NCFirebolt21
04-10-2016, 05:41 AM
I've been curious as to how most people like Sonic, DAK, !!!!! and countless others do their mixes with (sometimes, lossy) content. I love compiling custom mixes from video games ripped by others on FFShrine. I do have a question in regards to mixing layers/pieces with very low bitrates together.
Ex: I have files from a game that averages on 220 VBR in OGG Vorbis. The songs are all in layers of 4 or 5 parts of the same length that play one after another, or in some instances, they all mix together in-game.
When mixing a custom soundtrack with lossy source files, is it better to keep the final edited output in FLAC or in MP3 320kbps (or even 256kbps, which is closer to the bitrate of the files mentioned earlier)?
Would love to hear everyone's suggestions. Cheers
Ex: I have files from a game that averages on 220 VBR in OGG Vorbis. The songs are all in layers of 4 or 5 parts of the same length that play one after another, or in some instances, they all mix together in-game.
When mixing a custom soundtrack with lossy source files, is it better to keep the final edited output in FLAC or in MP3 320kbps (or even 256kbps, which is closer to the bitrate of the files mentioned earlier)?
Would love to hear everyone's suggestions. Cheers