KBABZ
12-18-2016, 09:24 AM
The Crash Bandicoot PS1 Soundtrack Collection is a collation of music from the Crash Bandicoot games that were released on the original PlayStation, to celebrate Crash�s 20th birthday and the upcoming-at-the-time-of-upload release of the N. Sane Trilogy on PS4. The games included are Crash Bandicoot, Cortex Strikes Back, Warped, Crash Team Racing and Crash Bash, as well as Josh Mancell's uploads of the pre-console mixes and demo versions.
MP3 LINK: https://mega.nz/#!BR0TiTJZ!qSuCEEoszfwIuT_oXzPRA2oYm3cz83mFuyaz1X3F71w
FLAC LINK: https://mega.nz/#!UMkkmQzZ!JFW-QuSrcIW2sTzOQ_5jqaC0QPo6Jzm3yY-c_lzG4_E
UPDATE 5!: At the request of turtle09, I've gone ahead an uploaded a FLAC version of the Soundtrack, which also contains the Pre-Console Mixes in MP3 (since they are after all sourced from Soundcloud). As well, the Pre-Console mixes of Tomb Time, Mystery Caves, Toxic Waste and Bear It have been added!
Previous Updates:
UPDATE 4!: Two tracks I had missed from CTR have now been added. These are "Bounce Victory", for when Ripper Roo, Papu Papu or Penta Penguin win a Cup, and "Suave Victory", for when Pinstripe Pottoroo or Komodo Joe win a Cup. As before they have been recorded optically from my PS2 using an original copy of the game, as the Victory music stutters on PS3 due to slowdown during the podium cutscenes. The tracks have been placed after the Battle arena tracks and just before the Scrapbook track. Huge thanks to DaveMan1000 for pointing them out!
UPDATE 3!:
Four new Pre-Console Mixes have been added from Josh Mancell's Soundcloud! They include "Crash Bandicoot theme w. Beach Intro (Pre-Console Mix)", "Temple Ruins (Pre-Console Mix)", "The Lab (Pre-Console Mix)" and "Future Frenzy - Bonus Round (Pre-Console Mix)".
"Crash Bandicoot Theme (Demo #1)" has been re-numbered from 01a to 01b, to make room for "Crash Bandicoot Theme w. Beach Intro (Pre-Console Mix)". This works well as the Demo would become the track labelled "Into the Jungle".
"Sunset Vista" has been renamed to the more in-style "The Lost City". This is because Sunset Vista is actually the name of the second stone city ruins-themed level.
"Dr. Nitrus Brio (Pre-Console Mix)" has been renamed to "Brio Hologram (Pre-Console Mix)".
"The Komodo Bros. (Pre-Console Mix)" has been renamed to "The Komodo Brothers (Pre-Console Mix)".
UPDATE 2!:Thanks to the help of CabooseMiller101 and S.P.D. Gold Ranger, I was able to find out that the "Dr. Neo Cortex" track from Crash 3 actually has an entire instrument layer mute itself when the volume is turned up past 87%. Since both versions can be heard in the game, the first half of this track is the full version with all instrument layers at 87%, after which the track loops with the 100% volume version where the instrument track is missing.
UPDATE 1!: At the suggestion of 3DMan, I went in and recorded the five track variants exclusive to the Japanese version of the original Crash Bandicoot, which are new versions of "Tawna Bonus Round", "Koala Kong", "Pinstripe Pottoroo", "Dr. Nitrus Brio" and "Dr. Neo Cortex". These were recorded by playing the Japanese version of the game on ePSXe and recording the music via Stereo Mix, and as with the rest of Crash 1, these tracks are in mono.
The names for all of Josh Mancell's pre-console mixes and demos now have better capitalization, so for example "Tawna Bonus Round (pre-console mix)" is now "Tawna Bonus Round (Pre-Console Mix)".
I decided to move "Komodo Joe (Cut, Pre-Console Mix)" from Crash 2 to Crash 1, considering that it was composed for Crash Bandicoot and not Cortex Strikes Back.
"Coco Bandicoot (pre-console mix)" has been renamed to "Coco Hologram (Pre-Console Mix)".
There is now a numerical space between "Tournament Winner" and "Credits" in Crash Bash to open a slot for the "Uka Uka Banished" cutscene track.
Track List:
If a track is listed in red, that means that the track isn't in the Soundtrack, but has a spot open for it if I figure out how to rip cutscene music.

