FLAC
Soundtrack
https://mega.co.nz/#!HYEEBCyJ!fqlGavKB0gp4g4HK4WBjPummUOilIClreK_4jKm aDXA
Variations
https://mega.co.nz/#!fEkFBRxQ!9LtSRIJ6l2CLR0zOpMOOTGEKe8McOBfpVyibBsq xB-s
MP3
Soundtrack
https://mega.co.nz/#!KMUlnRqA!H8hnW8XNV0-EXFOny3AKjnzV9l1pta-mWKqHjmD69Gk
Variations
https://mega.co.nz/#!XZsXmL6K!CswiJVWO-yv3rj6_KrvxsCwk9py3IhzQ-S3ugd2eoFQ
The first rendition of Capn’ Load Titty Smacker- none of this was edited other than the split track variations, everything has stayed from the in-game.
Let us thank Nightwulf and koopatroop for the order of the tracks, thanks guys.
Password
Nintentoddler4lyf3
Good Job!
I don’t know.
the music is straight from the game itself
I suppose this means it is a Gamerip but a confirmation would be nice.
Wonderful!
I hope we can get all Wii U exclusives’ soundtracks’ Gamerips and especially Smash Wii U!
Notably missing is the main menu theme. Didn’t find them in the original files from Crediar either. Hoping it’s not tied in with wherever the channel load music is stored, as to my knowledge no one’s had any luck with those yet …
Search String: 46574156 (as hex)
Output File Extension: .BFWAV
Cut Size is at Offset: 0x0C
4 in bytes
Big Endian byte order
Then just drag and drop the SARC files and they’ll unpack accordingly. Filenames are, in order:
1st:
Ws_Kp_bgm_Opening
2nd:
Ws_Kp_bgm_Pick
Ws_Kp_bgm_jg_Miss
Ws_Kp_bgm_jg_Clear01
Ws_Kp_bgm_jg_Gameover
Ws_Kp_bgm_Pdoremi01_coda1
Ws_Kp_bgm_jg_Clear02
Ws_Kp_bgm_Pdoremi01_coda2
Hey, thanks you smart guy.
Update coming in a bit.
———- Post added at 01:43 AM ———- Previous post was at 01:00 AM ———-
Thanks much, been enjoying this and going back through the game to come up with a track order. No in-game sound test or anything I could find online to suggest "official" track names. Where did the ones used come from?
They’re from my noggin’
Heh, anyway. Thanks to RandomTBush- the files are up now.
The only one missing I think is the Pick Axe theme, either that or I named it "Hammer Time"
If somebody knows the order, I’ll number them immediately.
Not sure if you added this as I haven’t downloaded your update yet, but I came across the pickaxe theme. First wav (with all zeros in the name) in BgmResourceStd2nd. There were other useful files there too, such as the "stage complete" and "game over" tracks.
If somebody knows the order, I’ll number them immediately.
Didn’t get as far on this as I’d like, but here’s a good start; following is the stage in which I first encountered most of the tracks, which should provide a simple order:
1-1 March On, Brave Little Toad
1-2 Ancient Ruins [daytime]
1-3 Toad’s Universal Unison [Galaxy Level]
1-7 Ancient Ruins [Night Time]
1-8 Dank Cave
1-8 Comfy Cave
1-9 Mystical Mortal Magma
1-10 Baddragon’s Blistering Breath
1-11 Piranha Creeper Creek
1-12 Vibrant Beach
1-15 Quick Cross
1-16 Toad Gets Spooked [Ghost Level]
1-17 Time Train Takeoff!
1-18 Big Boss Road
2-3 Ye’ Old Mountains
2-3 Southern Savannah
2-4 Toad Gets Spookified [Ghost Level, Ver 2]
2-4 Boss Panic [Ver 2]
2-7 Coherent Castle
2-9 Baddragon’s Blistering Breath [Second Part]
2-11 Musical Box
2-18 Boss Panic [Part 1]
3-3 Flickering Block [from SM3DW]
3-6 March On, Brave Little Toad [Ver 3]
3-9 Perilous Palace [Ver 2]
3-15 Pinball Party
3-15 Pinball Party [Ver 2]
3-19 Retrotoad
3-21 Boss Panic [No Intro]
3-24 Japanland
3-28 Big Boss Road
Didn’t have time yet to sort the various short "cutscene" songs (actual cutscene, boss clears, etc.) and where they go. You can see where to insert the "book" themes above. Don’t think there’s any new music in the bonus book, other than the songs reused from SM3DW. Stick the main menu and tutorial at the top, and staff roll at the end, figure out where to work in the cutscene BGMs, and I think you have it.
