Lamentizer
01-15-2013, 09:55 PM
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[TABLE] Table Of Contents
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1. [TABLE] Table Of Contents
2. [INTRO] Introduction\About This Project
3. [STAT] Status
3. [PICS] Pictures
4. [FAQS]Frequently Asked Questions
5. [VIDEO] Videos\Downloads
6. [RANDOM] Random Stuff
How To Find Stuff In 3 Easy Steps
1. Press Command + F (Mac)\Control + F (Windows)
2. Copy then Paste the code above [EXAMPLE]
3. Click Next\Find until you get there.
================================================== =============================
[INTRO] Introduction
================================================== =============================
Hey guys, it's Lamentizer here with awesome news. I'm making the Zelda games into Adventure Maps in Minecraft.
The first release will be:
The Legend Of Zelda - NES Adventure Map
You probably don't know this, but I am a huge Zelda fan, I own all of the games on every release - except Four Swords Anniversary Edition. Anyways, several months ago, I built Termina from Majora's Mask and Hyrule from Ocarina Of Time, but it just didn't feel right. Then last month I got the idea to make every single game into a Minecraft world, starting with the original classic 8-bit game.
So this project was started about a week ago. And, I've decided to share it with everybody. The Zelda 1 is not complete right now, but that doesn't matter at the moment cause it will be finished. This world, like all of the other world-to-be-made will be a 1:1 scale ratio. Everything from the NES game will be in the world - Old Man caves, Old Woman caves, all 9 dungeons, Money Making Game, etc.
I'll be making both the 1st and 2nd Quests. It won't be too hard to make the 2nd Quest. I'll just take the 1st Quest, change the terrain where needed, change the warping coordinates, redo the different parts of the dungeon, and BOOM! The 2nd Quest will be finished. I'm thinking that it won't take longer than a month.
I'm making this world and all the other Zelda world without using Mods. I think that they're stupid. The only other program I use when making Adventure Maps is MCEdit, and that's only in the case of something like "oh crap, this needs to be higher to clear the cloud line. Time for MCEdit!".
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[STAT] Status
================================================== =============================
Overworld: 50%
Underworld:
Level 1 = 90% [just need to finish a few things here and there]
Level 2 = 0%
Level 3 = 0%
Level 4 = 0%
Level 5 = 0%
Level 6 = 0%
Level 7 = 0%
Level 8 = 0%
Level 9 = 0%
Caves = 5%
Zelda NES Texture Pack: 5%
Terrain folder: The moon, sun and moon phases .png's are complete.
Sounds:
10% complete
I'm formatting sound files that can be placed in the "resources folder" to enhance the Zelda Minecraft experience.
Need help with:
1. Lost Woods: The path through the Lost Woods is North West South West and you can't get to the next area if you mess up. How can i do this in Minecraft, so if they go NSSW, they have to start over and can't get to the next area unless they go NWSW?
2. Go Up Up: In the first quest, going up the mountain four times will lead you to the fifth dungeon. How can I do this to where a player has to go up the same section 4 times before being able to go the the dungeon?
================================================== =============================
[PICS] Pictures
================================================== =============================
All the pictures that I take for this project can be found at this site: If I have any pictures of interest, they will be posted below this address
http://s1282.beta.photobucket.com/user/Lamentizer/library/Zelda%20NES%20Minecraft
Short-cut to Textures Version 1.0
. html?sort=3&o=0
Special progress pictures that I make will be here. It's just a grid of the overworld with missing section. The missing sections are what I've made.
[short-cut link coming soon]
================================================== =============================
[FAQS] Frequently Asked Questions
================================================== =============================
Right now, there are none.
================================================== =============================
[VIDEO] Videos\Downloads
================================================== =============================
All the videos I film of this project can be found here. Please keep in mind that the visual quality of most of these videos will not be HD. I quickly film them, add some music, and save it as a completed video. It's just for show and tell, really Each video will start of with a brief tour of the overworld as we make our way to a dungeon. After a tour of the dungeon, we see more of the overworld. Each video will be somewhere between 5-10 minutes in length.
Level 1: http://www.mediafire.com/?zvqiuy68y5u66ai (in this video, I also show off my custom-made skin, Homura Akemi from Puella Magi Madoka Magica)
Special Offer: (link removed on 1-21-2013)
Before the official release, I'm going to film a "walkthrough" video. The reason it's in quotes is because it won't be a real walkthrough video, but more like a grand tour of everything. You can choose to watch the video before or after you download the finished Adventure Map.
================================================== =============================
[RANDOM] Random Stuff
================================================== =============================
When the world is finished, if enough people like it, I'll put it up for download on MediaFire or 4-Shared. The only thing that I ask of you when you host 1 of my Zelda worlds is please not say that you made it, please give me credit. If you want to add in a new area or dungeon, then it's all right with me, but just say that I originally made it.
