Shiori
06-09-2004, 09:22 PM
Some games that Ive played have made me throw down my controller in frustration.Crappy controls, too hard of goals, or bad voice overs, i think everyone has experiences of this.so.....

What is the most frustrating game you have ever played?

For me, I'm gonna have to say....The old Tomb Raider games.The controls are so bad.I always run into walls and get hurt.Plus, Laura's chest looks really bad because of the horrible graphics.

calmia
06-10-2004, 06:40 AM
a lot of games have really frustrating sections-gta vice city could be infuriating at times.

Bahamut ZERO
06-10-2004, 06:48 AM
Kingdom Hearts' control system annoyed the crap out of me and had me hurling the controller about.

Legend of Kartia had an interesting idea for a battle system, but the way it was implemented and the structure of the game wasn't that grand.

There was a puzzle name called "Snare" on the Commodore 64 that was actually pretty good, but it got so darn difficult towards the end that I got frustrated with it.

There are countless other puzzlers that have ended up annoying me at some point too.

Rabid Monkey
06-10-2004, 02:10 PM
Caveman Games for the NES is by far the most annoying gave devised. It is basically the Olympics Caveman style, like instead of the 100 meter dash it's the "Don't Get Eaten" race where you and an opponent have to run to a tree, first one there wins, but there is also a saber toothed cat chasing you so if you drop too far back your opponent pretty much wins unless he or she can't manage to make it to the tree either. The way that specific game worked (there were like 8 or 10, don't remember exactly) is that you have to alternate from the left and right buttons but it was so dang sensitive that if you slipped just a little your guy stopped running. ALL the games had some little technicality to them like this that made you want to break your Nintendo, this one just happens to be the one I remember most vividly.

The Joker
06-12-2004, 12:44 AM
Tomb Raider actually used to have good graphics for its time, and the controls were odd I grant. They demanded precision, but they gave the same in return.

The newest installment is actually the most frustrating I've played. The controls are sloppy, unpredictable, unresponsive. On top of that, the game actually freezes on you frequnetly along with some of the other flaws of the previous. And the way how everyone talked about all this effort going into it, it was a huge dissapointment.

lone wolf
06-12-2004, 12:52 AM
Yeah, bad controls turned my off the tomb raider games long ago., but i would have to say that the most frustrating game i've played recently has to be the new jet lee title, "rise to honour" i know it is interesting new ideas for the controls , but they failed, the game is just to free to be fun, i'ts a straight forward game, but the controls suck monkey nuts in my opinion.

but the game that use to piss me off the most, would have to be the first shining force game on the genesis, because it always seamed that some of the monsters could move as fast and as many spaces as they wanted it, and they would always dance around my characters some times and head right for my hero, kill him, and send my ass back to the last town :S

laterz,
lone wolf

Maliris-San
06-12-2004, 04:30 PM
I�d have to say Tales of Phantasia.
Although it had a beatiful character design and the world of this game looked so wonderful it didn�t save the game.
It had such a horrible battle system! I really started to feel angry as I never ever felt before! The characters were nice in the beginning, but then suddenly they wouldn�t stop talking about with whom they�d sleep and whatsoever! I really didn�t know them anymore! What was the matter with them?!
Back to the battle system:
The hero (forgot his name...) fought well for I played him!
The girl... oh GOSH! don�t remind me of that girl. Always jelling Yamete or whatever she shrieked when being attacked by some nasty montsers. When she felt like it she started to throw HAMMERS!
HAMMERS!
And wasted all her MP�s so she couldn�t heal the party anymore. -> a very soon death.
That other male character---Karth? was that his name? What ever. He was strong for he could summon Sylphes and stuff. BUT HE DIDN�T WANT TO! He prefered attacking the enemies with the edge of his book. Cool, eh?
Then there was that useless little brat on a broom flying around.
Oh yeah~ as if she could fight...
The fights were really terrible and I didn�t want to play it anymore. The game that was very interesting at the start turned out to be very annoying.

"Lady Auron"

Shiori
06-12-2004, 04:51 PM
haha,that game sounds wierd.

Raidenex
06-14-2004, 08:18 PM
Robotech: Battlecry - I wanted so much to fall in love with that game, but the difficulty level is so damn high right from the start.

It's still a great feeling to fly a veritech, though :(

MogKnight
06-15-2004, 02:42 AM
Capcom vs SNK 2 was fustrating the first time around, not because I couldn't play fighting games but because of the uber high demand of skill to have to keep up with all of the casual level players. I also add Marval vs Capcom 2 to that, I've busted a lot of nails and hurt a lot of fingers doing all of them combos and getting the timing down.

Alpott
06-15-2004, 10:15 AM
This playstation flight sim, it would give you directions, and say youve done it wrong, again, and again, etc etc..

I almost battered my ps1 with a hammer :(

pedo mc tax me softly, black person (whom i love)
06-15-2004, 11:18 AM
Battlecry was awesome, ExS. You just suck. I mean, the only mission I failed was that one where you had to protect that ship with the "omni-directional field" or whatever they called it, but that was only because I didn't kill enough of the enemy fighters because I was focusing on that damn ship's cannons and shit, trying to destroy them.

