DanteLectro
08-29-2012, 10:16 AM
SHIN MEGAMI TENSEI III
NOCTURNE
GAME RIP

composed by Shoji Meguro, Kenichi Tsuchiya, Toshiko Tasaki, Tsukasa Masuko
rip by Dag, hamhock, Snakemeat, DanteLectro

http://i.imgur.com/zYFKs.jpghttp://i.imgur.com/MnP4F.jpg

Music: 212 x AAC (VBR ~256k), 694 MB (https://docs.google.com/uc?id=0BwH7Qu2j8yoBMVpzNjlUUUZ1eVE&export=download)
RAR pass: nOS6QqvptvQKgdbl30vpkHLq3zxohpEx

Bonus tracks from sonymusic.co.jp, 2 x mp3 (128k), 6 MB (https://docs.google.com/uc?id=0BwH7Qu2j8yoBSWpFUmFaeWRvejA&export=download)
RAR pass: mLTMGPAVJmOAhemp131z3Qg1NFf5Y92

Sound Effects: 187 x WAV, 11 MB (https://docs.google.com/uc?id=0BwH7Qu2j8yoBNlpQQ2JNMmFLWDQ&export=download)
RAR pass: ceXaRY5VcZA6OEvLrhioQX7uqbjcWrq

Recovery record included.

Drop a Like to thank. Let me know if there's something wrong.

hamhock
08-29-2012, 03:15 PM
Awesome!

spankyjones
08-29-2012, 11:04 PM
Ohhh man, I hope this has the music of when Chiaki kills Futomimi

e: mother of god.. it does!

thanks for the hard work!

ashamaxa
08-30-2012, 03:16 AM
this is freaking awesome man, i needed this one since a long time!

Naop
08-30-2012, 04:03 AM
Thank you so much for this!

Shadoshi
08-30-2012, 05:50 AM
Okay. Seriously. If this is a literal -full- game rip, I will suck all of your-- I mean, uh. I will give you all free hug passes forever. Holy freaking crap.

Also, I and a few friends would slay for those extra demon and battle SFX!

MiL�
08-30-2012, 06:03 AM
Ya this a serious accomplishment considering how frikkin encrypted those Atlus games are.

Congratulations on a job well done and thanks to everyone involved.

DanteLectro
08-30-2012, 09:39 AM
This is not a complete rip, however. There are about 400 files that i couldn't convert because one tool didn't convert them and the other didn't work at all on my virtual machine. These were also not ripped by either Dag or hamhock, so it's unknown what these are.
Battle tracks have incorrect reverb and parts are missing form them, but you can get those tracks on the soundtrack. Many sound effects sound like they end prematurely.
I can make the source files, the tools, Dag's instructions and a manifest of the files available, if anyone wants to have a crack at it.

Demon- and battle sounds are coming (need to fix the pitch of some of the 1,255).

Traumend
08-30-2012, 12:16 PM
So is the level up theme in this rip? It's been missing for a long time.

DanteLectro
08-30-2012, 12:24 PM
Yes, look for the file N0430_MIDI002B_00

sophialeigh
08-30-2012, 05:02 PM
Wow, this is fantastic work! I'll throw my interest in the demon and battle sounds on the pile as well. Thank you so much for putting it together and sharing it!

GospelDS
08-31-2012, 12:41 PM
OMG! This is so unbelievably incredible! Thank you soooo much!!

amaterasuuu
08-31-2012, 04:38 PM
OMG I've been looking for those for a long time. Thank you so much for this!

Demons and battle sounds also interest me!

Henry Spencer
08-31-2012, 11:35 PM
Definitely interested in the demon and battle sounds. One of the best game OSTs I've ever listened to, thanks.

MiL�
09-01-2012, 12:06 AM
Barkin doggzz for the win!

Shin Megami Tensei III: Nocturne Music- Fierce Battle - YouTube (http://www.youtube.com/watch?v=qO6LWQhvzRw)

Shadoshi
09-01-2012, 12:49 AM
Shoji Meguro's drum kits sound so cool and chunky-- especially on that hi-hat. I could listen to the 'Obelisk ~ Puzzle' loop all day. Awesome dark ambience to zone out too. <3

DanteLectro
09-17-2012, 05:15 AM
Demon sounds will be updated and shared sometime in the future.

spankyjones
09-17-2012, 06:51 AM
thanks again!

not anthony
12-18-2012, 02:42 AM
All of the Mediafire links are dead.