Fixing now…
The order is not completely the same as the sequence of the levels.
1-01 Ws_Kp_bgm_Opening.bfwav
1-02 Kp_bgm_Demo_Op01.nk.32.dspadpcm.bfstm
1-03 Kp_bgm_Book01.nk.32.dspadpcm.bfstm
1-04 Kp_bgm_Grass.nk.32.dspadpcm.bfstm
1-05 Kp_bgm_Ruins.nk.32.dspadpcm.bfstm
1-06 Kp_bgm_Ruinsnight.nk.32.dspadpcm.bfstm
1-07 Ws_Kp_bgm_jg_Clear01.bfwav
1-08 Kp_bgm_Demo_Camp.nk.32.dspadpcm.bfstm
1-09 Kp_bgm_Bonus01.nk.32.dspadpcm.bfstm
1-10 Kp_bgm_Bonus02.nk.32.dspadpcm.bfstm
1-11 Kp_bgm_Cave.nk.32.dspadpcm.bfstm
1-12 Kp_bgm_TruckCave_A.nk.32.dspadpcm.bfstm
1-13 Kp_bgm_Ghost.nk.32.dspadpcm.bfstm
1-14 Kp_bgm_Bossfire.nk.32.dspadpcm.bfstm
1-15 Kp_bgm_Afterboss.nk.32.dspadpcm.bfstm
1-16 Kp_bgm_Dragon.nk.32.dspadpcm.bfstm — When the Toad is riding the dragon
2-01 Kp_bgm_Tutorial.nk.32.dspadpcm.bfstm
2-02 Kp_bgm_Demo_Op02.nk.32.dspadpcm.bfstm
2-03 Kp_bgm_Book02.nk.32.dspadpcm.bfstm
2-04 Kp_bgm_Jungle.nk.32.dspadpcm.bfstm
2-05 Stm_Kp_bgm_Beach.bfstm
2-06 Kp_bgm_Speed.nk.32.dspadpcm.bfstm
2-07 Kp_bgm_GhostSparse.nk.32.dspadpcm.bfstm
2-08 Kp_bgm_PanicShort.nk.32.dspadpcm.bfstm — The song plays when the Toad is being chased by enemies
2-09 Ws_Kp_bgm_jg_Miss.bfwav
2-10 Ws_Kp_bgm_jg_Gameover.bfwav
2-11 Kp_bgm_Mountain.nk.32.dspadpcm.bfstm
2-12 Kp_bgm_Truck.nk.32.dspadpcm.bfstm
2-13 Kp_bgm_Musicbox.nk.32.dspadpcm.bfstm
2-14 Kp_bgm_Express.nk.32.dspadpcm.bfstm
2-15 Stm_Kp_bgm_GrassSnow.bfstm
2-16 Kp_bgm_Castle.nk.32.dspadpcm.bfstm
2-17 Stm_Kp_bgm_PanicBoss.bfstm — Plays in the final level of Episode 2
2-18 Kp_bgm_Demo_Ep2End.nk.32.dspadpcm.bfstm
3-01 Kp_bgm_Demo_Op03.nk.32.dspadpcm.bfstm
3-02 Kp_bgm_Book03.nk.32.dspadpcm.bfstm
3-03 Kp_bgm_Magma.nk.32.dspadpcm.bfstm
(Beat Block)
3-05 Stm_Kp_bgm_TruckPalace.bfstm
3-06 Stm_Kp_bgm_Maneck01.bfstm — Theme of Mummy-Me
3-07 Kp_bgm_Japan.nk.32.dspadpcm.bfstm
3-08 Stm_Kp_bgm_Pinball.bfstm
3-09 Kp_bgm_Retro.nk.32.dspadpcm.bfstm
3-10 Ws_Kp_bgm_Pick.bfwav
3-11 Kp_bgm_Space.nk.32.dspadpcm.bfstm
3-12 Kp_bgm_Panic.nk.32.dspadpcm.bfstm — The tough times in "Ghost Gallery Gambit" & "Scalding Scaffold Sinkhole"
3-13 Kp_bgm_Demo_BeforeFinal.nk.32.dspadpcm.bfstm
3-14 Kp_bgm_Bossway.nk.32.dspadpcm.bfstm
3-15 Kp_bgm_LastBoss01.nk.32.dspadpcm.bfstm
3-16 Kp_bgm_LastBoss02.nk.32.dspadpcm.bfstm
3-17 Kp_bgm_Demo_LastClear.nk.32.dspadpcm.bfstm
3-18 Ws_Kp_bgm_jg_Clear02.bfwav
3-19 Kp_bgm_Demo_Staffroll.nk.32.dspadpcm.bfstm
4-01 Kp_bgm_Demo_3Dworld.nk.32.dspadpcm.bfstm
4-02 Kp_bgm_End.nk.32.dspadpcm.bfstm
4-03 Kp_bgm_Book04.nk.32.dspadpcm.bfstm
4-04 Kp_bgm_RcField02.my.32.dspadpcm.bfstm
4-05 Kp_bgm_RcDesert.yi.32.dspadpcm.bfstm
4-06 Kp_bgm_RcChika.my.32.dspadpcm.bfstm
4-07 Kp_bgm_RcDashPanel.my.32.dspadpcm.bfstm
