SimonCucho
12-13-2017, 04:02 AM

The Legend of Zelda: Breath of the Wild - The Champions' Ballad Original Soundtrack
Produced by: Manaka Kataoka, Yasuki Iwata, Soshi Abe
Audio files decrypted from WiiU DLC update data, converted to .wav and then .mp3 for this release.
Cover art by myself
Listen on Youtube (https://www.youtube.com/playlist?list=PLxZPEb_jVjLBtHrYsP2cMvpjRsk-6jbxq)
Tracklist:
1. The Monuments Arise (Cutscene)
2. The Champions' Ballad 1
3. The Champions' Ballad 2
4. The Champions' Ballad 3
5. The Champions' Ballad 4
6. Shrine
7. Mipha's Theme (Accordion)
8. Champion Mipha's Song (Cutscene)
9. Mipha's Theme (Accordion) (Loop)
10. Daruk's Theme (Accordion)
11. Champion Daruk's Song (Cutscene)
12. Daruk's Theme (Accordion) (Loop)
13. Revali's Theme (Accordion)
14. Champion Revali's Song (Cutscene)
15. Revali's Theme (Accordion) (Loop)
16. Urbosa's Theme (Accordion)
17. Champion Urbosa's Song (Cutscene)
18. Urbosa's Theme (Accordion) (Loop)
19. The Hero's Theme (Accordion)
20. Divine Trial
21. Divine Trial (1 Terminal)
22. Divine Trial (2 Terminals)
23. Divine Trial (3 Terminals)
24. Divine Trial (4 Terminals)
25. Monk Maz Koshia (Phase 1)
26. Monk Maz Koshia (Phase 2)
27. Monk Maz Koshia (Phase 3)
28. Monk Maz Koshia (Phase 4)
29. Memory
30. The Champions' Ballad (Cutscene)
31. Clear (Kass)
32. Clear (Zelda)
33. At Home
34. Staff Roll
DOWNLOAD: Google Drive (https://drive.google.com/open?id=18kA1XKvHG5GSmXF4jXKUckoZjbCl--Zn)
This my first ever release on this forum, but I thought why not, I have been enjoying this DLC too much for it to be sane and after the overwhelming positive feedback I received on the upload of this to YouTube I decided to share it here with everyone.
The cover artwork was done by myself using Adobe Photoshop CC 2017. One-Hit Obliterator artwork was obtained from the game's official north american website.
As stated above, Audio was taken directly from the WiiU game files.
The arrangement of the tracks is done in the order you play the game, for the most part.
Cutscenes audio have no voice and reduced SFX product of mixing the channels in such a way the SFX are reduced to a minimum, while keeping the general tone of the track, all the cutscene audios have been tweaked so they're more consistent, I did my best! foobar2000 and Adobe Audition CC 2017 were involved in the process.
Layout of this post inspired by !!!!!
Feedback is really appreciated!