Saskatchewan
Best Online Casinos in Saskatchewan for 2026 Online casinos in Saskatchewan fall into two legal tiers, and the difference decides ...
Prince Edward Island
Online Casinos in PEI: How Prince Edward Island Players Choose a Safe Site in 2026 Online casinos in PEI are ...
Nova Scotia
Online Casinos in Nova Scotia 2026: What to Check Before You Join Online casinos in Nova Scotia split into two ...
Newfoundland and Labrador
Best Online Casinos in Newfoundland and Labrador 2026: Legal Play, Bonuses & Withdrawals Online casinos in Newfoundland and Labrador fall ...
New Brunswick
Best Online Casinos in New Brunswick: Compare Legal Sites in 2026 Online casinos in New Brunswick split into two camps ...
British Columbia
Online Casinos in British Columbia: Legality and Trusted Options in 2026 Online casinos in British Columbia reach players through two ...
SplitFillReRoll
06-17-2013, 10:34 AM
Okay, can we pls talk about this because everyone talks about Zanmato like it’s the ultimate gamebreaker like, oh you could use Zanmato or you could play the game like a real man, but really I think Anima applies there. Personally I find Zanmato useless; meanwhile, I’ve not encountered anything outside the Monster Arena* that can’t be 1-shotted with Anima’s OD.** Like I’ve had to learn to stop using Anima because every time I do the fight’s just over and I’m like, sigh.
* although I haven’t fought Omega Weapon yet (somehow) but that’s the only one
** or likely even its regular Attack – I remember on my first playthrough 1-shotting the "Final Aeon" with Anima’s reg Attack on the 1st turn of the round, accidentally, hoping to just wear it down, & being disappointed at not having a fight
Leon Scott Kennedy
06-18-2013, 09:02 AM
To me both Yojimbo and Anima are equals as standard game-breakers… The thing which has Yojimbo get the upper hand is its Zanmato: it kills everything upon which it is unleashed. Anima’s Chaos D won’t kill Der Richter, or Penance in a single shot.
EDIT:
Ahhh, I now understand why you may think Anima is a game-breaker. The boss I’ve mentioned is only in the PAL and International versions of the game – look at its stats, pretty much impossible to get it killed in one hit, without Zanmato. (http://finalfantasy.wikia.com/wiki/Penance_%28Final_Fantasy_X%29) You still have Nemesis, though. (http://finalfantasy.wikia.com/wiki/Nemesis_%28Final_Fantasy_X%29)
ShinshoGurren
07-09-2013, 01:03 PM
I think Braska’s final aeon is fairly easy to beat with Anima with base stats, but for Omega Weapon, you have to rely on your party as well as your aeons.
stockwiz
11-14-2013, 09:16 PM
All the aeons can break the game but especially the ones that break the damage limit like bahamut if you get a teleport sphere and teleport yuna somewhere she can get a lot of strength +4 nodes activated.. these build up the aeon’s attack strength quickly… I did 23,000 damage to seymour’s second incarnation (in bevelle) with it for that reason…. 13,000 when he casted ‘protect’
Olde
11-16-2013, 09:48 AM
As long as we’re on the subject of broken aeons, Valefor’s Energy Blast totally breaks the game in the beginning. It does, what, like 2000-3000 damage at the start, when characters are hitting for around 50?
