Do we really need such slow grinding, that we have to watch something else while doing it? and whats the point? I can understand a few hours of grinding, but days/weeks/months is overkill.We shouldn’t need to spend a week unless we really want to, and i don’t.I’m used to american rpgs, and i find it grating to spend more than 1 day grinding.A little at a time is bearable, but FFX, and FFXIII, take it to a new level of annoyance.FFX grinding for magic spheres is torture, and getting trapezohedrons over platinum bars is infuriating.I thought trapezohedrons were supposed to be rarer?
I just think extreme grinding is bad for rpgs.We should explore more with a controlled amount of grinding as we advance, unless the game can give us a lot of reward for grinding like tactics, but also with good reasonable xp, so we don’t spend the rest of our lives.FF6 had enemies who gave massive amounts of xp and ap.In tactics, you can spam charge for jp.I find this reasonable instead of that bullshit that is meant to slowly extend the time it takes with boring repetition, like farming magic spheres in FFX, which probably takes 3-5 mins per giga slime with 255 magic.
Thats what it was in FFX:padding.The grinds take forever, and aren’t that rewarding, but FFXIII is worse, became all you have, are a bunch of lame fetch quests involving:kill this, and lack of towns and shops made it feel empty.