I have went into the files and changed any tags that I believed wrong, as well as adding artists to each song, however this is just so that it looks nice as I do not know who composed each song outside of the information in the official Sound Selection, I have tried to tag the artists based on the Sound Selection information as well as from previous work in Xenoblade 1 and some guess work here and there.
This rip comes in the form of Three discs and are as follows:
Disc 1 is for Location and Battle Music
Disc 2 is the Cut-scene Music
Disc 3 is for Jingles
If I have made any mistakes let me know and I will try to fix them
EDIT: NEW DOWNLOAD 2.0
2.0 Has some re numbered tracks and fixed composer credits thanks to PaladinZ
Download :
https://mega.nz/#!DM4WWLCT!Bk_pwDcqI5rOJoFeCwe_ksVa3icBys28TrlcBx6b4bM
(For instance, Praetor Amalthus is a battle theme and should be in Folder 1.)
They were the raw source files converted to Wav for my personal use and then FLAC for the OSV
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The composers for each track can be found here. It’s funny because this was found yesterday and the game got ripped today if I’m not mistaken (just in time for the NG+ update to be delayed!). Good work on the OSV, and be sure to check out the one I did for XCX if you’re interested. =)
OOOhhh, thanks for the link, expect a 2.0 uploaded soon
———- Post added at 10:16 AM ———- Previous post was at 09:45 AM ———-
Thanks very much! I went through this, comparing it to the official track name and composer list up above and did a whole bunch of retagging. The good news is that this is complete, all 121 pieces! You do have some incorrect placements if you want to separate the tracks by Cutscene/Battle/Jingles, though.
(For instance, Praetor Amalthus is a battle theme and should be in Folder 1.)
Could you let me know of any other mistakes I made ? I’m replaying the game myself, however I’m only at Garfront Mercenaries
Looking forward to it. And I’m sure people would appreciate an Mp3 link as well, just for convenience. Not all music players support Flac, sadly.
The original files were 96kbps Nintendo Opus that Moosehunter (one of the team members from SmashCustomMusic/BrawlBRSTMs3 X) provided 🙂
(fwiw, Opus is the switch’s native audio format as it’s hardware decoded)
———- Post added at 08:50 AM ———- Previous post was at 08:49 AM ———-
Looking forward to it. And I’m sure people would appreciate an Mp3 link as well, just for convenience. Not all music players support Flac, sadly.
You can downsample the flac files with converters like LAME
This i great while i wait for the official complete soundtrack, which may probably omit some tracks, you sir are a hero!
This i great while i wait for the official complete soundtrack, which may probably omit some tracks, you sir are a hero!
Thanks, but the real heroes are the guys over at the HCS forums who actually got the music files in the first place 🙂
EDIT: Nevermind. It worked with 7zip.
Sure. The Google Doc listed above is generally accurate as the types of pieces are grouped together. 2-40 are all cutscene pieces, 42-43 are the two songs, 44-76 are all field themes (with the possible exception of 50). 77-90 are battle themes. After that, there’s a bunch of random field and cutscene pieces which are mostly harder for me to place. 91 is cutscene, 92 is the mercenery theme, 93-97 are all field themes, 97-103 are cutscene, 105 is the gacha theme. The rest are the jingles.
Thanks man! 😀
Thanks gonna quickly check to see if I was correct then I will upload the 2.0
Thank you
@ParadoxVela thank you for sharing it anyways. I’ll wait for the separate links whenever possible.
I wish they wouldn’t hold onto the soundtrack for this long and just release it officially!
I managed to sneak an order in for one of the Type A packages earlier. It is limited to 2,000 pieces.
– USB memory stick (core crystal shape) w/serial number inscription
– 126 tracks on memory stick (105 main game, 16 jingles, 5 piano arrangements) (48khz/24bit wav)
– Premium box/120p premium booklet
– Piano score of the title theme "Where We Use To Be"/「在りし日のふたり」
– Message card
As I understand it, formats across versions are as follows:
– USB core crystal edition (48khz/24bit wav)
– Limited and regular CD editions (Type B and Type C respectively), iTunes (44.1khz/16bit)
– Hi-Res Digital (96khz/24bit)
I believe the number of tracks included in Type A and Type B are identical, with Type C (regular CD edition) only containing the 105 main game tracks.
I hope to bring the core crystal edition to FFShrine shortly after its release in May.
Also, I can’t seem to find the Fonsett village ost in it
Edit: Nevermind that’s my bad, they were titled "gramps" and "gramps/ night" i forgot we could ear them on the back of Azurda!!!
– USB memory stick (core crystal shape) w/serial number inscription
– 126 tracks on memory stick (105 main game, 16 jingles, 5 piano arrangements) (48khz/24bit wav)
– Premium box/120p premium booklet
– Piano score of the title theme "Where We Use To Be"/「在りし日のふたり」
– Message card
As I understand it, formats across versions are as follows:
– USB core crystal edition (48khz/24bit wav)
– Limited and regular CD editions (Type B and Type C respectively), iTunes (44.1khz/16bit)
– Hi-Res Digital (96khz/24bit)
I believe the number of tracks included in Type A and Type B are identical, with Type C (regular CD edition) only containing the 105 main game tracks.
I hope to bring the core crystal edition to FFShrine shortly after its release in May.
This looks beautiful!