DanteLectro
12-18-2012, 03:56 AM
It's all Zippyshare now.

hee-ho
12-18-2012, 04:40 PM
This is gosh darn beautiful, thank you so much

Do you plan on tackling Digital Devil Saga sometime? Alot of missing tracks i'd like to get my mits on, on that one :3

DanteLectro
12-19-2012, 12:23 AM
No, but there are PSF rips here (http://tzone.org/~llin/psf/).

hee-ho
01-14-2013, 12:24 AM
Could you possibly enlighten me via PM or on this thread or something how you went about ripping these tracks?

Beacuse I want to try and find some missing tracks from Devil Summoner 2 Vs King Abbadon, and I was wondering that IF all atlus ps2 games are all compressed the same way how i'd go about doing it as well as you've done here?

DanteLectro
01-14-2013, 12:31 AM
You'll want to ask Dag or hamhock, they did the rips. I just converted, sorted, edited, tagged.

wtfrequeim
01-22-2013, 11:57 PM
This is so awesome. I would kill for a Digital Devil Saga 1 and 2 rip done this way

Dag
01-26-2013, 11:09 PM
The rip was done with some sweet BMS script file extracting + PSF converting + game/youtube checking (I identified all the music mind you :3 ).
A bit to complicated for this thread, DanteElectro probably still has the instructions.

Mind that this rip, as well other PSF rips you'll find in the wild, AFAIK have wrong reverb settings thus sound a bit worse than the game (not trying to criticize or anything).

The method does work with DDS1/2 and Raidou games (IIRC) since they share the same engine as SMT3, but some music is in Atrac3 format which are a bit harder to rip.

DanteLectro
01-27-2013, 12:40 AM
Mind that this rip, as well other PSF rips you'll find in the wild, AFAIK have wrong reverb settings thus sound a bit worse than the game (not trying to criticize or anything).

I always wondered why no one used a more authentic reverb setting when ripping.

Dag
01-27-2013, 03:56 AM
I tried various combinations but always sounds off. Guess it's just poor emulation.

shadow1
02-20-2013, 11:15 PM
thx

Dimac1991
03-09-2013, 05:32 PM
MaaaaaaaaaaaaaaanNNNNN....................Thanks-))))))))))

DanteLectro
05-16-2013, 10:12 AM
Do you plan on tackling Digital Devil Saga sometime? Alot of missing tracks i'd like to get my mits on, on that one :3


I would kill for a Digital Devil Saga 1 and 2 rip done this way

Are there any really good tracks that were not included on the soundtracks? I can't remember any. If possible, please give me samples i can listen to.

franzito
06-12-2013, 12:51 PM
Answered prayers, thanks a ton!

willnobilis
06-12-2013, 11:07 PM
You are a scholar, gentleman, and Demi-Fiend for this. You have my thanks!

Auto_P
09-13-2013, 02:57 AM
I have a question... this game rip includes the sound effects for the spells? Because I'm searching for the sound effect of "Debilitate" and "Agidyne".

DanteLectro
09-13-2013, 02:32 PM
It doesn't. It's a lot of work weeding out the duplicates. I haven't had time yet to even begin working on it. (But of course, we have time for what we make time for.)

Auto_P
09-13-2013, 04:56 PM
Ok, take your time, this game rip is very awesome at the moment.
I already found the sounds for the "mamudoon", "tarukaja", and the drain life / MP spells.

DanteLectro
01-15-2014, 05:55 PM
If anyone could help identify any of the sound effects, that would be appreciated.

DanteLectro
02-09-2014, 02:49 AM
First post updated with link to higher-res cover.

thegameexplorer
05-04-2014, 10:00 PM
Would it be possible to get the raw voice samples of the battle songs?

DanteLectro
05-05-2014, 07:06 AM
I think it would, but I have no skills in that field. Dag or hamhock might know how.

