I don’t know the game well enough to do it myself.
(Also I’m lazy)
PM me if you’re interested.
I want these files.
I want these files.
Okay. I’ll give you wav copies.
Don’t forget some of the songs have dual-layers. Those can be isolated in Audacity.
———- Post added 07-10-2014 at 12:18 AM ———- Previous post was 07-09-2014 at 11:44 PM ———-
Some I already named.
Not sure what "Sur" stands for.
http://breakfastbungalow.biz/looped.7z
Let me know when you’re done downloading it, please, so I can delete it to save bandwith! 😀
And link me to the rip when you’re done!
-Robotortoise
and I’m checking these file. wow.
but some BCWAV files(these are "Item SE") are so difficult.
I will try tagging.
"sur"file’s dual-layer stored snowy bell sound only.
and original layer is include these sound as well.
so I will ignore these surround file, sorry.
"sur"file’s dual-layer stored snowy bell sound only.
and original layer is include these sound as well.
so I will ignore these surround file, sorry.
No, that’s okay.
Makes sense. Anyways good luck!
http://goo.gl/lP2AfC
(jp)
http://goo.gl/Kr1Evf
[note]
missing : K.K. songs & SE & some…
main street musics are merged.
thanks robotortoise1.
http://goo.gl/lP2AfC
(jp)
http://goo.gl/Kr1Evf
[note]
missing : K.K. songs & SE & some…
main street musics are merged.
thanks robotortoise1.
Awesome! Now make a seperate thread so it gets exposure. 🙂
edit: some more thoughts, the composers for ACNL (http://www.ymm.co.jp/p/detail.php?code=GTP01089680) are 片岡 真央(Manaka Kataoka), 朝日 温子(Atsuko Asahi) and 戸高 一生(Kazumi Totaka). Here’s another source. (http://www.metacritic.com/game/3ds/animal-crossing-new-leaf/details)
It might be good to add a year tag (2012) and maybe some genre (I usually use "Video game music" as tag but "OST" or "VG music" could work).
also some questions, is "185_Island Last 30 sec.m4a" supposed to be only one second long? Also, the "game2" tagged songs right before it, are those played when you’re almost out of time? There are some other very minor tagging things I’d personally change, if you want I can elaborate. It might also be good to include a text file in the rip that links back to this topic in case people have questions.
Well… Can I try? I’ve recently managed to get the hang of doing lossless MP3 conversions and I’m familiar enough with the game to order the tracks.
(Be warned, though, the Star Fox 64 Tracks are kinda…..well, you’ll see. They sound low-res.)
anyways let me know when you’re done! 🙂
(Be warned, though, the Star Fox 64 Tracks are kinda…..well, you’ll see. They sound low-res.)
anyways let me know when you’re done! 🙂
Thanks! Also I only intend to do the Luigi’s Mansion rip, I’m not that interested in Star Fox 64 3D, unless I change my mind.
Once everything is done I’ll send the end results to you and then you can post on the site.
And I believe the m4a album, track 166 and 167 are corrupted and won’t play in any of my media players. (However though converting the m4a to say, mp3 or flac, renders the song playable again. So I don’t know whats up).
Would love to get/convert them to flac. Thanks
Good news! They’re sequenced.
And I believe the m4a album, track 166 and 167 are corrupted and won’t play in any of my media players. (However though converting the m4a to say, mp3 or flac, renders the song playable again. So I don’t know whats up).
Would love to get/convert them to flac. Thanks
It might be due to having more than 2 tracks. I’m currently working on cleaning up the WAV files, when I wanted to convert them to FLAC I got a few errors too. After looking at the files I found they had three tracks that had to be normalized to 2.
Good news! They’re sequenced.
So these aren’t part of the rip? 🙁
That’s…not very good news.
Yep. :/
[/COLOR]Question.. you’ve ripped this from the game, haven’t you? Could you show me how could I rip games if I download them, perfectly? Maybe that way I could get good quality soundtracks of my own?[/QUOTE]
Nope. I don’t know how to decrypt 3ds Roms. I got these from a friend of a friend. Sorry!