Next time I tried that mission, though, I kicked ass. And it was the only mission I failed.

Anyway, for me the most annoying game is Legion: Legend of Excalibur. Mainly because of that one stupid level where you have to fight the Green Knight and he runs away and some bad level design +lack of map makes it impossible to navigate around.

Khyros
06-15-2004, 11:44 AM
Seven Samurai 20XX literally made me break my controller. Honestly, you think it would be good. After all, it's based on the single most defining samurai movie of all time, right? Hell no. The game sucked so much ass. The story was nothing like the movie, instead replaced by some crap about robots and evil replicants and other such drivel. And then the gameplay. It sucked. All it consisted of was mashing of the square button until everything around you was dead. But with the major lag, it was hard to tell when that was, because they didn't move that much even when they were alive. And when it came to duels, between just you and one opponent? Forget it. Their AI was way too hard. They hit you whenever you went to attack, and blocked nearly every one of your hits that got through. I mean, how humiliating is it to have two swords, and yet get thoroughly owned by some black disco hippy with a guitar? Ugh, even talking about the game pisses me off.

Koenma
06-16-2004, 01:40 AM
Games with too high of AI (such as "Seven Samurai 20XX", which Khyros mentioned above) are just no fun..not even for a challenge. Blegh to them.

I've been frustrated countless time, but the only game that made me do anything serious was Mortal Kombat 4 for the N64. I got so frustrated I hurled the controller (standing up) onto the floor (which happened to be concrete...no carpet o.O;)

It's pretty needless to say the controller broke..I was nine at the time, however. I don't think I'd do anything that reckless again (atleast not to my sweet sweet videogames and their accessories).

Marceline
06-18-2004, 12:07 PM
I thought Battlecry rocked. :(

Anyhow, even though I really love the DOA series, the boss in DOA 3 is so frickin' cheap, he's actually made me throw my controller- a rare occurance.

Bad fighters are at the top of my annoyances- I have some crappy X-Men fighter that we got for really, really cheap that's not only caused controllers to be hurled at something or other by every member of this household- it's also caused things to be broken.

the_real_frenchy
06-18-2004, 03:30 PM
Crap games are fustrating. There was the one Duke Nukem on the PSOne(Not 3d) that was so bad it hurt. Nowdays, Frequency can be frustrating. Gitaroo Man also. Pretty much any rhythm action game in fact.

Enkidoh
06-29-2004, 02:01 PM
Most frustrating game I've played? hmmm, well, I can't think of any particular game at the moment, however I did have a very frustrating moment last night while playing Dynasty Warriors 3 XL on the PS2 while trying to get Zhu Rong's Level 4 weapon the Magma Wheel.

To get this weapon, you have to play Zhu Rong's stage the Nanman Campaign, on the Nanman side, in HARD mode. Normally, this stage is challenging, but not impossible. In Hard mode however, not only does it up the enemy morale, it also increases the enemy AI, meaning they march into battle swinging their swords and spears around like Chinese berserkers.

Now that wouldn't be quite so bad, if the 'gates' didn't continously spurn more soldiers out than you can destroy. Oh, and did I also mention just how psyched up the Officers are? I can't even begin to count just how many times that blasted Ma Chao and about a thousand grunts surrounded Zhu Rong and her little troop of female bodyguards and procceeded to smash the living daylights out of them.

Unfortunately, the battle is made harder by the fact that to get the Magma Wheel, you have to keep two of the Nanman officers (Ahui Nan and Dong Tu Ne) alive for fifteen minutes. Dong Tu Ne is fine, as he's in an area where the enemy doesn't seem to penetrate, however Ahui Nan seems to have some kind of death wish and after I finally wiped out Ma Chao and a no-name general in the same area, he proceded straight to where Zhao Yun and several other generic generals were making life miserable for our merry little band of natives.

So naturally, I then had to gallop as fast as Red Hare would go in order to stop it being a case of 'lights out' for Ahui Nan. After coming close to death on multiple occasions, the clock finally clicked over to fifteen minutes, and Ahui Nan and Dong Tu Ne decided to call it a day and ran away with their tails between their legs. And finally the item chest with Magma Wheel nestled inside appeared, which I wasted no time in getting.

However, I still had to survive the mission, which fate would ultimately decide otherwise. And frustratingly, it was from a crappy Shu Private armed with a spear who managed to take the self-proclaimed 'Goddess of Fire' out! When I saw the words 'Zhu Rong Defeated' appear on the screen, I just about smashed my head through the TV in frustration! And with only eight minutes left! Two long hours wasted!

Ultimately, I had a shower and came back to the game refreshed a little while after, then repeated the game, and finally, after four long hours, and after enduring all that frustration, I finally succeeded! You can imagine the relief and euphoria I felt after finally completing the battle!

Now the hard part is getting her ultimate Level 5 XL weapon! (Fighting Lu Bu on Very Hard mode... that's the stuff nightmares are made of...)