
エースコンバット 7 スカイズ・アンノウン
Ace Combat 7 Skies Unknown Original Soundtrack (Line-in Recording)
Not officially released yet. Ripped from the game embedded audio player.
Bitrate is MP3 224 or 256 kbps CBR (please don’t ask for anything else here, just wait for another release).
Not my RIP. All credits go to Zaptroxix (Twitter (https://twitter.com/zaptroxix)) Thanks to him.
Tracklist (Updated, 71 tracks):
01 – Skies Unknown.mp3
02 – Main Menu.mp3
03 – IUN Briefing.mp3
04 – Fort Grays Air Base Hangar.mp3
05 – Charge Assault.mp3
06 – Eastern Wind.mp3
07 – Unmanned Craft.mp3
08 – Dual Wielder.mp3
09 – Two-Pronged Strategy.mp3
10 – Tail Man.mp3
11 – Gunther Peninsula.mp3
12 – Rescue.mp3
13 – Mother Goose One.mp3
14 – IUN Debriefing.mp3
15 – 444th Air Base Briefing.mp3
16 – 444h Air Base Hangar.mp3
17 – 444.mp3
18 – Long Day.mp3
19 – Yinshi Valley.mp3
20 – First Contact.mp3
21 – Two Pairs.mp3
22 – Pipeline Destruction.mp3
23 – Three of a Kind.mp3
24 – Waiapolo Mountains.mp3
25 – Identification.mp3
26 – Faceless Soldier.mp3
27 – Transfer Orders.mp3
28 – ADFX-10.mp3
29 – 444th Debriefing.mp3
30 – LRSSG Briefing I.mp3
31 – New Arrows Air Base Hangar.mp3
32 – Siren’s Song.mp3
33 – Stonehenge Defensive.mp3
34 – Dragon Breath.mp3
35 – Magic Spear I.mp3
36 – Magic Spear II.mp3
37 – Werewolf.mp3
38 – LRSSG Debriefing I.mp3
39 – Battle for Farbanti.mp3
40 – Sol Squadron.mp3
41 – Last Hope I.mp3
42 – Last Hope II.mp3
43 – LRSSG Briefing II.mp3
44 – Homeward.mp3
45 – Supply Ship.mp3
46 – Lost Kingdom.mp3
47 – Archange.mp3
48 – LRSSG Briefing III.mp3
49 – Lighthouse.mp3
50 – Daredevil.mp3
51 – LRSSG Debriefing II.mp3
52 – LRSSG Briefing IV.mp3
53 – Hush.mp3
54 – Space Elevator.mp3
55 – Dark Blue.mp3
56 – Pens�es.mp3
57 – Multiplayer Mode – Lobby.mp3
58 – Multiplayer Mode – Final Checks.mp3
59 – Roca Roja.mp3
60 – Mission Failed.mp3
61 – Multiplayer Mode – Victory.mp3
62 – Mutliplayer Mode – Defeat.mp3
63 – Multiplayer Mode – MVP.mp3
64 – VR Briefing.mp3
65 – VR Aircraft Select.mp3
66 – VR Mission 01.mp3
67 – VR Debriefing.mp3
68 – Tango Line.mp3
69 – Blockade Remix.mp3
70 – VR Victory.mp3
71 – VR Epilogue.mp3
Here a (updated) MediaFire download link:
https://www.mediafire.com/file/xonaw9397dvvasu/AC7SU-OST%28Lineup_Recording%29.rar/file
Please enjoy this beautiful soundtrack and feel free to create mirror links ! m(_ _)m
Yeah I know … I didn’t take a closer look on the tracklist yet. The rip I found has only these 59 tracks.
Maybe we could compare the tracklist on this release and some Youtube videos showing the game jukebox to spot the differences.
Maybe we could compare the tracklist on this release and some Youtube videos showing the game jukebox to spot the differences.
Here, let me help…
A quick search returned this (https://www.youtube.com/watch?v=_Jzw-Netll0). It comes in at over 210 minutes of running time, but is helpfully timestamped, and shows off the entirety of the jukebox. The only things this rip is missing are the multiplayer jingles (victory, defeat, and MVP).
A quick search returned this (https://www.youtube.com/watch?v=_Jzw-Netll0). It comes in at over 210 minutes of running time, but is helpfully timestamped, and shows off the entirety of the jukebox. The only things this rip is missing are the multiplayer jingles (victory, defeat, and MVP).
This is exactly the check I wanted to do ! Great job, thank you to spare my time 🙂
I just woke up and I’m off work today so I was just going to start a request thread for the music in Ace Combat 7: Skies Unknown 🙂 I’m so happy you put this up so thank you very much! I can’t believe how long I’ve waited for this and everyone and their grandmas should be talking about the awesomely epic music in Ace Combat 7 right now, since it deserves so much more attention than it gets. The music (both in this game and in the series as a whole) is just as good as any orchestral compositions for any other game or popular media or historical musical arrangement. Keiki Kobayashi, Junichi Nakatsuru, Tetsukazu Nakanishi, Hiroshi Okubo and the rest of the Ace Combat sound team should get so much more worldwide attention since they are true masters of conveying the atmosphere with emotional, resonant and above all epic music for the Ace Combat series. Thank you so much again for putting this up 🙂
I completely agree with you ! I couldn’t had say it in a better way. Moreover, it is my pleasure to know I had contributed to make your day off greater 🙂
Well, nvm then. I managed to trigger the download after leaving the page for a while to recover on its own.