The K.K. Songs (Fake songs 1-3) sure. link (http://www.mediafire.com/?g7v5kxhv29i0ng1) as mentioned already, line-in recording is bad. However since if the k.k. songs already exist (from city folk) no reason to re-rip those. They are the same in new leaf. Its only the new songs you have to worry about. Saves time I guess.
Also dangnabbit, sequenced music. I guess I can understand that. What is it, all of K.k songs (around 90ish) remixed, then REMIXED again for the 8-bit version. That would be alot of streamed music files. And I’m pretty sure it changes songs randomly when playing. 8-Bit (http://www.mediafire.com/download/8rdll9qvwo5d5zl/Club_LOL_8-Bit.zip). Thats like only 22 songs. And since they change, makes it really hard to record which ones you didn’t get, getting dupes etc..
If this is the case, then.. 91 K.K. Songs, 91 aircheck songs, 91 Club 101 Remixes, 91 8-Bit remixes. The 3 fake songs and finally (I think) the 4 hidden songs. That’s alot of music to rip, convert, tag. A fully complete new leaf ost would be like 2gb assuming they are flac’s.
I’ll finish tagging the FLAC soundtrack today, since the wav version was untagged.
By the way swigswag, those fake songs you linked, are those from City Folk or from New Leaf?
So I’m guessing like with city folk, the fake songs will carry over to the next animal crossing.
And awesome looking forward to the flac version.
Try http://mega.co.nz, that’s what I use.
Unfortunately the track for the train trip at the very start of the game seems to be missing. :/
Really sorry about this, don’t know how I did it.
Aside from that, the songs I don’t have a good tag for (the other OGG rip doesn’t have these tagged either) are here (http://wedemandhtml.com/tmp/acnl_unknown_tracks/). Temporarily hosted on my own fileserver, I’ll take it down in a while. Hopefully someone can help with those last few tracks, and once that’s done and I have the other hourly tracks I’m done with the release. 🙂
edit: uploading version 1 now… still a few things that need to be checked. It’ll take a while, it’s going at only 100kbps at mega.co.nz.
—
edit: here’s the first version: https://mega.co.nz/#!D9NEgRjK!9VkW_icZc01kFhWNGfCz0uX9xdJj9Ea2Bfwev4f xCl0
There are still some tracks that are not correctly tagged, they have a comment field that says "CHECK". I would appreciate any help in filling up those gaps.
I’ve organized it like this:
Main theme and prologue (player coming to town)
24 hour tracks (well, except for the ones I seem to have accidentally deleted), plus the rain/snow versions
Downtown (commercial area) tracks, with intros and main parts merged together
Tracks for each shop/location downtown
Tracks for each shop/location in the main area (I accidentally put the post office here too, will fix it)
All special events (christmas, thanksgiving, etc)
Island tracks
All short tracks used during a special activity (fortune telling, chased by a bee, etc)
SFX and unknown tracks (please help me figure these out!)
Anyways those tracks you had up, I tried to tag them. They are about 5 I don’t remember or recognize. Maybe some one else can help as well. ac unknown (http://www.mediafire.com/download/qsbrd5339c9ig5s/ac+unknown.zip) is the link for the ones I did.
Most seemed to be the furniture special items (like the mario invincible star or link’s master sword) and some clothing sounds when you wear them.
I very much appreciate the work your doing right now.
I don’t know how the other wav’s were, some of the songs in the version 1 pack are dual songs on the same song. For example, Easter, had a main bgm, but if you got close to the town center, an additional song will start player (either over it or as a new separate song, I’m not sure).
I’d imagine it might be better to separate the dual songs. Either as two separate songs, or play the first song then fade it into the second song. Like the paper mario toad town variations.
It’s just my opinion on song variations. Personally I don’t like the second song of Easter, just the first part. T.I.Y mart is another one (song for plant side, song for furniture side).
Then I listened to dada_’s version. What an improvement over line-in recording. And I didn’t just ‘plug into the mic line’. I had an actually decent recording device.
The problem of course, analog to digital conversions. Like taking a picture of your monitor with a 90’s camera then expecting pixel-perfect when you upload the photo to your pc.