N. Sanity Beach
Into the Jungle
Aku Aku Invincibility
Jungle Rollers
Tawna Bonus Round
Tawna Bonus Round (Japanese Version)
The Great Gate
Boulders
Upstream
Papu Papu
Hog Wild
Ripper Roo
The Lost City
Temple Ruins
Road to Nowhere
Koala Kong
Koala Kong (Japanese Version)
Heavy Machinery
Cortex Power
Generator Room
Toxic Waste
Pinstripe Pottoroo
Pinstripe Pottoroo (Japanese Version)
Slippery Climb
Lights Out
Dr. Nitrus Brio
Dr. Nitrus Brio (Japanese Version)
The Lab
Dr. Neo Cortex
Dr. Neo Cortex (Japanese Version)
The Great Escape

Title Screen
Turtle Woods
Cortex Hologram
Warp Room
Turtle Woods - Death Trap
Turtle Woods - Bonus Round
Aku Aku Invincibility
Snow Go
Snow Go - Bonus Round
Brio Hologram
Hang Eight
Hang Eight - Bonus Round
Hang Eight - Death Trap
Crash Dash
Crash Dash Bonus Round
Ripper Roo
Coco Hologram
Snow Go - Death Trap
Bear It
The Eel Deal
The Eel Deal - Death Trap
The Eel Deal - Bonus Round
The Komodo Brothers
Road to Ruin
Road to Ruin - Death Trap
Road to Ruin - Bonus Round
Crash Dash - Death Trap
Tiny Tiger
Diggin' It
Diggin' It - Bonus Round
Diggin' It - Death Trap
Dr. N. Gin
Piston It Away
Piston It Away - Bonus Round
Piston It Away - Death Trap
Rock It
Dr. Neo Cortex

Title Screen
Uka Uka Confrontation
Aku Aku Exposition
Warp Room
Toad Village
Toad Village - Bonus Round
Under Pressure
Orient Express
Bone Yard
Bone Yard - Bonus Round
Makin' Waves
Tiny Tiger
Hang'em High
Hang'em High - Bonus Round
Hog Ride
Tomb Time
Tomb Time - Bonus Round
Dingodile
Hang'em High - Death Trap
Bone Yard - Death Trap
Dr. Nefarious Tropy
Bye Bye Blimps
Future Frenzy
Future Frenzy - Bonus Round
Tomb Time - Death Trap
Dr. N. Gin
Future Frenzy - Death Trap
Mad Bombers
Dr. Neo Cortex
Rings of Power

Opening Titles
Main Menu
Nitrous Oxide's Challenge
Race Preperations
N. Sanity Beach
Race Begin
Crash Cove
Aku Aku Invincibility
Uka Uka Invincibility
Final Lap
Loser
Winner
Bandicoot Victory
Doctor Victory
Beast Victory
Kawaii Victory
Roo's Tubes
Mystery Caves
Sewer Speedway
Boss Challenge
Skull Rock
Gem Stone Valley
The Lost Ruins
Coco Park
Tiger Temple
Papu's Pyramid
Dingo Canyon
Rampage Ruins
Glacier Park
Blizzard Bluff
Dragon Mines
Polar Pass
Tiny Arena
Rocky Road
Citadel City
N. Gin Labs
Cortex Castle
Hot Air Skyway
Oxide Station
Nitro Court
Parking Lot
The North Bowl
Lab Basement
Bounce Victory
Suave Victory
Scrapbook

Opening Titles
Main Menu
Let The Games Begin
Loading
Warp Room
Crashball
Battle Winner
Polar Panic
Pogo Painter
Jungle Bash
Pre-Boss Pep Talk
Papu Pummel
Beach Ball
Tilt Panic
Pogo-a-Gogo
Space Bash
Desert Fox
Bearminator
Melt Panic
El Pogo Logo
Snow Bash
Metal Fox
Dot Dash
Sky Balls
Manic Panic
Pogo Padlock
Jungle Fox
Toxic Dash
Dragon Drop
Mallet Mash
Tournament Winner
Uka Uka Banished
Credits
Loading (Beta)

