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03-28-2013, 05:08 AM
So I'm ripping music/audio from The Walking Dead: Survival Instinct from the PC version.
All the assets are in POD5 archives.
I found a QuickBMS to extract the archives.
Inside were WEM and BNK files.
I found some tools to convert the WEM containers to OGG Vorbis codecs and they playback normally.
The BNK's are WAVtoWEMtoOGG.
However, all the files are named in generic numbers.
Exampe:
2807192.wem
2807192.ogg
Inside the WEM we can see:
RIFF��".WAVEfmt B...��..D�..�T......0.......)�E.�...Y�".........�...�[email protected]..�.'...cue ................data............LIST"...adtllabl........mus_BG_03_detect..dataY�".�.
I tried looking on the xentax forum but didn't really see anything. Mostly for Star Wars: TOR name_hash stuff.
Anyone know what to do from here to get the names from the WEM and apply them to the OGG?
All the assets are in POD5 archives.
I found a QuickBMS to extract the archives.
Inside were WEM and BNK files.
I found some tools to convert the WEM containers to OGG Vorbis codecs and they playback normally.
The BNK's are WAVtoWEMtoOGG.
However, all the files are named in generic numbers.
Exampe:
2807192.wem
2807192.ogg
Inside the WEM we can see:
RIFF��".WAVEfmt B...��..D�..�T......0.......)�E.�...Y�".........�...�[email protected]..�.'...cue ................data............LIST"...adtllabl........mus_BG_03_detect..dataY�".�.
I tried looking on the xentax forum but didn't really see anything. Mostly for Star Wars: TOR name_hash stuff.
Anyone know what to do from here to get the names from the WEM and apply them to the OGG?