Then there’s always the means of recording in the first place. You have to manually sit there, find the song/spot it plays in, record it while it plays. Never mind there might be sound effects or other noise ruining the pure music.
I know when I did the new leaf’s, finding a spot not near water or the train. Recording each of the hourly music for like 2-3 mins HOPING that an animal just doesn’t waltz on by, making footsteps sounds. Nights were the worse, with the flies and misquotes buzzing. Oh man I didn’t even get the snow or rain hourly music. Since rain is random and snow would require me to skip to winter (I was in june and playing legit, not gonna skip.) Yes I actually woke up during the 1-8 am to get the am music.
Boy wasn’t that fun. Took forever to do. Also hidden music in the game files not found in the actual game.
Sorry ramblings.
My point is, there’s alot of reasons why line-recording is bad. For those of us who want the ‘pixel-perfect’ approach to music, there’s no other alternative then the actual game source rips and flac music.
I’ve started a topic on another forum asking about what those last few sound effects are. 🙂 Now I’m going to fix up those hourly music tracks… will have another update soon!
edit:
It’s just my opinion on song variations. Personally I don’t like the second song of Easter, just the first part. T.I.Y mart is another one (song for plant side, song for furniture side).
You are right. I actually didn’t think much of it, I just deleted them since the ones including the sound effects seemed "proper". But it’s no problem to simply include those as well. The TIY Mart thing is interesting, I think I only had one version of that? I really shouldn’t have deleted the original WAV files 🙂
If I’m right, those variations all had "SUR" in the filename. If you or robotortoise1 could reupload those… as well as the TIY Mart variation and any other you think I might’ve missed, that’d be great. I swear it’ll be the last time you need to reupload anything 🙂
edit: hourly tracks fixed. If I’m not mistaken, all that needs to be done now is: 1) add the variation (SUR) songs, e.g. for carnivale. 2) find out what those 5 last unknown SFX tracks are. 3) write info file crediting everyone involved and package it properly.
yet another edit: the only track that’s still a mystery is 0x4ADA20.BCWAV. all others are accounted for.
edit: that last mystery track has been identified, it’s part of the tree planting ceremony. I thought I already had that track tagged, but it’s in two parts. 🙂 So with that, I’ve got all I need to finish up… will post update tomorrow.
edit: version 2 of the soundtrack. includes all title fixes, the previously missing tracks, includes the no-sfx versions of a few tracks, some reorganization. TIY was split into the proper main/garden sections. includes artwork and info file.
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8][v2].zip https://mega.co.nz/#!fhlwTT5a!wP2TS2V2sSmxnG_sQbtoxVkwHuiaZlmlleTfmpG _fsU (911.2 MB)
Please have a look and let me know if anything else needs to be fixed.
The method is pretty easy, but time consuming.
I did some ‘poor’ math but I recken the K.K. collection if/when that ever happens, will be around 2.2GB just for those songs. Add on this actual soundtrack and your looking at a 3GB download.
All worth it if you ask me.
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8].zip (869.1 MB) (https://mega.co.nz/#!C18AXJBT!XHESfXYtEDu6JxuJw1YBq0tw1en-0JIqpQkp_RGfXHg)
Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0].zip (456.2 MB) (https://mega.co.nz/#!no9VRI6R!aWdRCJtymM57qP5fpR9o2ONfqIjBmdyTSvPHiwd kRVk)
edit: ahaha I just realized I have 12AM and 12PM reversed. I need to go fix this. Will update the links once it’s fixed, don’t download them just yet…
Also, thank you for the Dream Team soundtrack, it’s BEAUTIFUL.
Also, thank you for the Dream Team soundtrack, it’s BEAUTIFUL.
I don’t, but since 3DS Decryption Tools are now available maybe someone can rip it for you?
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8].zip (869.1 MB) (https://mega.co.nz/#!DkMnXAZJ!159oBmQ9kQO85Kp2OuoM3dAA_nTb9cGnmeix1CE QGrs)
Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0].zip (456.2 MB) (https://mega.co.nz/#!n0swVQBY!ua1x4ECVsDr5X5JaKzm3UdVP3hgoK3pdZ1_oHW6 Ao9I)
edit:
I don’t, but since 3DS Decryption Tools are now available maybe someone can rip it for you?
