
Splinter Cell: Pandora Tomorrow Soundtrack
Composers: Guy Dubuc and Marc Lessard (ingame), Lalo Schifrin (credits), Jack Wall (cutscenes [not included]).
After many years, finally release of high quality Pandora Tomorrow soundtrack from PS2 and PS3 version.
Source quality is 36kHz. Probably variant of IMA ADPCM. It sounds really decent, and far more better than
commonly known rip – probably line-in 22kHz from Xbox or PC version, so muffled and low quality.
Now we have the music unpacked straight from the game files using Watto Game Extractor for IMG files, and DecUbiSndGui-0.81 for decoding .SS1 files (few second segments inside), and Audacity raw import data option for .SS6 files (PS3).
It is a mix of PS2 and PS3 files, in a way to provide you the best quality. I wasn’t able to decode all PS3 music files. And PS3 has very agressibely filtered any noise in tracks, in a way that deteriorates overall quality (poor mastering). But there were few songs and fragments used in this release from PS3 too. I wasn’t able to decode all PS3 music files, eg. "Standard" tracks, and random, badly decoded fragments. And it had been taken an attempt to remaster Main Menu track. In all versions it was in very low quality. Credits is just losslessly downloaded and converted, selected clip from YT. I couldn’t find audio streams for movies this time in game files, though I did it before once.
It was a lot of puzzles to put, many segments to sort out, diffrent fragments to match, I hope you enjoy guys.
Download
FLAC, 324MB
40 tracks
safelinking.net/AlPoTYF
Changelog:
– First 6 persons who downloaded the file till 01.09.2017 02:21 are requested to redownload. Jerusalem Suspicious/Main Theme/Criogenics have been fixed. Link hasn’t changed.
Extras:
– Same Main Menu remastered, but with ReplayGain (it’s quieter, but it has better high tones) [listen in Foobar2000 for using ReplayGain]
– Main Menu – old beta versions based on old DSPs (FFDShow and Creative Crystalizer) – e.g. if you suffered from too much bass in version above, or miss old main menu pitch in older known rip.
– 06_Criogenics Suspicion – 36KHz instead of 32 – I started to like this version more. Previously I just downsampled it for some reason.
– Separate original segments of Jerusalem – Discovered – it’s in a bit better quality (play all segments in playlist)
– Jerusalem – Discovered in ~remastered verison (but it’s only 2 segments – close to final version, though)
thanks !
🙂
What you mean precisely?
There are at least two releases of DA OST in the net in good quality. I can check out if I have something different from version on this forum.
https://yadi.sk/d/TO6chvRT3NqrNJ
================================================== ================================================== =======================
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA Cinematics
================================================== ================================================== =======================
Iceland_Extract_Part1.mp3
Iceland_Extract_Theme_Part2_and_3.mp3
Iceland_Intro_Cinematic_360.mp3
NewYork_Bomb-Goes-Off_Bad_Ending.mp3
Okhotsk_Intro_Cinematic_360.mp3
Shanghai_Intro_Cinematic_360.mp3
================================================== ================================================== =========================
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA Fight Themes
================================================== ================================================== =========================
Cozumel_Fight_360.mp3
Cozumel_Fight_PS2.mp3
Final_Fight_Theme_XBOX-PS2.mp3
Iceland_Fight_360.mp3
Iceland_Fight_PS2.mp3
Jail_Fight_360.mp3
Kinshasa_Fight_Theme.mp3
Okhotsk_Fight_Theme_360.mp3
================================================== ================================================== ========================
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA Full Themes
================================================== ================================================== ========================
HeadQuarters_All_Themes.mp3
Iceland_All_Themes.mp3
Kinshasa_Infiltration_Part2_with_High_Stress.mp3
NewYork_AllThemes_PS2_V2.mp3
Okhotsk_All_Themes.mp3
Training_Map_All_Themes.mp3
================================================== ================================================== ================================
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA Infiltration Themes
================================================== ================================================== ================================
Cozumel – Infiltration (alternative).mp3
Cozumel_Infiltration.mp3
Iceland_Infiltration_Theme_Part1.mp3
Jail_Iinfiltration_LongVersion.mp3
JBA_HQ_3.mp3
JBA_HQ_4.mp3
Kinshasa_Interior_Infiltration.mp3
NewYork_Infiltration_Part1.mp3
NewYork_Infiltration_Part2.mp3
Okhotsk_Infiltration_Theme_360.mp3
Shanghai_Infiltration_360.mp3
================================================== ================================================== =======================================
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA MENUS – TIMED – MISC CUES
================================================== ================================================== =======================================
Mission End Cues
Various SFX
Co-op_Teammate_Revive_Wii_PS2.mp3
Critical_Moment_D.mp3
Jail_Timed_Cue_360.mp3
main_menu_theme_v2.mp3
NewYork_Bomb_Defusal_PS2.mp3
Okhotsk_Captain_Confrontation_PS2.mp3
Okhotsk_Timed_Cue_PS2.mp3
================================================== ================================================== ================================================== ======
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA MENUS – TIMED – MISC CUES\Mission End Cues
================================================== ================================================== ================================================== ======
Fight Stinger Version 7.mp3
Mission – Death.mp3
Mission Failure.mp3
Mission Success.mp3
Stress Stinger Version 11.mp3
Stress Stinger Version 9.mp3
================================================== ================================================== ================================================== =
Splinter Cell – Double Agent – OST – BEHAVIOR\SCDA MENUS – TIMED – MISC CUES\Various SFX
================================================== ================================================== ================================================== =
Various Effects.mp3
Files from alternate release you may find here:
(as Cozumel Alternative taken from this link)
http://liefond.com/song/splinter+cell+double+agent
It has album tag:
"Tom Clancy’s Splinter Cell: Double Agent Game Rip"
Maybe there are more extra tracks in this release or elsewhere.
PS: But great work! I appreciate that very much. I can understand that’s really hard to find/get/rip the original tracks as you do!
I’m happy to hear that you enjoy my rip.
these sound very good btw.
Personally I very like FFdshow/Crystallizer version, but from concrete reason I made a new one (from which I maybe not entirely happy (low source quality, maybe filters), but it’s better in some extend.
http://www.mediafire.com/file/p2raaq8n6vphytr/Splinter_Cell_-_Pandora_Tomorrow.rar/file
thank you again for scraping all of this up!
Because it’s my first impression after listening.
And 2-3 files are too quite
are you saying tracks 2 and 3 are quieter than the others? i guess i’m not hearing the difference.
Don’t tell me you didn’t downgraded quality since MP3 is simply second compression of the whole material… (after game original compression).
Just maybe there is not so noticeable difference.
sorry, i suppose i didn’t word that correctly. the bitrate has technically gone down from the 800~500 kbps range of the source files to 320 kbps. though i can’t imagine there being very much significant data loss during that conversion. i’m doubtful that the music totally necessitates having a bitrate any higher than the mp3 format can yield, but people could prove me wrong! i don’t know much about these things.
Didn’t check in this case.