DanteLectro
05-08-2014, 07:06 AM
Nocturne is now available for PS3 on PSN. https://store.sonyentertainmentnetwork.com/#!/en-us/games/shin-megami-tensei-nocturne/cid=UP9000-NPUD20911_00-0000000000000000

Mille Fantomes
07-11-2014, 02:24 PM
Thanks a lot for this. The sound quality is simply amazing.

Some of the tracks are too short, though. I wish I knew how to extend them :(

Edit: Beelzebub's boss theme is missing the "fly" sounds too. Or is it a problem with my PC not playing the track properly?

thegameexplorer
07-12-2014, 06:46 PM
Thanks a lot for this. The sound quality is simply amazing.

Some of the tracks are too short, though. I wish I knew how to extend them :(

Edit: Beelzebub's boss theme is missing the "fly" sounds too. Or is it a problem with my PC not playing the track properly?
I've extended quite a few tracks on Shin Megami Tensei III: Nocturne Music (http://brawlcustommusic.com/game/1010). BRSTM is supported by vgmstream so you can easily play them on loop. If you want a specific song looped don't hesitate to ask.
You should really just use the OST for the battle tracks, the game rips for them are quite broken.

DanteLectro
07-12-2014, 07:24 PM
Thanks a lot for this. The sound quality is simply amazing.

Some of the tracks are too short, though. I wish I knew how to extend them :(

Edit: Beelzebub's boss theme is missing the "fly" sounds too. Or is it a problem with my PC not playing the track properly?
Mille Fantomes and I have discussed this in private, to not bore anyone. :)


BRSTM is supported by vgmstream so you can easily play them on loop. If you want a specific song looped don't hesitate to ask.
The most convenient way to do that IMHO is to make the desired loops in an audio editor, then convert to FLAC or ALAC, so that you can loop-play them perfectly on almost any recent device without the need for special software.

thegameexplorer
07-13-2014, 12:29 PM
Mille Fantomes and I have discussed this in private, to not bore anyone. :)


The best way to do that IMHO is to convert those to WAV or FLAC or ALAC, so that you can loop-play them perfectly on almost any recent device without the need for special software.
You do know most of them don't loop from start to finish right? There are reasons as to why these formats are used outside of games.
VGMStream isn't even software, it's only a plugin for foobar/winamp. Unless you want to use it as a command prompt application that is.
But if you want to convert them to LWAV, LOGG, FLAC or whathaveyou, feel free to do it yourself.

DanteLectro
07-13-2014, 01:58 PM
A software plugin is software. But don't take my word for it, refer to a dictionary or wikipedia.

I don't want to dissuade you from using BRSTM or refute its merits, but for most people (including myself), I think it's much more convenient when one person or a few people first fully do the tedious ripping work (including looping, splicing, converting to a platform-agnostic format) and then we can just "play mp3s on our iPods".

Crimson Wolf
08-26-2014, 12:49 AM
Liked, thanks for the downloads, mate. I was really hoping for more sound effects for demon roars (like the beasts and whatnot) and skills, but I know it's tedious work. Cheers

FF7Lover
09-27-2014, 01:26 AM
This is awesome! Thanks for all the effort of everyone that worked on the rip!

I just have one question, though. I see that there are many track numbers missing between the tracks(exactly 77 it seems). Are these tracks located somewhere else, and do you have a list of all 291(or more) tracks that you could post? Thanks again for all the hard work!

DanteLectro
09-27-2014, 07:31 PM
I see that there are many track numbers missing between the tracks(exactly 77 it seems). Are these tracks located somewhere else, and do you have a list of all 291(or more) tracks that you could post?

I took all tracks and tried my best to put them in chrolonological order; currently I have 292 total:

game rip: 212 tracks
bonus from sonymusic.co.jp: 2

+ not included in the first post are the official releases:
Original Soundtrack SVWC-7173~4 (http://vgmdb.net/album/1584): 49 + 3 edits by me
Maniax Soundtrack Extra Version SVWC-7185 (http://vgmdb.net/album/2483): 21
Deluxe Pack Incense Disc SLPM-65241 (http://vgmdb.net/album/6541): 5

Sometimes I make changes to the tags or make new excerpts, which I usually don't update here each time. The version I first shared, deliberately had no track numbers, as far as I remember.