Here's a few things that are unique to this Texture Pack and the world:
- Emeralds become Rupy (1)
- Diamonds become Rupy (5)
- Butcher becomes the Shop Keeper
- Librarian becomes Old Woman
- Priest becomes Old Man
- Leather Armor become the green tunic
- Iron Armor becomes the red tunic
- Diamond Armor becomes the white tunic
- Bats become Keese
- Squids become Zoras (unless they make some other water-type monster)
- Enchanted Book becomes the Magic Book
- I'll be using the Command Block for all the caves, secret areas, and dungeons. To get the Command Block, type in /give [name] 137
This is a list of all the Zelda Adventure Maps that I'll be making. Some have been started, but they will be remade.
Until I can get Minecraft to work again, I'll be posting some of my thoughts about each world here.
- The Legend Of Zelda
+++ Already in progress
+++ Make both quests
- The Adventure Of Link
+++ Make 2 worlds: A top view straight from the map and the actual game itself.
- A Link To The Past
+++ Use the GBA release to include the Riddle Quest and Palace Of The Four Sword.
+++ Make the Dark World in the Nether.
- Link's Awakening
+++ Make 2 Texture Packs for this one: a full color one for DX and an all black and white one for the original release.
- Ocarina Of Time (40% complete - cancelled for now)
+++ Maybe make Ganon's Castle in the Nether.
- Majora's Mask
+++ 1st Zelda Minecraft project, needs tons of work. Wil probably start over
- Oracle Of Ages
- Oracle Of Seasons
- Four Swords
+++ This might be hard because every time I play it with my buddies, we start at a random level. Even though that's how the game was programmed, it'll hard to make all the levels that are playable
- The Wind Waker
+++ Make this on a flat-world ocean.
+++ Include awesome portal to the underwater Hyrule (going to be surrounded by glass blocks)
- Four Swords Adventures
- The Minish Cap
- Twilight Princess
+++ Make the Twilight Realm areas in the Nether.
- Phantom Hourglass
- Spirit Tracks
+++ Make the Dark Realm in the Nether.
- Ocarina Of Time 3DS
+++ I'll just take my completed Ocarina Of Time world and replace blocks here and there. Compare the room in the Deku Tree where you reflect the Deku Scrubs' Nut to see what I mean.
+++ Create a Texture Pack for this one as well.
+++ Make the Master Quest version of this world. Use MCEdit to flip what needs to be flipped.
- Skyward Sword
[TABLE] Table Of Contents
================================================== =============================
1. [TABLE] Table Of Contents
2. [INTRO] Introduction\About This Project
3. [STAT] Status
3. [PICS] Pictures
4. [FAQS]Frequently Asked Questions
5. [VIDEO] Videos\Downloads
6. [RANDOM] Random Stuff
How To Find Stuff In 3 Easy Steps
1. Press Command + F (Mac)\Control + F (Windows)
2. Copy then Paste the code above [EXAMPLE]
3. Click Next\Find until you get there.
================================================== =============================
[INTRO] Introduction
================================================== =============================
Hey guys, it's Lamentizer here with awesome news. I'm making the Zelda games into Adventure Maps in Minecraft.
The first release will be:
The Legend Of Zelda - NES Adventure Map
You probably don't know this, but I am a huge Zelda fan, I own all of the games on every release - except Four Swords Anniversary Edition. Anyways, several months ago, I built Termina from Majora's Mask and Hyrule from Ocarina Of Time, but it just didn't feel right. Then last month I got the idea to make every single game into a Minecraft world, starting with the original classic 8-bit game.
So this project was started about a week ago. And, I've decided to share it with everybody. The Zelda 1 is not complete right now, but that doesn't matter at the moment cause it will be finished. This world, like all of the other world-to-be-made will be a 1:1 scale ratio. Everything from the NES game will be in the world - Old Man caves, Old Woman caves, all 9 dungeons, Money Making Game, etc.
I'll be making both the 1st and 2nd Quests. It won't be too hard to make the 2nd Quest. I'll just take the 1st Quest, change the terrain where needed, change the warping coordinates, redo the different parts of the dungeon, and BOOM! The 2nd Quest will be finished. I'm thinking that it won't take longer than a month.
I'm making this world and all the other Zelda world without using Mods. I think that they're stupid. The only other program I use when making Adventure Maps is MCEdit, and that's only in the case of something like "oh crap, this needs to be higher to clear the cloud line. Time for MCEdit!".
================================================== =============================
[STAT] Status
================================================== =============================
Overworld: 50%
Underworld:
Level 1 = 90% [just need to finish a few things here and there]
Level 2 = 0%
Level 3 = 0%
Level 4 = 0%
Level 5 = 0%
Level 6 = 0%
Level 7 = 0%
Level 8 = 0%
Level 9 = 0%
Caves = 5%
Zelda NES Texture Pack: 5%
Terrain folder: The moon, sun and moon phases .png's are complete.
