I don’t know if you guys have seen this theory on the ending of FF8?
Basically Discs 2, 3 and 4 are all Squall’s imagination, about what he would do if he could turn back time. In this theory, he dies at the end of Disc 1.
The full details are on this site, I would copy and paste it all but the guy deserves his page views for posting his entire theory on there: Squall’s Dead – a theory of what really happens in Final Fantasy VIII (http://www.squallsdead.com)
Aid me in what I desire!
Creatures of mist, Beings of Fog,
Turn spl4shd4m4ge into a hedgehog.
@spl4shd4m4ge : That’s your opinion and while you are entitled to think that, there are others who do NOT share the same view. If you hate the game (as your post suggest that you do), then refrain from commenting in this section of the forum.
@Mogman : … Don’t know what to say to that…
Anyway, this is my portion of the cake. I think the game could be a much better story to tell if Squall was dead, without playing the SH1 Bad Ending/Jacob’s Ladder ending card.
IMO it would’ve been a much more interesting story, (In fact probably the best FF story to tell) if squall actually died and then Irvine pick up the pieces and be the next leading character. It was building to be that way in my eyes. The guilt of failing at the assasination taking it’s toll with the death of his leader, awesome character development material.
But considering that in the previous game a main character died. Killing the Leading Character at the end of disc 1 would create much controversy and probably negative reaction because people would be pissed at the switching POV and the reuse of a resource such as the death of a character for storytelling.
But still, I stand for it. Considering how poor FFVIII storyline gets after the missile attack, I like the idea of squall dying a lot more. Although, not without merit, there are quite a few awesome memorable scenes and moments (Balamb vs Galbadia, Time Compression, just to name a few examples)
If all you are going to contribute is flaming diatribe towards the content of said game, then how about using better dialogue like you did in your last post.
The only reason I signed up here was to inquire about the sixth volume of the series. In the meantime I’ve prodded about and pitched my two cents in a public forum, where anyone can post anything they’d like. I’m indeed amazed anyone could finish this game, as the battles play out in the most cumbersome, repetitive manner possible. Don’t even get me started on the junction system. Slopping together a shitty lead cast that any preteen halfwit could’ve penned during class lecture boredom only ensures less incentive to play it out to completion.