No problem. The jukebox not including those three tracks is strange, given what they did toss in ‘Lobby’ and ‘Final Checks’ (never mind the all-of-nine-seconds mission-failure jingle). Since we’re on the subject, that two-tone comm hail is perfect for a ringtone… if Namco didn’t put it up on the website for that purpose it’s a missed opportunity.
The only thing missing, however, are the tracks for the PS4 version’s VR mode. Maybe an official release could fix that?
If you still want to dive in, I’m afraid there’s really no other solution than ‘practice, practice, practice’. A quick search did uncover an ‘Ace Combat 101’ video series (https://www.youtube.com/playlist?list=PL7TtKGq2OKBZ498dv_TZ0ELN-53j4eTSN) which might be of assistance.
59track?not 63
There are actually 60 tracks in this rip. From 0 to 58 there are 59 tracks, plus there are two tracks with number 22.
Oh ….
I didn’t check precisely the track listing, I should have been more careful. I think I will correctly tag and rename the tracks from 01 to 60, then re-upload them.
Thank you to have notice that.
I didn’t check precisely the track listing, I should have been more careful. I think I will correctly tag and rename the tracks from 01 to 60, then re-upload them.
Thank you to have notice that.
Which is nice of you, thanks. When doing so, note that your source has also added the VR tracks to their collection.
Why don’t you just share them here?
That’s very nice of you ! Thank you so much 🙂
I will do a new link if you prefer, no problem !
(By the way, just my curiosity, why you start the track number from 0 ? I saw you have also fixed the double 22 track : )
I will do a new link if you prefer, no problem !
(By the way, just my curiosity, why you start the track number from 0 ? I saw you have also fixed the double 22 track : )
I realized i didn’t record the first song in the OST when i was done with everything, so in order to not have to rename the whole thing i gave it the track number 0 lol
I fixed the double 22 track on the folder, but the first song still has a 0
I fixed the double 22 track on the folder, but the first song still has a 0
Haha, It’s completely clear now ><
I re-tagged everything, from 01 to 71~ and edited the first post with an updated tracklist besides an all new MediaFire link 🙂
I fixed the double 22 track on the folder, but the first song still has a 0
Haha, It’s completely clear now ><
I re-tagged everything, from 01 to 71~ and edited the first post with an updated tracklist besides an all new MediaFire link 🙂
Impressive, gentlemen. Your contribution is… impressive.
Thank you!
Zaptroxix, by "lineup recording", do you mean Line-in recording (https://en.wikipedia.org/wiki/Line-in_recording)?
nosh, you might want to include these details in the first post: the files are 224 or 256 kbps CBR. I thought they were VBR because of the note "224kbps~256kbps". They haven’t been normalized, so at -9 dB they’re rather quiet.
Zaptroxix, by "lineup recording", do you mean Line-in recording (https://en.wikipedia.org/wiki/Line-in_recording)?
As I’m not an English native speaker, I only did a carbon copy lol. But now you mention it, "Line-in record" sounds better !
nosh, you might want to include these details in the first post: the files are 224 or 256 kbps CBR. I thought they were VBR because of the note "224kbps~256kbps". They haven’t been normalized, so at -9 dB they’re rather quiet.
I also was thinking it was in VBR, but didn’t check, that’s why I wrote it that way … Thank you, I will correct that. (I would had love to find a better bitrate too.)
What do you mean by "haven’t been normalized" ?
https://www.microsoft.com/fr-fr/p/ace-combat-7-skies-unknown-music-player-mode/c1hrn7xzjc6n?activetab=pivot:overviewtab
The music player is only available on XBox if I understand it well, right ?
As the PC version of the game (and music player?) will be released on February 1st, maybe it will be easier to access to the music source …
Also, I didn’t find where I would be able to edit the thread title.
As the PC version of the game (and music player?) will be released on February 1st, maybe it will be easier to access to the music source …
Also, I didn’t find where I would be able to edit the thread title.
In this case I meant peak normalization (https://en.wikipedia.org/wiki/Audio_normalization), where a recording is permanently amplified and saved in the file (with an audio editor like Adobe Audition) to as loud as it can be (-0.25dB often works for lossy) but not so loud where any part of the waveform would go above 0dB and overdrive the speakers and cause audio distortion. The point of this is to make the audio conveniently listenable (preventing quietness where you have to turn the volume up a lot on your player) and utilize the dynamic range (https://en.wikipedia.org/wiki/Dynamic_range#Audio) to the fullest (minimizing hissing noise (https://en.wikipedia.org/wiki/Noise_floor)), without distortion.This rip, as is, -9dB:
This rip, normalized to -0.1dB by me:
Recorded at 48 kHz sample rate, but there’s nothing above 20 kHz audio frequency, so 44.1 kHz sample rate would’ve been enough:
I’m also looking forward to the PC version for the extraction possibilities.
As far as I know, you can’t edit the thread title after submitting.
Native English speaker, I prefer Line-Up Recording. The songs are ‘lined-up’ to be played
It’s not about what sounds better or songs being lined up in a playlist, rather the method used has a proper name: line-in recording (https://en.wikipedia.org/wiki/Line-in_recording) means the audio is recorded from the audio signal (line) carried by the cable, via a special recording device in place of the TV or plugged between the console and the TV. In this case the recording device should probably be something that can take a digital HDMI input and record the audio data directly. There are a number of other possible setups. Zaptroxix might have meant the line going "up" from the console to the receiver device (TV or recorder).
Zaptroxix, how did you record this? 🙂
I used the Elgato Game Capture HD software, there’s a option there to export just the audio track of a video
Thanks Jinzo, but all the credits should go to Zaptroxix who did a great job by recordings the musics !