Crash Bandicoot Theme w. Beach Intro
Crash Bandicoot Theme (Demo #1)
Tawna Bonus Round (Pre-Console Mix)
Boulders (Demo #2)
Upstream (Pre-Console Mix)
Hog Wild (Pre-Console Mix)
Temple Ruins (Pre-Console Mix)
Heavy Machinery (Pre-Console Mix)
Toxic Waste (Pre-Console Mix)
Slippery Climb (Pre-Console Mix)
Dr. Nitrus Brio (Pre-Console Mix, Japanese Version)
The Lab (Pre-Console Mix)
Komodo Joe (Cut, Pre-Console Mix)
Crash Bandicoot 2 Theme (Pre-Console Mix)
Turtle Woods (Pre-Console Mix)
Warp Room (Pre-Console Mix)
Brio Hologram (Pre-Console Mix)
Ripper Roo (Pre-Console Mix)
Coco Hologram (Pre-Console Mix)
Bear It (Pre-Console Mix)
Sewer or Later (Pre-Console Mix)
The Komodo Brothers (Pre-Console Mix)
Tiny Tiger (Pre-Console Mix)
Piston it Away - Death Trap (Pre-Console Mix)
Rock It (Pre-Console Mix)
Dr. Neo Cortex (Pre-Console Mix)
Crash Bandicoot Warped Theme (Pre-Console Mix)
Under Pressure (Pre-Console Mix)
Under Pressure (Demo)
Midnight Run (Pre-Console Mix)
Makin' Waves (Pre-Console Mix)
High Time (Pre-Console Mix)
Tomb Time (Pre-Console Mix)
Dingodile (Pre-Console Mix)
Dr. Nefarious Tropy (Pre-Console Mix)
Future Frenzy (Pre-Console Mix)
Future Frenzy - Bonus Round (Pre-Console Mix)
Dr. N. Gin (Pre-Console Mix)
Dr. Neo Cortex (Pre-Console Mix)
Crash Team Racing Theme (Pre-Console Mix)
Mystery Caves (Pre-Console Mix)
Tiny Arena (Pre-Console Mix)
N. Gin Labs (Pre-Console Mix)
Hot Air Skyway (Pre-Console Mix)
Process of making it within:
In all games the majority of the music has been taken from .psf rips available from http://psf.joshw.info/. While the creator of the Crash Bandicoot rip is unknown, the Crash 2, 3 and CTR rips were done by Matrixz in 2006, and the Crash Bash rip was done by manako of the demo version (which conveniently had all the tracks found in the full version). The .psfs were converted to .wav by foobar2000, edited in Sony Vegas and output into .flac, and were then converted to .mp3 by foobar. As well, all of the tracks are appropriately named (so "Snow Go - Death Trap" rather than "Ice (Special)") and ordered to match playing through the games (so the Death Trap tracks tend to appear later than their debut level theme tracks).
All Crash 1 tracks are in mono, with the exception of its only stereo track, "The Great Gate". The Crash 1 portion also contains the five tracks composed exclusively for the Japanese version of the game.
Several tracks were missing from the provided rips, but were able to be manually recorded from the games by playing them on a PS2 with the SFX turned to 0% and recorded via an optical cable. The exception is "Scrapbook", which was recorded via an emulator for the extended NTSC version, and edited so that the "Gem Stone Valley" music for the CTR portion only plays once instead of thrice.
The recorded tracks include:
N. Sanity Beach
Into the Jungle
Aku Aku Invincibility (Crash 1)
Tawna Bonus Round (Japanese Version)
Koala Kong (Japanese Version)
Pinstripe Pottoroo (Japanese Version)
Dr. Nitrus Brio (Japanese Version)
Dr. Neo Cortex (Japanese Version)
Aku Aku Invincibility (Crash 2/3)
Race Begin
Loser
Winner
Bandicoot Victory
Doctor Victory
Beast Victory
Kawaii Victory
Bounce Victory
Suave Victory
Scrapbook
Battle Winner
As well, "Dr. Neo Cortex" from Crash 3 is half a .psf rip and half a recording. This is because at 88% volume and above, one of the instrument layers for this track is muted. Since both versions can be heard in the game, the first half of this track is the full version at 87% with all instrument layers, after which the track loops with the 100% volume .psf version.
Several tracks however could not be recorded as almost all of them are part of cutscenes and were not included in the rips (although the track numbering intentionally has gaps in them so that the tracks can be added at a later date). These tracks are:
Cortex Hologram
Brio Hologram
Coco Hologram
Uka Uka Confrontation
Aku Aku Exposition
Final Lap
Opening Titles
Let the Games Begin
Pre-Boss Pep Talk
Uka Uka Banished