FF7Lover
09-28-2014, 12:03 AM
Thanks for responding so quickly. I guess I'll just have to figure out what track numbers to give all the official tracks.

Sorry to be a pest, but I'm wondering what the +3 edits are. Are they the 3 tracks mentioned in the link, namely the "re-arranged version of Terminal" and the 2 tracks from sonymusic.co.jp, because I thought the "Terminal" track is already in the game rip? Could you please tell me what those 3 are so I could complete the 292 tracks? Thanks again!

DanteLectro
09-28-2014, 02:45 AM
No problem.

The chronological tracklist is just my subjective thing, it's not perfect. You can check it out here (https://drive.google.com/folderview?id=0BwH7Qu2j8yoBT283cHlHN0RZQUU) and you can always reorder the tracks in your copy to your liking.

The 3 additional tracks from the Original Soundtrack (SVWC-7173~4) are 2.12 - God Aradia's Advent split into two (first half, second half), and an excerpt from 2.23 - Staff Roll which is basically the same as MENU.IPS (Main Menu) from the game rip. It's nothing new.

The original Terminal is in SMT2, the arranged version is in the game rip as N0389_MIDI0002_01.
The 2 bonus tracks from sonymusic.co.jp are in the first post.

zukumiko
10-14-2014, 09:07 PM
Hello, i really love it all I'm a big fan of nocturne... i already tried to contact u but... anyway hmmm
I want to know if you will extract the voices of demons? I really need them for a project

but if you not... can you teach me how extract ? where i find the demons voices inside of ISO i have already tried find but not worked...

(sorry for english)

DanteLectro
10-14-2014, 09:26 PM
What sort of project?

thegameexplorer
10-15-2014, 10:29 AM
Hello, i really love it all I'm a big fan of nocturne... i already tried to contact u but... anyway hmmm
I want to know if you will extract the voices of demons? I really need them for a project

but if you not... can you teach me how extract ? where i find the demons voices inside of ISO i have already tried find but not worked...

(sorry for english)
Nocturne Sounds and Music (http://www.mediafire.com/?bnqjag3qv6o23xa)
Old rip

zukumiko
10-16-2014, 10:45 PM
What sort of project?

DanteLectro: RPG maker it's about demons of SMT!

thegameexplorer: Thank you so much i love it

lunabeam
01-01-2015, 04:29 PM
Thank You All !!!

I was looking for Mifunashiro tracks.

connn
01-31-2017, 10:51 PM
Are there any really good tracks that were not included on the soundtracks? I can't remember any. If possible, please give me samples i can listen to.

Quite the bump, but I'd like to note the version of Hunting Field -Second Movement- on the OST/Integral is missing a prominent instrument that the in-game version has (https://www.youtube.com/watch?v=6Anp9_Kx9O4), and the cutscene transformation theme from DDS2 (https://youtu.be/58ehdVzzK7Q?t=295) is missing completely as well.

It's not much, but these still haven't been ripped.

DanteLectro
02-04-2017, 06:57 PM
the version of Hunting Field -Second Movement- on the OST/Integral is missing a prominent instrument that the in-game version has (https://www.youtube.com/watch?v=6Anp9_Kx9O4)

Well, yeah, it's a slightly different arrangement. The melody is the same, two instruments playing it in the game, the higher-pitched one is missing on the soundtrack album. I've seen this frequently in PS1, PS2 era games and soundtracks. Recently, I watched a PC-emulated HD version of Final Fantasy XII, and only after years of not listening to the in-game music, but listening to the soundtrack album and becoming very familiar with it, did I realize how different the two versions are. The game version may be MIDI, a bit less refined and sometimes a bit clumsy, some instruments are rendered differently. Limitations of the console doing the music in tandem with the rest of the game.


the cutscene transformation theme from DDS2 (https://youtu.be/58ehdVzzK7Q?t=295) is missing completely as well.

I understand. There's just so many other things to do that are higher on my priority list. I've been wanting to do a rip of Zone Of The Enders 2, where in-game versions also sound different than the soundtrack album.

franzito
01-07-2019, 07:23 PM
Thanks again for the support after all this time!