Sounds:
10% complete
I'm formatting sound files that can be placed in the "resources folder" to enhance the Zelda Minecraft experience.
Need help with:
1. Lost Woods: The path through the Lost Woods is North West South West and you can't get to the next area if you mess up. How can i do this in Minecraft, so if they go NSSW, they have to start over and can't get to the next area unless they go NWSW?
2. Go Up Up: In the first quest, going up the mountain four times will lead you to the fifth dungeon. How can I do this to where a player has to go up the same section 4 times before being able to go the the dungeon?
================================================== =============================
[PICS] Pictures
================================================== =============================
All the pictures that I take for this project can be found at this site: If I have any pictures of interest, they will be posted below this address
http://s1282.beta.photobucket.com/user/Lamentizer/library/Zelda%20NES%20Minecraft
Short-cut to Textures Version 1.0

Special progress pictures that I make will be here. It's just a grid of the overworld with missing section. The missing sections are what I've made.
[short-cut link coming soon]
================================================== =============================
[FAQS] Frequently Asked Questions
================================================== =============================
Right now, there are none.
================================================== =============================
[VIDEO] Videos\Downloads
================================================== =============================
All the videos I film of this project can be found here. Please keep in mind that the visual quality of most of these videos will not be HD. I quickly film them, add some music, and save it as a completed video. It's just for show and tell, really Each video will start of with a brief tour of the overworld as we make our way to a dungeon. After a tour of the dungeon, we see more of the overworld. Each video will be somewhere between 5-10 minutes in length.
Level 1: http://www.mediafire.com/?zvqiuy68y5u66ai (in this video, I also show off my custom-made skin, Homura Akemi from Puella Magi Madoka Magica)
Special Offer: (link removed on 1-21-2013)
Before the official release, I'm going to film a "walkthrough" video. The reason it's in quotes is because it won't be a real walkthrough video, but more like a grand tour of everything. You can choose to watch the video before or after you download the finished Adventure Map.
================================================== =============================
[RANDOM] Random Stuff
================================================== =============================
When the world is finished, if enough people like it, I'll put it up for download on MediaFire or 4-Shared. The only thing that I ask of you when you host 1 of my Zelda worlds is please not say that you made it, please give me credit. If you want to add in a new area or dungeon, then it's all right with me, but just say that I originally made it.
Here's a few things that are unique to this Texture Pack and the world:
- Emeralds become Rupy (1)
- Diamonds become Rupy (5)
- Butcher becomes the Shop Keeper
- Librarian becomes Old Woman
- Priest becomes Old Man
- Leather Armor become the green tunic
- Iron Armor becomes the red tunic
- Diamond Armor becomes the white tunic
- Bats become Keese
- Squids become Zoras (unless they make some other water-type monster)
- Enchanted Book becomes the Magic Book
- I'll be using the Command Block for all the caves, secret areas, and dungeons. To get the Command Block, type in /give [name] 137
This is a list of all the Zelda Adventure Maps that I'll be making. Some have been started, but they will be remade.
Until I can get Minecraft to work again, I'll be posting some of my thoughts about each world here.
- The Legend Of Zelda
+++ Already in progress
+++ Make both quests
- The Adventure Of Link
+++ Make 2 worlds: A top view straight from the map and the actual game itself.
- A Link To The Past
+++ Use the GBA release to include the Riddle Quest and Palace Of The Four Sword.
+++ Make the Dark World in the Nether.
- Link's Awakening
+++ Make 2 Texture Packs for this one: a full color one for DX and an all black and white one for the original release.
- Ocarina Of Time (40% complete - cancelled for now)
+++ Maybe make Ganon's Castle in the Nether.
- Majora's Mask
+++ 1st Zelda Minecraft project, needs tons of work. Wil probably start over
- Oracle Of Ages
- Oracle Of Seasons
- Four Swords
+++ This might be hard because every time I play it with my buddies, we start at a random level. Even though that's how the game was programmed, it'll hard to make all the levels that are playable
- The Wind Waker
+++ Make this on a flat-world ocean.
+++ Include awesome portal to the underwater Hyrule (going to be surrounded by glass blocks)
- Four Swords Adventures
- The Minish Cap
- Twilight Princess
+++ Make the Twilight Realm areas in the Nether.
- Phantom Hourglass
- Spirit Tracks
+++ Make the Dark Realm in the Nether.
- Ocarina Of Time 3DS
+++ I'll just take my completed Ocarina Of Time world and replace blocks here and there. Compare the room in the Deku Tree where you reflect the Deku Scrubs' Nut to see what I mean.
+++ Create a Texture Pack for this one as well.
+++ Make the Master Quest version of this world. Use MCEdit to flip what needs to be flipped.
- Skyward Sword