I’m pretty sure you need a modified 3DS to be able to actually extract decrypted rom data. Haven’t done it myself but I kinda would like to.
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8].zip (869.1 MB) (https://mega.co.nz/#!DkMnXAZJ!159oBmQ9kQO85Kp2OuoM3dAA_nTb9cGnmeix1CE QGrs)
Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0].zip (456.2 MB) (https://mega.co.nz/#!n0swVQBY!ua1x4ECVsDr5X5JaKzm3UdVP3hgoK3pdZ1_oHW6 Ao9I)
edit:
I’m pretty sure you need a modified 3DS to be able to actually extract decrypted rom data. Haven’t done it myself but I kinda would like to.
Well you do need a 4.x 3DS and a flashcard or something but that’s all.
No one willing to do my request?
Thanks for replying!
That sounds great, but who would I ask…?
That sounds great, but who would I ask…?
HCS Forum – 3DS – Music (http://hcs64.com/mboard/forumlong.php?showthread=37864)
You’re a real help brother!
WOAH! Apparently the rip has already been made….aaand the soneek server is down.
I’ll just wait…
You’re a real help brother!
WOAH! Apparently the rip has already been made….aaand the soneek server is down.
I’ll just wait…
Oh, Soneek server? The person on IRC who gave me the two rips I just showed in the screenshot was nicknamed Soneek. 🙂
Now to see if it’s the original format or not…this is going to be fun!
Turns out it’s .bcstm, I’m gonna have a field day with this one!
To adventure!
edit: btw, work has been killing me, so I’ve not done any work yet.
Also, I got a full dump of Pok�mon X/Y. Unfortunately, this is one of the few games that doesn’t have lossless audio. It’s got pre-encoded .aac files at VBR ~128kbps. So the official soundtrack release has higher quality .m4a files (or lossless if you get the CD, I guess). :/ Still, the official soundtrack is missing 3 tracks: the wifi connection track, and two "happy birthday" songs—the latter due to copyright I’m guessing.
This- thank you some more.
Now, some tracks have added SFX, I’ll see if there’s any way to isolate or even remove that…highly unlikely though…
Any tips or tricks would be wonderful.
So you’d need to go in and remove the other tracks and then save it as a new wav file. Sometimes there’s multiple extra tracks, and you need to make several files. For example, the Mabel/Sable/Labelle shop in ACNL had both their tracks combined into one file (4 tracks total: left/right for the tailor shop, and left/right for the accessories shop—the game fades between the two based on your location in the building), so I had to go in and extract the right tracks and save it as two wav files.
edit: of course it might be different for your game. Also, you’d have to do this before you convert the files, since converters usually merge tracks how they see fit. You should still have the extra tracks after conversion to WAV.
I tried importing it as "Raw Data" the sound was…unpleasant, so that’s what I’m assuming.
How do you extract the tracks, in audacity? or do you use some other program?
Doesn’t conversion just make it all into one big file?
Is it okay to send me a screenshot of the extra files on it, just to see if mine looks the same.
I dumped it as .wav but I think I’m doing this very wrong, either that or the sound was already mixed to begin with.
Sorry, I meant before converting them from WAV to something else, even if it’s lossless like Flac. Audacity can’t edit bcstm files directly.
How do you extract the tracks, in audacity? or do you use some other program?
Doesn’t conversion just make it all into one big file?
Is it okay to send me a screenshot of the extra files on it, just to see if mine looks the same.
I dumped it as .wav but I think I’m doing this very wrong
Maybe you could send me your bcstm file so I can have a look at it.
Maybe you could send me your bcstm file so I can have a look at it.
Well, alright. here ya go!
https://mega.co.nz/#!qINjxKYT!FIQI7hx6jDLrJkxTiNp6gmau-usp5_tV5YgYI_6kHzY
Take good care of the little guy.
https://mega.co.nz/#!qINjxKYT!FIQI7h…_tV5YgYI_6kHzY
Take good care of the little guy.
I’ll need a decryption key to download this, can you PM it to me?
@dada_ do you think you can upload the PMD files somewhere?
