A compilation of songs ripped from actual Game Boy hardware. Please read the info below!
FLAC Download (https://mega.co.nz/#!O0pxGLrC!FaFfmSGrxGsm7mqz-bgIsXNUvFiiT-xUuJWCzlvevwg) (MEGA)
MP3 320kbps Download (https://mega.co.nz/#!Dwhi0SRD!I_XTx0tRnj8s6sc2HHnzSVgImroxzis7wUTe1dv mp0Y) (MEGA)
I’ve been getting tired of finding Game Boy music rips that were clearly done via emulator or GBS player. I understand that it’s easier and often cleaner than doing it from the real thing, but more often than not they’re full of inaccuracies compared to the real hardware. So I’ve started ripping songs from my real DMG-01 Game Boy system that I’ve been lucky enough to find with a beautiful, low-noise, bassy sound chip. I listen to music on this thing all the time, and now I want to share it.
But before I blow tons of time ripping entire soundtracks, I want some feedback! Please let me know what you think of the rip quality and if you would be interested in seeing more rips like this, namely full game soundtracks. This compilation album is a test run to check for interest and see if my current recording method sounds good to people other than myself. Compare these rips to other versions floating around and tell me what you think!
Here’s the full track list:
01 – Game Boy
02 – Title – Game & Watch Gallery 3
03 – Type-A – Tetris
04 – Type-B – Tetris
05 – Birabuto Kingdom – Super Mario Land
06 – Easton Kingdom – Super Mario Land
07 – Fever – Dr. Mario
08 – Chill – Dr. Mario
09 – Surface of SR388 – Metroid II: Return of Samus
10 – Float Islands – Kirby’s Dream Land
11 – Star Maze – Super Mario Land 2: 6 Golden Coins
12 – Overworld – The Legend of Zelda: Link’s Awakening
13 – The S.S. Anne – Pok�mon
14 – Pok�mon Mansion – Pok�mon
15 – Vs. Bowser – Tetris Attack
16 – Octopus – Game & Watch Gallery
17 – Oil Panic – Game & Watch Gallery
18 – Helmet – Game & Watch Gallery 2
19 – Chef – Game & Watch Gallery 2
20 – Ronald’s Theme – Pok�mon Trading Card Game
21 – Duel! Club Leader – Pok�mon Trading Card Game
22 – Catch ‘Em & Evolution (Blue Field) – Pok�mon Pinball
23 – Mario Bros. – Game & Watch Gallery 3
24 – Goldenrod Game Corner – Pok�mon Gold & Silver Versions
25 – National Park – Pok�mon Gold & Silver Versions
26 – Battle! (Trainer Battle – Kanto Version) – Pok�mon Gold & Silver Versions
27 – Out of the Woods (Day) – Wario Land 3
28 – Mission Start ~ Theme of Tara (VR Training, Sneaking Mode) – Metal Gear: Ghost Babel
29 – Danger! (Vs. Lance) – Pok�mon Puzzle Challenge
30 – Duel! King Biruritchi – Pok�mon Trading Card Game 2: Here Comes Team GR!
31 – Credits – Pok�mon Trading Card Game 2: Here Comes Team GR!
Credits for the art assets used in the cover art are in the included text file.
Play It Loud!
Congrats!
Woah, this is some seriously good quality. If you ever plan on making full rips, I’d totally recommend you do the rest of the Pok�mon TCG and Puzzle League games.
TCG is actually my most favorite GB soundtrack! It’ll likely be one of the first ones that I do. Nothing but the real hardware does the Club Leader duel track justice. The credits theme to TCG2 is absolutely beautiful, too. There’s no way I wasn’t going to put those in this album.
There’s an obscure homebrew program out there called GBS2GB that can turn GBS (Game Boy Sound) rips into bootable ROMs with a simple music player interface attached. I create ROMs out of the GBS soundtracks that I want to rip, put them on my Everdrive-GB flashcart, and record on my computer via a standard 3.5mm audio cable.
Before the Everdrive, this wasn’t really possible since no available flashcart at the time could run the GBS2GB stuff correctly. They all used really hacky methods to get multiple ROMs on one cart, which broke a lot of games. Then along came Everdrive, which is SO much better. Almost all of my GBS ROMs work on it.
Game Boys themselves often have big differences in sound quality, even between two units of the same model. The one I happen to have sounds really good, though. (deep bass, very low hiss/whine) It’s about as good as they come; perfect for a project like this.
Oh yeah, there definitely is, especially when you compare the subsequent models that came after the DMG, like the Pocket and Color and so on. It’s in my opinion that they actually get progressively worse with each new version since they cheaped out on production more and more. The smaller systems like Pocket and Color have a lot of interference noise too due to the all the hardware being packed closer together. That’s gonna be one of the great parts of these rips; Color-only games getting the DMG-quality treatment. I really should’ve put a Shantae track in this album; it sounds so great on a DMG.
If you wanna read more about all this nerd stuff and hear some examples, this page has some great comparisons: http://www.herbertweixelbaum.com/comparison.htm
I don’t know much about NES hardware, but I’d definitely be interested in hardware rips. I’ve listened to my own NES and Famicom with headphones before but there was a lot of buzzy interference. It probably takes some special modding to get clear sound out of NES.
I hope you decide to do another volume, and I look forward to it!
I hope you decide to do another volume, and I look forward to it!
Oh hey, thanks! Glad you enjoyed it!
Yeah actually, I’ve been working on-and-off ripping full game soundtracks. Once I have enough of them compiled, I’m gonna make a new thread!
Thanks from Australia 🙂