 Demolition Ammo
OILBOYLE = 30 Fire Ammo
SHUMI TRIBE x 5 = 1 Gambler Spirit
KRYSTA = 10 Holy Stones
Level 7 Boss Cards
PROPAGATOR = 1 G-Mega-Potion
JUMBO CACTAUR = 1 Cactus Thorn
TRI-POINT (Elemental: Thunder) x 40 = 1 Jet Engine
GARGANTUA x 10 = 1 Strength Love
MOBILE TYPE 8 = 10 Shell Stones
SPHINXARA = 1 G-Mega-Potion
TIAMAT = 10 Flare Stones
BGH251F2 = 10 Protect Stones
RED GIANT = 5 Meteor Stones
CATOBLEPAS = 1 Rename Card
ULTIMA WEAPON = 1 Ultima Stone
Level 8 Guardian Force Cards
CHUBBY CHOCOBO = 100 LuvLuvGs
ANGELO (Elemental: Wind) = 100 Elixirs
GILGAMESH = 10 Holy Wars
MINIMOG (Elemental: Ice) = 100 Pet Houses
CHICOBO (Elemental: Poison) = 100 Gysahl Greens
QUEZACOTL (Elemental: Thunder) = 100 Dynamo Stones
SHIVA = 100 North Winds
IFRIT = 3 Elem Atks
SIREN = 3 Status Atks
SACRED = 100 Dino Bones
MINOTAUR = 10 Adamantines
Level 9 Guardian Force Cards
CARBUNCLE = 3 Glow Curtains
DIABLOS = 100 Black Holes
LEVIATHAN (Elemental: Water) = 100 Megalixers
ODIN = 100 Dead Spirits
PANDEMONA (Elemental: Wind) = 100 Windmills
CERBERUS = 100 Lightweights
ALEXANDER (Elemental: Holy) = 3 Moon Curtains
PHOENIX (Elemental: Fire) = 3 Phoenix Spirits
BAHAMUT = 100 Megalixirs
DOOMTRAIN (Elemental: Poison) = 3 Status Guards
EDEN = 3 Monk's Codes
Level 10 Character Cards
WARD = 3 Gaea's Rings
KIROS = 3 Accelerators
LAGUNA = 100 Heroes
SELPHIE = 3 Elem Guards
QUISTIS = 3 Samantha Souls
IRVINE = 3 Rocket Engines
ZELL = 3 Hyper Wrists
RINOA = 3 Magic Armlets
EDEA = 3 Royal Crowns
SEIFER = 3 Diamond Armours
SQUALL = 3 Stars
That�s all folks, it took quite long but hell, now no one has an excuse to post a question about the card game.
Feel free to post anything that you think should be added to this guide or point out any mistakes that I might have made. Hope you find it useful. =)
Thanks to FF1WithAllThieves, Tidus 66, Agent0042 and Lionheart~ for help!
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