Sherwin
10-23-2004, 02:13 AM
This might already be a thread.. I had a quick look, but didnt see it.

Whenever Ive played through, ive always kept GF's to specific characters rather than opting to shift them about all over the show. It had a couple of advantages; i.e summon compatibility reached 1000 so it took all off two seconds to summon, and it made it easier to navigate the junction system.

Also i thought it fleshed out the characters a bit more.. that way, each character is even more unique maybe? Was i the only one anal enough to do this, or is it pretty much standard practice? Sorry dont really get to talk to many like-minded souls up here in the north..

If so, who had what? I have;

Squall: Shiva, Bahumut
Quistis: Quetzlcoatyl (Spelt poorly i know!), Leviathan
Zell: Ifrit, Doomtrain
Selphie: Siren, Alexander
Irvine: Carbuncle, Eden
Rinoa: Diablos, Tonberry King

Seifer didnt get anyone, and i used Pandemona for Edea, not that i bothered much. I did feel a little bad for not using the Brothers though..

Agent0042
10-23-2004, 02:19 AM
No, I personally didn't do that. When the game forced me to change characters, I just used junction exchange to swap stats. I never really used GFs that much anyway, so I didn't care how long they took to summon.

11 squall
10-23-2004, 04:51 AM
i junctioned 3 charactors with all the gfs, otherwise the power and abilities are to outstrecthed and can becom a real pain. then just use the swicth junction thing for when you hav to swap parties.

Extraction
10-23-2004, 09:47 AM
I must say that not switching the GF's around is REALLY stupid! If you switch you get all the abilities to three characters only

Sherwin
10-23-2004, 11:10 AM
So was that agreeing with 11squall?

merxzzz
10-23-2004, 12:06 PM
i junctioned 3 charactors with all the gfs, otherwise the power and abilities are to outstrecthed and can becom a real pain. then just use the swicth junction thing for when you hav to swap parties.

lone_wolf
10-23-2004, 12:09 PM
I made it so that there were all the GF's on three characters, then I swapped them around when I had to. Also you should set it up so certain GF's compliment each other. For instance one GF coulf have Str and HP another could have Vit and Spr and the last could have Mag. This way you can have the five main attributes with only five GF's junctioned so you can increase the amount of exp each GF attains.

Sherwin
10-23-2004, 01:47 PM
apologies (1).. my last post was abit dense. I used HP-J scrolls etc and amnesia greens to forget pointless abilities like elm-attack-J, so that i didnt have to worry too much on that front. Dunno, liked inherent flaws to my characters i guess.

So what did you do when you fought ultimecia? If only three characters had any GF, then if one died and got removed before you could revive them then youd be fucked..

Anyways should probably stop posting (apology 2), and give everyone a chance to respond!

Vivi FF
10-23-2004, 03:09 PM
My first time through the game, I gave GFs to whomever based on how the GF itself looks. Shiva? I'll give it to my female character. Ifrit? I'll give him to my powerhouse guy. I did that for the only 3 people on my party at the time, then I just switched the junction stats around whenever I switched my characters.

The problem with this, which I didn't know at the time, was the stat-junctions were distributed unfairly. One character just so happened to had the 3 GFs with Str-J, etc. So whenever I replay the game, I try and give the GFs even based on their stat junctions. It pays off in the end, espeicially the Mag-J which helps Drawing. Aargh, I had all my Mag-Js on Squall the first time through, and whenever I Drew stuff, Squall would always get 9, while the other 2 always got like 2-4. Those Drawing sessions were so long!!!

merxzzz
10-23-2004, 04:07 PM
apologies (1).. my last post was abit dense. I used HP-J scrolls etc and amnesia greens to forget pointless abilities like elm-attack-J, so that i didnt have to worry too much on that front. Dunno, liked inherent flaws to my characters i guess.

So what did you do when you fought ultimecia? If only three characters had any GF, then if one died and got removed before you could revive them then youd be fucked..

Anyways should probably stop posting (apology 2), and give everyone a chance to respond!

when you fight ultimecia and a character is removed, another character will replace the removed character. so by letting those unprepared characters be removed, you'll finally get the three characters with all the GF-s and stuff. the point is just keeping the junctioned characters alive and it makes the final fight really easy:)

Stutterfly
11-20-2004, 05:46 PM
main: squall, selphie, irvine
secondary: rinoa, quistis, zell

if i need my secondary party to have gfs, i'd have them switch junctions with the main party, who have all the gfs. if a character needs a specific ability, i'd switch that single gf.

but...here's how it is now (or rather, was, because i beat this game).

squall: shiva, ifrit, carbuncle, bahamut, eden
selphie: siren, brothers, pandemona, cerberus
irvine: quezacotl, diablos, doomtrain, tonberry king
rinoa: leviathan
quistis: ....none.
zell: alexander, jumbo cactuar

...you can see i don't like my secondary party. it's a bitch to train them all.

arafel
11-23-2004, 01:38 PM
I will agree with most people in that I distributed my GFs amongst 3 characters and swapped them as needed.

I remember creating huge lists of the GF's different abilities so that I could try to come up with a combination that worked well for al three of my characters.

x_Yuna_x
11-23-2004, 04:59 PM
I don't really remember but this is what I think I did for my characters:

Squall : Leviathan, Odin
Zell: Ifrit, Quezacotl
Rinoa: Shiva
Selphie: Shiva
Irvine: Doomtrain
Quistis: Quezacotl, Shiva or Doomtrain

I haven't played for a while so I don't really remember the other GF's i had. I think i had Jumbo Cactuar and a few more, but i forget.