I’ve actually already started tagging the music. So with some luck I’ll have it done in a few days. But if you want to I can upload a half-done version ahead of time, if you want to help out.
https://mega.co.nz/#!qINjxKYT!FIQI7hx6jDLrJkxTiNp6gmau-usp5_tV5YgYI_6kHzY
Oops, my mistake! How about now?
…………<3
I open it in audacity and it’s only one, I’m starting to think it was included from the start.
I open it in audacity and it’s only one, I’m starting to think it was included from the start.
Well it could be.
What did you use to convert? (bcstm to wav)
What did you use to convert? (bcstm to wav)
I used the runme.bat file command, should I try a different approach?
Giving the name of a batch file won’t help me know what it is.
What’s the program that the batch script calls to do the conversion?
But just to be sure I’ve posited the question to some people who are directly involved in hacking the 3DS. Don’t know if they’ll respond (it’s an IRC channel) but I’ll let you know if I find out more. However, here’s what the vgmstream binary had to say:
M:\>vgmstream\test.exe "STRM_STRM_FIELD06_RC_LASTBOSS_32.bcstm"
decoding STRM_STRM_FIELD06_RC_LASTBOSS_32.bcstm
sample rate 32728 Hz
channels: 2
stream total samples: 9304821 (284.3077 seconds)
encoding: Gamecube "DSP" 4-bit ADPCM
layout: interleave with short last block
interleave: 0x2000 bytes
last block interleave: 0x1c0 bytes
metadata from: Nintendo 3DS CSTM Header
samples to play: 9304821 (284.3077 seconds)
I’m inclined to think it doesn’t have more than 2 channels if test.exe says so.
edit: unrelated, but if anyone is using vgmstream’s test.exe to convert files and you want to mass convert an entire directory, you can use this .bat file I just wrote (http://pastebin.com/SRxEnZWE)
Actually…I would. The vgmstream guys are figuting it out.
I’ll upload a SSB4 rip asap. 🙂
Someone already saved you the time though, the files are pretty subpar in quality anyways…
Someone already saved you the time though, the files are pretty subpar in quality anyways…
Ah, okay. Yeah, I heard they were 20khz.
I can’t seem to find a file rip OST though. Would you mind linking it?
EDIT: Nevermind found it.
http://forums.ffshrine.org/f72/super-smash-bros-3ds-ripped-soundtrack-179706/9.html#post2773218
Working on it for a few more hours and then I’m uploading 🙂
edit: WIP 1 of Pok�mon Mystery Dungeon rip https://mega.co.nz/#!S4NAwDDY!MdePAG7rYZKJ_HXDrvTZtBPm2Lc1CU5ydwJ99Ry bynE
the following files still need proper names (would appreciate some help with this):
BGM_EVE_END.bcstm
BGM_EVE_FUON_02.bcstm
BGM_EVE_GLIDE.bcstm
BGM_EVE_SKYDIVING.bcstm
BGM_EVE_STAFF_CREDIT_INTRO.bcstm
BGM_EVE_THEME_DESPAIR.bcstm
BGM_EVE_TITLECATCH.bcstm
there are still some other files without names, but they’re sound effects so their names should be obvious.
edit: WIP 1 of Pok�mon Mystery Dungeon rip https://mega.co.nz/#!S4NAwDDY!MdePAG7rYZKJ_HXDrvTZtBPm2Lc1CU5ydwJ99Ry bynE
the following files still need proper names (would appreciate some help with this):
BGM_EVE_END.bcstm
BGM_EVE_FUON_02.bcstm
BGM_EVE_GLIDE.bcstm
BGM_EVE_SKYDIVING.bcstm
BGM_EVE_STAFF_CREDIT_INTRO.bcstm
BGM_EVE_THEME_DESPAIR.bcstm
BGM_EVE_TITLECATCH.bcstm
there are still some other files without names, but they’re sound effects so their names should be obvious.
1GB? Is that every single file in the game.
That seems like too much to me.
That seems like too much to me.
That’s every single file, in lossless FLAC. No way to make it smaller without sacrificing some quality. (And that is to be done at the very end of the process.)
Is FLAC really needed? I don’t think the source is really lossless.