As a final extra bonus, the pre-console mixes and demo tracks released by Josh Mancell on his Soundcloud are also included, and such that, if you wish, they'll be placed immediately after their equivalent tracks. The pre-console mixes are the versions made before the audio was mixed to what the PS1 was capable of, and several of them can be heard in CTR�s "Scrapbook" track.
Want something from the PS4 generation? Check out my Crash Bandicoot N. Sane Trilogy Complete Soundtrack (Thread 217667)!
MP3 LINK: https://mega.nz/#!BR0TiTJZ!qSuCEEoszfwIuT_oXzPRA2oYm3cz83mFuyaz1X3F71w
FLAC LINK: https://mega.nz/#!UMkkmQzZ!JFW-QuSrcIW2sTzOQ_5jqaC0QPo6Jzm3yY-c_lzG4_E
UPDATE 5!: At the request of turtle09, I've gone ahead an uploaded a FLAC version of the Soundtrack, which also contains the Pre-Console Mixes in MP3 (since they are after all sourced from Soundcloud). As well, the Pre-Console mixes of Tomb Time, Mystery Caves, Toxic Waste and Bear It have been added!
Previous Updates:
UPDATE 4!: Two tracks I had missed from CTR have now been added. These are "Bounce Victory", for when Ripper Roo, Papu Papu or Penta Penguin win a Cup, and "Suave Victory", for when Pinstripe Pottoroo or Komodo Joe win a Cup. As before they have been recorded optically from my PS2 using an original copy of the game, as the Victory music stutters on PS3 due to slowdown during the podium cutscenes. The tracks have been placed after the Battle arena tracks and just before the Scrapbook track. Huge thanks to DaveMan1000 for pointing them out!
UPDATE 3!:
Four new Pre-Console Mixes have been added from Josh Mancell's Soundcloud! They include "Crash Bandicoot theme w. Beach Intro (Pre-Console Mix)", "Temple Ruins (Pre-Console Mix)", "The Lab (Pre-Console Mix)" and "Future Frenzy - Bonus Round (Pre-Console Mix)".
"Crash Bandicoot Theme (Demo #1)" has been re-numbered from 01a to 01b, to make room for "Crash Bandicoot Theme w. Beach Intro (Pre-Console Mix)". This works well as the Demo would become the track labelled "Into the Jungle".
"Sunset Vista" has been renamed to the more in-style "The Lost City". This is because Sunset Vista is actually the name of the second stone city ruins-themed level.
"Dr. Nitrus Brio (Pre-Console Mix)" has been renamed to "Brio Hologram (Pre-Console Mix)".
"The Komodo Bros. (Pre-Console Mix)" has been renamed to "The Komodo Brothers (Pre-Console Mix)".
UPDATE 2!:Thanks to the help of CabooseMiller101 and S.P.D. Gold Ranger, I was able to find out that the "Dr. Neo Cortex" track from Crash 3 actually has an entire instrument layer mute itself when the volume is turned up past 87%. Since both versions can be heard in the game, the first half of this track is the full version with all instrument layers at 87%, after which the track loops with the 100% volume version where the instrument track is missing.
UPDATE 1!: At the suggestion of 3DMan, I went in and recorded the five track variants exclusive to the Japanese version of the original Crash Bandicoot, which are new versions of "Tawna Bonus Round", "Koala Kong", "Pinstripe Pottoroo", "Dr. Nitrus Brio" and "Dr. Neo Cortex". These were recorded by playing the Japanese version of the game on ePSXe and recording the music via Stereo Mix, and as with the rest of Crash 1, these tracks are in mono.
The names for all of Josh Mancell's pre-console mixes and demos now have better capitalization, so for example "Tawna Bonus Round (pre-console mix)" is now "Tawna Bonus Round (Pre-Console Mix)".
I decided to move "Komodo Joe (Cut, Pre-Console Mix)" from Crash 2 to Crash 1, considering that it was composed for Crash Bandicoot and not Cortex Strikes Back.
"Coco Bandicoot (pre-console mix)" has been renamed to "Coco Hologram (Pre-Console Mix)".
There is now a numerical space between "Tournament Winner" and "Credits" in Crash Bash to open a slot for the "Uka Uka Banished" cutscene track.
Track List:
If a track is listed in red, that means that the track isn't in the Soundtrack, but has a spot open for it if I figure out how to rip cutscene music.

