A question about a game rip (recording) I’m doing…



Saskatchewan

Saskatchewan

Best Online Casinos in Saskatchewan for 2026 Online casinos in Saskatchewan fall into two legal tiers, and the difference decides ...
Quebec

Quebec

Best Online Casinos in Quebec 2026: Compare Legal Options, Bonuses & Payments Online casinos in Quebec come down to two ...
Nunavut

Nunavut

Best Online Casinos in Nunavut 2026: Bonuses & Safe Real Money Play Online casinos in Nunavut all sit offshore. The ...
Prince Edward Island

Prince Edward Island

Online Casinos in PEI: How Prince Edward Island Players Choose a Safe Site in 2026 Online casinos in PEI are ...
Nova Scotia

Nova Scotia

Online Casinos in Nova Scotia 2026: What to Check Before You Join Online casinos in Nova Scotia split into two ...
Newfoundland and Labrador

Newfoundland and Labrador

Best Online Casinos in Newfoundland and Labrador 2026: Legal Play, Bonuses & Withdrawals Online casinos in Newfoundland and Labrador fall ...
New Brunswick

New Brunswick

Best Online Casinos in New Brunswick: Compare Legal Sites in 2026 Online casinos in New Brunswick split into two camps ...
Manitoba

Manitoba

Top Online Casinos in Manitoba: Legal Guide and Reviews 2026 Online casinos in Manitoba reach players through two separate channels, ...
British Columbia

British Columbia

Online Casinos in British Columbia: Legality and Trusted Options in 2026 Online casinos in British Columbia reach players through two ...
Alberta

Alberta

Online Casinos in Alberta 2026: Regulated Online Gambling Sites and Top Offshore Options Online casinos in Alberta now sit on ...
Chocolate Misu
04-12-2011, 11:48 PM
So I’m doing an in-game recording for a Genesis game through an emulator since I can find no other way to rip the music directly. The emulator saves the music as a wav file. This is all fine and good but it just struck me, I don’t know how I should release this recording =/ I’m no player in the lossless battle so I don’t know how lossy and whatnot these tracks really are. Could someone give me some advice as to what kind of mp3 conversion would be good for this?

Here’s a sample bit for those who want to see the details… -1 – chapter 2 start.WAV (http://www.mediafire.com/?k29epoo7i16dx69)


Chocolate Misu
04-13-2011, 01:36 AM
Oh ya I forgot about doing something for that volume level too. Should I just normalize that?

dang it… I was hoping this post would merge 🙁 poot.


Sar
12-10-2011, 02:25 AM
In my opinion wav files are actually lossless. I use Dbpoweramp for conversion and ripping (audio cds).
I sometimes prefer wavs from flac.

aces4839
12-10-2011, 07:28 PM
if you’re using Fusion, which is what i use for the rips i do with the emulator, if you press the backspace button, you can fast forward it for a few seconds, but you’ll still get the audio as normal. you’ll just have to edit the file afterwards. also, press the backspace button again to return the emulator to normal speeds before stopping the recording.

GreatWhite
12-11-2011, 05:33 AM
In my opinion wav files are actually lossless. I use Dbpoweramp for conversion and ripping (audio cds).
I sometimes prefer wavs from flac.
Yep, Wav is lossless, not really a matter of opinion there.
And wav has no advantages over Flac. Not for distribution anyway.
Some people think it sounds better because of processing and stuff, but if you prefer that, you can just convert the Flac file back to wav.

More on topic: I use foobar2000 to convert my files to mp3. MP3 V0 is growing in popularity as maximum quality while taking less space than 320kbps constant bitrate.


Scroll to Top