Do you have a link to the bcstm?
Do you have a link to the bcstm?
True, but I don’t really worry about compression until the end of the process, and until then I need to keep them in a usable lossless format. I’ll worry about more efficient compression later. (They are ADPCM compressed. (https://dpaste.de/32nr/raw)) The bcstm files are about 20% of the flacs’ size, but of course they’re untagged. If you want the soundtrack then I’d say it’s best to wait for the tagged version to be done and properly compressed, but if you really want to then I can upload the raw files.
edit: still need help tagging the following, help would really be appreciated:
ME_EVT_V_ECHO.bcstm.flac
ME_EVT_V_FANFARE.bcstm.flac
ME_WAZA.bcstm.flac
edit: here’s an archive with all the unknown tracks: https://mega.co.nz/#!rgESERSA!eTfIyS3XCAtwc9yFR3DMs-rchhuLzKhb5qGYePcjQdA
edit: figured out a few more tracks, just 3 left.
I always do 🙂
In any case, since no one has come forward to help I’ve finished things up myself. The last few tracks might not have 100% accurate names but if that’s so I’ll hear about it someday.
The tracks have been encoded at lame-v2 mp3, which is very high quality but still relatively small (slightly bigger than the original bcstm files). This seems like an acceptable quality/filesize tradeoff to me. Flac is out of the question since the tracks already had lossy compression.
Pok�mon Mystery Dungeon: Gates to Infinity OST (https://mega.co.nz/#!uxNTWKbZ!3tV1X1JdHS59ywReRwNnBlfVs0IHAyFCuypqRME 0m_Q) – feel free to let me know if anything needs to be fixed.
edit: see below, link removed
In any case, since no one has come forward to help I’ve finished things up myself. The last few tracks might not have 100% accurate names but if that’s so I’ll hear about it someday.
The tracks have been encoded at lame-v2 mp3, which is very high quality but still relatively small (slightly bigger than the original bcstm files). This seems like an acceptable quality/filesize tradeoff to me. Flac is out of the question since the tracks already had lossy compression.
Pok�mon Mystery Dungeon: Gates to Infinity OST (https://mega.co.nz/#!uxNTWKbZ!3tV1X1JdHS59ywReRwNnBlfVs0IHAyFCuypqRME 0m_Q) – feel free to let me know if anything needs to be fixed.
Small correction: Artist should be Spike Chunsoft.
———- Post added at 12:08 PM ———- Previous post was at 11:48 AM ———-
Pok�mon Mystery Dungeon: Gates to Infinity OST (https://mega.co.nz/#!T8M0UJpS!_eBIUcSlGHGAKt8Kedr_-BSGnEhhraPFU6FhA2x3P2k) Here’s the new link
Currently working on PMD – Explorers of Sky.
edit: pokemon mystery dungeon – explorers of sky is almost done. it’ll probably be ready today or sometime tomorrow. anybody else have requests or rip suggestions?
Pokémon Mystery Dungeon – Explorers of Sky (NDS) (2009)[flac-l8] (https://mega.co.nz/#!C4d3VTAQ!Ga-SB71Nx6tulNAPqhsK_gilmwJiK7x4s8Rr0jYz02k)
Pokémon Mystery Dungeon – Explorers of Sky (NDS) (2009)[mp3-v0] (https://mega.co.nz/#!6pMzRZDI!eCWGYdMV5lP3we9lBBAZhDcJeGh2DUTjl9vrYuy ioio) (mp3, vbr ~245kbps)
edit:
does anyone have any other requests? I still have the Pokemon Rumble Blast files, I’ll get to them eventually. Right now working on a better Pokemon Emerald rip. And I’ve got some MSDOS games lined up, since that’s what I’m personally mostly interested in (and those games usually don’t have any rips).
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8].zip (869.1 MB) (https://mega.co.nz/#!DkMnXAZJ!159oBmQ9kQO85Kp2OuoM3dAA_nTb9cGnmeix1CE QGrs)
Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0].zip (456.2 MB) (https://mega.co.nz/#!n0swVQBY!ua1x4ECVsDr5X5JaKzm3UdVP3hgoK3pdZ1_oHW6 Ao9I)
edit:
I’m pretty sure you need a modified 3DS to be able to actually extract decrypted rom data. Haven’t done it myself but I kinda would like to.