4-08 Stm_Kp_bgm_Pdoremi.bfstm
4-09 Ws_Kp_bgm_Pdoremi01_coda1.bfwav
4-10 Ws_Kp_bgm_Pdoremi01_coda2.bfwav
https://www.youtube.com/playlist?list=PLQWz7Y_QbVVwWbbp6fwavUIC9M8NhKaho
and
https://www.youtube.com/watch?v=dIB3bULS_1w&list=PLQWz7Y_QbVVwWbbp6fwavUIC9M8NhKaho&index=62
I haven’t played the game, so I’m kiiiind of relying on other users to correct me like you just did.
Thank you and THANK koopatroop for a more complete organization.
I already started over, I don’t mind.
https://mega.co.nz/#!xcIUDB4R
The tracks from 3D World are not included. And the track order is a little different than the last one I posted.(It’s contained in the m3u file)
The flac files have no tags. You can change the track names & order if you want.
Thanks!
This is very helpful.
If someone could keep doing this with the titles mentioned in the original share that would be super, amazing awesome!
If someone could keep doing this with the titles mentioned in the original share that would be super, amazing awesome!
Well, I have time now.
Hold on.
Give me 12 hours.
Hold on.
Give me 12 hours.
That would be beyond amazing, thank you.
Uploading updated tags now.
I just need the variations and I’ll be done.
I just need the variations and I’ll be done.
Can I help you to upload the variations?
If you want, all I pretty much need to do is tag it.
But if you really want to help then go for it,
File List:
Briny Bowl Beach [Underwater].flac
Captain Toadette Brings the Heat! (Interlude).flac
Captain Toadette Steps Forward! [Inside].flac
Mummy-Me Maze (Interlude).flac
Pinball Paradise [Inside].flac
Pouncing Peak Palace (Mix).flac
All the 6 tracks have been tagged. Except the track number. And I’m not good at naming the track title…
So all you need to do just rename the track title & reedit the track order.
(Advice: "Color Panel de Toad" is the final track and it is Toadette who go through the final level of Episode 2…)
By the way, about the track "Beat Block Skyway". It’s sample rate is 32000 Hz. And the duration is shorter than the SM3DW OST Ver. Also it sounds different…
Could it be the ripped version of Beat Block theme?
Could you tell me if you know how to rip this?
Anyway,Thanks a lot & Happy New Year!!
Oh god they literally used "Japanland" from my first rendition, I’m laughing so hard- I’m on chuckle mood today.
Alrighty then, I’ll tweak the tags a little later.
Thanks.
Thank you Morbidcrab, this is beyond awesome and do appreciate it!
Anything for my peeps!
https://mega.co.nz/#!VVwT0bQB!pZslWK9x4jXar6JXvFACKxjq144mCoov-ERURO-FJ4g
Variations are included. They got their own track order along with other tracks. And I tried to name as well.