N. Sanity Beach
Into the Jungle
Aku Aku Invincibility
Jungle Rollers
Tawna Bonus Round
Tawna Bonus Round (Japanese Version)
The Great Gate
Boulders
Upstream
Papu Papu
Hog Wild
Ripper Roo
The Lost City
Temple Ruins
Road to Nowhere
Koala Kong
Koala Kong (Japanese Version)
Heavy Machinery
Cortex Power
Generator Room
Toxic Waste
Pinstripe Pottoroo
Pinstripe Pottoroo (Japanese Version)
Slippery Climb
Lights Out
Dr. Nitrus Brio
Dr. Nitrus Brio (Japanese Version)
The Lab
Dr. Neo Cortex
Dr. Neo Cortex (Japanese Version)
The Great Escape

Title Screen
Turtle Woods
Cortex Hologram
Warp Room
Turtle Woods - Death Trap
Turtle Woods - Bonus Round
Aku Aku Invincibility
Snow Go
Snow Go - Bonus Round
Brio Hologram
Hang Eight
Hang Eight - Bonus Round
Hang Eight - Death Trap
Crash Dash
Crash Dash Bonus Round
Ripper Roo
Coco Hologram
Snow Go - Death Trap
Bear It
The Eel Deal
The Eel Deal - Death Trap
The Eel Deal - Bonus Round
The Komodo Brothers
Road to Ruin
Road to Ruin - Death Trap
Road to Ruin - Bonus Round
Crash Dash - Death Trap
Tiny Tiger
Diggin' It
Diggin' It - Bonus Round
Diggin' It - Death Trap
Dr. N. Gin
Piston It Away
Piston It Away - Bonus Round
Piston It Away - Death Trap
Rock It
Dr. Neo Cortex

Title Screen
Uka Uka Confrontation
Aku Aku Exposition
Warp Room
Toad Village
Toad Village - Bonus Round
Under Pressure
Orient Express
Bone Yard
Bone Yard - Bonus Round
Makin' Waves
Tiny Tiger
Hang'em High
Hang'em High - Bonus Round
Hog Ride
Tomb Time
Tomb Time - Bonus Round
Dingodile
Hang'em High - Death Trap
Bone Yard - Death Trap
Dr. Nefarious Tropy
Bye Bye Blimps
Future Frenzy
Future Frenzy - Bonus Round
Tomb Time - Death Trap
Dr. N. Gin
Future Frenzy - Death Trap
Mad Bombers
Dr. Neo Cortex
Rings of Power

Opening Titles
Main Menu
Nitrous Oxide's Challenge
Race Preperations
N. Sanity Beach
Race Begin
Crash Cove
Aku Aku Invincibility
Uka Uka Invincibility
Final Lap
Loser
Winner
Bandicoot Victory
Doctor Victory
Beast Victory
Kawaii Victory
Roo's Tubes
Mystery Caves
Sewer Speedway
Boss Challenge
Skull Rock
Gem Stone Valley
The Lost Ruins
Coco Park
Tiger Temple
Papu's Pyramid
Dingo Canyon
Rampage Ruins
Glacier Park
Blizzard Bluff
Dragon Mines
Polar Pass
Tiny Arena
Rocky Road
Citadel City
N. Gin Labs
Cortex Castle
Hot Air Skyway
Oxide Station
Nitro Court
Parking Lot
The North Bowl
Lab Basement
Bounce Victory
Suave Victory
Scrapbook

Opening Titles
Main Menu
Let The Games Begin
Loading
Warp Room
Crashball
Battle Winner
Polar Panic
Pogo Painter
Jungle Bash
Pre-Boss Pep Talk
Papu Pummel
Beach Ball
Tilt Panic
Pogo-a-Gogo
Space Bash
Desert Fox
Bearminator
Melt Panic
El Pogo Logo
Snow Bash
Metal Fox
Dot Dash
Sky Balls
Manic Panic
Pogo Padlock
Jungle Fox
Toxic Dash
Dragon Drop
Mallet Mash
Tournament Winner
Uka Uka Banished
Credits
Loading (Beta)