I’m grateful for this rip, however the mp3 version of these songs are all messed up with brief skipping and choppiness all throughout, the flac’s sound great though. (just a head’s up for anyone coming in here in the future.)
Hi there.
Yeah, the MP3 files weren’t doing too well. Actually the files themselves were technically OK, but they were encoded at 32khz (since the source material is not much different). Some MP3 software, like iTunes, does not like that, and plays them back very poorly. Other music applications don’t have this problem. That’s why I never noticed it until other people pointed it out to me.
So, to get around this problem I’ve made a new version: Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0][v2].zip (https://mega.co.nz/#!egM1GKSZ!HmUKEss6baoFgvvjGBRzj8FmuYEEtCnQk5mQh3H Z1sE) (510.9 MB)
This one has been upscaled to 44.1khz, which is reported to work in iTunes as well.
Hey, Me too! Wanna collaborate?~
If it’s not possible, then that’s okay. At least I tried.
I’m pretty much done, but maybe you have suggestions?
Pokémon Emerald (2004) [GBA][minigsf][flac].zip (https://mega.co.nz/#!3lFETb7R!e_NdBJMqz_2gOoSTdM-QHs6CTl-dUdK50NDg5UjDdyw ) (851.3 MB)
just one quick question. is the static that plays throughout the music for ‘Arriving in Someone’s Town’ supposed to be in the track? is there a way to take the static out, or is that a direct component of that file?
Oooh!~ I’ll do the midi+sf2 version
just one quick question. is the static that plays throughout the music for ‘Arriving in Someone’s Town’ supposed to be in the track? is there a way to take the static out, or is that a direct component of that file?
Unfortunately the static seems to be in there in the original version too, it’s not a matter of a mistake during editing. But come to think of it, this was one track I wasn’t too sure about whether it was actually being used as-is or not. Might be that it’s used but at a low volume and only during the short period after you exit the train and walk through the station.
I’d like to do others but it’s kinda difficult if I haven’t played the games themselves, just takes too much time doing the research. Also these days I prefer to focus on obscure MS-DOS games instead. 🙂
The game in question is Conception II: Children of the Seven Stars. Personally, I really wish I had an actual full OST to that game, but no such thing exists because not every track that I’ve found was recorded on YouTube. There is for the first game and a sampler for the second game, but that’s about it.
Ah, right, sorry I have a very poor memory 🙂
Unfortunately I can’t actually rip the soundtrack itself, I can only tag what other people rip…
The game in question is Conception II: Children of the Seven Stars. Personally, I really wish I had an actual full OST to that game, but no such thing exists because not every track that I’ve found was recorded on YouTube. There is for the first game and a sampler for the second game, but that’s about it.
There might be some place where you can ask for someone to rip this game. Also…it’s possible that it’s technically not possible to rip. Finally, it might be worth searching the Japanese Amazon or some place for an OST of the Japanese version of the game. In Japan, soundtracks for games are much more popular to buy, so a lot more of them are released. Could be that it’s been released on CD. I could help you with this if you want.
Besides, as far as I know, there was never an official OST release for the second game.
You happen to have any ideas as to who would be willing to do this?
Well, when I’m talking about whether it is possible or not, I’m referring to ripping the sound files directly from the decrypted cartridge. That’s how you get the nicest and cleanest recordings, and that’s how the ACNL one was made. You can rip the music itself too by recording it from the audio jack, but the quality just isn’t as good.
Unfortunately I don’t know who would be willing to do it. I know that a number of people from Project Pok�mon can do this, though.
*sigh* Then again I doubt people would be interested in that game’s OST in the first place. I know many of the tracks are remixes of tracks from the first game, but even so I still like it.
If I could, I would resort to using the audio jack, but sadly the audio jack on my PC’s tower is rather…flimsy, for lack of a better word.