Crash Bandicoot Theme w. Beach Intro
Crash Bandicoot Theme (Demo #1)
Tawna Bonus Round (Pre-Console Mix)
Boulders (Demo #2)
Upstream (Pre-Console Mix)
Hog Wild (Pre-Console Mix)
Temple Ruins (Pre-Console Mix)
Heavy Machinery (Pre-Console Mix)
Toxic Waste (Pre-Console Mix)
Slippery Climb (Pre-Console Mix)
Dr. Nitrus Brio (Pre-Console Mix, Japanese Version)
The Lab (Pre-Console Mix)
Komodo Joe (Cut, Pre-Console Mix)
Crash Bandicoot 2 Theme (Pre-Console Mix)
Turtle Woods (Pre-Console Mix)
Warp Room (Pre-Console Mix)
Brio Hologram (Pre-Console Mix)
Ripper Roo (Pre-Console Mix)
Coco Hologram (Pre-Console Mix)
Bear It (Pre-Console Mix)
Sewer or Later (Pre-Console Mix)
The Komodo Brothers (Pre-Console Mix)
Tiny Tiger (Pre-Console Mix)
Piston it Away - Death Trap (Pre-Console Mix)
Rock It (Pre-Console Mix)
Dr. Neo Cortex (Pre-Console Mix)
Crash Bandicoot Warped Theme (Pre-Console Mix)
Under Pressure (Pre-Console Mix)
Under Pressure (Demo)
Midnight Run (Pre-Console Mix)
Makin' Waves (Pre-Console Mix)
High Time (Pre-Console Mix)
Tomb Time (Pre-Console Mix)
Dingodile (Pre-Console Mix)
Dr. Nefarious Tropy (Pre-Console Mix)
Future Frenzy (Pre-Console Mix)
Future Frenzy - Bonus Round (Pre-Console Mix)
Dr. N. Gin (Pre-Console Mix)
Dr. Neo Cortex (Pre-Console Mix)
Crash Team Racing Theme (Pre-Console Mix)
Mystery Caves (Pre-Console Mix)
Tiny Arena (Pre-Console Mix)
N. Gin Labs (Pre-Console Mix)
Hot Air Skyway (Pre-Console Mix)
Process of making it within:
In all games the majority of the music has been taken from .psf rips available from http://psf.joshw.info/. While the creator of the Crash Bandicoot rip is unknown, the Crash 2, 3 and CTR rips were done by Matrixz in 2006, and the Crash Bash rip was done by manako of the demo version (which conveniently had all the tracks found in the full version). The .psfs were converted to .wav by foobar2000, edited in Sony Vegas and output into .flac, and were then converted to .mp3 by foobar. As well, all of the tracks are appropriately named (so "Snow Go - Death Trap" rather than "Ice (Special)") and ordered to match playing through the games (so the Death Trap tracks tend to appear later than their debut level theme tracks).
All Crash 1 tracks are in mono, with the exception of its only stereo track, "The Great Gate". The Crash 1 portion also contains the five tracks composed exclusively for the Japanese version of the game.
Several tracks were missing from the provided rips, but were able to be manually recorded from the games by playing them on a PS2 with the SFX turned to 0% and recorded via an optical cable. The exception is "Scrapbook", which was recorded via an emulator for the extended NTSC version, and edited so that the "Gem Stone Valley" music for the CTR portion only plays once instead of thrice.
The recorded tracks include:
N. Sanity Beach
Into the Jungle
Aku Aku Invincibility (Crash 1)
Tawna Bonus Round (Japanese Version)
Koala Kong (Japanese Version)
Pinstripe Pottoroo (Japanese Version)
Dr. Nitrus Brio (Japanese Version)
Dr. Neo Cortex (Japanese Version)
Aku Aku Invincibility (Crash 2/3)
Race Begin
Loser
Winner
Bandicoot Victory
Doctor Victory
Beast Victory
Kawaii Victory
Bounce Victory
Suave Victory
Scrapbook
Battle Winner
As well, "Dr. Neo Cortex" from Crash 3 is half a .psf rip and half a recording. This is because at 88% volume and above, one of the instrument layers for this track is muted. Since both versions can be heard in the game, the first half of this track is the full version at 87% with all instrument layers, after which the track loops with the 100% volume .psf version.
Several tracks however could not be recorded as almost all of them are part of cutscenes and were not included in the rips (although the track numbering intentionally has gaps in them so that the tracks can be added at a later date). These tracks are:
Cortex Hologram
Brio Hologram
Coco Hologram
Uka Uka Confrontation
Aku Aku Exposition
Final Lap
Opening Titles
Let the Games Begin
Pre-Boss Pep Talk
Uka Uka Banished
As a final extra bonus, the pre-console mixes and demo tracks released by Josh Mancell on his Soundcloud are also included, and such that, if you wish, they'll be placed immediately after their equivalent tracks. The pre-console mixes are the versions made before the audio was mixed to what the PS1 was capable of, and several of them can be heard in CTR�s "Scrapbook" track.
Want something from the PS4 generation? Check out my Crash Bandicoot N. Sane Trilogy Complete Soundtrack (Thread 217667)!