Commander Keen IV – Secret of the Oracle (1991) [FLAC].zip (34.0 MB) (https://mega.co.nz/#!j0smDRha!TAPihEWY5x3Fakv4Pxk1MnxWW5xy9fhez5aWkHB fi28)
Commander Keen V – The Armageddon Machine (1991) [FLAC].zip (75.4 MB) (https://mega.co.nz/#!K5FChRCA!R8ZWSqKiDi4bNxHMbu6WkIXlvNa6YEhSeaE22CJ a0Ug)
Commander Keen VI – Aliens Ate My Baby Sitter! (1991) [FLAC].zip (43.8 MB) (https://mega.co.nz/#!O5FWTDLR!Fc1VW-8epqlf_-tYY70l6s4jXNMrfA9g3ltu8vOSgwE)
Channel Intro, Riding the train, The Roost Part-Time job, and Labelle Able sisters version. Don’t know if they were in the original .wav’s pack or not. If I wasn’t so obsessive about completion, these wouldn’t bother me.
Thanks again for the help.
Channel Intro, Riding the train, The Roost Part-Time job, and Labelle Able sisters version. Don’t know if they were in the original .wav’s pack or not. If I wasn’t so obsessive about completion, these wouldn’t bother me.
Thanks again for the help.
I’ve included everything that was possible to rip from the cartridge, so these things were not part of that rip. However, the Labelle track is in there: track 105 – Able Sisters – Labelle.
Pokémon Emerald (2004) [GBA][minigsf][flac].zip (https://mega.co.nz/#!3lFETb7R!e_NdBJMqz_2gOoSTdM-QHs6CTl-dUdK50NDg5UjDdyw ) (851.3 MB)
Um, hi. I’m a newb here, so sorry if I stumble a bit. Is it too large a request to ask for an mp3 version of your emerald rip?
Sure, I converted it and uploaded the MP3 version:
Pokémon Emerald (2004) [GBA][minigsf][mp3].zip (https://mega.co.nz/#!GsFRwCKB!U2wd7u7nCyttlZ0DnICJFdchRZdiVChLVcq_1L7 4cec) (300.6 MB)
I mean, they’re fantastic. I wish they had been released in CD, because they look like they were made in full studio and not by computer. Pretty sure even if it was ripped inside the cartridge it’d still sound with compressed noise. :T
Also, why didn’t you ever made a FULL not WIP of PMD: GTI in FLAC? I know you said the source was not loseless, but for archival reasons I always like FLAC.
Hi there, unfortunately I can’t really rip new games. For one thing I don’t have that game, but I also can’t rip. I can only tag the files that other people rip and convert them to a normal format.
Also, the PMD:GTI one was the final version, but I didn’t use Flac for it because there just wasn’t really any point. As I recall, it was about 5x bigger and the sound quality is just as bad because it’s lossy music anyway. So with the quality I saved the files, there should be virtually no difference.
Pokémon Mystery Dungeon – Gates to Infinity (2012) [3DS] [mp3-lame-v2].zip (337.7 MB) (https://mega.co.nz/#!T8M0UJpS!_eBIUcSlGHGAKt8Kedr_-BSGnEhhraPFU6FhA2x3P2k)
edit: version 2 of the soundtrack. includes all title fixes, the previously missing tracks, includes the no-sfx versions of a few tracks, some reorganization. TIY was split into the proper main/garden sections. includes artwork and info file.
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8][v2].zip https://mega.co.nz/#!fhlwTT5a!wP2TS2V2sSmxnG_sQbtoxVkwHuiaZlmlleTfmpG _fsU (911.2 MB)
Please have a look and let me know if anything else needs to be fixed.
Can you re-up this? the v1 flac/v0 version is still avaible. This thread kinda sidetracked, unless there’s a v3+ version anywhere?
Animal Crossing New Leaf OST (2012) [3DS] [flac-l8][v4] (https://kat.cr/animal-crossing-new-leaf-ost-2012-3ds-flac-l8-v4-t11015896.html)
Animal Crossing New Leaf OST (2012) [3DS] [mp3-v0][v4] (https://kat.cr/animal-crossing-new-leaf-ost-2012-3ds-mp3-v0-v4-t11015901.html)
I won’t be able to seed all day today though, but if you happen to finish downloading it then please seed 🙂
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